| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "RecordingCanvas.h" |
| |
| #include <GrRecordingContext.h> |
| #include <SkMesh.h> |
| #include <hwui/Paint.h> |
| #include <log/log.h> |
| |
| #include <experimental/type_traits> |
| #include <utility> |
| |
| #include "Mesh.h" |
| #include "SkAndroidFrameworkUtils.h" |
| #include "SkBlendMode.h" |
| #include "SkCanvas.h" |
| #include "SkCanvasPriv.h" |
| #include "SkColor.h" |
| #include "SkData.h" |
| #include "SkDrawShadowInfo.h" |
| #include "SkImage.h" |
| #include "SkImageFilter.h" |
| #include "SkImageInfo.h" |
| #include "SkLatticeIter.h" |
| #include "SkMesh.h" |
| #include "SkPaint.h" |
| #include "SkPicture.h" |
| #include "SkRRect.h" |
| #include "SkRSXform.h" |
| #include "SkRect.h" |
| #include "SkRegion.h" |
| #include "SkTextBlob.h" |
| #include "SkVertices.h" |
| #include "Tonemapper.h" |
| #include "VectorDrawable.h" |
| #include "effects/GainmapRenderer.h" |
| #include "include/gpu/GpuTypes.h" // from Skia |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/gpu/ganesh/SkMeshGanesh.h" |
| #include "pipeline/skia/AnimatedDrawables.h" |
| #include "pipeline/skia/FunctorDrawable.h" |
| #ifdef __ANDROID__ |
| #include "renderthread/CanvasContext.h" |
| #endif |
| |
| namespace android { |
| namespace uirenderer { |
| |
| #ifndef SKLITEDL_PAGE |
| #define SKLITEDL_PAGE 4096 |
| #endif |
| |
| // A stand-in for an optional SkRect which was not set, e.g. bounds for a saveLayer(). |
| static const SkRect kUnset = {SK_ScalarInfinity, 0, 0, 0}; |
| static const SkRect* maybe_unset(const SkRect& r) { |
| return r.left() == SK_ScalarInfinity ? nullptr : &r; |
| } |
| |
| // copy_v(dst, src,n, src,n, ...) copies an arbitrary number of typed srcs into dst. |
| static void copy_v(void* dst) {} |
| |
| template <typename S, typename... Rest> |
| static void copy_v(void* dst, const S* src, int n, Rest&&... rest) { |
| LOG_FATAL_IF(((uintptr_t)dst & (alignof(S) - 1)) != 0, |
| "Expected %p to be aligned for at least %zu bytes.", |
| dst, alignof(S)); |
| // If n is 0, there is nothing to copy into dst from src. |
| if (n > 0) { |
| memcpy(dst, src, n * sizeof(S)); |
| dst = reinterpret_cast<void*>( |
| reinterpret_cast<uint8_t*>(dst) + n * sizeof(S)); |
| } |
| // Repeat for the next items, if any |
| copy_v(dst, std::forward<Rest>(rest)...); |
| } |
| |
| // Helper for getting back at arrays which have been copy_v'd together after an Op. |
| template <typename D, typename T> |
| static const D* pod(const T* op, size_t offset = 0) { |
| return reinterpret_cast<const D*>( |
| reinterpret_cast<const uint8_t*>(op + 1) + offset); |
| } |
| |
| namespace { |
| |
| #define X(T) T, |
| enum class Type : uint8_t { |
| #include "DisplayListOps.in" |
| }; |
| #undef X |
| |
| struct Op { |
| uint32_t type : 8; |
| uint32_t skip : 24; |
| }; |
| static_assert(sizeof(Op) == 4, ""); |
| |
| struct Save final : Op { |
| static const auto kType = Type::Save; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->save(); } |
| }; |
| struct Restore final : Op { |
| static const auto kType = Type::Restore; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->restore(); } |
| }; |
| struct SaveLayer final : Op { |
| static const auto kType = Type::SaveLayer; |
| SaveLayer(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop, |
| SkCanvas::SaveLayerFlags flags) { |
| if (bounds) { |
| this->bounds = *bounds; |
| } |
| if (paint) { |
| this->paint = *paint; |
| } |
| this->backdrop = sk_ref_sp(backdrop); |
| this->flags = flags; |
| } |
| SkRect bounds = kUnset; |
| SkPaint paint; |
| sk_sp<const SkImageFilter> backdrop; |
| SkCanvas::SaveLayerFlags flags; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| c->saveLayer({maybe_unset(bounds), &paint, backdrop.get(), flags}); |
| } |
| }; |
| struct SaveBehind final : Op { |
| static const auto kType = Type::SaveBehind; |
| SaveBehind(const SkRect* subset) { |
| if (subset) { this->subset = *subset; } |
| } |
| SkRect subset = kUnset; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| SkAndroidFrameworkUtils::SaveBehind(c, &subset); |
| } |
| }; |
| |
| struct Concat final : Op { |
| static const auto kType = Type::Concat; |
| Concat(const SkM44& matrix) : matrix(matrix) {} |
| SkM44 matrix; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->concat(matrix); } |
| }; |
| struct SetMatrix final : Op { |
| static const auto kType = Type::SetMatrix; |
| SetMatrix(const SkM44& matrix) : matrix(matrix) {} |
| SkM44 matrix; |
| void draw(SkCanvas* c, const SkMatrix& original) const { |
| c->setMatrix(SkM44(original) * matrix); |
| } |
| }; |
| struct Scale final : Op { |
| static const auto kType = Type::Scale; |
| Scale(SkScalar sx, SkScalar sy) : sx(sx), sy(sy) {} |
| SkScalar sx, sy; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->scale(sx, sy); } |
| }; |
| struct Translate final : Op { |
| static const auto kType = Type::Translate; |
| Translate(SkScalar dx, SkScalar dy) : dx(dx), dy(dy) {} |
| SkScalar dx, dy; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->translate(dx, dy); } |
| }; |
| |
| struct ClipPath final : Op { |
| static const auto kType = Type::ClipPath; |
| ClipPath(const SkPath& path, SkClipOp op, bool aa) : path(path), op(op), aa(aa) {} |
| SkPath path; |
| SkClipOp op; |
| bool aa; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->clipPath(path, op, aa); } |
| }; |
| struct ClipRect final : Op { |
| static const auto kType = Type::ClipRect; |
| ClipRect(const SkRect& rect, SkClipOp op, bool aa) : rect(rect), op(op), aa(aa) {} |
| SkRect rect; |
| SkClipOp op; |
| bool aa; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->clipRect(rect, op, aa); } |
| }; |
| struct ClipRRect final : Op { |
| static const auto kType = Type::ClipRRect; |
| ClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) : rrect(rrect), op(op), aa(aa) {} |
| SkRRect rrect; |
| SkClipOp op; |
| bool aa; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->clipRRect(rrect, op, aa); } |
| }; |
| struct ClipRegion final : Op { |
| static const auto kType = Type::ClipRegion; |
| ClipRegion(const SkRegion& region, SkClipOp op) : region(region), op(op) {} |
| SkRegion region; |
| SkClipOp op; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->clipRegion(region, op); } |
| }; |
| struct ClipShader final : Op { |
| static const auto kType = Type::ClipShader; |
| ClipShader(const sk_sp<SkShader>& shader, SkClipOp op) : shader(shader), op(op) {} |
| sk_sp<SkShader> shader; |
| SkClipOp op; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->clipShader(shader, op); } |
| }; |
| struct ResetClip final : Op { |
| static const auto kType = Type::ResetClip; |
| ResetClip() {} |
| void draw(SkCanvas* c, const SkMatrix&) const { SkAndroidFrameworkUtils::ResetClip(c); } |
| }; |
| |
| struct DrawPaint final : Op { |
| static const auto kType = Type::DrawPaint; |
| DrawPaint(const SkPaint& paint) : paint(paint) {} |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawPaint(paint); } |
| }; |
| struct DrawBehind final : Op { |
| static const auto kType = Type::DrawBehind; |
| DrawBehind(const SkPaint& paint) : paint(paint) {} |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { SkCanvasPriv::DrawBehind(c, paint); } |
| }; |
| struct DrawPath final : Op { |
| static const auto kType = Type::DrawPath; |
| DrawPath(const SkPath& path, const SkPaint& paint) : path(path), paint(paint) {} |
| SkPath path; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawPath(path, paint); } |
| }; |
| struct DrawRect final : Op { |
| static const auto kType = Type::DrawRect; |
| DrawRect(const SkRect& rect, const SkPaint& paint) : rect(rect), paint(paint) {} |
| SkRect rect; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawRect(rect, paint); } |
| }; |
| struct DrawRegion final : Op { |
| static const auto kType = Type::DrawRegion; |
| DrawRegion(const SkRegion& region, const SkPaint& paint) : region(region), paint(paint) {} |
| SkRegion region; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawRegion(region, paint); } |
| }; |
| struct DrawOval final : Op { |
| static const auto kType = Type::DrawOval; |
| DrawOval(const SkRect& oval, const SkPaint& paint) : oval(oval), paint(paint) {} |
| SkRect oval; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawOval(oval, paint); } |
| }; |
| struct DrawArc final : Op { |
| static const auto kType = Type::DrawArc; |
| DrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, |
| const SkPaint& paint) |
| : oval(oval) |
| , startAngle(startAngle) |
| , sweepAngle(sweepAngle) |
| , useCenter(useCenter) |
| , paint(paint) {} |
| SkRect oval; |
| SkScalar startAngle; |
| SkScalar sweepAngle; |
| bool useCenter; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| c->drawArc(oval, startAngle, sweepAngle, useCenter, paint); |
| } |
| }; |
| struct DrawRRect final : Op { |
| static const auto kType = Type::DrawRRect; |
| DrawRRect(const SkRRect& rrect, const SkPaint& paint) : rrect(rrect), paint(paint) {} |
| SkRRect rrect; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawRRect(rrect, paint); } |
| }; |
| struct DrawDRRect final : Op { |
| static const auto kType = Type::DrawDRRect; |
| DrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) |
| : outer(outer), inner(inner), paint(paint) {} |
| SkRRect outer, inner; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawDRRect(outer, inner, paint); } |
| }; |
| struct DrawAnnotation final : Op { |
| static const auto kType = Type::DrawAnnotation; |
| DrawAnnotation(const SkRect& rect, SkData* value) : rect(rect), value(sk_ref_sp(value)) {} |
| SkRect rect; |
| sk_sp<SkData> value; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| c->drawAnnotation(rect, pod<char>(this), value.get()); |
| } |
| }; |
| struct DrawDrawable final : Op { |
| static const auto kType = Type::DrawDrawable; |
| DrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) : drawable(sk_ref_sp(drawable)) { |
| if (matrix) { |
| this->matrix = *matrix; |
| } |
| } |
| sk_sp<SkDrawable> drawable; |
| SkMatrix matrix = SkMatrix::I(); |
| // It is important that we call drawable->draw(c) here instead of c->drawDrawable(drawable). |
| // Drawables are mutable and in cases, like RenderNodeDrawable, are not expected to produce the |
| // same content if retained outside the duration of the frame. Therefore we resolve |
| // them now and do not allow the canvas to take a reference to the drawable and potentially |
| // keep it alive for longer than the frames duration (e.g. SKP serialization). |
| void draw(SkCanvas* c, const SkMatrix&) const { drawable->draw(c, &matrix); } |
| }; |
| struct DrawPicture final : Op { |
| static const auto kType = Type::DrawPicture; |
| DrawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) |
| : picture(sk_ref_sp(picture)) { |
| if (matrix) { |
| this->matrix = *matrix; |
| } |
| if (paint) { |
| this->paint = *paint; |
| has_paint = true; |
| } |
| } |
| sk_sp<const SkPicture> picture; |
| SkMatrix matrix = SkMatrix::I(); |
| SkPaint paint; |
| bool has_paint = false; // TODO: why is a default paint not the same? |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| c->drawPicture(picture.get(), &matrix, has_paint ? &paint : nullptr); |
| } |
| }; |
| |
| struct DrawImage final : Op { |
| static const auto kType = Type::DrawImage; |
| DrawImage(DrawImagePayload&& payload, SkScalar x, SkScalar y, const SkSamplingOptions& sampling, |
| const SkPaint* paint) |
| : image(std::move(payload.image)) |
| , x(x) |
| , y(y) |
| , sampling(sampling) |
| , palette(payload.palette) |
| , gainmap(std::move(payload.gainmapImage)) |
| , gainmapInfo(payload.gainmapInfo) { |
| if (paint) { |
| this->paint = *paint; |
| } |
| } |
| sk_sp<const SkImage> image; |
| SkScalar x, y; |
| SkSamplingOptions sampling; |
| SkPaint paint; |
| BitmapPalette palette; |
| sk_sp<const SkImage> gainmap; |
| SkGainmapInfo gainmapInfo; |
| |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| if (gainmap) { |
| SkRect src = SkRect::MakeWH(image->width(), image->height()); |
| SkRect dst = SkRect::MakeXYWH(x, y, src.width(), src.height()); |
| DrawGainmapBitmap(c, image, src, dst, sampling, &paint, |
| SkCanvas::kFast_SrcRectConstraint, gainmap, gainmapInfo); |
| } else { |
| SkPaint newPaint = paint; |
| tonemapPaint(image->imageInfo(), c->imageInfo(), -1, newPaint); |
| c->drawImage(image.get(), x, y, sampling, &newPaint); |
| } |
| } |
| }; |
| struct DrawImageRect final : Op { |
| static const auto kType = Type::DrawImageRect; |
| DrawImageRect(DrawImagePayload&& payload, const SkRect* src, const SkRect& dst, |
| const SkSamplingOptions& sampling, const SkPaint* paint, |
| SkCanvas::SrcRectConstraint constraint) |
| : image(std::move(payload.image)) |
| , dst(dst) |
| , sampling(sampling) |
| , constraint(constraint) |
| , palette(payload.palette) |
| , gainmap(std::move(payload.gainmapImage)) |
| , gainmapInfo(payload.gainmapInfo) { |
| this->src = src ? *src : SkRect::MakeIWH(this->image->width(), this->image->height()); |
| if (paint) { |
| this->paint = *paint; |
| } |
| } |
| sk_sp<const SkImage> image; |
| SkRect src, dst; |
| SkSamplingOptions sampling; |
| SkPaint paint; |
| SkCanvas::SrcRectConstraint constraint; |
| BitmapPalette palette; |
| sk_sp<const SkImage> gainmap; |
| SkGainmapInfo gainmapInfo; |
| |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| if (gainmap) { |
| DrawGainmapBitmap(c, image, src, dst, sampling, &paint, constraint, gainmap, |
| gainmapInfo); |
| } else { |
| SkPaint newPaint = paint; |
| tonemapPaint(image->imageInfo(), c->imageInfo(), -1, newPaint); |
| c->drawImageRect(image.get(), src, dst, sampling, &newPaint, constraint); |
| } |
| } |
| }; |
| struct DrawImageLattice final : Op { |
| static const auto kType = Type::DrawImageLattice; |
| DrawImageLattice(DrawImagePayload&& payload, int xs, int ys, int fs, const SkIRect& src, |
| const SkRect& dst, SkFilterMode filter, const SkPaint* paint) |
| : image(std::move(payload.image)) |
| , xs(xs) |
| , ys(ys) |
| , fs(fs) |
| , src(src) |
| , dst(dst) |
| , filter(filter) |
| , palette(payload.palette) { |
| if (paint) { |
| this->paint = *paint; |
| } |
| } |
| sk_sp<const SkImage> image; |
| int xs, ys, fs; |
| SkIRect src; |
| SkRect dst; |
| SkFilterMode filter; |
| SkPaint paint; |
| BitmapPalette palette; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| // TODO: Support drawing a gainmap 9-patch? |
| |
| auto xdivs = pod<int>(this, 0), ydivs = pod<int>(this, xs * sizeof(int)); |
| auto colors = (0 == fs) ? nullptr : pod<SkColor>(this, (xs + ys) * sizeof(int)); |
| auto flags = |
| (0 == fs) ? nullptr : pod<SkCanvas::Lattice::RectType>( |
| this, (xs + ys) * sizeof(int) + fs * sizeof(SkColor)); |
| SkPaint newPaint = paint; |
| tonemapPaint(image->imageInfo(), c->imageInfo(), -1, newPaint); |
| c->drawImageLattice(image.get(), {xdivs, ydivs, flags, xs, ys, &src, colors}, dst, filter, |
| &newPaint); |
| } |
| }; |
| |
| struct DrawTextBlob final : Op { |
| static const auto kType = Type::DrawTextBlob; |
| DrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) |
| : blob(sk_ref_sp(blob)), x(x), y(y), paint(paint), drawTextBlobMode(gDrawTextBlobMode) {} |
| sk_sp<const SkTextBlob> blob; |
| SkScalar x, y; |
| SkPaint paint; |
| DrawTextBlobMode drawTextBlobMode; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawTextBlob(blob.get(), x, y, paint); } |
| }; |
| |
| struct DrawPatch final : Op { |
| static const auto kType = Type::DrawPatch; |
| DrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texs[4], |
| SkBlendMode bmode, const SkPaint& paint) |
| : xfermode(bmode), paint(paint) { |
| copy_v(this->cubics, cubics, 12); |
| if (colors) { |
| copy_v(this->colors, colors, 4); |
| has_colors = true; |
| } |
| if (texs) { |
| copy_v(this->texs, texs, 4); |
| has_texs = true; |
| } |
| } |
| SkPoint cubics[12]; |
| SkColor colors[4]; |
| SkPoint texs[4]; |
| SkBlendMode xfermode; |
| SkPaint paint; |
| bool has_colors = false; |
| bool has_texs = false; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| c->drawPatch(cubics, has_colors ? colors : nullptr, has_texs ? texs : nullptr, xfermode, |
| paint); |
| } |
| }; |
| struct DrawPoints final : Op { |
| static const auto kType = Type::DrawPoints; |
| DrawPoints(SkCanvas::PointMode mode, size_t count, const SkPaint& paint) |
| : mode(mode), count(count), paint(paint) {} |
| SkCanvas::PointMode mode; |
| size_t count; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| if (paint.isAntiAlias()) { |
| c->drawPoints(mode, count, pod<SkPoint>(this), paint); |
| } else { |
| c->save(); |
| #ifdef __ANDROID__ |
| auto pixelSnap = renderthread::CanvasContext::getActiveContext()->getPixelSnapMatrix(); |
| auto transform = c->getLocalToDevice(); |
| transform.postConcat(pixelSnap); |
| c->setMatrix(transform); |
| #endif |
| c->drawPoints(mode, count, pod<SkPoint>(this), paint); |
| c->restore(); |
| } |
| } |
| }; |
| struct DrawVertices final : Op { |
| static const auto kType = Type::DrawVertices; |
| DrawVertices(const SkVertices* v, SkBlendMode m, const SkPaint& p) |
| : vertices(sk_ref_sp(const_cast<SkVertices*>(v))), mode(m), paint(p) {} |
| sk_sp<SkVertices> vertices; |
| SkBlendMode mode; |
| SkPaint paint; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| c->drawVertices(vertices, mode, paint); |
| } |
| }; |
| struct DrawSkMesh final : Op { |
| static const auto kType = Type::DrawSkMesh; |
| DrawSkMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) |
| : cpuMesh(mesh), blender(std::move(blender)), paint(paint) { |
| isGpuBased = false; |
| } |
| |
| const SkMesh& cpuMesh; |
| mutable SkMesh gpuMesh; |
| sk_sp<SkBlender> blender; |
| SkPaint paint; |
| mutable bool isGpuBased; |
| mutable GrDirectContext::DirectContextID contextId; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| #ifdef __ANDROID__ |
| GrDirectContext* directContext = c->recordingContext()->asDirectContext(); |
| |
| GrDirectContext::DirectContextID id = directContext->directContextID(); |
| if (!isGpuBased || contextId != id) { |
| sk_sp<SkMesh::VertexBuffer> vb = |
| SkMeshes::CopyVertexBuffer(directContext, cpuMesh.refVertexBuffer()); |
| if (!cpuMesh.indexBuffer()) { |
| gpuMesh = SkMesh::Make(cpuMesh.refSpec(), cpuMesh.mode(), vb, cpuMesh.vertexCount(), |
| cpuMesh.vertexOffset(), cpuMesh.refUniforms(), |
| SkSpan<SkRuntimeEffect::ChildPtr>(), cpuMesh.bounds()) |
| .mesh; |
| } else { |
| sk_sp<SkMesh::IndexBuffer> ib = |
| SkMeshes::CopyIndexBuffer(directContext, cpuMesh.refIndexBuffer()); |
| gpuMesh = SkMesh::MakeIndexed(cpuMesh.refSpec(), cpuMesh.mode(), vb, |
| cpuMesh.vertexCount(), cpuMesh.vertexOffset(), ib, |
| cpuMesh.indexCount(), cpuMesh.indexOffset(), |
| cpuMesh.refUniforms(), |
| SkSpan<SkRuntimeEffect::ChildPtr>(), cpuMesh.bounds()) |
| .mesh; |
| } |
| |
| isGpuBased = true; |
| contextId = id; |
| } |
| |
| c->drawMesh(gpuMesh, blender, paint); |
| #else |
| c->drawMesh(cpuMesh, blender, paint); |
| #endif |
| } |
| }; |
| |
| struct DrawMesh final : Op { |
| static const auto kType = Type::DrawMesh; |
| DrawMesh(const Mesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) |
| : mesh(mesh), blender(std::move(blender)), paint(paint) {} |
| |
| const Mesh& mesh; |
| sk_sp<SkBlender> blender; |
| SkPaint paint; |
| |
| void draw(SkCanvas* c, const SkMatrix&) const { c->drawMesh(mesh.getSkMesh(), blender, paint); } |
| }; |
| struct DrawAtlas final : Op { |
| static const auto kType = Type::DrawAtlas; |
| DrawAtlas(const SkImage* atlas, int count, SkBlendMode mode, const SkSamplingOptions& sampling, |
| const SkRect* cull, const SkPaint* paint, bool has_colors) |
| : atlas(sk_ref_sp(atlas)), count(count), mode(mode), sampling(sampling) |
| , has_colors(has_colors) { |
| if (cull) { |
| this->cull = *cull; |
| } |
| if (paint) { |
| this->paint = *paint; |
| } |
| } |
| sk_sp<const SkImage> atlas; |
| int count; |
| SkBlendMode mode; |
| SkSamplingOptions sampling; |
| SkRect cull = kUnset; |
| SkPaint paint; |
| bool has_colors; |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| auto xforms = pod<SkRSXform>(this, 0); |
| auto texs = pod<SkRect>(this, count * sizeof(SkRSXform)); |
| auto colors = has_colors ? pod<SkColor>(this, count * (sizeof(SkRSXform) + sizeof(SkRect))) |
| : nullptr; |
| c->drawAtlas(atlas.get(), xforms, texs, colors, count, mode, sampling, maybe_unset(cull), |
| &paint); |
| } |
| }; |
| struct DrawShadowRec final : Op { |
| static const auto kType = Type::DrawShadowRec; |
| DrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) : fPath(path), fRec(rec) {} |
| SkPath fPath; |
| SkDrawShadowRec fRec; |
| void draw(SkCanvas* c, const SkMatrix&) const { c->private_draw_shadow_rec(fPath, fRec); } |
| }; |
| |
| struct DrawVectorDrawable final : Op { |
| static const auto kType = Type::DrawVectorDrawable; |
| DrawVectorDrawable(VectorDrawableRoot* tree) |
| : mRoot(tree) |
| , mBounds(tree->stagingProperties().getBounds()) |
| , palette(tree->computePalette()) { |
| // Recording, so use staging properties |
| tree->getPaintFor(&paint, tree->stagingProperties()); |
| } |
| |
| void draw(SkCanvas* canvas, const SkMatrix&) const { |
| mRoot->draw(canvas, mBounds, paint); |
| } |
| |
| sp<VectorDrawableRoot> mRoot; |
| SkRect mBounds; |
| Paint paint; |
| BitmapPalette palette; |
| }; |
| |
| struct DrawRippleDrawable final : Op { |
| static const auto kType = Type::DrawRippleDrawable; |
| DrawRippleDrawable(const skiapipeline::RippleDrawableParams& params) : mParams(params) {} |
| |
| void draw(SkCanvas* canvas, const SkMatrix&) const { |
| skiapipeline::AnimatedRippleDrawable::draw(canvas, mParams); |
| } |
| |
| skiapipeline::RippleDrawableParams mParams; |
| }; |
| |
| struct DrawWebView final : Op { |
| static const auto kType = Type::DrawWebView; |
| DrawWebView(skiapipeline::FunctorDrawable* drawable) : drawable(sk_ref_sp(drawable)) {} |
| sk_sp<skiapipeline::FunctorDrawable> drawable; |
| // We can't invoke SkDrawable::draw directly, because VkFunctorDrawable expects |
| // SkDrawable::onSnapGpuDrawHandler callback instead of SkDrawable::onDraw. |
| // SkCanvas::drawDrawable/SkGpuDevice::drawDrawable has the logic to invoke |
| // onSnapGpuDrawHandler. |
| private: |
| // Unfortunately WebView does not have complex clip information serialized, and we only perform |
| // best-effort stencil fill for GLES. So for Vulkan we create an intermediate layer if the |
| // canvas clip is complex. |
| static bool needsCompositedLayer(SkCanvas* c) { |
| if (Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan) { |
| return false; |
| } |
| SkRegion clipRegion; |
| // WebView's rasterizer has access to simple clips, so for Vulkan we only need to check if |
| // the clip is more complex than a rectangle. |
| c->temporary_internal_getRgnClip(&clipRegion); |
| return clipRegion.isComplex(); |
| } |
| |
| mutable SkImageInfo mLayerImageInfo; |
| mutable sk_sp<SkSurface> mLayerSurface = nullptr; |
| |
| public: |
| void draw(SkCanvas* c, const SkMatrix&) const { |
| if (needsCompositedLayer(c)) { |
| // What we do now is create an offscreen surface, sized by the clip bounds. |
| // We won't apply a clip while drawing - clipping will be performed when compositing the |
| // surface back onto the original canvas. Note also that we're not using saveLayer |
| // because the webview functor still doesn't respect the canvas clip stack. |
| const SkIRect deviceBounds = c->getDeviceClipBounds(); |
| if (mLayerSurface == nullptr || c->imageInfo() != mLayerImageInfo) { |
| mLayerImageInfo = |
| c->imageInfo().makeWH(deviceBounds.width(), deviceBounds.height()); |
| // SkCanvas::makeSurface returns a new surface that will be GPU-backed if |
| // canvas was also. |
| mLayerSurface = c->makeSurface(mLayerImageInfo); |
| } |
| |
| SkCanvas* layerCanvas = mLayerSurface->getCanvas(); |
| |
| SkAutoCanvasRestore(layerCanvas, true); |
| layerCanvas->clear(SK_ColorTRANSPARENT); |
| |
| // Preserve the transform from the original canvas, but now the clip rectangle is |
| // anchored at the origin so we need to transform the clipped content to the origin. |
| SkM44 mat4(c->getLocalToDevice()); |
| mat4.postTranslate(-deviceBounds.fLeft, -deviceBounds.fTop); |
| layerCanvas->concat(mat4); |
| layerCanvas->drawDrawable(drawable.get()); |
| |
| SkAutoCanvasRestore acr(c, true); |
| |
| // Temporarily use an identity transform, because this is just blitting to the parent |
| // canvas with an offset. |
| SkMatrix invertedMatrix; |
| if (!c->getTotalMatrix().invert(&invertedMatrix)) { |
| ALOGW("Unable to extract invert canvas matrix; aborting VkFunctor draw"); |
| return; |
| } |
| c->concat(invertedMatrix); |
| mLayerSurface->draw(c, deviceBounds.fLeft, deviceBounds.fTop); |
| } else { |
| c->drawDrawable(drawable.get()); |
| } |
| } |
| }; |
| } |
| |
| static constexpr inline bool is_power_of_two(int value) { |
| return (value & (value - 1)) == 0; |
| } |
| |
| template <typename T> |
| constexpr bool doesPaintHaveFill(T& paint) { |
| using T1 = std::remove_cv_t<T>; |
| if constexpr (std::is_same_v<T1, SkPaint>) { |
| return paint.getStyle() != SkPaint::Style::kStroke_Style; |
| } else if constexpr (std::is_same_v<T1, SkPaint&>) { |
| return paint.getStyle() != SkPaint::Style::kStroke_Style; |
| } else if constexpr (std::is_same_v<T1, SkPaint*>) { |
| return paint && paint->getStyle() != SkPaint::Style::kStroke_Style; |
| } else if constexpr (std::is_same_v<T1, const SkPaint*>) { |
| return paint && paint->getStyle() != SkPaint::Style::kStroke_Style; |
| } |
| |
| return false; |
| } |
| |
| template <typename... Args> |
| constexpr bool hasPaintWithFill(Args&&... args) { |
| return (... || doesPaintHaveFill(args)); |
| } |
| |
| template <typename T, typename... Args> |
| void* DisplayListData::push(size_t pod, Args&&... args) { |
| size_t skip = SkAlignPtr(sizeof(T) + pod); |
| LOG_FATAL_IF(skip >= (1 << 24)); |
| if (fUsed + skip > fReserved) { |
| static_assert(is_power_of_two(SKLITEDL_PAGE), |
| "This math needs updating for non-pow2."); |
| // Next greater multiple of SKLITEDL_PAGE. |
| fReserved = (fUsed + skip + SKLITEDL_PAGE) & ~(SKLITEDL_PAGE - 1); |
| fBytes.realloc(fReserved); |
| LOG_ALWAYS_FATAL_IF(fBytes.get() == nullptr, "realloc(%zd) failed", fReserved); |
| } |
| LOG_FATAL_IF((fUsed + skip) > fReserved); |
| auto op = (T*)(fBytes.get() + fUsed); |
| fUsed += skip; |
| new (op) T{std::forward<Args>(args)...}; |
| op->type = (uint32_t)T::kType; |
| op->skip = skip; |
| |
| // check if this is a fill op or not, in case we need to avoid messing with it with force invert |
| if constexpr (!std::is_same_v<T, DrawTextBlob>) { |
| if (hasPaintWithFill(args...)) { |
| mHasFill = true; |
| } |
| } |
| |
| return op + 1; |
| } |
| |
| template <typename Fn, typename... Args> |
| inline void DisplayListData::map(const Fn fns[], Args... args) const { |
| auto end = fBytes.get() + fUsed; |
| for (const uint8_t* ptr = fBytes.get(); ptr < end;) { |
| auto op = (const Op*)ptr; |
| auto type = op->type; |
| auto skip = op->skip; |
| if (auto fn = fns[type]) { // We replace no-op functions with nullptrs |
| fn(op, args...); // to avoid the overhead of a pointless call. |
| } |
| ptr += skip; |
| } |
| } |
| |
| void DisplayListData::save() { |
| this->push<Save>(0); |
| } |
| void DisplayListData::restore() { |
| this->push<Restore>(0); |
| } |
| void DisplayListData::saveLayer(const SkRect* bounds, const SkPaint* paint, |
| const SkImageFilter* backdrop, SkCanvas::SaveLayerFlags flags) { |
| this->push<SaveLayer>(0, bounds, paint, backdrop, flags); |
| } |
| |
| void DisplayListData::saveBehind(const SkRect* subset) { |
| this->push<SaveBehind>(0, subset); |
| } |
| |
| void DisplayListData::concat(const SkM44& m) { |
| this->push<Concat>(0, m); |
| } |
| void DisplayListData::setMatrix(const SkM44& matrix) { |
| this->push<SetMatrix>(0, matrix); |
| } |
| void DisplayListData::scale(SkScalar sx, SkScalar sy) { |
| this->push<Scale>(0, sx, sy); |
| } |
| void DisplayListData::translate(SkScalar dx, SkScalar dy) { |
| this->push<Translate>(0, dx, dy); |
| } |
| |
| void DisplayListData::clipPath(const SkPath& path, SkClipOp op, bool aa) { |
| this->push<ClipPath>(0, path, op, aa); |
| } |
| void DisplayListData::clipRect(const SkRect& rect, SkClipOp op, bool aa) { |
| this->push<ClipRect>(0, rect, op, aa); |
| } |
| void DisplayListData::clipRRect(const SkRRect& rrect, SkClipOp op, bool aa) { |
| this->push<ClipRRect>(0, rrect, op, aa); |
| } |
| void DisplayListData::clipRegion(const SkRegion& region, SkClipOp op) { |
| this->push<ClipRegion>(0, region, op); |
| } |
| void DisplayListData::clipShader(const sk_sp<SkShader>& shader, SkClipOp op) { |
| this->push<ClipShader>(0, shader, op); |
| } |
| void DisplayListData::resetClip() { |
| this->push<ResetClip>(0); |
| } |
| |
| void DisplayListData::drawPaint(const SkPaint& paint) { |
| this->push<DrawPaint>(0, paint); |
| } |
| void DisplayListData::drawBehind(const SkPaint& paint) { |
| this->push<DrawBehind>(0, paint); |
| } |
| void DisplayListData::drawPath(const SkPath& path, const SkPaint& paint) { |
| this->push<DrawPath>(0, path, paint); |
| } |
| void DisplayListData::drawRect(const SkRect& rect, const SkPaint& paint) { |
| this->push<DrawRect>(0, rect, paint); |
| } |
| void DisplayListData::drawRegion(const SkRegion& region, const SkPaint& paint) { |
| this->push<DrawRegion>(0, region, paint); |
| } |
| void DisplayListData::drawOval(const SkRect& oval, const SkPaint& paint) { |
| this->push<DrawOval>(0, oval, paint); |
| } |
| void DisplayListData::drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, |
| bool useCenter, const SkPaint& paint) { |
| this->push<DrawArc>(0, oval, startAngle, sweepAngle, useCenter, paint); |
| } |
| void DisplayListData::drawRRect(const SkRRect& rrect, const SkPaint& paint) { |
| this->push<DrawRRect>(0, rrect, paint); |
| } |
| void DisplayListData::drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { |
| this->push<DrawDRRect>(0, outer, inner, paint); |
| } |
| |
| void DisplayListData::drawAnnotation(const SkRect& rect, const char* key, SkData* value) { |
| size_t bytes = strlen(key) + 1; |
| void* pod = this->push<DrawAnnotation>(bytes, rect, value); |
| copy_v(pod, key, bytes); |
| } |
| void DisplayListData::drawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { |
| this->push<DrawDrawable>(0, drawable, matrix); |
| } |
| void DisplayListData::drawPicture(const SkPicture* picture, const SkMatrix* matrix, |
| const SkPaint* paint) { |
| this->push<DrawPicture>(0, picture, matrix, paint); |
| } |
| void DisplayListData::drawImage(DrawImagePayload&& payload, SkScalar x, SkScalar y, |
| const SkSamplingOptions& sampling, const SkPaint* paint) { |
| this->push<DrawImage>(0, std::move(payload), x, y, sampling, paint); |
| } |
| void DisplayListData::drawImageRect(DrawImagePayload&& payload, const SkRect* src, |
| const SkRect& dst, const SkSamplingOptions& sampling, |
| const SkPaint* paint, SkCanvas::SrcRectConstraint constraint) { |
| this->push<DrawImageRect>(0, std::move(payload), src, dst, sampling, paint, constraint); |
| } |
| void DisplayListData::drawImageLattice(DrawImagePayload&& payload, const SkCanvas::Lattice& lattice, |
| const SkRect& dst, SkFilterMode filter, |
| const SkPaint* paint) { |
| int xs = lattice.fXCount, ys = lattice.fYCount; |
| int fs = lattice.fRectTypes ? (xs + 1) * (ys + 1) : 0; |
| size_t bytes = (xs + ys) * sizeof(int) + fs * sizeof(SkCanvas::Lattice::RectType) + |
| fs * sizeof(SkColor); |
| LOG_FATAL_IF(!lattice.fBounds); |
| void* pod = this->push<DrawImageLattice>(bytes, std::move(payload), xs, ys, fs, |
| *lattice.fBounds, dst, filter, paint); |
| copy_v(pod, lattice.fXDivs, xs, lattice.fYDivs, ys, lattice.fColors, fs, lattice.fRectTypes, |
| fs); |
| } |
| |
| void DisplayListData::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, |
| const SkPaint& paint) { |
| this->push<DrawTextBlob>(0, blob, x, y, paint); |
| mHasText = true; |
| } |
| |
| void DisplayListData::drawRippleDrawable(const skiapipeline::RippleDrawableParams& params) { |
| this->push<DrawRippleDrawable>(0, params); |
| } |
| |
| void DisplayListData::drawPatch(const SkPoint points[12], const SkColor colors[4], |
| const SkPoint texs[4], SkBlendMode bmode, const SkPaint& paint) { |
| this->push<DrawPatch>(0, points, colors, texs, bmode, paint); |
| } |
| void DisplayListData::drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint points[], |
| const SkPaint& paint) { |
| void* pod = this->push<DrawPoints>(count * sizeof(SkPoint), mode, count, paint); |
| copy_v(pod, points, count); |
| } |
| void DisplayListData::drawVertices(const SkVertices* vert, SkBlendMode mode, const SkPaint& paint) { |
| this->push<DrawVertices>(0, vert, mode, paint); |
| } |
| void DisplayListData::drawMesh(const SkMesh& mesh, const sk_sp<SkBlender>& blender, |
| const SkPaint& paint) { |
| this->push<DrawSkMesh>(0, mesh, blender, paint); |
| } |
| void DisplayListData::drawMesh(const Mesh& mesh, const sk_sp<SkBlender>& blender, |
| const SkPaint& paint) { |
| this->push<DrawMesh>(0, mesh, blender, paint); |
| } |
| void DisplayListData::drawAtlas(const SkImage* atlas, const SkRSXform xforms[], const SkRect texs[], |
| const SkColor colors[], int count, SkBlendMode xfermode, |
| const SkSamplingOptions& sampling, const SkRect* cull, |
| const SkPaint* paint) { |
| size_t bytes = count * (sizeof(SkRSXform) + sizeof(SkRect)); |
| if (colors) { |
| bytes += count * sizeof(SkColor); |
| } |
| void* pod = this->push<DrawAtlas>(bytes, atlas, count, xfermode, sampling, cull, paint, |
| colors != nullptr); |
| copy_v(pod, xforms, count, texs, count, colors, colors ? count : 0); |
| } |
| void DisplayListData::drawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { |
| this->push<DrawShadowRec>(0, path, rec); |
| } |
| void DisplayListData::drawVectorDrawable(VectorDrawableRoot* tree) { |
| this->push<DrawVectorDrawable>(0, tree); |
| } |
| void DisplayListData::drawWebView(skiapipeline::FunctorDrawable* drawable) { |
| this->push<DrawWebView>(0, drawable); |
| } |
| |
| typedef void (*draw_fn)(const void*, SkCanvas*, const SkMatrix&); |
| typedef void (*void_fn)(const void*); |
| typedef void (*color_transform_fn)(const void*, ColorTransform); |
| |
| // All ops implement draw(). |
| #define X(T) \ |
| [](const void* op, SkCanvas* c, const SkMatrix& original) { \ |
| ((const T*)op)->draw(c, original); \ |
| }, |
| static const draw_fn draw_fns[] = { |
| #include "DisplayListOps.in" |
| }; |
| #undef X |
| |
| // Most state ops (matrix, clip, save, restore) have a trivial destructor. |
| #define X(T) \ |
| !std::is_trivially_destructible<T>::value ? [](const void* op) { ((const T*)op)->~T(); } \ |
| : (void_fn) nullptr, |
| |
| static const void_fn dtor_fns[] = { |
| #include "DisplayListOps.in" |
| }; |
| #undef X |
| |
| void DisplayListData::draw(SkCanvas* canvas) const { |
| SkAutoCanvasRestore acr(canvas, false); |
| this->map(draw_fns, canvas, canvas->getTotalMatrix()); |
| } |
| |
| DisplayListData::~DisplayListData() { |
| this->reset(); |
| } |
| |
| void DisplayListData::reset() { |
| this->map(dtor_fns); |
| |
| // Leave fBytes and fReserved alone. |
| fUsed = 0; |
| } |
| |
| template <class T> |
| using has_paint_helper = decltype(std::declval<T>().paint); |
| |
| template <class T> |
| constexpr bool has_paint = std::experimental::is_detected_v<has_paint_helper, T>; |
| |
| template <class T> |
| using has_palette_helper = decltype(std::declval<T>().palette); |
| |
| template <class T> |
| constexpr bool has_palette = std::experimental::is_detected_v<has_palette_helper, T>; |
| |
| template <class T> |
| constexpr color_transform_fn colorTransformForOp() { |
| if |
| constexpr(has_paint<T> && has_palette<T>) { |
| // It's a bitmap |
| return [](const void* opRaw, ColorTransform transform) { |
| // TODO: We should be const. Or not. Or just use a different map |
| // Unclear, but this is the quick fix |
| const T* op = reinterpret_cast<const T*>(opRaw); |
| const SkPaint* paint = &op->paint; |
| transformPaint(transform, const_cast<SkPaint*>(paint), op->palette); |
| }; |
| } |
| else if |
| constexpr(has_paint<T>) { |
| return [](const void* opRaw, ColorTransform transform) { |
| // TODO: We should be const. Or not. Or just use a different map |
| // Unclear, but this is the quick fix |
| const T* op = reinterpret_cast<const T*>(opRaw); |
| const SkPaint* paint = &op->paint; |
| transformPaint(transform, const_cast<SkPaint*>(paint)); |
| }; |
| } |
| else { |
| return nullptr; |
| } |
| } |
| |
| template<> |
| constexpr color_transform_fn colorTransformForOp<DrawTextBlob>() { |
| return [](const void *opRaw, ColorTransform transform) { |
| const DrawTextBlob *op = reinterpret_cast<const DrawTextBlob*>(opRaw); |
| switch (op->drawTextBlobMode) { |
| case DrawTextBlobMode::HctOutline: |
| const_cast<SkPaint&>(op->paint).setColor(SK_ColorBLACK); |
| break; |
| case DrawTextBlobMode::HctInner: |
| const_cast<SkPaint&>(op->paint).setColor(SK_ColorWHITE); |
| break; |
| default: |
| transformPaint(transform, const_cast<SkPaint*>(&(op->paint))); |
| break; |
| } |
| }; |
| } |
| |
| template <> |
| constexpr color_transform_fn colorTransformForOp<DrawRippleDrawable>() { |
| return [](const void* opRaw, ColorTransform transform) { |
| const DrawRippleDrawable* op = reinterpret_cast<const DrawRippleDrawable*>(opRaw); |
| // Ripple drawable needs to contrast against the background, so we need the inverse color. |
| SkColor color = transformColorInverse(transform, op->mParams.color); |
| const_cast<DrawRippleDrawable*>(op)->mParams.color = color; |
| }; |
| } |
| |
| #define X(T) colorTransformForOp<T>(), |
| static const color_transform_fn color_transform_fns[] = { |
| #include "DisplayListOps.in" |
| }; |
| #undef X |
| |
| void DisplayListData::applyColorTransform(ColorTransform transform) { |
| this->map(color_transform_fns, transform); |
| } |
| |
| RecordingCanvas::RecordingCanvas() : INHERITED(1, 1), fDL(nullptr) {} |
| |
| void RecordingCanvas::reset(DisplayListData* dl, const SkIRect& bounds) { |
| this->resetCanvas(bounds.right(), bounds.bottom()); |
| fDL = dl; |
| mClipMayBeComplex = false; |
| mSaveCount = mComplexSaveCount = 0; |
| } |
| |
| sk_sp<SkSurface> RecordingCanvas::onNewSurface(const SkImageInfo&, const SkSurfaceProps&) { |
| return nullptr; |
| } |
| |
| void RecordingCanvas::willSave() { |
| mSaveCount++; |
| fDL->save(); |
| } |
| SkCanvas::SaveLayerStrategy RecordingCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { |
| fDL->saveLayer(rec.fBounds, rec.fPaint, rec.fBackdrop, rec.fSaveLayerFlags); |
| return SkCanvas::kNoLayer_SaveLayerStrategy; |
| } |
| void RecordingCanvas::willRestore() { |
| mSaveCount--; |
| if (mSaveCount < mComplexSaveCount) { |
| mClipMayBeComplex = false; |
| mComplexSaveCount = 0; |
| } |
| fDL->restore(); |
| } |
| |
| bool RecordingCanvas::onDoSaveBehind(const SkRect* subset) { |
| fDL->saveBehind(subset); |
| return false; |
| } |
| |
| void RecordingCanvas::didConcat44(const SkM44& m) { |
| fDL->concat(m); |
| } |
| void RecordingCanvas::didSetM44(const SkM44& matrix) { |
| fDL->setMatrix(matrix); |
| } |
| void RecordingCanvas::didScale(SkScalar sx, SkScalar sy) { |
| fDL->scale(sx, sy); |
| } |
| void RecordingCanvas::didTranslate(SkScalar dx, SkScalar dy) { |
| fDL->translate(dx, dy); |
| } |
| |
| void RecordingCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle style) { |
| fDL->clipRect(rect, op, style == kSoft_ClipEdgeStyle); |
| if (!getTotalMatrix().isScaleTranslate()) { |
| setClipMayBeComplex(); |
| } |
| this->INHERITED::onClipRect(rect, op, style); |
| } |
| void RecordingCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle style) { |
| if (rrect.getType() > SkRRect::kRect_Type || !getTotalMatrix().isScaleTranslate()) { |
| setClipMayBeComplex(); |
| } |
| fDL->clipRRect(rrect, op, style == kSoft_ClipEdgeStyle); |
| this->INHERITED::onClipRRect(rrect, op, style); |
| } |
| void RecordingCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle style) { |
| setClipMayBeComplex(); |
| fDL->clipPath(path, op, style == kSoft_ClipEdgeStyle); |
| this->INHERITED::onClipPath(path, op, style); |
| } |
| void RecordingCanvas::onClipRegion(const SkRegion& region, SkClipOp op) { |
| if (region.isComplex() || !getTotalMatrix().isScaleTranslate()) { |
| setClipMayBeComplex(); |
| } |
| fDL->clipRegion(region, op); |
| this->INHERITED::onClipRegion(region, op); |
| } |
| void RecordingCanvas::onClipShader(sk_sp<SkShader> shader, SkClipOp op) { |
| setClipMayBeComplex(); |
| fDL->clipShader(shader, op); |
| this->INHERITED::onClipShader(shader, op); |
| } |
| void RecordingCanvas::onResetClip() { |
| // This is part of "replace op" emulation, but rely on the following intersection |
| // clip to potentially mark the clip as complex. If we are already complex, we do |
| // not reset the complexity so that we don't break the contract that no higher |
| // save point has a complex clip when "not complex". |
| fDL->resetClip(); |
| this->INHERITED::onResetClip(); |
| } |
| |
| void RecordingCanvas::onDrawPaint(const SkPaint& paint) { |
| fDL->drawPaint(paint); |
| } |
| void RecordingCanvas::onDrawBehind(const SkPaint& paint) { |
| fDL->drawBehind(paint); |
| } |
| void RecordingCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { |
| fDL->drawPath(path, paint); |
| } |
| void RecordingCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) { |
| fDL->drawRect(rect, paint); |
| } |
| void RecordingCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) { |
| fDL->drawRegion(region, paint); |
| } |
| void RecordingCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) { |
| fDL->drawOval(oval, paint); |
| } |
| void RecordingCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, |
| bool useCenter, const SkPaint& paint) { |
| fDL->drawArc(oval, startAngle, sweepAngle, useCenter, paint); |
| } |
| void RecordingCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { |
| fDL->drawRRect(rrect, paint); |
| } |
| void RecordingCanvas::onDrawDRRect(const SkRRect& out, const SkRRect& in, const SkPaint& paint) { |
| fDL->drawDRRect(out, in, paint); |
| } |
| |
| void RecordingCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { |
| fDL->drawDrawable(drawable, matrix); |
| } |
| void RecordingCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, |
| const SkPaint* paint) { |
| fDL->drawPicture(picture, matrix, paint); |
| } |
| void RecordingCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* val) { |
| fDL->drawAnnotation(rect, key, val); |
| } |
| |
| void RecordingCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, |
| const SkPaint& paint) { |
| fDL->drawTextBlob(blob, x, y, paint); |
| } |
| |
| void RecordingCanvas::drawRippleDrawable(const skiapipeline::RippleDrawableParams& params) { |
| fDL->drawRippleDrawable(params); |
| } |
| |
| void RecordingCanvas::drawImage(DrawImagePayload&& payload, SkScalar x, SkScalar y, |
| const SkSamplingOptions& sampling, const SkPaint* paint) { |
| fDL->drawImage(std::move(payload), x, y, sampling, paint); |
| } |
| |
| void RecordingCanvas::drawImageRect(DrawImagePayload&& payload, const SkRect& src, |
| const SkRect& dst, const SkSamplingOptions& sampling, |
| const SkPaint* paint, SrcRectConstraint constraint) { |
| fDL->drawImageRect(std::move(payload), &src, dst, sampling, paint, constraint); |
| } |
| |
| void RecordingCanvas::drawImageLattice(DrawImagePayload&& payload, const Lattice& lattice, |
| const SkRect& dst, SkFilterMode filter, |
| const SkPaint* paint) { |
| if (!payload.image || dst.isEmpty()) { |
| return; |
| } |
| |
| SkIRect bounds; |
| Lattice latticePlusBounds = lattice; |
| if (!latticePlusBounds.fBounds) { |
| bounds = SkIRect::MakeWH(payload.image->width(), payload.image->height()); |
| latticePlusBounds.fBounds = &bounds; |
| } |
| |
| if (SkLatticeIter::Valid(payload.image->width(), payload.image->height(), latticePlusBounds)) { |
| fDL->drawImageLattice(std::move(payload), latticePlusBounds, dst, filter, paint); |
| } else { |
| SkSamplingOptions sampling(filter, SkMipmapMode::kNone); |
| fDL->drawImageRect(std::move(payload), nullptr, dst, sampling, paint, |
| kFast_SrcRectConstraint); |
| } |
| } |
| |
| void RecordingCanvas::onDrawImage2(const SkImage* img, SkScalar x, SkScalar y, |
| const SkSamplingOptions& sampling, const SkPaint* paint) { |
| fDL->drawImage(DrawImagePayload(img), x, y, sampling, paint); |
| } |
| |
| void RecordingCanvas::onDrawImageRect2(const SkImage* img, const SkRect& src, const SkRect& dst, |
| const SkSamplingOptions& sampling, const SkPaint* paint, |
| SrcRectConstraint constraint) { |
| fDL->drawImageRect(DrawImagePayload(img), &src, dst, sampling, paint, constraint); |
| } |
| |
| void RecordingCanvas::onDrawImageLattice2(const SkImage* img, const SkCanvas::Lattice& lattice, |
| const SkRect& dst, SkFilterMode filter, |
| const SkPaint* paint) { |
| fDL->drawImageLattice(DrawImagePayload(img), lattice, dst, filter, paint); |
| } |
| |
| void RecordingCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], |
| const SkPoint texCoords[4], SkBlendMode bmode, |
| const SkPaint& paint) { |
| fDL->drawPatch(cubics, colors, texCoords, bmode, paint); |
| } |
| void RecordingCanvas::onDrawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[], |
| const SkPaint& paint) { |
| fDL->drawPoints(mode, count, pts, paint); |
| } |
| void RecordingCanvas::onDrawVerticesObject(const SkVertices* vertices, |
| SkBlendMode mode, const SkPaint& paint) { |
| fDL->drawVertices(vertices, mode, paint); |
| } |
| void RecordingCanvas::onDrawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, |
| const SkPaint& paint) { |
| fDL->drawMesh(mesh, blender, paint); |
| } |
| void RecordingCanvas::drawMesh(const Mesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) { |
| fDL->drawMesh(mesh, blender, paint); |
| } |
| void RecordingCanvas::onDrawAtlas2(const SkImage* atlas, const SkRSXform xforms[], |
| const SkRect texs[], const SkColor colors[], int count, |
| SkBlendMode bmode, const SkSamplingOptions& sampling, |
| const SkRect* cull, const SkPaint* paint) { |
| fDL->drawAtlas(atlas, xforms, texs, colors, count, bmode, sampling, cull, paint); |
| } |
| void RecordingCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { |
| fDL->drawShadowRec(path, rec); |
| } |
| |
| void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) { |
| fDL->drawVectorDrawable(tree); |
| } |
| |
| void RecordingCanvas::drawWebView(skiapipeline::FunctorDrawable* drawable) { |
| fDL->drawWebView(drawable); |
| } |
| |
| [[nodiscard]] const SkMesh& DrawMeshPayload::getSkMesh() const { |
| LOG_FATAL_IF(!meshWrapper && !mesh, "One of Mesh or Mesh must be non-null"); |
| if (meshWrapper) { |
| return meshWrapper->getSkMesh(); |
| } else { |
| return *mesh; |
| } |
| } |
| |
| } // namespace uirenderer |
| } // namespace android |