| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <SkCanvas.h> |
| #include <algorithm> |
| |
| #include <utils/Trace.h> |
| |
| #include "DamageAccumulator.h" |
| #include "Debug.h" |
| #include "DisplayList.h" |
| #include "OpDumper.h" |
| #include "RecordedOp.h" |
| #include "RenderNode.h" |
| #include "VectorDrawable.h" |
| #include "renderthread/CanvasContext.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| DisplayList::DisplayList() |
| : projectionReceiveIndex(-1) |
| , stdAllocator(allocator) |
| , chunks(stdAllocator) |
| , ops(stdAllocator) |
| , children(stdAllocator) |
| , bitmapResources(stdAllocator) |
| , pathResources(stdAllocator) |
| , patchResources(stdAllocator) |
| , paints(stdAllocator) |
| , regions(stdAllocator) |
| , referenceHolders(stdAllocator) |
| , functors(stdAllocator) |
| , vectorDrawables(stdAllocator) {} |
| |
| DisplayList::~DisplayList() { |
| cleanupResources(); |
| } |
| |
| void DisplayList::cleanupResources() { |
| if (CC_UNLIKELY(patchResources.size())) { |
| ResourceCache& resourceCache = ResourceCache::getInstance(); |
| resourceCache.lock(); |
| |
| for (size_t i = 0; i < patchResources.size(); i++) { |
| resourceCache.decrementRefcountLocked(patchResources[i]); |
| } |
| |
| resourceCache.unlock(); |
| } |
| |
| for (size_t i = 0; i < pathResources.size(); i++) { |
| const SkPath* path = pathResources[i]; |
| if (path->unique() && Caches::hasInstance()) { |
| Caches::getInstance().pathCache.removeDeferred(path); |
| } |
| delete path; |
| } |
| |
| for (auto& iter : functors) { |
| if (iter.listener) { |
| iter.listener->onGlFunctorReleased(iter.functor); |
| } |
| } |
| |
| patchResources.clear(); |
| pathResources.clear(); |
| paints.clear(); |
| regions.clear(); |
| } |
| |
| size_t DisplayList::addChild(NodeOpType* op) { |
| referenceHolders.push_back(op->renderNode); |
| size_t index = children.size(); |
| children.push_back(op); |
| return index; |
| } |
| |
| void DisplayList::syncContents() { |
| for (auto& iter : functors) { |
| (*iter.functor)(DrawGlInfo::kModeSync, nullptr); |
| } |
| for (auto& vectorDrawable : vectorDrawables) { |
| vectorDrawable->syncProperties(); |
| } |
| } |
| |
| void DisplayList::updateChildren(std::function<void(RenderNode*)> updateFn) { |
| for (auto&& child : children) { |
| updateFn(child->renderNode); |
| } |
| } |
| |
| bool DisplayList::prepareListAndChildren( |
| TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer, |
| std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) { |
| info.prepareTextures = info.canvasContext.pinImages(bitmapResources); |
| |
| for (auto&& op : children) { |
| RenderNode* childNode = op->renderNode; |
| info.damageAccumulator->pushTransform(&op->localMatrix); |
| bool childFunctorsNeedLayer = |
| functorsNeedLayer; // TODO! || op->mRecordedWithPotentialStencilClip; |
| childFn(childNode, observer, info, childFunctorsNeedLayer); |
| info.damageAccumulator->popTransform(); |
| } |
| |
| bool isDirty = false; |
| for (auto& vectorDrawable : vectorDrawables) { |
| // If any vector drawable in the display list needs update, damage the node. |
| if (vectorDrawable->isDirty()) { |
| isDirty = true; |
| } |
| vectorDrawable->setPropertyChangeWillBeConsumed(true); |
| } |
| return isDirty; |
| } |
| |
| void DisplayList::output(std::ostream& output, uint32_t level) { |
| for (auto&& op : getOps()) { |
| OpDumper::dump(*op, output, level + 1); |
| if (op->opId == RecordedOpId::RenderNodeOp) { |
| auto rnOp = reinterpret_cast<const RenderNodeOp*>(op); |
| rnOp->renderNode->output(output, level + 1); |
| } else { |
| output << std::endl; |
| } |
| } |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |