blob: 1416ce15d7f4385f6ea74fb9a91a3b1dd90c7240 [file] [log] [blame]
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <SkXfermode.h>
#include "OpenGLRenderer.h"
#include "Matrix.h"
namespace android {
OpenGLRenderer::OpenGLRenderer() {
LOGD("Create OpenGLRenderer");
mSnapshot = new Snapshot;
mSaveCount = 0;
}
OpenGLRenderer::~OpenGLRenderer() {
LOGD("Destroy OpenGLRenderer");
}
void OpenGLRenderer::setViewport(int width, int height) {
glViewport(0, 0, width, height);
mat4 ortho;
ortho.loadOrtho(0, width, height, 0, 0, 1);
ortho.copyTo(mOrthoMatrix);
mWidth = width;
mHeight = height;
}
void OpenGLRenderer::prepare() {
glDisable(GL_SCISSOR_TEST);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_SCISSOR_TEST);
mSnapshot->clipRect.set(0.0f, 0.0f, mWidth, mHeight);
}
int OpenGLRenderer::getSaveCount() const {
return mSaveCount;
}
int OpenGLRenderer::save(int flags) {
return saveSnapshot();
}
void OpenGLRenderer::restore() {
if (mSaveCount == 0) return;
if (restoreSnapshot()) {
setScissorFromClip();
}
}
void OpenGLRenderer::restoreToCount(int saveCount) {
if (saveCount <= 0 || saveCount > mSaveCount) return;
bool restoreClip = false;
while (mSaveCount != saveCount - 1) {
restoreClip |= restoreSnapshot();
}
if (restoreClip) {
setScissorFromClip();
}
}
int OpenGLRenderer::saveSnapshot() {
mSnapshot = new Snapshot(mSnapshot);
mSaveCount++;
return mSaveCount;
}
bool OpenGLRenderer::restoreSnapshot() {
// TODO: handle local transformations
bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
mSaveCount--;
mSnapshot = mSnapshot->previous;
return restoreClip;
}
void OpenGLRenderer::setScissorFromClip() {
Rect clip = mSnapshot->clipRect;
glScissor(clip.left, clip.top, clip.getWidth(), clip.getHeight());
}
bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom) {
// TODO: take local translate transform into account
bool clipped = mSnapshot->clipRect.intersect(left, top, right, bottom);
if (clipped) {
mSnapshot->flags |= Snapshot::kFlagClipSet;
setScissorFromClip();
}
return clipped;
}
void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
LOGD("Drawing color");
}
}; // namespace android