| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // #include'ing this file is bad, bad things should be compile errors |
| #ifdef HWUI_GLES_WRAP_ENABLED |
| #error wrap_gles.h should only be used as an auto-included header, don't directly #include it |
| #endif |
| #define HWUI_GLES_WRAP_ENABLED |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES3/gl3.h> |
| #include <GLES3/gl31.h> |
| #include <GLES3/gl32.h> |
| |
| // constant used by the NULL GPU implementation as well as HWUI's unit tests |
| constexpr int NULL_GPU_MAX_TEXTURE_SIZE = 2048; |
| |
| // Generate stubs that route all the calls to our function table |
| #include "gles_redefine.h" |
| |
| #define GL_ENTRY(ret, api, ...) ret api(__VA_ARGS__); |
| |
| #include "gles_decls.in" |
| #undef GL_ENTRY |