| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| |
| #include <RecordedOp.h> |
| #include <BakedOpDispatcher.h> |
| #include <BakedOpRenderer.h> |
| #include <tests/common/TestUtils.h> |
| |
| using namespace android::uirenderer; |
| |
| static BakedOpRenderer::LightInfo sLightInfo; |
| static Rect sBaseClip(100, 100); |
| |
| class ValidatingBakedOpRenderer : public BakedOpRenderer { |
| public: |
| ValidatingBakedOpRenderer(RenderState& renderState, std::function<void(const Glop& glop)> validator) |
| : BakedOpRenderer(Caches::getInstance(), renderState, true, sLightInfo) |
| , mValidator(validator) { |
| mGlopReceiver = ValidatingGlopReceiver; |
| } |
| private: |
| static void ValidatingGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds, |
| const ClipBase* clip, const Glop& glop) { |
| |
| auto vbor = reinterpret_cast<ValidatingBakedOpRenderer*>(&renderer); |
| vbor->mValidator(glop); |
| } |
| std::function<void(const Glop& glop)> mValidator; |
| }; |
| |
| typedef void (*BakedOpReceiver)(BakedOpRenderer&, const BakedOpState&); |
| |
| static void testUnmergedGlopDispatch(renderthread::RenderThread& renderThread, RecordedOp* op, |
| std::function<void(const Glop& glop)> glopVerifier) { |
| // Create op, and wrap with basic state. |
| LinearAllocator allocator; |
| auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), sBaseClip); |
| auto state = BakedOpState::tryConstruct(allocator, *snapshot, *op); |
| ASSERT_NE(nullptr, state); |
| |
| int glopCount = 0; |
| auto glopReceiver = [&glopVerifier, &glopCount] (const Glop& glop) { |
| ASSERT_EQ(glopCount++, 0) << "Only one Glop expected"; |
| glopVerifier(glop); |
| }; |
| ValidatingBakedOpRenderer renderer(renderThread.renderState(), glopReceiver); |
| |
| // Dispatch based on op type created, similar to Frame/LayerBuilder dispatch behavior |
| #define X(Type) \ |
| [](BakedOpRenderer& renderer, const BakedOpState& state) { \ |
| BakedOpDispatcher::on##Type(renderer, static_cast<const Type&>(*(state.op)), state); \ |
| }, |
| static BakedOpReceiver unmergedReceivers[] = BUILD_RENDERABLE_OP_LUT(X); |
| #undef X |
| unmergedReceivers[op->opId](renderer, *state); |
| ASSERT_EQ(1, glopCount) << "Exactly one Glop expected"; |
| } |
| |
| RENDERTHREAD_TEST(BakedOpDispatcher, onArc_position) { |
| SkPaint strokePaint; |
| strokePaint.setStyle(SkPaint::kStroke_Style); |
| strokePaint.setStrokeWidth(4); |
| ArcOp op(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true); |
| testUnmergedGlopDispatch(renderThread, &op, [] (const Glop& glop) { |
| // validate glop produced by renderPathTexture (so texture, unit quad) |
| auto texture = glop.fill.texture.texture; |
| ASSERT_NE(nullptr, texture); |
| float expectedOffset = floor(4 * 1.5f + 0.5f); |
| EXPECT_EQ(expectedOffset, reinterpret_cast<PathTexture*>(texture)->offset) |
| << "Should see conservative offset from PathCache::computeBounds"; |
| Rect expectedBounds(10, 15, 20, 25); |
| expectedBounds.outset(expectedOffset); |
| #if !HWUI_NEW_OPS |
| EXPECT_EQ(expectedBounds, glop.bounds) << "bounds outset by stroke 'offset'"; |
| #endif |
| Matrix4 expectedModelView; |
| expectedModelView.loadTranslate(10 - expectedOffset, 15 - expectedOffset, 0); |
| expectedModelView.scale(10 + 2 * expectedOffset, 10 + 2 * expectedOffset, 1); |
| EXPECT_EQ(expectedModelView, glop.transform.modelView) |
| << "X and Y offsets, and scale both applied to model view"; |
| }); |
| } |
| |
| RENDERTHREAD_TEST(BakedOpDispatcher, onLayerOp_bufferless) { |
| SkPaint layerPaint; |
| layerPaint.setAlpha(128); |
| OffscreenBuffer* buffer = nullptr; // no providing a buffer, should hit rect fallback case |
| LayerOp op(Rect(10, 10), Matrix4::identity(), nullptr, &layerPaint, &buffer); |
| testUnmergedGlopDispatch(renderThread, &op, [&renderThread] (const Glop& glop) { |
| // rect glop is dispatched with paint props applied |
| EXPECT_EQ(renderThread.renderState().meshState().getUnitQuadVBO(), |
| glop.mesh.vertices.bufferObject) << "Unit quad should be drawn"; |
| EXPECT_EQ(nullptr, glop.fill.texture.texture) << "Should be no texture when layer is null"; |
| EXPECT_FLOAT_EQ(128 / 255.0f, glop.fill.color.a) << "Rect quad should use op alpha"; |
| }); |
| } |