| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef HWUI_WORKQUEUE_H |
| #define HWUI_WORKQUEUE_H |
| |
| #include "utils/Macros.h" |
| |
| #include <log/log.h> |
| #include <utils/Timers.h> |
| |
| #include <condition_variable> |
| #include <functional> |
| #include <future> |
| #include <mutex> |
| #include <vector> |
| |
| namespace android::uirenderer { |
| |
| struct MonotonicClock { |
| static nsecs_t now() { return systemTime(SYSTEM_TIME_MONOTONIC); } |
| }; |
| |
| class WorkQueue { |
| PREVENT_COPY_AND_ASSIGN(WorkQueue); |
| |
| public: |
| using clock = MonotonicClock; |
| |
| private: |
| struct WorkItem { |
| WorkItem() = delete; |
| WorkItem(const WorkItem& other) = delete; |
| WorkItem& operator=(const WorkItem& other) = delete; |
| WorkItem(WorkItem&& other) = default; |
| WorkItem& operator=(WorkItem&& other) = default; |
| |
| WorkItem(nsecs_t runAt, std::function<void()>&& work) |
| : runAt(runAt), work(std::move(work)) {} |
| |
| nsecs_t runAt; |
| std::function<void()> work; |
| }; |
| |
| public: |
| WorkQueue(std::function<void()>&& wakeFunc, std::mutex& lock) |
| : mWakeFunc(std::move(wakeFunc)), mLock(lock) {} |
| |
| void process() { |
| auto now = clock::now(); |
| std::vector<WorkItem> toProcess; |
| { |
| std::unique_lock _lock{mLock}; |
| if (mWorkQueue.empty()) return; |
| toProcess = std::move(mWorkQueue); |
| auto moveBack = find_if(std::begin(toProcess), std::end(toProcess), |
| [&now](WorkItem& item) { return item.runAt > now; }); |
| if (moveBack != std::end(toProcess)) { |
| mWorkQueue.reserve(std::distance(moveBack, std::end(toProcess)) + 5); |
| std::move(moveBack, std::end(toProcess), std::back_inserter(mWorkQueue)); |
| toProcess.erase(moveBack, std::end(toProcess)); |
| } |
| } |
| for (auto& item : toProcess) { |
| item.work(); |
| } |
| } |
| |
| template <class F> |
| void postAt(nsecs_t time, F&& func) { |
| enqueue(WorkItem{time, std::function<void()>(std::forward<F>(func))}); |
| } |
| |
| template <class F> |
| void postDelayed(nsecs_t delay, F&& func) { |
| enqueue(WorkItem{clock::now() + delay, std::function<void()>(std::forward<F>(func))}); |
| } |
| |
| template <class F> |
| void post(F&& func) { |
| postAt(0, std::forward<F>(func)); |
| } |
| |
| template <class F> |
| auto async(F&& func) -> std::future<decltype(func())> { |
| typedef std::packaged_task<decltype(func())()> task_t; |
| auto task = std::make_shared<task_t>(std::forward<F>(func)); |
| post([task]() { std::invoke(*task); }); |
| return task->get_future(); |
| } |
| |
| template <class F> |
| auto runSync(F&& func) -> decltype(func()) { |
| std::packaged_task<decltype(func())()> task{std::forward<F>(func)}; |
| post([&task]() { std::invoke(task); }); |
| return task.get_future().get(); |
| }; |
| |
| nsecs_t nextWakeup(std::unique_lock<std::mutex>& lock) { |
| if (mWorkQueue.empty()) { |
| return std::numeric_limits<nsecs_t>::max(); |
| } else { |
| return std::begin(mWorkQueue)->runAt; |
| } |
| } |
| |
| private: |
| void enqueue(WorkItem&& item) { |
| bool needsWakeup; |
| { |
| std::unique_lock _lock{mLock}; |
| auto insertAt = std::find_if( |
| std::begin(mWorkQueue), std::end(mWorkQueue), |
| [time = item.runAt](WorkItem & item) { return item.runAt > time; }); |
| needsWakeup = std::begin(mWorkQueue) == insertAt; |
| mWorkQueue.emplace(insertAt, std::move(item)); |
| } |
| if (needsWakeup) { |
| mWakeFunc(); |
| } |
| } |
| |
| std::function<void()> mWakeFunc; |
| |
| std::mutex& mLock; |
| std::vector<WorkItem> mWorkQueue; |
| }; |
| |
| } // namespace android::uirenderer |
| |
| #endif // HWUI_WORKQUEUE_H |