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/*
** Copyright 2012, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
// This source file is automatically generated
package android.opengl;
import android.compat.annotation.UnsupportedAppUsage;
import android.graphics.SurfaceTexture;
import android.os.Build;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
/**
* EGL 1.4
*
*/
public class EGL14 {
public static final int EGL_DEFAULT_DISPLAY = 0;
public static EGLContext EGL_NO_CONTEXT = null;
public static EGLDisplay EGL_NO_DISPLAY = null;
public static EGLSurface EGL_NO_SURFACE = null;
public static final int EGL_FALSE = 0;
public static final int EGL_TRUE = 1;
public static final int EGL_SUCCESS = 0x3000;
public static final int EGL_NOT_INITIALIZED = 0x3001;
public static final int EGL_BAD_ACCESS = 0x3002;
public static final int EGL_BAD_ALLOC = 0x3003;
public static final int EGL_BAD_ATTRIBUTE = 0x3004;
public static final int EGL_BAD_CONFIG = 0x3005;
public static final int EGL_BAD_CONTEXT = 0x3006;
public static final int EGL_BAD_CURRENT_SURFACE = 0x3007;
public static final int EGL_BAD_DISPLAY = 0x3008;
public static final int EGL_BAD_MATCH = 0x3009;
public static final int EGL_BAD_NATIVE_PIXMAP = 0x300A;
public static final int EGL_BAD_NATIVE_WINDOW = 0x300B;
public static final int EGL_BAD_PARAMETER = 0x300C;
public static final int EGL_BAD_SURFACE = 0x300D;
public static final int EGL_CONTEXT_LOST = 0x300E;
public static final int EGL_BUFFER_SIZE = 0x3020;
public static final int EGL_ALPHA_SIZE = 0x3021;
public static final int EGL_BLUE_SIZE = 0x3022;
public static final int EGL_GREEN_SIZE = 0x3023;
public static final int EGL_RED_SIZE = 0x3024;
public static final int EGL_DEPTH_SIZE = 0x3025;
public static final int EGL_STENCIL_SIZE = 0x3026;
public static final int EGL_CONFIG_CAVEAT = 0x3027;
public static final int EGL_CONFIG_ID = 0x3028;
public static final int EGL_LEVEL = 0x3029;
public static final int EGL_MAX_PBUFFER_HEIGHT = 0x302A;
public static final int EGL_MAX_PBUFFER_PIXELS = 0x302B;
public static final int EGL_MAX_PBUFFER_WIDTH = 0x302C;
public static final int EGL_NATIVE_RENDERABLE = 0x302D;
public static final int EGL_NATIVE_VISUAL_ID = 0x302E;
public static final int EGL_NATIVE_VISUAL_TYPE = 0x302F;
public static final int EGL_SAMPLES = 0x3031;
public static final int EGL_SAMPLE_BUFFERS = 0x3032;
public static final int EGL_SURFACE_TYPE = 0x3033;
public static final int EGL_TRANSPARENT_TYPE = 0x3034;
public static final int EGL_TRANSPARENT_BLUE_VALUE = 0x3035;
public static final int EGL_TRANSPARENT_GREEN_VALUE = 0x3036;
public static final int EGL_TRANSPARENT_RED_VALUE = 0x3037;
public static final int EGL_NONE = 0x3038;
public static final int EGL_BIND_TO_TEXTURE_RGB = 0x3039;
public static final int EGL_BIND_TO_TEXTURE_RGBA = 0x303A;
public static final int EGL_MIN_SWAP_INTERVAL = 0x303B;
public static final int EGL_MAX_SWAP_INTERVAL = 0x303C;
public static final int EGL_LUMINANCE_SIZE = 0x303D;
public static final int EGL_ALPHA_MASK_SIZE = 0x303E;
public static final int EGL_COLOR_BUFFER_TYPE = 0x303F;
public static final int EGL_RENDERABLE_TYPE = 0x3040;
public static final int EGL_MATCH_NATIVE_PIXMAP = 0x3041;
public static final int EGL_CONFORMANT = 0x3042;
public static final int EGL_SLOW_CONFIG = 0x3050;
public static final int EGL_NON_CONFORMANT_CONFIG = 0x3051;
public static final int EGL_TRANSPARENT_RGB = 0x3052;
public static final int EGL_RGB_BUFFER = 0x308E;
public static final int EGL_LUMINANCE_BUFFER = 0x308F;
public static final int EGL_NO_TEXTURE = 0x305C;
public static final int EGL_TEXTURE_RGB = 0x305D;
public static final int EGL_TEXTURE_RGBA = 0x305E;
public static final int EGL_TEXTURE_2D = 0x305F;
public static final int EGL_PBUFFER_BIT = 0x0001;
public static final int EGL_PIXMAP_BIT = 0x0002;
public static final int EGL_WINDOW_BIT = 0x0004;
public static final int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020;
public static final int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040;
public static final int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200;
public static final int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400;
public static final int EGL_OPENGL_ES_BIT = 0x0001;
public static final int EGL_OPENVG_BIT = 0x0002;
public static final int EGL_OPENGL_ES2_BIT = 0x0004;
public static final int EGL_OPENGL_BIT = 0x0008;
public static final int EGL_VENDOR = 0x3053;
public static final int EGL_VERSION = 0x3054;
public static final int EGL_EXTENSIONS = 0x3055;
public static final int EGL_CLIENT_APIS = 0x308D;
public static final int EGL_HEIGHT = 0x3056;
public static final int EGL_WIDTH = 0x3057;
public static final int EGL_LARGEST_PBUFFER = 0x3058;
public static final int EGL_TEXTURE_FORMAT = 0x3080;
public static final int EGL_TEXTURE_TARGET = 0x3081;
public static final int EGL_MIPMAP_TEXTURE = 0x3082;
public static final int EGL_MIPMAP_LEVEL = 0x3083;
public static final int EGL_RENDER_BUFFER = 0x3086;
public static final int EGL_VG_COLORSPACE = 0x3087;
public static final int EGL_VG_ALPHA_FORMAT = 0x3088;
public static final int EGL_HORIZONTAL_RESOLUTION = 0x3090;
public static final int EGL_VERTICAL_RESOLUTION = 0x3091;
public static final int EGL_PIXEL_ASPECT_RATIO = 0x3092;
public static final int EGL_SWAP_BEHAVIOR = 0x3093;
public static final int EGL_MULTISAMPLE_RESOLVE = 0x3099;
public static final int EGL_BACK_BUFFER = 0x3084;
public static final int EGL_SINGLE_BUFFER = 0x3085;
public static final int EGL_VG_COLORSPACE_sRGB = 0x3089;
public static final int EGL_VG_COLORSPACE_LINEAR = 0x308A;
public static final int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B;
public static final int EGL_VG_ALPHA_FORMAT_PRE = 0x308C;
public static final int EGL_DISPLAY_SCALING = 10000;
public static final int EGL_BUFFER_PRESERVED = 0x3094;
public static final int EGL_BUFFER_DESTROYED = 0x3095;
public static final int EGL_OPENVG_IMAGE = 0x3096;
public static final int EGL_CONTEXT_CLIENT_TYPE = 0x3097;
public static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public static final int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A;
public static final int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B;
public static final int EGL_OPENGL_ES_API = 0x30A0;
public static final int EGL_OPENVG_API = 0x30A1;
public static final int EGL_OPENGL_API = 0x30A2;
public static final int EGL_DRAW = 0x3059;
public static final int EGL_READ = 0x305A;
public static final int EGL_CORE_NATIVE_ENGINE = 0x305B;
native private static void _nativeClassInit();
static {
_nativeClassInit();
}
// C function EGLint eglGetError ( void )
public static native int eglGetError(
);
// C function EGLDisplay eglGetDisplay ( EGLNativeDisplayType display_id )
public static native EGLDisplay eglGetDisplay(
int display_id
);
/**
* {@hide}
*/
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
public static native EGLDisplay eglGetDisplay(
long display_id
);
// C function EGLBoolean eglInitialize ( EGLDisplay dpy, EGLint *major, EGLint *minor )
public static native boolean eglInitialize(
EGLDisplay dpy,
int[] major,
int majorOffset,
int[] minor,
int minorOffset
);
// C function EGLBoolean eglTerminate ( EGLDisplay dpy )
public static native boolean eglTerminate(
EGLDisplay dpy
);
// C function const char * eglQueryString ( EGLDisplay dpy, EGLint name )
public static native String eglQueryString(
EGLDisplay dpy,
int name
);
// C function EGLBoolean eglGetConfigs ( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config )
public static native boolean eglGetConfigs(
EGLDisplay dpy,
EGLConfig[] configs,
int configsOffset,
int config_size,
int[] num_config,
int num_configOffset
);
// C function EGLBoolean eglChooseConfig ( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config )
public static native boolean eglChooseConfig(
EGLDisplay dpy,
int[] attrib_list,
int attrib_listOffset,
EGLConfig[] configs,
int configsOffset,
int config_size,
int[] num_config,
int num_configOffset
);
// C function EGLBoolean eglGetConfigAttrib ( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value )
public static native boolean eglGetConfigAttrib(
EGLDisplay dpy,
EGLConfig config,
int attribute,
int[] value,
int offset
);
// C function EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list )
private static native EGLSurface _eglCreateWindowSurface(
EGLDisplay dpy,
EGLConfig config,
Object win,
int[] attrib_list,
int offset
);
private static native EGLSurface _eglCreateWindowSurfaceTexture(
EGLDisplay dpy,
EGLConfig config,
Object win,
int[] attrib_list,
int offset
);
public static EGLSurface eglCreateWindowSurface(EGLDisplay dpy,
EGLConfig config,
Object win,
int[] attrib_list,
int offset
){
Surface sur = null;
if (win instanceof SurfaceView) {
SurfaceView surfaceView = (SurfaceView)win;
sur = surfaceView.getHolder().getSurface();
} else if (win instanceof SurfaceHolder) {
SurfaceHolder holder = (SurfaceHolder)win;
sur = holder.getSurface();
} else if (win instanceof Surface) {
sur = (Surface) win;
}
EGLSurface surface;
if (sur != null) {
surface = _eglCreateWindowSurface(dpy, config, sur, attrib_list, offset);
} else if (win instanceof SurfaceTexture) {
surface = _eglCreateWindowSurfaceTexture(dpy, config,
win, attrib_list, offset);
} else {
throw new java.lang.UnsupportedOperationException(
"eglCreateWindowSurface() can only be called with an instance of " +
"Surface, SurfaceView, SurfaceTexture or SurfaceHolder at the moment, " +
"this will be fixed later.");
}
return surface;
}
// C function EGLSurface eglCreatePbufferSurface ( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list )
public static native EGLSurface eglCreatePbufferSurface(
EGLDisplay dpy,
EGLConfig config,
int[] attrib_list,
int offset
);
// C function EGLSurface eglCreatePixmapSurface ( EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list )
@Deprecated
public static native EGLSurface eglCreatePixmapSurface(
EGLDisplay dpy,
EGLConfig config,
int pixmap,
int[] attrib_list,
int offset
);
// C function EGLBoolean eglDestroySurface ( EGLDisplay dpy, EGLSurface surface )
public static native boolean eglDestroySurface(
EGLDisplay dpy,
EGLSurface surface
);
// C function EGLBoolean eglQuerySurface ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value )
public static native boolean eglQuerySurface(
EGLDisplay dpy,
EGLSurface surface,
int attribute,
int[] value,
int offset
);
// C function EGLBoolean eglBindAPI ( EGLenum api )
public static native boolean eglBindAPI(
int api
);
// C function EGLenum eglQueryAPI ( void )
public static native int eglQueryAPI(
);
// C function EGLBoolean eglWaitClient ( void )
public static native boolean eglWaitClient(
);
// C function EGLBoolean eglReleaseThread ( void )
public static native boolean eglReleaseThread(
);
// C function EGLSurface eglCreatePbufferFromClientBuffer ( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list )
// TODO Deprecate the below method
public static native EGLSurface eglCreatePbufferFromClientBuffer(
EGLDisplay dpy,
int buftype,
int buffer,
EGLConfig config,
int[] attrib_list,
int offset
);
// TODO Unhide the below method
/**
* {@hide}
*/
public static native EGLSurface eglCreatePbufferFromClientBuffer(
EGLDisplay dpy,
int buftype,
long buffer,
EGLConfig config,
int[] attrib_list,
int offset
);
// C function EGLBoolean eglSurfaceAttrib ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value )
public static native boolean eglSurfaceAttrib(
EGLDisplay dpy,
EGLSurface surface,
int attribute,
int value
);
// C function EGLBoolean eglBindTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
public static native boolean eglBindTexImage(
EGLDisplay dpy,
EGLSurface surface,
int buffer
);
// C function EGLBoolean eglReleaseTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer )
public static native boolean eglReleaseTexImage(
EGLDisplay dpy,
EGLSurface surface,
int buffer
);
// C function EGLBoolean eglSwapInterval ( EGLDisplay dpy, EGLint interval )
public static native boolean eglSwapInterval(
EGLDisplay dpy,
int interval
);
// C function EGLContext eglCreateContext ( EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list )
public static native EGLContext eglCreateContext(
EGLDisplay dpy,
EGLConfig config,
EGLContext share_context,
int[] attrib_list,
int offset
);
// C function EGLBoolean eglDestroyContext ( EGLDisplay dpy, EGLContext ctx )
public static native boolean eglDestroyContext(
EGLDisplay dpy,
EGLContext ctx
);
// C function EGLBoolean eglMakeCurrent ( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx )
public static native boolean eglMakeCurrent(
EGLDisplay dpy,
EGLSurface draw,
EGLSurface read,
EGLContext ctx
);
// C function EGLContext eglGetCurrentContext ( void )
public static native EGLContext eglGetCurrentContext(
);
// C function EGLSurface eglGetCurrentSurface ( EGLint readdraw )
public static native EGLSurface eglGetCurrentSurface(
int readdraw
);
// C function EGLDisplay eglGetCurrentDisplay ( void )
public static native EGLDisplay eglGetCurrentDisplay(
);
// C function EGLBoolean eglQueryContext ( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value )
public static native boolean eglQueryContext(
EGLDisplay dpy,
EGLContext ctx,
int attribute,
int[] value,
int offset
);
// C function EGLBoolean eglWaitGL ( void )
public static native boolean eglWaitGL(
);
// C function EGLBoolean eglWaitNative ( EGLint engine )
public static native boolean eglWaitNative(
int engine
);
// C function EGLBoolean eglSwapBuffers ( EGLDisplay dpy, EGLSurface surface )
public static native boolean eglSwapBuffers(
EGLDisplay dpy,
EGLSurface surface
);
// C function EGLBoolean eglCopyBuffers ( EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target )
public static native boolean eglCopyBuffers(
EGLDisplay dpy,
EGLSurface surface,
int target
);
}