| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "SkiaVulkanPipeline.h" |
| |
| #include <GrDirectContext.h> |
| #include <GrTypes.h> |
| #include <SkSurface.h> |
| #include <SkTypes.h> |
| #include <cutils/properties.h> |
| #include <gui/TraceUtils.h> |
| #include <strings.h> |
| #include <vk/GrVkTypes.h> |
| |
| #include "DeferredLayerUpdater.h" |
| #include "LightingInfo.h" |
| #include "Readback.h" |
| #include "ShaderCache.h" |
| #include "SkiaPipeline.h" |
| #include "SkiaProfileRenderer.h" |
| #include "VkInteropFunctorDrawable.h" |
| #include "renderstate/RenderState.h" |
| #include "renderthread/Frame.h" |
| #include "renderthread/IRenderPipeline.h" |
| |
| using namespace android::uirenderer::renderthread; |
| |
| namespace android { |
| namespace uirenderer { |
| namespace skiapipeline { |
| |
| SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) : SkiaPipeline(thread) { |
| thread.renderState().registerContextCallback(this); |
| } |
| |
| SkiaVulkanPipeline::~SkiaVulkanPipeline() { |
| mRenderThread.renderState().removeContextCallback(this); |
| } |
| |
| VulkanManager& SkiaVulkanPipeline::vulkanManager() { |
| return mRenderThread.vulkanManager(); |
| } |
| |
| MakeCurrentResult SkiaVulkanPipeline::makeCurrent() { |
| // In case the surface was destroyed (e.g. a previous trimMemory call) we |
| // need to recreate it here. |
| if (mHardwareBuffer) { |
| mRenderThread.requireVkContext(); |
| } else if (!isSurfaceReady() && mNativeWindow) { |
| setSurface(mNativeWindow.get(), SwapBehavior::kSwap_default); |
| } |
| return isContextReady() ? MakeCurrentResult::AlreadyCurrent : MakeCurrentResult::Failed; |
| } |
| |
| Frame SkiaVulkanPipeline::getFrame() { |
| LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!"); |
| return vulkanManager().dequeueNextBuffer(mVkSurface); |
| } |
| |
| IRenderPipeline::DrawResult SkiaVulkanPipeline::draw( |
| const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, |
| const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, |
| const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, |
| const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler, |
| const HardwareBufferRenderParams& bufferParams, std::mutex& profilerLock) { |
| sk_sp<SkSurface> backBuffer; |
| SkMatrix preTransform; |
| if (mHardwareBuffer) { |
| backBuffer = getBufferSkSurface(bufferParams); |
| preTransform = bufferParams.getTransform(); |
| } else { |
| backBuffer = mVkSurface->getCurrentSkSurface(); |
| preTransform = mVkSurface->getCurrentPreTransform(); |
| } |
| |
| if (backBuffer.get() == nullptr) { |
| return {false, -1, android::base::unique_fd{}}; |
| } |
| |
| // update the coordinates of the global light position based on surface rotation |
| SkPoint lightCenter = preTransform.mapXY(lightGeometry.center.x, lightGeometry.center.y); |
| LightGeometry localGeometry = lightGeometry; |
| localGeometry.center.x = lightCenter.fX; |
| localGeometry.center.y = lightCenter.fY; |
| |
| LightingInfo::updateLighting(localGeometry, lightInfo); |
| renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, |
| preTransform); |
| |
| // Draw visual debugging features |
| if (CC_UNLIKELY(Properties::showDirtyRegions || |
| ProfileType::None != Properties::getProfileType())) { |
| std::scoped_lock lock(profilerLock); |
| SkCanvas* profileCanvas = backBuffer->getCanvas(); |
| SkAutoCanvasRestore saver(profileCanvas, true); |
| profileCanvas->concat(preTransform); |
| SkiaProfileRenderer profileRenderer(profileCanvas, frame.width(), frame.height()); |
| profiler->draw(profileRenderer); |
| } |
| |
| VulkanManager::VkDrawResult drawResult; |
| { |
| ATRACE_NAME("flush commands"); |
| drawResult = vulkanManager().finishFrame(backBuffer.get()); |
| } |
| layerUpdateQueue->clear(); |
| |
| // Log memory statistics |
| if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) { |
| dumpResourceCacheUsage(); |
| } |
| |
| return {true, drawResult.submissionTime, std::move(drawResult.presentFence)}; |
| } |
| |
| bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, IRenderPipeline::DrawResult& drawResult, |
| const SkRect& screenDirty, FrameInfo* currentFrameInfo, |
| bool* requireSwap) { |
| // Even if we decided to cancel the frame, from the perspective of jank |
| // metrics the frame was swapped at this point |
| currentFrameInfo->markSwapBuffers(); |
| |
| if (mHardwareBuffer) { |
| return false; |
| } |
| |
| *requireSwap = drawResult.success; |
| |
| if (*requireSwap) { |
| vulkanManager().swapBuffers(mVkSurface, screenDirty, std::move(drawResult.presentFence)); |
| } |
| |
| return *requireSwap; |
| } |
| |
| DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() { |
| mRenderThread.requireVkContext(); |
| |
| return new DeferredLayerUpdater(mRenderThread.renderState()); |
| } |
| |
| void SkiaVulkanPipeline::onStop() {} |
| |
| [[nodiscard]] android::base::unique_fd SkiaVulkanPipeline::flush() { |
| int fence = -1; |
| vulkanManager().createReleaseFence(&fence, mRenderThread.getGrContext()); |
| return android::base::unique_fd(fence); |
| } |
| |
| // We can safely ignore the swap behavior because VkManager will always operate |
| // in a mode equivalent to EGLManager::SwapBehavior::kBufferAge |
| bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior /*swapBehavior*/) { |
| mNativeWindow = surface; |
| |
| if (mVkSurface) { |
| vulkanManager().destroySurface(mVkSurface); |
| mVkSurface = nullptr; |
| } |
| |
| if (surface) { |
| mRenderThread.requireVkContext(); |
| mVkSurface = |
| vulkanManager().createSurface(surface, mColorMode, mSurfaceColorSpace, |
| mSurfaceColorType, mRenderThread.getGrContext(), 0); |
| } |
| |
| return mVkSurface != nullptr; |
| } |
| |
| void SkiaVulkanPipeline::setTargetSdrHdrRatio(float ratio) { |
| SkiaPipeline::setTargetSdrHdrRatio(ratio); |
| if (mVkSurface) { |
| mVkSurface->setColorSpace(mSurfaceColorSpace); |
| } |
| } |
| |
| bool SkiaVulkanPipeline::isSurfaceReady() { |
| return CC_UNLIKELY(mVkSurface != nullptr); |
| } |
| |
| bool SkiaVulkanPipeline::isContextReady() { |
| return CC_LIKELY(vulkanManager().hasVkContext()); |
| } |
| |
| void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { |
| VkInteropFunctorDrawable::vkInvokeFunctor(functor); |
| } |
| |
| sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, |
| SkBitmap& skBitmap) { |
| LOG_ALWAYS_FATAL("Unimplemented"); |
| return nullptr; |
| } |
| |
| void SkiaVulkanPipeline::onContextDestroyed() { |
| if (mVkSurface) { |
| vulkanManager().destroySurface(mVkSurface); |
| mVkSurface = nullptr; |
| } |
| } |
| |
| const SkM44& SkiaVulkanPipeline::getPixelSnapMatrix() const { |
| return mVkSurface->getPixelSnapMatrix(); |
| } |
| |
| } /* namespace skiapipeline */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |