| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GRAPHICS_BLURDRAWLOOPER_H_ |
| #define ANDROID_GRAPHICS_BLURDRAWLOOPER_H_ |
| |
| #include <hwui/Paint.h> |
| #include <SkRefCnt.h> |
| |
| class SkColorSpace; |
| |
| namespace android { |
| |
| class BlurDrawLooper : public SkRefCnt { |
| public: |
| static sk_sp<BlurDrawLooper> Make(SkColor4f, SkColorSpace*, float blurSigma, SkPoint offset); |
| |
| ~BlurDrawLooper() override; |
| |
| // proc(SkPoint offset, const Paint& modifiedPaint) |
| template <typename DrawProc> |
| void apply(const Paint& paint, DrawProc proc) const { |
| Paint p(paint); |
| proc(this->apply(&p), p); // draw the shadow |
| proc({0, 0}, paint); // draw the original (on top) |
| } |
| |
| private: |
| const SkColor4f mColor; |
| const float mBlurSigma; |
| const SkPoint mOffset; |
| |
| SkPoint apply(Paint* paint) const; |
| |
| BlurDrawLooper(SkColor4f, float, SkPoint); |
| }; |
| |
| } // namespace android |
| |
| #endif // ANDROID_GRAPHICS_BLURDRAWLOOPER_H_ |