| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "FunctorDrawable.h" |
| |
| #include <utils/RefBase.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| namespace skiapipeline { |
| |
| /** |
| * This drawable wraps a OpenGL functor enabling it to be recorded into a list |
| * of Skia drawing commands. |
| */ |
| class GLFunctorDrawable : public FunctorDrawable { |
| public: |
| GLFunctorDrawable(Functor* functor, GlFunctorLifecycleListener* listener, SkCanvas* canvas) |
| : FunctorDrawable(functor, listener, canvas) {} |
| virtual ~GLFunctorDrawable(); |
| |
| void syncFunctor() const override; |
| |
| protected: |
| virtual void onDraw(SkCanvas* canvas) override; |
| }; |
| |
| }; // namespace skiapipeline |
| }; // namespace uirenderer |
| }; // namespace android |