| /* |
| * Copyright (C) 2008-2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| import java.io.File; |
| import java.lang.reflect.Field; |
| |
| import android.content.Context; |
| import android.content.pm.ApplicationInfo; |
| import android.content.pm.PackageManager; |
| import android.content.res.AssetManager; |
| import android.graphics.Bitmap; |
| import android.graphics.BitmapFactory; |
| import android.graphics.SurfaceTexture; |
| import android.os.Process; |
| import android.util.Log; |
| import android.view.Surface; |
| |
| |
| |
| /** |
| * Renderscript base master class. An instance of this class creates native |
| * worker threads for processing commands from this object. This base class |
| * does not provide any extended capabilities beyond simple data processing. |
| * For extended capabilities use derived classes such as RenderScriptGL. |
| * |
| * <div class="special reference"> |
| * <h3>Developer Guides</h3> |
| * <p>For more information about creating an application that uses Renderscript, read the |
| * <a href="{@docRoot}guide/topics/graphics/renderscript.html">Renderscript</a> developer guide.</p> |
| * </div> |
| **/ |
| public class RenderScript { |
| static final String LOG_TAG = "RenderScript_jni"; |
| static final boolean DEBUG = false; |
| @SuppressWarnings({"UnusedDeclaration", "deprecation"}) |
| static final boolean LOG_ENABLED = false; |
| |
| private Context mApplicationContext; |
| |
| /* |
| * We use a class initializer to allow the native code to cache some |
| * field offsets. |
| */ |
| @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) |
| static boolean sInitialized; |
| native static void _nInit(); |
| |
| |
| static { |
| sInitialized = false; |
| try { |
| System.loadLibrary("rs_jni"); |
| _nInit(); |
| sInitialized = true; |
| } catch (UnsatisfiedLinkError e) { |
| Log.e(LOG_TAG, "Error loading RS jni library: " + e); |
| throw new RSRuntimeException("Error loading RS jni library: " + e); |
| } |
| } |
| |
| // Non-threadsafe functions. |
| native int nDeviceCreate(); |
| native void nDeviceDestroy(int dev); |
| native void nDeviceSetConfig(int dev, int param, int value); |
| native int nContextGetUserMessage(int con, int[] data); |
| native String nContextGetErrorMessage(int con); |
| native int nContextPeekMessage(int con, int[] subID); |
| native void nContextInitToClient(int con); |
| native void nContextDeinitToClient(int con); |
| |
| /** |
| * Name of the file that holds the object cache. |
| */ |
| private static final String CACHE_PATH = "com.android.renderscript.cache"; |
| static String mCachePath; |
| |
| /** |
| * Sets the directory to use as a persistent storage for the |
| * renderscript object file cache. |
| * |
| * @hide |
| * @param cacheDir A directory the current process can write to |
| */ |
| public static void setupDiskCache(File cacheDir) { |
| File f = new File(cacheDir, CACHE_PATH); |
| mCachePath = f.getAbsolutePath(); |
| f.mkdirs(); |
| } |
| |
| |
| // Methods below are wrapped to protect the non-threadsafe |
| // lockless fifo. |
| native int rsnContextCreateGL(int dev, int ver, int sdkVer, |
| int colorMin, int colorPref, |
| int alphaMin, int alphaPref, |
| int depthMin, int depthPref, |
| int stencilMin, int stencilPref, |
| int samplesMin, int samplesPref, float samplesQ, int dpi); |
| synchronized int nContextCreateGL(int dev, int ver, int sdkVer, |
| int colorMin, int colorPref, |
| int alphaMin, int alphaPref, |
| int depthMin, int depthPref, |
| int stencilMin, int stencilPref, |
| int samplesMin, int samplesPref, float samplesQ, int dpi) { |
| return rsnContextCreateGL(dev, ver, sdkVer, colorMin, colorPref, |
| alphaMin, alphaPref, depthMin, depthPref, |
| stencilMin, stencilPref, |
| samplesMin, samplesPref, samplesQ, dpi); |
| } |
| native int rsnContextCreate(int dev, int ver, int sdkVer); |
| synchronized int nContextCreate(int dev, int ver, int sdkVer) { |
| return rsnContextCreate(dev, ver, sdkVer); |
| } |
| native void rsnContextDestroy(int con); |
| synchronized void nContextDestroy() { |
| validate(); |
| rsnContextDestroy(mContext); |
| } |
| native void rsnContextSetSurface(int con, int w, int h, Surface sur); |
| synchronized void nContextSetSurface(int w, int h, Surface sur) { |
| validate(); |
| rsnContextSetSurface(mContext, w, h, sur); |
| } |
| native void rsnContextSetSurfaceTexture(int con, int w, int h, SurfaceTexture sur); |
| synchronized void nContextSetSurfaceTexture(int w, int h, SurfaceTexture sur) { |
| validate(); |
| rsnContextSetSurfaceTexture(mContext, w, h, sur); |
| } |
| native void rsnContextSetPriority(int con, int p); |
| synchronized void nContextSetPriority(int p) { |
| validate(); |
| rsnContextSetPriority(mContext, p); |
| } |
| native void rsnContextDump(int con, int bits); |
| synchronized void nContextDump(int bits) { |
| validate(); |
| rsnContextDump(mContext, bits); |
| } |
| native void rsnContextFinish(int con); |
| synchronized void nContextFinish() { |
| validate(); |
| rsnContextFinish(mContext); |
| } |
| |
| native void rsnContextBindRootScript(int con, int script); |
| synchronized void nContextBindRootScript(int script) { |
| validate(); |
| rsnContextBindRootScript(mContext, script); |
| } |
| native void rsnContextBindSampler(int con, int sampler, int slot); |
| synchronized void nContextBindSampler(int sampler, int slot) { |
| validate(); |
| rsnContextBindSampler(mContext, sampler, slot); |
| } |
| native void rsnContextBindProgramStore(int con, int pfs); |
| synchronized void nContextBindProgramStore(int pfs) { |
| validate(); |
| rsnContextBindProgramStore(mContext, pfs); |
| } |
| native void rsnContextBindProgramFragment(int con, int pf); |
| synchronized void nContextBindProgramFragment(int pf) { |
| validate(); |
| rsnContextBindProgramFragment(mContext, pf); |
| } |
| native void rsnContextBindProgramVertex(int con, int pv); |
| synchronized void nContextBindProgramVertex(int pv) { |
| validate(); |
| rsnContextBindProgramVertex(mContext, pv); |
| } |
| native void rsnContextBindProgramRaster(int con, int pr); |
| synchronized void nContextBindProgramRaster(int pr) { |
| validate(); |
| rsnContextBindProgramRaster(mContext, pr); |
| } |
| native void rsnContextPause(int con); |
| synchronized void nContextPause() { |
| validate(); |
| rsnContextPause(mContext); |
| } |
| native void rsnContextResume(int con); |
| synchronized void nContextResume() { |
| validate(); |
| rsnContextResume(mContext); |
| } |
| |
| native void rsnAssignName(int con, int obj, byte[] name); |
| synchronized void nAssignName(int obj, byte[] name) { |
| validate(); |
| rsnAssignName(mContext, obj, name); |
| } |
| native String rsnGetName(int con, int obj); |
| synchronized String nGetName(int obj) { |
| validate(); |
| return rsnGetName(mContext, obj); |
| } |
| native void rsnObjDestroy(int con, int id); |
| synchronized void nObjDestroy(int id) { |
| // There is a race condition here. The calling code may be run |
| // by the gc while teardown is occuring. This protects againts |
| // deleting dead objects. |
| if (mContext != 0) { |
| rsnObjDestroy(mContext, id); |
| } |
| } |
| |
| native int rsnElementCreate(int con, int type, int kind, boolean norm, int vecSize); |
| synchronized int nElementCreate(int type, int kind, boolean norm, int vecSize) { |
| validate(); |
| return rsnElementCreate(mContext, type, kind, norm, vecSize); |
| } |
| native int rsnElementCreate2(int con, int[] elements, String[] names, int[] arraySizes); |
| synchronized int nElementCreate2(int[] elements, String[] names, int[] arraySizes) { |
| validate(); |
| return rsnElementCreate2(mContext, elements, names, arraySizes); |
| } |
| native void rsnElementGetNativeData(int con, int id, int[] elementData); |
| synchronized void nElementGetNativeData(int id, int[] elementData) { |
| validate(); |
| rsnElementGetNativeData(mContext, id, elementData); |
| } |
| native void rsnElementGetSubElements(int con, int id, |
| int[] IDs, String[] names, int[] arraySizes); |
| synchronized void nElementGetSubElements(int id, int[] IDs, String[] names, int[] arraySizes) { |
| validate(); |
| rsnElementGetSubElements(mContext, id, IDs, names, arraySizes); |
| } |
| |
| native int rsnTypeCreate(int con, int eid, int x, int y, int z, boolean mips, boolean faces, int yuv); |
| synchronized int nTypeCreate(int eid, int x, int y, int z, boolean mips, boolean faces, int yuv) { |
| validate(); |
| return rsnTypeCreate(mContext, eid, x, y, z, mips, faces, yuv); |
| } |
| native void rsnTypeGetNativeData(int con, int id, int[] typeData); |
| synchronized void nTypeGetNativeData(int id, int[] typeData) { |
| validate(); |
| rsnTypeGetNativeData(mContext, id, typeData); |
| } |
| |
| native int rsnAllocationCreateTyped(int con, int type, int mip, int usage, int pointer); |
| synchronized int nAllocationCreateTyped(int type, int mip, int usage, int pointer) { |
| validate(); |
| return rsnAllocationCreateTyped(mContext, type, mip, usage, pointer); |
| } |
| native int rsnAllocationCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); |
| synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { |
| validate(); |
| return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); |
| } |
| |
| native int rsnAllocationCreateBitmapBackedAllocation(int con, int type, int mip, Bitmap bmp, int usage); |
| synchronized int nAllocationCreateBitmapBackedAllocation(int type, int mip, Bitmap bmp, int usage) { |
| validate(); |
| return rsnAllocationCreateBitmapBackedAllocation(mContext, type, mip, bmp, usage); |
| } |
| |
| |
| native int rsnAllocationCubeCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); |
| synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { |
| validate(); |
| return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage); |
| } |
| native int rsnAllocationCreateBitmapRef(int con, int type, Bitmap bmp); |
| synchronized int nAllocationCreateBitmapRef(int type, Bitmap bmp) { |
| validate(); |
| return rsnAllocationCreateBitmapRef(mContext, type, bmp); |
| } |
| native int rsnAllocationCreateFromAssetStream(int con, int mips, int assetStream, int usage); |
| synchronized int nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) { |
| validate(); |
| return rsnAllocationCreateFromAssetStream(mContext, mips, assetStream, usage); |
| } |
| |
| native void rsnAllocationCopyToBitmap(int con, int alloc, Bitmap bmp); |
| synchronized void nAllocationCopyToBitmap(int alloc, Bitmap bmp) { |
| validate(); |
| rsnAllocationCopyToBitmap(mContext, alloc, bmp); |
| } |
| |
| |
| native void rsnAllocationSyncAll(int con, int alloc, int src); |
| synchronized void nAllocationSyncAll(int alloc, int src) { |
| validate(); |
| rsnAllocationSyncAll(mContext, alloc, src); |
| } |
| native int rsnAllocationGetSurfaceTextureID(int con, int alloc); |
| synchronized int nAllocationGetSurfaceTextureID(int alloc) { |
| validate(); |
| return rsnAllocationGetSurfaceTextureID(mContext, alloc); |
| } |
| native void rsnAllocationGetSurfaceTextureID2(int con, int alloc, SurfaceTexture st); |
| synchronized void nAllocationGetSurfaceTextureID2(int alloc, SurfaceTexture st) { |
| validate(); |
| rsnAllocationGetSurfaceTextureID2(mContext, alloc, st); |
| } |
| native void rsnAllocationSetSurface(int con, int alloc, Surface sur); |
| synchronized void nAllocationSetSurface(int alloc, Surface sur) { |
| validate(); |
| rsnAllocationSetSurface(mContext, alloc, sur); |
| } |
| native void rsnAllocationIoSend(int con, int alloc); |
| synchronized void nAllocationIoSend(int alloc) { |
| validate(); |
| rsnAllocationIoSend(mContext, alloc); |
| } |
| native void rsnAllocationIoReceive(int con, int alloc); |
| synchronized void nAllocationIoReceive(int alloc) { |
| validate(); |
| rsnAllocationIoReceive(mContext, alloc); |
| } |
| |
| |
| native void rsnAllocationGenerateMipmaps(int con, int alloc); |
| synchronized void nAllocationGenerateMipmaps(int alloc) { |
| validate(); |
| rsnAllocationGenerateMipmaps(mContext, alloc); |
| } |
| native void rsnAllocationCopyFromBitmap(int con, int alloc, Bitmap bmp); |
| synchronized void nAllocationCopyFromBitmap(int alloc, Bitmap bmp) { |
| validate(); |
| rsnAllocationCopyFromBitmap(mContext, alloc, bmp); |
| } |
| |
| |
| native void rsnAllocationData1D(int con, int id, int off, int mip, int count, int[] d, int sizeBytes); |
| synchronized void nAllocationData1D(int id, int off, int mip, int count, int[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes); |
| } |
| native void rsnAllocationData1D(int con, int id, int off, int mip, int count, short[] d, int sizeBytes); |
| synchronized void nAllocationData1D(int id, int off, int mip, int count, short[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes); |
| } |
| native void rsnAllocationData1D(int con, int id, int off, int mip, int count, byte[] d, int sizeBytes); |
| synchronized void nAllocationData1D(int id, int off, int mip, int count, byte[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes); |
| } |
| native void rsnAllocationData1D(int con, int id, int off, int mip, int count, float[] d, int sizeBytes); |
| synchronized void nAllocationData1D(int id, int off, int mip, int count, float[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes); |
| } |
| |
| native void rsnAllocationElementData1D(int con, int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes); |
| synchronized void nAllocationElementData1D(int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes); |
| } |
| |
| native void rsnAllocationData2D(int con, |
| int dstAlloc, int dstXoff, int dstYoff, |
| int dstMip, int dstFace, |
| int width, int height, |
| int srcAlloc, int srcXoff, int srcYoff, |
| int srcMip, int srcFace); |
| synchronized void nAllocationData2D(int dstAlloc, int dstXoff, int dstYoff, |
| int dstMip, int dstFace, |
| int width, int height, |
| int srcAlloc, int srcXoff, int srcYoff, |
| int srcMip, int srcFace) { |
| validate(); |
| rsnAllocationData2D(mContext, |
| dstAlloc, dstXoff, dstYoff, |
| dstMip, dstFace, |
| width, height, |
| srcAlloc, srcXoff, srcYoff, |
| srcMip, srcFace); |
| } |
| |
| native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, byte[] d, int sizeBytes); |
| synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, byte[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes); |
| } |
| native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, short[] d, int sizeBytes); |
| synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, short[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes); |
| } |
| native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes); |
| synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes); |
| } |
| native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes); |
| synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes); |
| } |
| native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, Bitmap b); |
| synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, Bitmap b) { |
| validate(); |
| rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b); |
| } |
| |
| native void rsnAllocationRead(int con, int id, byte[] d); |
| synchronized void nAllocationRead(int id, byte[] d) { |
| validate(); |
| rsnAllocationRead(mContext, id, d); |
| } |
| native void rsnAllocationRead(int con, int id, short[] d); |
| synchronized void nAllocationRead(int id, short[] d) { |
| validate(); |
| rsnAllocationRead(mContext, id, d); |
| } |
| native void rsnAllocationRead(int con, int id, int[] d); |
| synchronized void nAllocationRead(int id, int[] d) { |
| validate(); |
| rsnAllocationRead(mContext, id, d); |
| } |
| native void rsnAllocationRead(int con, int id, float[] d); |
| synchronized void nAllocationRead(int id, float[] d) { |
| validate(); |
| rsnAllocationRead(mContext, id, d); |
| } |
| native int rsnAllocationGetType(int con, int id); |
| synchronized int nAllocationGetType(int id) { |
| validate(); |
| return rsnAllocationGetType(mContext, id); |
| } |
| |
| native void rsnAllocationResize1D(int con, int id, int dimX); |
| synchronized void nAllocationResize1D(int id, int dimX) { |
| validate(); |
| rsnAllocationResize1D(mContext, id, dimX); |
| } |
| native void rsnAllocationResize2D(int con, int id, int dimX, int dimY); |
| synchronized void nAllocationResize2D(int id, int dimX, int dimY) { |
| validate(); |
| rsnAllocationResize2D(mContext, id, dimX, dimY); |
| } |
| |
| native int rsnFileA3DCreateFromAssetStream(int con, int assetStream); |
| synchronized int nFileA3DCreateFromAssetStream(int assetStream) { |
| validate(); |
| return rsnFileA3DCreateFromAssetStream(mContext, assetStream); |
| } |
| native int rsnFileA3DCreateFromFile(int con, String path); |
| synchronized int nFileA3DCreateFromFile(String path) { |
| validate(); |
| return rsnFileA3DCreateFromFile(mContext, path); |
| } |
| native int rsnFileA3DCreateFromAsset(int con, AssetManager mgr, String path); |
| synchronized int nFileA3DCreateFromAsset(AssetManager mgr, String path) { |
| validate(); |
| return rsnFileA3DCreateFromAsset(mContext, mgr, path); |
| } |
| native int rsnFileA3DGetNumIndexEntries(int con, int fileA3D); |
| synchronized int nFileA3DGetNumIndexEntries(int fileA3D) { |
| validate(); |
| return rsnFileA3DGetNumIndexEntries(mContext, fileA3D); |
| } |
| native void rsnFileA3DGetIndexEntries(int con, int fileA3D, int numEntries, int[] IDs, String[] names); |
| synchronized void nFileA3DGetIndexEntries(int fileA3D, int numEntries, int[] IDs, String[] names) { |
| validate(); |
| rsnFileA3DGetIndexEntries(mContext, fileA3D, numEntries, IDs, names); |
| } |
| native int rsnFileA3DGetEntryByIndex(int con, int fileA3D, int index); |
| synchronized int nFileA3DGetEntryByIndex(int fileA3D, int index) { |
| validate(); |
| return rsnFileA3DGetEntryByIndex(mContext, fileA3D, index); |
| } |
| |
| native int rsnFontCreateFromFile(int con, String fileName, float size, int dpi); |
| synchronized int nFontCreateFromFile(String fileName, float size, int dpi) { |
| validate(); |
| return rsnFontCreateFromFile(mContext, fileName, size, dpi); |
| } |
| native int rsnFontCreateFromAssetStream(int con, String name, float size, int dpi, int assetStream); |
| synchronized int nFontCreateFromAssetStream(String name, float size, int dpi, int assetStream) { |
| validate(); |
| return rsnFontCreateFromAssetStream(mContext, name, size, dpi, assetStream); |
| } |
| native int rsnFontCreateFromAsset(int con, AssetManager mgr, String path, float size, int dpi); |
| synchronized int nFontCreateFromAsset(AssetManager mgr, String path, float size, int dpi) { |
| validate(); |
| return rsnFontCreateFromAsset(mContext, mgr, path, size, dpi); |
| } |
| |
| |
| native void rsnScriptBindAllocation(int con, int script, int alloc, int slot); |
| synchronized void nScriptBindAllocation(int script, int alloc, int slot) { |
| validate(); |
| rsnScriptBindAllocation(mContext, script, alloc, slot); |
| } |
| native void rsnScriptSetTimeZone(int con, int script, byte[] timeZone); |
| synchronized void nScriptSetTimeZone(int script, byte[] timeZone) { |
| validate(); |
| rsnScriptSetTimeZone(mContext, script, timeZone); |
| } |
| native void rsnScriptInvoke(int con, int id, int slot); |
| synchronized void nScriptInvoke(int id, int slot) { |
| validate(); |
| rsnScriptInvoke(mContext, id, slot); |
| } |
| native void rsnScriptForEach(int con, int id, int slot, int ain, int aout, byte[] params); |
| native void rsnScriptForEach(int con, int id, int slot, int ain, int aout); |
| synchronized void nScriptForEach(int id, int slot, int ain, int aout, byte[] params) { |
| validate(); |
| if (params == null) { |
| rsnScriptForEach(mContext, id, slot, ain, aout); |
| } else { |
| rsnScriptForEach(mContext, id, slot, ain, aout, params); |
| } |
| } |
| native void rsnScriptInvokeV(int con, int id, int slot, byte[] params); |
| synchronized void nScriptInvokeV(int id, int slot, byte[] params) { |
| validate(); |
| rsnScriptInvokeV(mContext, id, slot, params); |
| } |
| native void rsnScriptSetVarI(int con, int id, int slot, int val); |
| synchronized void nScriptSetVarI(int id, int slot, int val) { |
| validate(); |
| rsnScriptSetVarI(mContext, id, slot, val); |
| } |
| native void rsnScriptSetVarJ(int con, int id, int slot, long val); |
| synchronized void nScriptSetVarJ(int id, int slot, long val) { |
| validate(); |
| rsnScriptSetVarJ(mContext, id, slot, val); |
| } |
| native void rsnScriptSetVarF(int con, int id, int slot, float val); |
| synchronized void nScriptSetVarF(int id, int slot, float val) { |
| validate(); |
| rsnScriptSetVarF(mContext, id, slot, val); |
| } |
| native void rsnScriptSetVarD(int con, int id, int slot, double val); |
| synchronized void nScriptSetVarD(int id, int slot, double val) { |
| validate(); |
| rsnScriptSetVarD(mContext, id, slot, val); |
| } |
| native void rsnScriptSetVarV(int con, int id, int slot, byte[] val); |
| synchronized void nScriptSetVarV(int id, int slot, byte[] val) { |
| validate(); |
| rsnScriptSetVarV(mContext, id, slot, val); |
| } |
| native void rsnScriptSetVarVE(int con, int id, int slot, byte[] val, |
| int e, int[] dims); |
| synchronized void nScriptSetVarVE(int id, int slot, byte[] val, |
| int e, int[] dims) { |
| validate(); |
| rsnScriptSetVarVE(mContext, id, slot, val, e, dims); |
| } |
| native void rsnScriptSetVarObj(int con, int id, int slot, int val); |
| synchronized void nScriptSetVarObj(int id, int slot, int val) { |
| validate(); |
| rsnScriptSetVarObj(mContext, id, slot, val); |
| } |
| |
| native int rsnScriptCCreate(int con, String resName, String cacheDir, |
| byte[] script, int length); |
| synchronized int nScriptCCreate(String resName, String cacheDir, byte[] script, int length) { |
| validate(); |
| return rsnScriptCCreate(mContext, resName, cacheDir, script, length); |
| } |
| |
| native int rsnScriptIntrinsicCreate(int con, int id, int eid); |
| synchronized int nScriptIntrinsicCreate(int id, int eid) { |
| validate(); |
| return rsnScriptIntrinsicCreate(mContext, id, eid); |
| } |
| |
| native int rsnScriptKernelIDCreate(int con, int sid, int slot, int sig); |
| synchronized int nScriptKernelIDCreate(int sid, int slot, int sig) { |
| validate(); |
| return rsnScriptKernelIDCreate(mContext, sid, slot, sig); |
| } |
| |
| native int rsnScriptFieldIDCreate(int con, int sid, int slot); |
| synchronized int nScriptFieldIDCreate(int sid, int slot) { |
| validate(); |
| return rsnScriptFieldIDCreate(mContext, sid, slot); |
| } |
| |
| native int rsnScriptGroupCreate(int con, int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types); |
| synchronized int nScriptGroupCreate(int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types) { |
| validate(); |
| return rsnScriptGroupCreate(mContext, kernels, src, dstk, dstf, types); |
| } |
| |
| native void rsnScriptGroupSetInput(int con, int group, int kernel, int alloc); |
| synchronized void nScriptGroupSetInput(int group, int kernel, int alloc) { |
| validate(); |
| rsnScriptGroupSetInput(mContext, group, kernel, alloc); |
| } |
| |
| native void rsnScriptGroupSetOutput(int con, int group, int kernel, int alloc); |
| synchronized void nScriptGroupSetOutput(int group, int kernel, int alloc) { |
| validate(); |
| rsnScriptGroupSetOutput(mContext, group, kernel, alloc); |
| } |
| |
| native void rsnScriptGroupExecute(int con, int group); |
| synchronized void nScriptGroupExecute(int group) { |
| validate(); |
| rsnScriptGroupExecute(mContext, group); |
| } |
| |
| native int rsnSamplerCreate(int con, int magFilter, int minFilter, |
| int wrapS, int wrapT, int wrapR, float aniso); |
| synchronized int nSamplerCreate(int magFilter, int minFilter, |
| int wrapS, int wrapT, int wrapR, float aniso) { |
| validate(); |
| return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); |
| } |
| |
| native int rsnProgramStoreCreate(int con, boolean r, boolean g, boolean b, boolean a, |
| boolean depthMask, boolean dither, |
| int srcMode, int dstMode, int depthFunc); |
| synchronized int nProgramStoreCreate(boolean r, boolean g, boolean b, boolean a, |
| boolean depthMask, boolean dither, |
| int srcMode, int dstMode, int depthFunc) { |
| validate(); |
| return rsnProgramStoreCreate(mContext, r, g, b, a, depthMask, dither, srcMode, |
| dstMode, depthFunc); |
| } |
| |
| native int rsnProgramRasterCreate(int con, boolean pointSprite, int cullMode); |
| synchronized int nProgramRasterCreate(boolean pointSprite, int cullMode) { |
| validate(); |
| return rsnProgramRasterCreate(mContext, pointSprite, cullMode); |
| } |
| |
| native void rsnProgramBindConstants(int con, int pv, int slot, int mID); |
| synchronized void nProgramBindConstants(int pv, int slot, int mID) { |
| validate(); |
| rsnProgramBindConstants(mContext, pv, slot, mID); |
| } |
| native void rsnProgramBindTexture(int con, int vpf, int slot, int a); |
| synchronized void nProgramBindTexture(int vpf, int slot, int a) { |
| validate(); |
| rsnProgramBindTexture(mContext, vpf, slot, a); |
| } |
| native void rsnProgramBindSampler(int con, int vpf, int slot, int s); |
| synchronized void nProgramBindSampler(int vpf, int slot, int s) { |
| validate(); |
| rsnProgramBindSampler(mContext, vpf, slot, s); |
| } |
| native int rsnProgramFragmentCreate(int con, String shader, String[] texNames, int[] params); |
| synchronized int nProgramFragmentCreate(String shader, String[] texNames, int[] params) { |
| validate(); |
| return rsnProgramFragmentCreate(mContext, shader, texNames, params); |
| } |
| native int rsnProgramVertexCreate(int con, String shader, String[] texNames, int[] params); |
| synchronized int nProgramVertexCreate(String shader, String[] texNames, int[] params) { |
| validate(); |
| return rsnProgramVertexCreate(mContext, shader, texNames, params); |
| } |
| |
| native int rsnMeshCreate(int con, int[] vtx, int[] idx, int[] prim); |
| synchronized int nMeshCreate(int[] vtx, int[] idx, int[] prim) { |
| validate(); |
| return rsnMeshCreate(mContext, vtx, idx, prim); |
| } |
| native int rsnMeshGetVertexBufferCount(int con, int id); |
| synchronized int nMeshGetVertexBufferCount(int id) { |
| validate(); |
| return rsnMeshGetVertexBufferCount(mContext, id); |
| } |
| native int rsnMeshGetIndexCount(int con, int id); |
| synchronized int nMeshGetIndexCount(int id) { |
| validate(); |
| return rsnMeshGetIndexCount(mContext, id); |
| } |
| native void rsnMeshGetVertices(int con, int id, int[] vtxIds, int vtxIdCount); |
| synchronized void nMeshGetVertices(int id, int[] vtxIds, int vtxIdCount) { |
| validate(); |
| rsnMeshGetVertices(mContext, id, vtxIds, vtxIdCount); |
| } |
| native void rsnMeshGetIndices(int con, int id, int[] idxIds, int[] primitives, int vtxIdCount); |
| synchronized void nMeshGetIndices(int id, int[] idxIds, int[] primitives, int vtxIdCount) { |
| validate(); |
| rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount); |
| } |
| |
| native int rsnPathCreate(int con, int prim, boolean isStatic, int vtx, int loop, float q); |
| synchronized int nPathCreate(int prim, boolean isStatic, int vtx, int loop, float q) { |
| validate(); |
| return rsnPathCreate(mContext, prim, isStatic, vtx, loop, q); |
| } |
| |
| int mDev; |
| int mContext; |
| @SuppressWarnings({"FieldCanBeLocal"}) |
| MessageThread mMessageThread; |
| |
| Element mElement_U8; |
| Element mElement_I8; |
| Element mElement_U16; |
| Element mElement_I16; |
| Element mElement_U32; |
| Element mElement_I32; |
| Element mElement_U64; |
| Element mElement_I64; |
| Element mElement_F32; |
| Element mElement_F64; |
| Element mElement_BOOLEAN; |
| |
| Element mElement_ELEMENT; |
| Element mElement_TYPE; |
| Element mElement_ALLOCATION; |
| Element mElement_SAMPLER; |
| Element mElement_SCRIPT; |
| Element mElement_MESH; |
| Element mElement_PROGRAM_FRAGMENT; |
| Element mElement_PROGRAM_VERTEX; |
| Element mElement_PROGRAM_RASTER; |
| Element mElement_PROGRAM_STORE; |
| Element mElement_FONT; |
| |
| Element mElement_A_8; |
| Element mElement_RGB_565; |
| Element mElement_RGB_888; |
| Element mElement_RGBA_5551; |
| Element mElement_RGBA_4444; |
| Element mElement_RGBA_8888; |
| |
| Element mElement_FLOAT_2; |
| Element mElement_FLOAT_3; |
| Element mElement_FLOAT_4; |
| |
| Element mElement_DOUBLE_2; |
| Element mElement_DOUBLE_3; |
| Element mElement_DOUBLE_4; |
| |
| Element mElement_UCHAR_2; |
| Element mElement_UCHAR_3; |
| Element mElement_UCHAR_4; |
| |
| Element mElement_CHAR_2; |
| Element mElement_CHAR_3; |
| Element mElement_CHAR_4; |
| |
| Element mElement_USHORT_2; |
| Element mElement_USHORT_3; |
| Element mElement_USHORT_4; |
| |
| Element mElement_SHORT_2; |
| Element mElement_SHORT_3; |
| Element mElement_SHORT_4; |
| |
| Element mElement_UINT_2; |
| Element mElement_UINT_3; |
| Element mElement_UINT_4; |
| |
| Element mElement_INT_2; |
| Element mElement_INT_3; |
| Element mElement_INT_4; |
| |
| Element mElement_ULONG_2; |
| Element mElement_ULONG_3; |
| Element mElement_ULONG_4; |
| |
| Element mElement_LONG_2; |
| Element mElement_LONG_3; |
| Element mElement_LONG_4; |
| |
| Element mElement_MATRIX_4X4; |
| Element mElement_MATRIX_3X3; |
| Element mElement_MATRIX_2X2; |
| |
| Sampler mSampler_CLAMP_NEAREST; |
| Sampler mSampler_CLAMP_LINEAR; |
| Sampler mSampler_CLAMP_LINEAR_MIP_LINEAR; |
| Sampler mSampler_WRAP_NEAREST; |
| Sampler mSampler_WRAP_LINEAR; |
| Sampler mSampler_WRAP_LINEAR_MIP_LINEAR; |
| |
| ProgramStore mProgramStore_BLEND_NONE_DEPTH_TEST; |
| ProgramStore mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH; |
| ProgramStore mProgramStore_BLEND_ALPHA_DEPTH_TEST; |
| ProgramStore mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH; |
| |
| ProgramRaster mProgramRaster_CULL_BACK; |
| ProgramRaster mProgramRaster_CULL_FRONT; |
| ProgramRaster mProgramRaster_CULL_NONE; |
| |
| /////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| /** |
| * Base class application should derive from for handling RS messages |
| * coming from their scripts. When a script calls sendToClient the data |
| * fields will be filled in and then the run method called by a message |
| * handling thread. This will occur some time after sendToClient completes |
| * in the script. |
| * |
| */ |
| public static class RSMessageHandler implements Runnable { |
| protected int[] mData; |
| protected int mID; |
| protected int mLength; |
| public void run() { |
| } |
| } |
| /** |
| * If an application is expecting messages it should set this field to an |
| * instance of RSMessage. This instance will receive all the user messages |
| * sent from sendToClient by scripts from this context. |
| * |
| */ |
| RSMessageHandler mMessageCallback = null; |
| |
| public void setMessageHandler(RSMessageHandler msg) { |
| mMessageCallback = msg; |
| } |
| public RSMessageHandler getMessageHandler() { |
| return mMessageCallback; |
| } |
| |
| /** |
| * Runtime error base class. An application should derive from this class |
| * if it wishes to install an error handler. When errors occur at runtime |
| * the fields in this class will be filled and the run method called. |
| * |
| */ |
| public static class RSErrorHandler implements Runnable { |
| protected String mErrorMessage; |
| protected int mErrorNum; |
| public void run() { |
| } |
| } |
| |
| /** |
| * Application Error handler. All runtime errors will be dispatched to the |
| * instance of RSAsyncError set here. If this field is null a |
| * RSRuntimeException will instead be thrown with details about the error. |
| * This will cause program termaination. |
| * |
| */ |
| RSErrorHandler mErrorCallback = null; |
| |
| public void setErrorHandler(RSErrorHandler msg) { |
| mErrorCallback = msg; |
| } |
| public RSErrorHandler getErrorHandler() { |
| return mErrorCallback; |
| } |
| |
| /** |
| * RenderScript worker threads priority enumeration. The default value is |
| * NORMAL. Applications wishing to do background processing such as |
| * wallpapers should set their priority to LOW to avoid starving forground |
| * processes. |
| */ |
| public enum Priority { |
| LOW (Process.THREAD_PRIORITY_BACKGROUND + (5 * Process.THREAD_PRIORITY_LESS_FAVORABLE)), |
| NORMAL (Process.THREAD_PRIORITY_DISPLAY); |
| |
| int mID; |
| Priority(int id) { |
| mID = id; |
| } |
| } |
| |
| void validate() { |
| if (mContext == 0) { |
| throw new RSInvalidStateException("Calling RS with no Context active."); |
| } |
| } |
| |
| |
| /** |
| * Change the priority of the worker threads for this context. |
| * |
| * @param p New priority to be set. |
| */ |
| public void setPriority(Priority p) { |
| validate(); |
| nContextSetPriority(p.mID); |
| } |
| |
| static class MessageThread extends Thread { |
| RenderScript mRS; |
| boolean mRun = true; |
| int[] mAuxData = new int[2]; |
| |
| static final int RS_MESSAGE_TO_CLIENT_NONE = 0; |
| static final int RS_MESSAGE_TO_CLIENT_EXCEPTION = 1; |
| static final int RS_MESSAGE_TO_CLIENT_RESIZE = 2; |
| static final int RS_MESSAGE_TO_CLIENT_ERROR = 3; |
| static final int RS_MESSAGE_TO_CLIENT_USER = 4; |
| |
| static final int RS_ERROR_FATAL_UNKNOWN = 0x1000; |
| |
| MessageThread(RenderScript rs) { |
| super("RSMessageThread"); |
| mRS = rs; |
| |
| } |
| |
| public void run() { |
| // This function is a temporary solution. The final solution will |
| // used typed allocations where the message id is the type indicator. |
| int[] rbuf = new int[16]; |
| mRS.nContextInitToClient(mRS.mContext); |
| while(mRun) { |
| rbuf[0] = 0; |
| int msg = mRS.nContextPeekMessage(mRS.mContext, mAuxData); |
| int size = mAuxData[1]; |
| int subID = mAuxData[0]; |
| |
| if (msg == RS_MESSAGE_TO_CLIENT_USER) { |
| if ((size>>2) >= rbuf.length) { |
| rbuf = new int[(size + 3) >> 2]; |
| } |
| if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) != |
| RS_MESSAGE_TO_CLIENT_USER) { |
| throw new RSDriverException("Error processing message from Renderscript."); |
| } |
| |
| if(mRS.mMessageCallback != null) { |
| mRS.mMessageCallback.mData = rbuf; |
| mRS.mMessageCallback.mID = subID; |
| mRS.mMessageCallback.mLength = size; |
| mRS.mMessageCallback.run(); |
| } else { |
| throw new RSInvalidStateException("Received a message from the script with no message handler installed."); |
| } |
| continue; |
| } |
| |
| if (msg == RS_MESSAGE_TO_CLIENT_ERROR) { |
| String e = mRS.nContextGetErrorMessage(mRS.mContext); |
| |
| if (subID >= RS_ERROR_FATAL_UNKNOWN) { |
| throw new RSRuntimeException("Fatal error " + subID + ", details: " + e); |
| } |
| |
| if(mRS.mErrorCallback != null) { |
| mRS.mErrorCallback.mErrorMessage = e; |
| mRS.mErrorCallback.mErrorNum = subID; |
| mRS.mErrorCallback.run(); |
| } else { |
| // Do not throw here. In these cases, we do not have |
| // a fatal error. |
| } |
| continue; |
| } |
| |
| // 2: teardown. |
| // But we want to avoid starving other threads during |
| // teardown by yielding until the next line in the destructor |
| // can execute to set mRun = false |
| try { |
| sleep(1, 0); |
| } catch(InterruptedException e) { |
| } |
| } |
| Log.d(LOG_TAG, "MessageThread exiting."); |
| } |
| } |
| |
| RenderScript(Context ctx) { |
| if (ctx != null) { |
| mApplicationContext = ctx.getApplicationContext(); |
| } |
| } |
| |
| /** |
| * Gets the application context associated with the RenderScript context. |
| * |
| * @return The application context. |
| */ |
| public final Context getApplicationContext() { |
| return mApplicationContext; |
| } |
| |
| /** |
| * Create a basic RenderScript context. |
| * |
| * @hide |
| * @param ctx The context. |
| * @return RenderScript |
| */ |
| public static RenderScript create(Context ctx, int sdkVersion) { |
| RenderScript rs = new RenderScript(ctx); |
| |
| rs.mDev = rs.nDeviceCreate(); |
| rs.mContext = rs.nContextCreate(rs.mDev, 0, sdkVersion); |
| if (rs.mContext == 0) { |
| throw new RSDriverException("Failed to create RS context."); |
| } |
| rs.mMessageThread = new MessageThread(rs); |
| rs.mMessageThread.start(); |
| return rs; |
| } |
| |
| /** |
| * Create a basic RenderScript context. |
| * |
| * @param ctx The context. |
| * @return RenderScript |
| */ |
| public static RenderScript create(Context ctx) { |
| int v = ctx.getApplicationInfo().targetSdkVersion; |
| return create(ctx, v); |
| } |
| |
| /** |
| * Print the currently available debugging information about the state of |
| * the RS context to the log. |
| * |
| */ |
| public void contextDump() { |
| validate(); |
| nContextDump(0); |
| } |
| |
| /** |
| * Wait for any commands in the fifo between the java bindings and native to |
| * be processed. |
| * |
| */ |
| public void finish() { |
| nContextFinish(); |
| } |
| |
| /** |
| * Destroy this renderscript context. Once this function is called its no |
| * longer legal to use this or any objects created by this context. |
| * |
| */ |
| public void destroy() { |
| validate(); |
| nContextDeinitToClient(mContext); |
| mMessageThread.mRun = false; |
| try { |
| mMessageThread.join(); |
| } catch(InterruptedException e) { |
| } |
| |
| nContextDestroy(); |
| mContext = 0; |
| |
| nDeviceDestroy(mDev); |
| mDev = 0; |
| } |
| |
| boolean isAlive() { |
| return mContext != 0; |
| } |
| |
| int safeID(BaseObj o) { |
| if(o != null) { |
| return o.getID(this); |
| } |
| return 0; |
| } |
| } |