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/*
** Copyright 2011, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_EGL_CACHE_H
#define ANDROID_EGL_CACHE_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "FileBlobCache.h"
#include <memory>
#include <mutex>
#include <string>
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
class egl_display_t;
class EGLAPI egl_cache_t {
public:
// get returns a pointer to the singleton egl_cache_t object. This
// singleton object will never be destroyed.
static egl_cache_t* get();
// initialize puts the egl_cache_t into an initialized state, such that it
// is able to insert and retrieve entries from the cache. This should be
// called when EGL is initialized. When not in the initialized state the
// getBlob and setBlob methods will return without performing any cache
// operations.
void initialize(egl_display_t* display);
// terminate puts the egl_cache_t back into the uninitialized state. When
// in this state the getBlob and setBlob methods will return without
// performing any cache operations.
void terminate();
// setBlob attempts to insert a new key/value blob pair into the cache.
// This will be called by the hardware vendor's EGL implementation via the
// EGL_ANDROID_blob_cache extension.
void setBlob(const void* key, EGLsizeiANDROID keySize, const void* value,
EGLsizeiANDROID valueSize);
// getBlob attempts to retrieve the value blob associated with a given key
// blob from cache. This will be called by the hardware vendor's EGL
// implementation via the EGL_ANDROID_blob_cache extension.
EGLsizeiANDROID getBlob(const void* key, EGLsizeiANDROID keySize,
void* value, EGLsizeiANDROID valueSize);
// setCacheFilename sets the name of the file that should be used to store
// cache contents from one program invocation to another.
void setCacheFilename(const char* filename);
private:
// Creation and (the lack of) destruction is handled internally.
egl_cache_t();
~egl_cache_t();
// Copying is disallowed.
egl_cache_t(const egl_cache_t&); // not implemented
void operator=(const egl_cache_t&); // not implemented
// getBlobCacheLocked returns the BlobCache object being used to store the
// key/value blob pairs. If the BlobCache object has not yet been created,
// this will do so, loading the serialized cache contents from disk if
// possible.
BlobCache* getBlobCacheLocked();
// mInitialized indicates whether the egl_cache_t is in the initialized
// state. It is initialized to false at construction time, and gets set to
// true when initialize is called. It is set back to false when terminate
// is called. When in this state, the cache behaves as normal. When not,
// the getBlob and setBlob methods will return without performing any cache
// operations.
bool mInitialized;
// mBlobCache is the cache in which the key/value blob pairs are stored. It
// is initially NULL, and will be initialized by getBlobCacheLocked the
// first time it's needed.
std::unique_ptr<FileBlobCache> mBlobCache;
// mFilename is the name of the file for storing cache contents in between
// program invocations. It is initialized to an empty string at
// construction time, and can be set with the setCacheFilename method. An
// empty string indicates that the cache should not be saved to or restored
// from disk.
std::string mFilename;
// mSavePending indicates whether or not a deferred save operation is
// pending. Each time a key/value pair is inserted into the cache via
// setBlob, a deferred save is initiated if one is not already pending.
// This will wait some amount of time and then trigger a save of the cache
// contents to disk.
bool mSavePending;
// mMutex is the mutex used to prevent concurrent access to the member
// variables. It must be locked whenever the member variables are accessed.
mutable std::mutex mMutex;
// sCache is the singleton egl_cache_t object.
static egl_cache_t sCache;
};
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
#endif // ANDROID_EGL_CACHE_H