| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| #include <Rect.h> |
| #include <renderstate/OffscreenBufferPool.h> |
| |
| #include <tests/common/TestUtils.h> |
| |
| using namespace android::uirenderer; |
| |
| TEST(OffscreenBuffer, computeIdealDimension) { |
| EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(1)); |
| EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(31)); |
| EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(33)); |
| EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(64)); |
| EXPECT_EQ(1024u, OffscreenBuffer::computeIdealDimension(1000)); |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBuffer, construct) { |
| OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u); |
| EXPECT_EQ(49u, layer.viewportWidth); |
| EXPECT_EQ(149u, layer.viewportHeight); |
| |
| EXPECT_EQ(64u, layer.texture.width()); |
| EXPECT_EQ(192u, layer.texture.height()); |
| |
| EXPECT_EQ(64u * 192u * 4u, layer.getSizeInBytes()); |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBuffer, getTextureCoordinates) { |
| OffscreenBuffer layerAligned(renderThread.renderState(), Caches::getInstance(), 256u, 256u); |
| EXPECT_EQ(Rect(0, 1, 1, 0), |
| layerAligned.getTextureCoordinates()); |
| |
| OffscreenBuffer layerUnaligned(renderThread.renderState(), Caches::getInstance(), 200u, 225u); |
| EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0), |
| layerUnaligned.getTextureCoordinates()); |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBuffer, dirty) { |
| OffscreenBuffer buffer(renderThread.renderState(), Caches::getInstance(), 256u, 256u); |
| buffer.dirty(Rect(-100, -100, 100, 100)); |
| EXPECT_EQ(android::Rect(100, 100), buffer.region.getBounds()); |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBufferPool, construct) { |
| OffscreenBufferPool pool; |
| EXPECT_EQ(0u, pool.getCount()) << "pool must be created empty"; |
| EXPECT_EQ(0u, pool.getSize()) << "pool must be created empty"; |
| EXPECT_EQ((uint32_t) Properties::layerPoolSize, pool.getMaxSize()) |
| << "pool must read size from Properties"; |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBufferPool, getPutClear) { |
| OffscreenBufferPool pool; |
| |
| auto layer = pool.get(renderThread.renderState(), 100u, 200u); |
| EXPECT_EQ(100u, layer->viewportWidth); |
| EXPECT_EQ(200u, layer->viewportHeight); |
| |
| ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize()); |
| |
| pool.putOrDelete(layer); |
| ASSERT_EQ(layer->getSizeInBytes(), pool.getSize()); |
| |
| auto layer2 = pool.get(renderThread.renderState(), 102u, 202u); |
| EXPECT_EQ(layer, layer2) << "layer should be recycled"; |
| ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer"; |
| |
| pool.putOrDelete(layer); |
| EXPECT_EQ(1u, pool.getCount()); |
| pool.clear(); |
| EXPECT_EQ(0u, pool.getSize()); |
| EXPECT_EQ(0u, pool.getCount()); |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBufferPool, resize) { |
| OffscreenBufferPool pool; |
| |
| auto layer = pool.get(renderThread.renderState(), 64u, 64u); |
| layer->dirty(Rect(64, 64)); |
| |
| // resize in place |
| ASSERT_EQ(layer, pool.resize(layer, 60u, 55u)); |
| EXPECT_TRUE(layer->region.isEmpty()) << "In place resize should clear usage region"; |
| EXPECT_EQ(60u, layer->viewportWidth); |
| EXPECT_EQ(55u, layer->viewportHeight); |
| EXPECT_EQ(64u, layer->texture.width()); |
| EXPECT_EQ(64u, layer->texture.height()); |
| |
| // resized to use different object in pool |
| auto layer2 = pool.get(renderThread.renderState(), 128u, 128u); |
| layer2->dirty(Rect(128, 128)); |
| EXPECT_FALSE(layer2->region.isEmpty()); |
| pool.putOrDelete(layer2); |
| ASSERT_EQ(1u, pool.getCount()); |
| |
| ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u)); |
| EXPECT_TRUE(layer2->region.isEmpty()) << "Swap resize should clear usage region"; |
| EXPECT_EQ(120u, layer2->viewportWidth); |
| EXPECT_EQ(125u, layer2->viewportHeight); |
| EXPECT_EQ(128u, layer2->texture.width()); |
| EXPECT_EQ(128u, layer2->texture.height()); |
| |
| // original allocation now only thing in pool |
| EXPECT_EQ(1u, pool.getCount()); |
| EXPECT_EQ(layer->getSizeInBytes(), pool.getSize()); |
| |
| pool.putOrDelete(layer2); |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBufferPool, putAndDestroy) { |
| OffscreenBufferPool pool; |
| // layer too big to return to the pool |
| // Note: this relies on the fact that the pool won't reject based on max texture size |
| auto hugeLayer = pool.get(renderThread.renderState(), pool.getMaxSize() / 64, 64); |
| EXPECT_GT(hugeLayer->getSizeInBytes(), pool.getMaxSize()); |
| pool.putOrDelete(hugeLayer); |
| EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead) |
| } |
| |
| RENDERTHREAD_TEST(OffscreenBufferPool, clear) { |
| EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); |
| OffscreenBufferPool pool; |
| |
| // Create many buffers, with several at each size |
| std::vector<OffscreenBuffer*> buffers; |
| for (int size = 32; size <= 128; size += 32) { |
| for (int i = 0; i < 10; i++) { |
| buffers.push_back(pool.get(renderThread.renderState(), size, size)); |
| } |
| } |
| EXPECT_EQ(0u, pool.getCount()) << "Expect nothing inside"; |
| for (auto& buffer : buffers) pool.putOrDelete(buffer); |
| EXPECT_EQ(40u, pool.getCount()) << "Expect all items added"; |
| EXPECT_EQ(40, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); |
| pool.clear(); |
| EXPECT_EQ(0u, pool.getCount()) << "Expect all items cleared"; |
| |
| EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); |
| } |