| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef AAPT_RESOURCE_TABLE_H |
| #define AAPT_RESOURCE_TABLE_H |
| |
| #include "Diagnostics.h" |
| #include "Resource.h" |
| #include "ResourceValues.h" |
| #include "Source.h" |
| #include "StringPool.h" |
| #include "io/File.h" |
| |
| #include "android-base/macros.h" |
| #include "androidfw/ConfigDescription.h" |
| #include "androidfw/StringPiece.h" |
| |
| #include <functional> |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <tuple> |
| #include <unordered_map> |
| #include <vector> |
| |
| namespace aapt { |
| |
| // The Public status of a resource. |
| struct Visibility { |
| enum class Level { |
| kUndefined, |
| kPrivate, |
| kPublic, |
| }; |
| |
| Level level = Level::kUndefined; |
| Source source; |
| std::string comment; |
| }; |
| |
| // Represents <add-resource> in an overlay. |
| struct AllowNew { |
| Source source; |
| std::string comment; |
| }; |
| |
| struct Overlayable { |
| Overlayable() = default; |
| Overlayable(const android::StringPiece& name, const android::StringPiece& actor) |
| : name(name.to_string()), actor(actor.to_string()) {} |
| Overlayable(const android::StringPiece& name, const android::StringPiece& actor, |
| const Source& source) |
| : name(name.to_string()), actor(actor.to_string()), source(source ){} |
| |
| static const char* kActorScheme; |
| std::string name; |
| std::string actor; |
| Source source; |
| }; |
| |
| // Represents a declaration that a resource is overlayable at runtime. |
| struct OverlayableItem { |
| explicit OverlayableItem(const std::shared_ptr<Overlayable>& overlayable) |
| : overlayable(overlayable) {} |
| |
| // Represents the types overlays that are allowed to overlay the resource. |
| typedef uint32_t PolicyFlags; |
| enum Policy : uint32_t { |
| kNone = 0x00000000, |
| |
| // The resource can be overlaid by any overlay. |
| kPublic = 0x00000001, |
| |
| // The resource can be overlaid by any overlay on the system partition. |
| kSystem = 0x00000002, |
| |
| // The resource can be overlaid by any overlay on the vendor partition. |
| kVendor = 0x00000004, |
| |
| // The resource can be overlaid by any overlay on the product partition. |
| kProduct = 0x00000008, |
| |
| // The resource can be overlaid by any overlay signed with the same signature as its actor. |
| kSignature = 0x00000010, |
| |
| // The resource can be overlaid by any overlay on the odm partition. |
| kOdm = 0x00000020, |
| |
| // The resource can be overlaid by any overlay on the oem partition. |
| kOem = 0x00000040, |
| }; |
| |
| std::shared_ptr<Overlayable> overlayable; |
| PolicyFlags policies = Policy::kNone; |
| std::string comment; |
| Source source; |
| }; |
| |
| class ResourceConfigValue { |
| public: |
| // The configuration for which this value is defined. |
| const android::ConfigDescription config; |
| |
| // The product for which this value is defined. |
| const std::string product; |
| |
| // The actual Value. |
| std::unique_ptr<Value> value; |
| |
| ResourceConfigValue(const android::ConfigDescription& config, const android::StringPiece& product) |
| : config(config), product(product.to_string()) {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ResourceConfigValue); |
| }; |
| |
| // Represents a resource entry, which may have varying values for each defined configuration. |
| class ResourceEntry { |
| public: |
| // The name of the resource. Immutable, as this determines the order of this resource |
| // when doing lookups. |
| const std::string name; |
| |
| // The entry ID for this resource (the EEEE in 0xPPTTEEEE). |
| Maybe<uint16_t> id; |
| |
| // Whether this resource is public (and must maintain the same entry ID across builds). |
| Visibility visibility; |
| |
| Maybe<AllowNew> allow_new; |
| |
| // The declarations of this resource as overlayable for RROs |
| Maybe<OverlayableItem> overlayable_item; |
| |
| // The resource's values for each configuration. |
| std::vector<std::unique_ptr<ResourceConfigValue>> values; |
| |
| explicit ResourceEntry(const android::StringPiece& name) : name(name.to_string()) {} |
| |
| ResourceConfigValue* FindValue(const android::ConfigDescription& config); |
| |
| ResourceConfigValue* FindValue(const android::ConfigDescription& config, |
| const android::StringPiece& product); |
| |
| ResourceConfigValue* FindOrCreateValue(const android::ConfigDescription& config, |
| const android::StringPiece& product); |
| std::vector<ResourceConfigValue*> FindAllValues(const android::ConfigDescription& config); |
| |
| template <typename Func> |
| std::vector<ResourceConfigValue*> FindValuesIf(Func f) { |
| std::vector<ResourceConfigValue*> results; |
| for (auto& config_value : values) { |
| if (f(config_value.get())) { |
| results.push_back(config_value.get()); |
| } |
| } |
| return results; |
| } |
| |
| bool HasDefaultValue() const; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ResourceEntry); |
| }; |
| |
| // Represents a resource type (eg. string, drawable, layout, etc.) containing resource entries. |
| class ResourceTableType { |
| public: |
| // The logical type of resource (string, drawable, layout, etc.). |
| const ResourceType type; |
| |
| // The type ID for this resource (the TT in 0xPPTTEEEE). |
| Maybe<uint8_t> id; |
| |
| // Whether this type is public (and must maintain the same type ID across builds). |
| Visibility::Level visibility_level = Visibility::Level::kUndefined; |
| |
| // List of resources for this type. |
| std::vector<std::unique_ptr<ResourceEntry>> entries; |
| |
| explicit ResourceTableType(const ResourceType type) : type(type) {} |
| |
| ResourceEntry* FindEntry(const android::StringPiece& name, |
| Maybe<uint16_t> id = Maybe<uint16_t>()); |
| ResourceEntry* FindOrCreateEntry(const android::StringPiece& name, |
| Maybe<uint16_t> id = Maybe<uint16_t>()); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ResourceTableType); |
| }; |
| |
| class ResourceTablePackage { |
| public: |
| std::string name; |
| |
| // The package ID (the PP in 0xPPTTEEEE). |
| Maybe<uint8_t> id; |
| |
| std::vector<std::unique_ptr<ResourceTableType>> types; |
| |
| ResourceTablePackage() = default; |
| ResourceTableType* FindType(ResourceType type, Maybe<uint8_t> id = Maybe<uint8_t>()); |
| ResourceTableType* FindOrCreateType(const ResourceType type, |
| Maybe<uint8_t> id = Maybe<uint8_t>()); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ResourceTablePackage); |
| }; |
| |
| // The container and index for all resources defined for an app. |
| class ResourceTable { |
| public: |
| ResourceTable() = default; |
| explicit ResourceTable(bool validate_resources) : validate_resources_(validate_resources) {} |
| |
| enum class CollisionResult { kKeepBoth, kKeepOriginal, kConflict, kTakeNew }; |
| |
| using CollisionResolverFunc = std::function<CollisionResult(Value*, Value*)>; |
| |
| // When a collision of resources occurs, this method decides which value to keep. |
| static CollisionResult ResolveValueCollision(Value* existing, Value* incoming); |
| |
| // When a collision of resources occurs, this method keeps both values |
| static CollisionResult IgnoreCollision(Value* existing, Value* incoming); |
| |
| bool AddResource(const ResourceNameRef& name, const android::ConfigDescription& config, |
| const android::StringPiece& product, std::unique_ptr<Value> value, |
| IDiagnostics* diag); |
| |
| bool AddResourceWithId(const ResourceNameRef& name, const ResourceId& res_id, |
| const android::ConfigDescription& config, |
| const android::StringPiece& product, std::unique_ptr<Value> value, |
| IDiagnostics* diag); |
| |
| // Same as AddResource, but doesn't verify the validity of the name. This is used |
| // when loading resources from an existing binary resource table that may have mangled names. |
| bool AddResourceMangled(const ResourceNameRef& name, const android::ConfigDescription& config, |
| const android::StringPiece& product, std::unique_ptr<Value> value, |
| IDiagnostics* diag); |
| |
| bool AddResourceWithIdMangled(const ResourceNameRef& name, const ResourceId& id, |
| const android::ConfigDescription& config, |
| const android::StringPiece& product, std::unique_ptr<Value> value, |
| IDiagnostics* diag); |
| |
| bool GetValidateResources(); |
| |
| bool SetVisibility(const ResourceNameRef& name, const Visibility& visibility, IDiagnostics* diag); |
| bool SetVisibilityWithId(const ResourceNameRef& name, const Visibility& visibility, |
| const ResourceId& res_id, IDiagnostics* diag); |
| bool SetVisibilityWithIdMangled(const ResourceNameRef& name, const Visibility& visibility, |
| const ResourceId& res_id, IDiagnostics* diag); |
| |
| bool SetOverlayable(const ResourceNameRef& name, const OverlayableItem& overlayable, |
| IDiagnostics *diag); |
| |
| bool SetAllowNew(const ResourceNameRef& name, const AllowNew& allow_new, IDiagnostics* diag); |
| bool SetAllowNewMangled(const ResourceNameRef& name, const AllowNew& allow_new, |
| IDiagnostics* diag); |
| |
| struct SearchResult { |
| ResourceTablePackage* package; |
| ResourceTableType* type; |
| ResourceEntry* entry; |
| }; |
| |
| Maybe<SearchResult> FindResource(const ResourceNameRef& name) const; |
| |
| // Returns the package struct with the given name, or nullptr if such a package does not |
| // exist. The empty string is a valid package and typically is used to represent the |
| // 'current' package before it is known to the ResourceTable. |
| ResourceTablePackage* FindPackage(const android::StringPiece& name) const; |
| |
| ResourceTablePackage* FindPackageById(uint8_t id) const; |
| |
| ResourceTablePackage* CreatePackage(const android::StringPiece& name, Maybe<uint8_t> id = {}); |
| |
| // Attempts to find a package having the specified name and ID. If not found, a new package |
| // of the specified parameters is created and returned. |
| ResourceTablePackage* CreatePackageAllowingDuplicateNames(const android::StringPiece& name, |
| const Maybe<uint8_t> id); |
| |
| std::unique_ptr<ResourceTable> Clone() const; |
| |
| // The string pool used by this resource table. Values that reference strings must use |
| // this pool to create their strings. |
| // NOTE: `string_pool` must come before `packages` so that it is destroyed after. |
| // When `string_pool` references are destroyed (as they will be when `packages` is destroyed), |
| // they decrement a refCount, which would cause invalid memory access if the pool was already |
| // destroyed. |
| StringPool string_pool; |
| |
| // The list of packages in this table, sorted alphabetically by package name and increasing |
| // package ID (missing ID being the lowest). |
| std::vector<std::unique_ptr<ResourceTablePackage>> packages; |
| |
| // Set of dynamic packages that this table may reference. Their package names get encoded |
| // into the resources.arsc along with their compile-time assigned IDs. |
| std::map<size_t, std::string> included_packages_; |
| |
| private: |
| // The function type that validates a symbol name. Returns a non-empty StringPiece representing |
| // the offending character (which may be more than one byte in UTF-8). Returns an empty string |
| // if the name was valid. |
| using NameValidator = android::StringPiece(const android::StringPiece&); |
| |
| ResourceTablePackage* FindOrCreatePackage(const android::StringPiece& name); |
| |
| bool ValidateName(NameValidator validator, const ResourceNameRef& name, const Source& source, |
| IDiagnostics* diag); |
| |
| bool AddResourceImpl(const ResourceNameRef& name, const ResourceId& res_id, |
| const android::ConfigDescription& config, |
| const android::StringPiece& product, std::unique_ptr<Value> value, |
| NameValidator name_validator, const CollisionResolverFunc& conflict_resolver, |
| IDiagnostics* diag); |
| |
| bool SetVisibilityImpl(const ResourceNameRef& name, const Visibility& visibility, |
| const ResourceId& res_id, NameValidator name_validator, |
| IDiagnostics* diag); |
| |
| bool SetAllowNewImpl(const ResourceNameRef& name, const AllowNew& allow_new, |
| NameValidator name_validator, IDiagnostics* diag); |
| |
| bool SetOverlayableImpl(const ResourceNameRef &name, const OverlayableItem& overlayable, |
| NameValidator name_validator, IDiagnostics *diag); |
| |
| // Controls whether the table validates resource names and prevents duplicate resource names |
| bool validate_resources_ = true; |
| |
| DISALLOW_COPY_AND_ASSIGN(ResourceTable); |
| }; |
| |
| } // namespace aapt |
| |
| #endif // AAPT_RESOURCE_TABLE_H |