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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.renderscript;
import java.io.IOException;
import java.io.InputStream;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.util.Config;
import android.util.Log;
import android.view.Surface;
/**
* @hide
*
**/
public class RenderScript {
static final String LOG_TAG = "libRS_jni";
private static final boolean DEBUG = false;
private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
/*
* We use a class initializer to allow the native code to cache some
* field offsets.
*/
private static boolean sInitialized;
native private static void _nInit();
static {
sInitialized = false;
try {
System.loadLibrary("rs_jni");
_nInit();
sInitialized = true;
} catch (UnsatisfiedLinkError e) {
Log.d(LOG_TAG, "RenderScript JNI library not found!");
}
}
native int nDeviceCreate();
native void nDeviceDestroy(int dev);
native int nContextCreate(int dev, Surface sur, int ver);
native void nContextDestroy(int con);
//void rsContextBindSampler (uint32_t slot, RsSampler sampler);
//void rsContextBindRootScript (RsScript sampler);
native void nContextBindRootScript(int script);
native void nContextBindSampler(int sampler, int slot);
native void nContextBindProgramFragmentStore(int pfs);
native void nContextBindProgramFragment(int pf);
native void nContextBindProgramVertex(int pf);
native void nAssignName(int obj, byte[] name);
native int nFileOpen(byte[] name);
native void nElementBegin();
native void nElementAddPredefined(int predef);
native void nElementAdd(int kind, int type, int norm, int bits);
native int nElementCreate();
native int nElementGetPredefined(int predef);
native void nElementDestroy(int obj);
native void nTypeBegin(int elementID);
native void nTypeAdd(int dim, int val);
native int nTypeCreate();
native void nTypeDestroy(int id);
native int nAllocationCreateTyped(int type);
native int nAllocationCreatePredefSized(int predef, int count);
native int nAllocationCreateSized(int elem, int count);
native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
native void nAllocationUploadToTexture(int alloc, int baseMioLevel);
native void nAllocationDestroy(int alloc);
native void nAllocationData(int id, int[] d);
native void nAllocationData(int id, float[] d);
native void nAllocationSubData1D(int id, int off, int count, int[] d);
native void nAllocationSubData1D(int id, int off, int count, float[] d);
native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d);
native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d);
native void nTriangleMeshDestroy(int id);
native void nTriangleMeshBegin(int vertex, int index);
native void nTriangleMeshAddVertex_XY (float x, float y);
native void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
native void nTriangleMeshAddTriangle(int i1, int i2, int i3);
native int nTriangleMeshCreate();
native void nAdapter1DDestroy(int id);
native void nAdapter1DBindAllocation(int ad, int alloc);
native void nAdapter1DSetConstraint(int ad, int dim, int value);
native void nAdapter1DData(int ad, int[] d);
native void nAdapter1DData(int ad, float[] d);
native void nAdapter1DSubData(int ad, int off, int count, int[] d);
native void nAdapter1DSubData(int ad, int off, int count, float[] d);
native int nAdapter1DCreate();
native void nAdapter2DDestroy(int id);
native void nAdapter2DBindAllocation(int ad, int alloc);
native void nAdapter2DSetConstraint(int ad, int dim, int value);
native void nAdapter2DData(int ad, int[] d);
native void nAdapter2DData(int ad, float[] d);
native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d);
native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d);
native int nAdapter2DCreate();
native void nScriptDestroy(int script);
native void nScriptBindAllocation(int vtm, int alloc, int slot);
native void nScriptCBegin();
native void nScriptCSetClearColor(float r, float g, float b, float a);
native void nScriptCSetClearDepth(float depth);
native void nScriptCSetClearStencil(int stencil);
native void nScriptCSetTimeZone(byte[] timeZone);
native void nScriptCAddType(int type);
native void nScriptCSetRoot(boolean isRoot);
native void nScriptCSetScript(byte[] script, int offset, int length);
native int nScriptCCreate();
native void nSamplerDestroy(int sampler);
native void nSamplerBegin();
native void nSamplerSet(int param, int value);
native int nSamplerCreate();
native void nProgramFragmentStoreBegin(int in, int out);
native void nProgramFragmentStoreDepthFunc(int func);
native void nProgramFragmentStoreDepthMask(boolean enable);
native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
native void nProgramFragmentStoreBlendFunc(int src, int dst);
native void nProgramFragmentStoreDither(boolean enable);
native int nProgramFragmentStoreCreate();
native void nProgramFragmentStoreDestroy(int pgm);
native void nProgramFragmentBegin(int in, int out);
native void nProgramFragmentBindTexture(int vpf, int slot, int a);
native void nProgramFragmentBindSampler(int vpf, int slot, int s);
native void nProgramFragmentSetType(int slot, int vt);
native void nProgramFragmentSetEnvMode(int slot, int env);
native void nProgramFragmentSetTexEnable(int slot, boolean enable);
native int nProgramFragmentCreate();
native void nProgramFragmentDestroy(int pgm);
native void nProgramVertexDestroy(int pv);
native void nProgramVertexBindAllocation(int pv, int slot, int mID);
native void nProgramVertexBegin(int inID, int outID);
native void nProgramVertexSetType(int slot, int mID);
native void nProgramVertexSetTextureMatrixEnable(boolean enable);
native void nProgramVertexAddLight(int id);
native int nProgramVertexCreate();
native void nLightBegin();
native void nLightSetIsMono(boolean isMono);
native void nLightSetIsLocal(boolean isLocal);
native int nLightCreate();
native void nLightDestroy(int l);
native void nLightSetColor(int l, float r, float g, float b);
native void nLightSetPosition(int l, float x, float y, float z);
private int mDev;
private int mContext;
private Surface mSurface;
private static boolean mElementsInitialized = false;
///////////////////////////////////////////////////////////////////////////////////
//
RenderScript(Surface sur) {
mSurface = sur;
mDev = nDeviceCreate();
mContext = nContextCreate(mDev, mSurface, 0);
// TODO: This should be protected by a lock
if(!mElementsInitialized) {
Element.init(this);
mElementsInitialized = true;
}
}
//////////////////////////////////////////////////////////////////////////////////
// Element
Element.Builder mElementBuilder = new Element.Builder(this);
public Element.Builder elementBuilderCreate() throws IllegalStateException {
mElementBuilder.begin();
return mElementBuilder;
}
Type.Builder mTypeBuilder = new Type.Builder(this);
public Type.Builder typeBuilderCreate(Element e) throws IllegalStateException {
mTypeBuilder.begin(e);
return mTypeBuilder;
}
public enum DepthFunc {
ALWAYS (0),
LESS (1),
LEQUAL (2),
GREATER (3),
GEQUAL (4),
EQUAL (5),
NOTEQUAL (6);
int mID;
DepthFunc(int id) {
mID = id;
}
}
public enum BlendSrcFunc {
ZERO (0),
ONE (1),
DST_COLOR (2),
ONE_MINUS_DST_COLOR (3),
SRC_ALPHA (4),
ONE_MINUS_SRC_ALPHA (5),
DST_ALPHA (6),
ONE_MINUS_DST_ALPA (7),
SRC_ALPHA_SATURATE (8);
int mID;
BlendSrcFunc(int id) {
mID = id;
}
}
public enum BlendDstFunc {
ZERO (0),
ONE (1),
SRC_COLOR (2),
ONE_MINUS_SRC_COLOR (3),
SRC_ALPHA (4),
ONE_MINUS_SRC_ALPHA (5),
DST_ALPHA (6),
ONE_MINUS_DST_ALPA (7);
int mID;
BlendDstFunc(int id) {
mID = id;
}
}
public enum EnvMode {
REPLACE (0),
MODULATE (1),
DECAL (2);
int mID;
EnvMode(int id) {
mID = id;
}
}
public enum SamplerParam {
FILTER_MIN (0),
FILTER_MAG (1),
WRAP_MODE_S (2),
WRAP_MODE_T (3),
WRAP_MODE_R (4);
int mID;
SamplerParam(int id) {
mID = id;
}
}
public enum SamplerValue {
NEAREST (0),
LINEAR (1),
LINEAR_MIP_LINEAR (2),
WRAP (3),
CLAMP (4);
int mID;
SamplerValue(int id) {
mID = id;
}
}
//////////////////////////////////////////////////////////////////////////////////
// Triangle Mesh
public class TriangleMesh extends BaseObj {
TriangleMesh(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nTriangleMeshDestroy(mID);
mID = 0;
}
}
public void triangleMeshBegin(Element vertex, Element index) {
Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID);
nTriangleMeshBegin(vertex.mID, index.mID);
}
public void triangleMeshAddVertex_XY(float x, float y) {
nTriangleMeshAddVertex_XY(x, y);
}
public void triangleMeshAddVertex_XYZ(float x, float y, float z) {
nTriangleMeshAddVertex_XYZ(x, y, z);
}
public void triangleMeshAddVertex_XY_ST(float x, float y, float s, float t) {
nTriangleMeshAddVertex_XY_ST(x, y, s, t);
}
public void triangleMeshAddVertex_XYZ_ST(float x, float y, float z, float s, float t) {
nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t);
}
public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) {
nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz);
}
public void triangleMeshAddTriangle(int i1, int i2, int i3) {
nTriangleMeshAddTriangle(i1, i2, i3);
}
public TriangleMesh triangleMeshCreate() {
int id = nTriangleMeshCreate();
return new TriangleMesh(id);
}
//////////////////////////////////////////////////////////////////////////////////
// Script
public class Script extends BaseObj {
Script(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nScriptDestroy(mID);
mID = 0;
}
public void bindAllocation(Allocation va, int slot) {
nScriptBindAllocation(mID, va.mID, slot);
}
}
public void scriptCBegin() {
nScriptCBegin();
}
public void scriptCSetTimeZone(String timeZone) {
try {
byte[] bytes = timeZone.getBytes("UTF-8");
nScriptCSetTimeZone(bytes);
} catch (java.io.UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
public void scriptCSetClearColor(float r, float g, float b, float a) {
nScriptCSetClearColor(r, g, b, a);
}
public void scriptCSetClearDepth(float d) {
nScriptCSetClearDepth(d);
}
public void scriptCSetClearStencil(int stencil) {
nScriptCSetClearStencil(stencil);
}
public void scriptCAddType(Type t) {
nScriptCAddType(t.mID);
}
public void scriptCSetRoot(boolean r) {
nScriptCSetRoot(r);
}
public void scriptCSetScript(String s) {
try {
byte[] bytes = s.getBytes("UTF-8");
nScriptCSetScript(bytes, 0, bytes.length);
} catch (java.io.UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
public void scriptCSetScript(Resources resources, int id) {
InputStream is = resources.openRawResource(id);
try {
try {
scriptCSetScript(is);
} finally {
is.close();
}
} catch(IOException e) {
throw new Resources.NotFoundException();
}
}
public void scriptCSetScript(InputStream is) throws IOException {
byte[] buf = new byte[1024];
int currentPos = 0;
while(true) {
int bytesLeft = buf.length - currentPos;
if (bytesLeft == 0) {
byte[] buf2 = new byte[buf.length * 2];
System.arraycopy(buf, 0, buf2, 0, buf.length);
buf = buf2;
bytesLeft = buf.length - currentPos;
}
int bytesRead = is.read(buf, currentPos, bytesLeft);
if (bytesRead <= 0) {
break;
}
currentPos += bytesRead;
}
nScriptCSetScript(buf, 0, currentPos);
}
public Script scriptCCreate() {
int id = nScriptCCreate();
return new Script(id);
}
//////////////////////////////////////////////////////////////////////////////////
// ProgramVertex
public class ProgramVertex extends BaseObj {
ProgramVertex(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nProgramVertexDestroy(mID);
mID = 0;
}
public void bindAllocation(int slot, Allocation va) {
nProgramVertexBindAllocation(mID, slot, va.mID);
}
}
public void programVertexBegin(Element in, Element out) {
int inID = 0;
int outID = 0;
if (in != null) {
inID = in.mID;
}
if (out != null) {
outID = out.mID;
}
nProgramVertexBegin(inID, outID);
}
public void programVertexSetType(int slot, Type t) {
nProgramVertexSetType(slot, t.mID);
}
public void programVertexSetTextureMatrixEnable(boolean enable) {
nProgramVertexSetTextureMatrixEnable(enable);
}
public void programVertexAddLight(Light l) {
nProgramVertexAddLight(l.mID);
}
public ProgramVertex programVertexCreate() {
int id = nProgramVertexCreate();
return new ProgramVertex(id);
}
//////////////////////////////////////////////////////////////////////////////////
// ProgramFragmentStore
public class ProgramFragmentStore extends BaseObj {
ProgramFragmentStore(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nProgramFragmentStoreDestroy(mID);
mID = 0;
}
}
public void programFragmentStoreBegin(Element in, Element out) {
int inID = 0;
int outID = 0;
if (in != null) {
inID = in.mID;
}
if (out != null) {
outID = out.mID;
}
nProgramFragmentStoreBegin(inID, outID);
}
public void programFragmentStoreDepthFunc(DepthFunc func) {
nProgramFragmentStoreDepthFunc(func.mID);
}
public void programFragmentStoreDepthMask(boolean enable) {
nProgramFragmentStoreDepthMask(enable);
}
public void programFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a) {
nProgramFragmentStoreColorMask(r,g,b,a);
}
public void programFragmentStoreBlendFunc(BlendSrcFunc src, BlendDstFunc dst) {
nProgramFragmentStoreBlendFunc(src.mID, dst.mID);
}
public void programFragmentStoreDitherEnable(boolean enable) {
nProgramFragmentStoreDither(enable);
}
public ProgramFragmentStore programFragmentStoreCreate() {
int id = nProgramFragmentStoreCreate();
return new ProgramFragmentStore(id);
}
//////////////////////////////////////////////////////////////////////////////////
// ProgramFragment
public class ProgramFragment extends BaseObj {
ProgramFragment(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nProgramFragmentDestroy(mID);
mID = 0;
}
public void bindTexture(Allocation va, int slot) {
nProgramFragmentBindTexture(mID, slot, va.mID);
}
public void bindSampler(Sampler vs, int slot) {
nProgramFragmentBindSampler(mID, slot, vs.mID);
}
}
public void programFragmentBegin(Element in, Element out) {
int inID = 0;
int outID = 0;
if (in != null) {
inID = in.mID;
}
if (out != null) {
outID = out.mID;
}
nProgramFragmentBegin(inID, outID);
}
public void programFragmentSetType(int slot, Type t) {
nProgramFragmentSetType(slot, t.mID);
}
public void programFragmentSetType(int slot, EnvMode t) {
nProgramFragmentSetEnvMode(slot, t.mID);
}
public void programFragmentSetTexEnable(int slot, boolean enable) {
nProgramFragmentSetTexEnable(slot, enable);
}
public void programFragmentSetTexEnvMode(int slot, EnvMode env) {
nProgramFragmentSetEnvMode(slot, env.mID);
}
public ProgramFragment programFragmentCreate() {
int id = nProgramFragmentCreate();
return new ProgramFragment(id);
}
//////////////////////////////////////////////////////////////////////////////////
// Sampler
public class Sampler extends BaseObj {
Sampler(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nSamplerDestroy(mID);
mID = 0;
}
}
public void samplerBegin() {
nSamplerBegin();
}
public void samplerSet(SamplerParam p, SamplerValue v) {
nSamplerSet(p.mID, v.mID);
}
public Sampler samplerCreate() {
int id = nSamplerCreate();
return new Sampler(id);
}
//////////////////////////////////////////////////////////////////////////////////
// Light
public class Light extends BaseObj {
Light(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nLightDestroy(mID);
mID = 0;
}
public void setColor(float r, float g, float b) {
nLightSetColor(mID, r, g, b);
}
public void setPosition(float x, float y, float z) {
nLightSetPosition(mID, x, y, z);
}
}
public void lightBegin() {
nLightBegin();
}
public void lightSetIsMono(boolean isMono) {
nLightSetIsMono(isMono);
}
public void lightSetIsLocal(boolean isLocal) {
nLightSetIsLocal(isLocal);
}
public Light lightCreate() {
int id = nLightCreate();
return new Light(id);
}
//////////////////////////////////////////////////////////////////////////////////
// File
public class File extends BaseObj {
File(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
//nLightDestroy(mID);
mID = 0;
}
}
public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException
{
if(s.length() < 1) {
throw new IllegalArgumentException("fileOpen does not accept a zero length string.");
}
try {
byte[] bytes = s.getBytes("UTF-8");
int id = nFileOpen(bytes);
return new File(id);
} catch (java.io.UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
///////////////////////////////////////////////////////////////////////////////////
// Root state
public void contextBindRootScript(Script s) {
nContextBindRootScript(s.mID);
}
//public void contextBindSampler(Sampler s, int slot) {
//nContextBindSampler(s.mID);
//}
public void contextBindProgramFragmentStore(ProgramFragmentStore pfs) {
nContextBindProgramFragmentStore(pfs.mID);
}
public void contextBindProgramFragment(ProgramFragment pf) {
nContextBindProgramFragment(pf.mID);
}
public void contextBindProgramVertex(ProgramVertex pf) {
nContextBindProgramVertex(pf.mID);
}
}