| page.title=Android Virtual Devices |
| @jd:body |
| |
| <div id="qv-wrapper"> |
| <div id="qv"> |
| |
| <h2>AVD quickview</h2> |
| <ul> |
| <li>You need to create an AVD to run any app in the Android emulator</li> |
| <li>Each AVD is a completely independent virtual device, with its own |
| hardware options, system image, and data storage. |
| <li>You create AVD configurations to model different device environments |
| in the Android emulator.</li> |
| </ul> |
| <h2>In this document</h2> |
| <ol> |
| <li><a href="#creating">Creating an AVD</a> |
| <ol> |
| <li><a href="#listingtargets">Listing targets</a></li> |
| <li><a href="#selectingtarget">Selecting a target</a></li> |
| <li><a href="#createavd">Creating the AVD</a></li> |
| <li><a href="#hardwareopts">Setting hardware emulation options</a></li> |
| <li><a href="#location">Default location of the AVD files</a></li> |
| </ol> |
| </li> |
| <li><a href="#managing">Managing AVDs</a> |
| <ol> |
| <li><a href="#moving">Moving an AVD</a></li> |
| <li><a href="#updating">Updating an AVD</a></li> |
| <li><a href="#deleting">Deleting an AVD</a></li> |
| </ol> |
| </li> |
| <li><a href="#options">Command-line options</a></li> |
| </ol> |
| <h2>See Also</h2> |
| <ol> |
| <li><a href="{@docRoot}guide/developing/tools/emulator.html">Android |
| Emulator</a></li> |
| </ol> |
| </div> |
| </div> |
| |
| <p>Android Virtual Devices (AVDs) are configurations of emulator options that let |
| you better model an actual device.</p> |
| |
| <p>Each AVD is made up of: </p> |
| |
| <ul> |
| <li>A hardware profile. You can set options to define the hardware |
| features of the virtual device. For example, you can define whether the device |
| has a camera, whether it uses a physical QWERTY keyboard or a dialing pad, how |
| much memory it has, and so on. </li> |
| <li>A mapping to a system image. You can define what version of the |
| Android platform will run on the virtual device. You can choose a version of the |
| standard Android platform or the system image packaged with an SDK add-on.</li> |
| <li>Other options. You can specify the emulator skin you want to use |
| with the AVD, which lets you control the screen dimensions, appearance, and so |
| on. You can also specify the emulated SD card to use with the AVD.</li> |
| <li>A dedicated storage area on your development machine, in which is stored the |
| device's user data (installed applications, settings, and so on) and emulated SD |
| card.</li> |
| </ul> |
| |
| <p>You can create as many AVDs as you need, based on the types of devices you |
| want to model and the Android platforms and external libraries you want to run |
| your application on. </p> |
| |
| <p>In addition to the options in an AVD configuration, you can also |
| specify emulator command-line options at launch or by using the emulator |
| console to change behaviors or characteristics at run time. For a complete |
| reference of emulator options, please see the <a |
| href="{@docRoot}guide/developing/tools/emulator.html">Emulator</a> |
| documentation. </p> |
| |
| <p>To create and manage AVDs, you use the android tool provided in the Android |
| SDK. For more information about how to work with AVDs from inside |
| your development environment, see <a |
| href="{@docRoot}guide/developing/eclipse-adt.html">Developing in Eclipse with |
| ADT</a> or <a href="{@docRoot}guide/developing/other-ide.html">Developing in |
| Other IDEs</a>, as appropriate for your environment.</p> |
| |
| <h2 id="creating">Creating an AVD</h2> |
| |
| <div class="sidebox-wrapper"> |
| <div class="sidebox-inner"> |
| <p>The Android SDK does not include any preconfigured AVDs, so |
| you need to create an AVD before you can run any application in the emulator |
| (even the Hello World application).</p> |
| </div> |
| </div> |
| |
| <p>To create an AVD, you use the android tool, a command-line utility |
| available in the <code><sdk>/tools/</code> directory. Managing AVDs is one |
| of the two main function of the android tool (the other is creating and updating |
| Android projects). Open a terminal window and change to the |
| <code><sdk>/tools/</code> directory, if needed</p> |
| |
| <p>To create each AVD, you issue the command <code>android create avd</code>, |
| with options that specify a name for the new AVD and the system image you want |
| to run on the emulator when the AVD is invoked. You can specify other options on |
| the command line also, such as to create an emulated SD card for the new AVD, set |
| the emulator skin to use, or set a custom location for the AVD's files.</p> |
| |
| <p>Here's the command-line usage for creating an AVD: </p> |
| |
| <pre>android create avd -n <name> -t <targetID> [-<option> <value>] ... </pre> |
| |
| <p>You can use any name you want for the AVD, but since you are likely to be |
| creating multiple AVDs, you should choose a name that lets you recognize the |
| general characteristics offered by the AVD. </p> |
| |
| <p>As shown in the usage above, you must use the <code>-t</code> (or |
| <code>--target</code>) argument when creating a new AVD. The argument sets up a |
| mapping between the AVD and the system image that you want to use whenever the |
| AVD is invoked. You can specify any Android system image that is available in |
| your local SDK — it can be the system image of a standard Android platform |
| version or that of any SDK add-on. Later, when applications use the AVD, they'll |
| be running on the system that you specify in the <code>-t</code> argument.<p> |
| |
| <p>To specify the system image to use, you refer to its <em>target ID</em> |
| — an integer — as assigned by the android tool. The target ID is not |
| derived from the system image name, version, or API Level, or other attribute, |
| so you need to have the android tool list the available system images and the |
| target ID of each, as described in the next section. You should do this |
| <em>before</em> you run the <code>android create avd</code> command. |
| </p> |
| |
| <h3 id="listingtargets">Listing targets</h3> |
| |
| <p>To generate a list of system image targets, use this command: </p> |
| |
| <pre>android list targets</pre> |
| |
| <p>The android tool scans the <code><sdk>/platforms</code> and |
| <code><sdk>/add-ons</code> directories looking for valid system images and |
| then generates the list of targets. Here's an example of the command output: |
| </p> |
| |
| <pre>Available Android targets: |
| id:1 |
| Name: Android 1.1 |
| Type: platform |
| API level: 2 |
| Skins: HVGA (default), HVGA-L, HVGA-P, QVGA-L, QVGA-P |
| id:2 |
| Name: Android 1.5 |
| Type: platform |
| API level: 3 |
| Skins: HVGA (default), HVGA-L, HVGA-P, QVGA-L, QVGA-P |
| id:3 |
| Name: Google APIs |
| Type: add-on |
| Vendor: Google Inc. |
| Description: Android + Google APIs |
| Based on Android 1.5 (API level 3) |
| Libraries: |
| * com.google.android.maps (maps.jar) |
| API for Google Maps |
| Skins: HVGA (default), HVGA-L, QVGA-P, HVGA-P, QVGA-L</pre> |
| |
| <h3 id="selectingtarget">Selecting a target</h3> |
| |
| <p>Once you have generated the list of targets available, you can look at the |
| characteristics of each system image — name, API Level, external |
| libraries, and so on — and determine which target is appropriate for the |
| new AVD. </p> |
| |
| <p>Keep these points in mind when you are selecting a system image target for |
| your AVD:</p> |
| <ul> |
| <li>The API Level of the target is important, because your application will not |
| be able to run on a system image whose API Level is less than that required by |
| your application, as specified in the <code>minSdkVersion</code> attribute of |
| the application's manifest file. For more information about the relationship |
| between system API Level and application <code>minSdkVersion</code>, see <a |
| href="{@docRoot}guide/publishing/versioning.html#minsdkversion">Specifying |
| Minimum System API Version</a>. |
| <li>Creating at least one AVD that uses a target whose API Level is greater than |
| that required by your application is strongly encouraged, because it allows you to |
| test the forward-compatibility of your application. Forward-compatibility |
| testing ensures that, when users who have downloaded your application receive a |
| system update, your application will continue to function normally. </li> |
| <li>If your application declares a <code>uses-library</code> element in its |
| manifest file, the application can only run on a system image in which that |
| external library is present. If you want your application to run on the AVD you |
| are creating, check the application's <code>uses-library</code> element and |
| select a system image target that includes that library. |
| |
| </ul> |
| |
| <h3 id="createavd">Creating the AVD</h3> |
| |
| <p>When you've selected the target you want to use and made a note of its ID, |
| use the <code>android create avd</code> command to create the AVD, supplying the |
| target ID as the <code>-t</code> argument. Here's an example that creates an |
| AVD with name "my_android1.5" and target ID "2" (the standard Android 1.5 |
| system image in the list above): </p> |
| |
| <pre>android create avd -n my_android1.5 -t 2</pre> |
| |
| <p>If the target you selected was a standard Android system image ("Type: |
| platform"), the android tool next asks you whether you want to create a custom |
| hardware profile. </p> |
| |
| <pre>Android 1.5 is a basic Android platform. |
| Do you wish to create a custom hardware profile [no]</pre> |
| |
| <p>If you want to set custom hardware emulation options for the AVD, enter |
| "yes" and set values as needed. If you want to use the default hardware |
| emulation options for the AVD, just press the return key (the default is "no"). |
| The android tool creates the AVD with name and system image mapping you |
| requested, with the options you specified. |
| |
| <p class="note">If you are creating an AVD whose target is an SDK add-on, |
| the android tool does not allow you to set hardware emulation options. It |
| assumes that the provider of the add-on has set emulation options appropriately |
| for the device that the add-on is modeling, and so prevents you from resetting |
| the options. </p> |
| |
| <p>For a list of options you can use in the <code>android create avd</code> |
| command, see the table in <a href="#options">Command-line options for AVDs</a>, |
| at the bottom of |
| this page. </p> |
| |
| <h3 id="hardwareopts">Setting hardware emulation options</h3> |
| |
| <p>When are creating a new AVD that uses a standard Android system image ("Type: |
| platform"), the android tool lets you set hardware emulation options for virtual |
| device. The table below lists the options available and the default values, as |
| well as the names of properties that store the emulated hardware options in the AVD's |
| configuration file (the config.ini file in the AVD's local directory). </p> |
| |
| |
| <table> |
| <tr> |
| <th>Characteristic</th> |
| <th>Description</th> |
| <th>Property</th> |
| </tr> |
| |
| <tr> |
| <td>Device ram size</td> |
| <td>The amount of physical RAM on the device, in megabytes. Default value is "96". |
| <td>hw.ramSize</td> |
| </tr> |
| |
| <tr> |
| <td>Touch-screen support</td> |
| <td>Whether there is a touch screen or not on the device. Default value is "yes".</td> |
| <td>hw.touchScreen |
| |
| |
| <tr> |
| <td>Trackball support </td> |
| <td>Whether there is a trackball on the device. Default value is "yes".</td> |
| <td>hw.trackBall</td> |
| </tr> |
| |
| <tr> |
| <td>Keyboard support</td> |
| <td>Whether the device has a QWERTY keyboard. Default value is "yes".</td> |
| <td>hw.keyboard</td> |
| </tr> |
| |
| <tr> |
| <td>DPad support</td> |
| <td>Whether the device has DPad keys. Default value is "yes".</td> |
| <td>hw.dPad</td> |
| </tr> |
| |
| <tr> |
| <td>GSM modem support</td> |
| <td>Whether there is a GSM modem in the device. Default value is "yes".</td> |
| <td>hw.gsmModem</td> |
| </tr> |
| |
| <tr> |
| <td>Camera support</td> |
| <td>Whether the device has a camera. Default value is "no".</td> |
| <td>hw.camera</td> |
| </tr> |
| |
| <tr> |
| <td>Maximum horizontal camera pixels</td> |
| <td>Default value is "640".</td> |
| <td>hw.camera.maxHorizontalPixels</td> |
| </tr> |
| |
| <tr> |
| <td>Maximum vertical camera pixels</td> |
| <td>Default value is "480".</td> |
| <td>hw.camera.maxVerticalPixels</td> |
| </tr> |
| |
| <tr> |
| <td>GPS support</td> |
| <td>Whether there is a GPS in the device. Default value is "yes".</td> |
| <td>hw.gps</td> |
| </tr> |
| |
| <tr> |
| <td>Battery support</td> |
| <td>Whether the device can run on a battery. Default value is "yes".</td> |
| <td>hw.battery</td> |
| </tr> |
| |
| <tr> |
| <td>Accelerometer</td> |
| <td>Whether there is an accelerometer in the device. Default value is "yes".</td> |
| <td>hw.accelerometer</td> |
| </tr> |
| |
| <tr> |
| <td>Audio recording support</td> |
| <td>Whether the device can record audio. Default value is "yes".</td> |
| <td>hw.audioInput</td> |
| </tr> |
| |
| <tr> |
| <td>Audio playback support</td> |
| <td>Whether the device can play audio. Default value is "yes".</td> |
| <td>hw.audioOutput</td> |
| </tr> |
| |
| <tr> |
| <td>SD Card support</td> |
| <td>Whether the device supports insertion/removal of virtual SD Cards. Default value is "yes".</td> |
| <td>hw.sdCard</td> |
| </tr> |
| |
| <tr> |
| <td>Cache partition support</td> |
| <td>Whether we use a /cache partition on the device. Default value is "yes".</td> |
| <td>disk.cachePartition</td> |
| </tr> |
| |
| <tr> |
| <td>Cache partition size</td> |
| <td>Default value is "66MB".</td> |
| <td>disk.cachePartition.size </td> |
| </tr> |
| </table> |
| |
| <h3 id="location">Default location of the AVD files</h3> |
| |
| <p>When you create an AVD, the android tool creates a dedicated directory for it |
| on your development computer. The directory contains the AVD configuration file, |
| the user data image and SD card image (if available), and any other files |
| associated with the device. Note that the directory does not contain a system |
| image — instead, the AVD configuration file contains a mapping to the |
| system image, which it loads when the AVD is launched. </p> |
| |
| <p>The android tool also creates a <AVD name>.ini file for the AVD at the |
| root of the .android/avd directory on your computer. The file specifies the |
| location of the AVD directory and always remains at the root the .android |
| directory.</p> |
| |
| <p>By default, the android tool creates the AVD directory inside |
| <code>~/.android/avd/</code> (on Linux/Mac), <code>C:\Documents and |
| Settings\<user>\.android\</code> on Windows XP, and |
| <code>C:\Users\<user>\.android\</code> on Windows Vista. |
| If you want to use a custom location for the AVD directory, you |
| can do so by using the <code>-p <path></code> option when |
| you create the AVD: </p> |
| |
| <pre>android create avd -n my_android1.5 -t 2 -p path/to/my/avd</pre> |
| |
| <p>If the .android directory is hosted on a network drive, we recommend using |
| the <code>-p</code> option to place the AVD directory in another location. |
| The AVD's .ini file remains in the .android directory on the network |
| drive, regardless of the location of the AVD directory. </p> |
| |
| <h2 id="managing">Managing AVDs</h2> |
| |
| <p>The sections below provide more information about how to manage AVDs once you've created them. </p> |
| |
| <h3 id="moving">Moving an AVD</h3> |
| |
| <p>If you want to move or rename an AVD, you can do so using this command:</p> |
| |
| <pre>android move avd -n <name> [-<option> <value>] ...</pre> |
| |
| <p>The options for this command are listed in <a href="#options">Command-line |
| options for AVDs</a> at the bottom of this page. </p> |
| |
| <h3 id="updating">Updating an AVD</h3> |
| |
| <p>If, for any reason, the platform/add-on root folder has its name changed (maybe because the user has installed an update of the platform/add-on) then the AVD will not be able to load the system image that it is mapped to. In this case, the <code>android list targets</code> command will produce this output: |
| |
| <pre>The following Android Virtual Devices could not be loaded: |
| Name: foo |
| Path: <path>/.android/avd/foo.avd |
| Error: Invalid value in image.sysdir. Run 'android update avd -n foo' </pre> |
| |
| <p>To fix this error, use the <code>android update avd</code> command to recompute the path to the system images.</p> |
| |
| <h3 id="deleting">Deleting an AVD</h3> |
| |
| <p>You can use the android tool to delete an AVD. Here is the command usage:</p> |
| |
| <pre>android delete avd -n <name> </pre> |
| |
| <p>When you issue the command, the android tool looks for an AVD matching the |
| specified name deletes the AVD's directory and files. </p> |
| |
| |
| <h2 id="options">Command-line options for AVDs</h2> |
| |
| <p>The table below lists the command-line options you can use with the |
| android tool. </p> |
| |
| |
| <table> |
| <tr> |
| <th width="15%">Action</th> |
| <th width="20%">Option</th> |
| <th width="30%">Description</th> |
| <th>Comments</th> |
| </tr> |
| |
| |
| <tr> |
| <td><code>list avds</code></td> |
| <td> </td> |
| <td>List all known AVDs, with name, path, target, and skin. </td> |
| <td> </td> |
| </tr> |
| <tr> |
| <td rowspan="6"><code>create avd</code></td> |
| <td><code>-n <name> or <br></code></td> |
| <td>The name for the AVD.</td> |
| <td>Required</td> |
| </tr> |
| <tr> |
| <td><code>-t <targetID></code></td> |
| <td>Target ID of the system image to use with the new AVD.</td> |
| <td>Required. To obtain a list of available targets, use <code>android list |
| targets</code>.</td> |
| </tr> |
| <tr> |
| <td><code>-c <path></code> or <br> |
| <code>-c <size>[K|M]</code></td> |
| <td>The path to the SD card image to use with this AVD or the size of a new SD |
| card image to create for this AVD.</td> |
| <td>Examples: <code>-c path/to/sdcard</code> or <code>-c 1000M</code></td> |
| </tr> |
| <tr> |
| <td><code>-f</code></td> |
| <td>Force creation of the AVD</td> |
| <td>By default, if the name of the AVD being created matches that of an |
| existing AVD, the android tool will not create the new AVD or overwrite |
| the existing AVD. If you specify the <code>-f</code> option, however, the |
| android tool will automatically overwrite any existing AVD that has the |
| same name as the new AVD. The files and data of the existing AVD are |
| deleted. </td> |
| </tr> |
| |
| <tr> |
| <td><code>-p <path></code></td> |
| <td>Path to the location at which to create the directory for this AVD's |
| files.</td> |
| <td> </td> |
| </tr> |
| <tr> |
| <td><code>-s <name></code> or <br> |
| <code>-s <width>-<height></code> </td> |
| <td>The skin to use for this AVD, identified by name or dimensions.</td> |
| <td>The android tool scans for a matching skin by name or dimension in the |
| <code>skins/</code> directory of the target referenced in the <code>-t |
| <targetID></code> argument. Example: <code>-s HVGA-L</code></td> |
| </tr> |
| <tr> |
| <td><code>delete avd</code></td> |
| <td><code>-n <name></code></td> |
| <td>Delete the specified AVD.</td> |
| <td>Required</td> |
| </tr> |
| <tr> |
| <td rowspan="3"><code>move avd</code></td> |
| <td><code>-n <name></code></td> |
| <td>The name of the AVD to move.</td> |
| <td>Required</td> |
| </tr> |
| <tr> |
| <td><code>-p <path></code></td> |
| <td>The path to the new location for the AVD.</td> |
| <td> </td> |
| </tr> |
| <tr> |
| <td><code>-r <new-name></code></td> |
| <td>Rename the AVD.</td> |
| <td> </td> |
| </tr> |
| <tr> |
| <td><code>update avds</code></td> |
| <td> </td> |
| <td>Recompute the paths to all system images.</td> |
| <td> </td> |
| </tr> |
| |
| |
| |
| </table> |
| |