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/*
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.media;
import android.annotation.IntDef;
import android.annotation.IntRange;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.RequiresPermission;
import android.annotation.SdkConstant;
import android.annotation.SdkConstant.SdkConstantType;
import android.annotation.SuppressLint;
import android.annotation.SystemApi;
import android.annotation.SystemService;
import android.annotation.TestApi;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.bluetooth.BluetoothCodecConfig;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothProfile;
import android.compat.annotation.UnsupportedAppUsage;
import android.content.ComponentName;
import android.content.Context;
import android.content.Intent;
import android.media.audiopolicy.AudioPolicy;
import android.media.audiopolicy.AudioPolicy.AudioPolicyFocusListener;
import android.media.audiopolicy.AudioProductStrategy;
import android.media.audiopolicy.AudioVolumeGroup;
import android.media.audiopolicy.AudioVolumeGroupChangeHandler;
import android.media.projection.MediaProjection;
import android.media.session.MediaController;
import android.media.session.MediaSession;
import android.media.session.MediaSessionLegacyHelper;
import android.media.session.MediaSessionManager;
import android.net.Uri;
import android.os.Binder;
import android.os.Build;
import android.os.Handler;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;
import android.os.Process;
import android.os.RemoteException;
import android.os.ServiceManager;
import android.os.SystemClock;
import android.os.UserHandle;
import android.provider.Settings;
import android.text.TextUtils;
import android.util.ArrayMap;
import android.util.Log;
import android.util.Pair;
import android.view.KeyEvent;
import com.android.internal.annotations.GuardedBy;
import com.android.internal.util.Preconditions;
import java.io.IOException;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.TreeMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.Executor;
/**
* AudioManager provides access to volume and ringer mode control.
*/
@SystemService(Context.AUDIO_SERVICE)
public class AudioManager {
private Context mOriginalContext;
private Context mApplicationContext;
private long mVolumeKeyUpTime;
private final boolean mUseVolumeKeySounds;
private final boolean mUseFixedVolume;
private static final String TAG = "AudioManager";
private static final boolean DEBUG = false;
private static final AudioPortEventHandler sAudioPortEventHandler = new AudioPortEventHandler();
private static final AudioVolumeGroupChangeHandler sAudioAudioVolumeGroupChangedHandler =
new AudioVolumeGroupChangeHandler();
/**
* Broadcast intent, a hint for applications that audio is about to become
* 'noisy' due to a change in audio outputs. For example, this intent may
* be sent when a wired headset is unplugged, or when an A2DP audio
* sink is disconnected, and the audio system is about to automatically
* switch audio route to the speaker. Applications that are controlling
* audio streams may consider pausing, reducing volume or some other action
* on receipt of this intent so as not to surprise the user with audio
* from the speaker.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_AUDIO_BECOMING_NOISY = "android.media.AUDIO_BECOMING_NOISY";
/**
* Sticky broadcast intent action indicating that the ringer mode has
* changed. Includes the new ringer mode.
*
* @see #EXTRA_RINGER_MODE
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String RINGER_MODE_CHANGED_ACTION = "android.media.RINGER_MODE_CHANGED";
/**
* @hide
* Sticky broadcast intent action indicating that the internal ringer mode has
* changed. Includes the new ringer mode.
*
* @see #EXTRA_RINGER_MODE
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String INTERNAL_RINGER_MODE_CHANGED_ACTION =
"android.media.INTERNAL_RINGER_MODE_CHANGED_ACTION";
/**
* The new ringer mode.
*
* @see #RINGER_MODE_CHANGED_ACTION
* @see #RINGER_MODE_NORMAL
* @see #RINGER_MODE_SILENT
* @see #RINGER_MODE_VIBRATE
*/
public static final String EXTRA_RINGER_MODE = "android.media.EXTRA_RINGER_MODE";
/**
* Broadcast intent action indicating that the vibrate setting has
* changed. Includes the vibrate type and its new setting.
*
* @see #EXTRA_VIBRATE_TYPE
* @see #EXTRA_VIBRATE_SETTING
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode and listen to {@link #RINGER_MODE_CHANGED_ACTION} instead.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String VIBRATE_SETTING_CHANGED_ACTION =
"android.media.VIBRATE_SETTING_CHANGED";
/**
* @hide Broadcast intent when the volume for a particular stream type changes.
* Includes the stream, the new volume and previous volumes.
* Notes:
* - for internal platform use only, do not make public,
* - never used for "remote" volume changes
*
* @see #EXTRA_VOLUME_STREAM_TYPE
* @see #EXTRA_VOLUME_STREAM_VALUE
* @see #EXTRA_PREV_VOLUME_STREAM_VALUE
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
@UnsupportedAppUsage
public static final String VOLUME_CHANGED_ACTION = "android.media.VOLUME_CHANGED_ACTION";
/**
* @hide Broadcast intent when the devices for a particular stream type changes.
* Includes the stream, the new devices and previous devices.
* Notes:
* - for internal platform use only, do not make public,
* - never used for "remote" volume changes
*
* @see #EXTRA_VOLUME_STREAM_TYPE
* @see #EXTRA_VOLUME_STREAM_DEVICES
* @see #EXTRA_PREV_VOLUME_STREAM_DEVICES
* @see #getDevicesForStream
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String STREAM_DEVICES_CHANGED_ACTION =
"android.media.STREAM_DEVICES_CHANGED_ACTION";
/**
* @hide Broadcast intent when a stream mute state changes.
* Includes the stream that changed and the new mute state
*
* @see #EXTRA_VOLUME_STREAM_TYPE
* @see #EXTRA_STREAM_VOLUME_MUTED
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String STREAM_MUTE_CHANGED_ACTION =
"android.media.STREAM_MUTE_CHANGED_ACTION";
/**
* @hide Broadcast intent when the master mute state changes.
* Includes the the new volume
*
* @see #EXTRA_MASTER_VOLUME_MUTED
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String MASTER_MUTE_CHANGED_ACTION =
"android.media.MASTER_MUTE_CHANGED_ACTION";
/**
* The new vibrate setting for a particular type.
*
* @see #VIBRATE_SETTING_CHANGED_ACTION
* @see #EXTRA_VIBRATE_TYPE
* @see #VIBRATE_SETTING_ON
* @see #VIBRATE_SETTING_OFF
* @see #VIBRATE_SETTING_ONLY_SILENT
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode and listen to {@link #RINGER_MODE_CHANGED_ACTION} instead.
*/
public static final String EXTRA_VIBRATE_SETTING = "android.media.EXTRA_VIBRATE_SETTING";
/**
* The vibrate type whose setting has changed.
*
* @see #VIBRATE_SETTING_CHANGED_ACTION
* @see #VIBRATE_TYPE_NOTIFICATION
* @see #VIBRATE_TYPE_RINGER
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode and listen to {@link #RINGER_MODE_CHANGED_ACTION} instead.
*/
public static final String EXTRA_VIBRATE_TYPE = "android.media.EXTRA_VIBRATE_TYPE";
/**
* @hide The stream type for the volume changed intent.
*/
@UnsupportedAppUsage
public static final String EXTRA_VOLUME_STREAM_TYPE = "android.media.EXTRA_VOLUME_STREAM_TYPE";
/**
* @hide
* The stream type alias for the volume changed intent.
* For instance the intent may indicate a change of the {@link #STREAM_NOTIFICATION} stream
* type (as indicated by the {@link #EXTRA_VOLUME_STREAM_TYPE} extra), but this is also
* reflected by a change of the volume of its alias, {@link #STREAM_RING} on some devices,
* {@link #STREAM_MUSIC} on others (e.g. a television).
*/
public static final String EXTRA_VOLUME_STREAM_TYPE_ALIAS =
"android.media.EXTRA_VOLUME_STREAM_TYPE_ALIAS";
/**
* @hide The volume associated with the stream for the volume changed intent.
*/
@UnsupportedAppUsage
public static final String EXTRA_VOLUME_STREAM_VALUE =
"android.media.EXTRA_VOLUME_STREAM_VALUE";
/**
* @hide The previous volume associated with the stream for the volume changed intent.
*/
public static final String EXTRA_PREV_VOLUME_STREAM_VALUE =
"android.media.EXTRA_PREV_VOLUME_STREAM_VALUE";
/**
* @hide The devices associated with the stream for the stream devices changed intent.
*/
public static final String EXTRA_VOLUME_STREAM_DEVICES =
"android.media.EXTRA_VOLUME_STREAM_DEVICES";
/**
* @hide The previous devices associated with the stream for the stream devices changed intent.
*/
public static final String EXTRA_PREV_VOLUME_STREAM_DEVICES =
"android.media.EXTRA_PREV_VOLUME_STREAM_DEVICES";
/**
* @hide The new master volume mute state for the master mute changed intent.
* Value is boolean
*/
public static final String EXTRA_MASTER_VOLUME_MUTED =
"android.media.EXTRA_MASTER_VOLUME_MUTED";
/**
* @hide The new stream volume mute state for the stream mute changed intent.
* Value is boolean
*/
public static final String EXTRA_STREAM_VOLUME_MUTED =
"android.media.EXTRA_STREAM_VOLUME_MUTED";
/**
* Broadcast Action: Wired Headset plugged in or unplugged.
*
* You <em>cannot</em> receive this through components declared
* in manifests, only by explicitly registering for it with
* {@link Context#registerReceiver(BroadcastReceiver, IntentFilter)
* Context.registerReceiver()}.
*
* <p>The intent will have the following extra values:
* <ul>
* <li><em>state</em> - 0 for unplugged, 1 for plugged. </li>
* <li><em>name</em> - Headset type, human readable string </li>
* <li><em>microphone</em> - 1 if headset has a microphone, 0 otherwise </li>
* </ul>
* </ul>
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_HEADSET_PLUG =
"android.intent.action.HEADSET_PLUG";
/**
* Broadcast Action: A sticky broadcast indicating an HDMI cable was plugged or unplugged.
*
* The intent will have the following extra values: {@link #EXTRA_AUDIO_PLUG_STATE},
* {@link #EXTRA_MAX_CHANNEL_COUNT}, {@link #EXTRA_ENCODINGS}.
* <p>It can only be received by explicitly registering for it with
* {@link Context#registerReceiver(BroadcastReceiver, IntentFilter)}.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_HDMI_AUDIO_PLUG =
"android.media.action.HDMI_AUDIO_PLUG";
/**
* Extra used in {@link #ACTION_HDMI_AUDIO_PLUG} to communicate whether HDMI is plugged in
* or unplugged.
* An integer value of 1 indicates a plugged-in state, 0 is unplugged.
*/
public static final String EXTRA_AUDIO_PLUG_STATE = "android.media.extra.AUDIO_PLUG_STATE";
/**
* Extra used in {@link #ACTION_HDMI_AUDIO_PLUG} to define the maximum number of channels
* supported by the HDMI device.
* The corresponding integer value is only available when the device is plugged in (as expressed
* by {@link #EXTRA_AUDIO_PLUG_STATE}).
*/
public static final String EXTRA_MAX_CHANNEL_COUNT = "android.media.extra.MAX_CHANNEL_COUNT";
/**
* Extra used in {@link #ACTION_HDMI_AUDIO_PLUG} to define the audio encodings supported by
* the connected HDMI device.
* The corresponding array of encoding values is only available when the device is plugged in
* (as expressed by {@link #EXTRA_AUDIO_PLUG_STATE}). Encoding values are defined in
* {@link AudioFormat} (for instance see {@link AudioFormat#ENCODING_PCM_16BIT}). Use
* {@link android.content.Intent#getIntArrayExtra(String)} to retrieve the encoding values.
*/
public static final String EXTRA_ENCODINGS = "android.media.extra.ENCODINGS";
/** Used to identify the volume of audio streams for phone calls */
public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL;
/** Used to identify the volume of audio streams for system sounds */
public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM;
/** Used to identify the volume of audio streams for the phone ring */
public static final int STREAM_RING = AudioSystem.STREAM_RING;
/** Used to identify the volume of audio streams for music playback */
public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC;
/** Used to identify the volume of audio streams for alarms */
public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM;
/** Used to identify the volume of audio streams for notifications */
public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION;
/** @hide Used to identify the volume of audio streams for phone calls when connected
* to bluetooth */
@UnsupportedAppUsage
public static final int STREAM_BLUETOOTH_SCO = AudioSystem.STREAM_BLUETOOTH_SCO;
/** @hide Used to identify the volume of audio streams for enforced system sounds
* in certain countries (e.g camera in Japan) */
@UnsupportedAppUsage
public static final int STREAM_SYSTEM_ENFORCED = AudioSystem.STREAM_SYSTEM_ENFORCED;
/** Used to identify the volume of audio streams for DTMF Tones */
public static final int STREAM_DTMF = AudioSystem.STREAM_DTMF;
/** @hide Used to identify the volume of audio streams exclusively transmitted through the
* speaker (TTS) of the device */
@UnsupportedAppUsage
public static final int STREAM_TTS = AudioSystem.STREAM_TTS;
/** Used to identify the volume of audio streams for accessibility prompts */
public static final int STREAM_ACCESSIBILITY = AudioSystem.STREAM_ACCESSIBILITY;
/** @hide Used to identify the volume of audio streams for virtual assistant */
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static final int STREAM_ASSISTANT = AudioSystem.STREAM_ASSISTANT;
/** Number of audio streams */
/**
* @deprecated Do not iterate on volume stream type values.
*/
@Deprecated public static final int NUM_STREAMS = AudioSystem.NUM_STREAMS;
/**
* Increase the ringer volume.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int ADJUST_RAISE = 1;
/**
* Decrease the ringer volume.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int ADJUST_LOWER = -1;
/**
* Maintain the previous ringer volume. This may be useful when needing to
* show the volume toast without actually modifying the volume.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int ADJUST_SAME = 0;
/**
* Mute the volume. Has no effect if the stream is already muted.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int ADJUST_MUTE = -100;
/**
* Unmute the volume. Has no effect if the stream is not muted.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int ADJUST_UNMUTE = 100;
/**
* Toggle the mute state. If muted the stream will be unmuted. If not muted
* the stream will be muted.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int ADJUST_TOGGLE_MUTE = 101;
/** @hide */
@IntDef(flag = false, prefix = "ADJUST", value = {
ADJUST_RAISE,
ADJUST_LOWER,
ADJUST_SAME,
ADJUST_MUTE,
ADJUST_UNMUTE,
ADJUST_TOGGLE_MUTE }
)
@Retention(RetentionPolicy.SOURCE)
public @interface VolumeAdjustment {}
/** @hide */
public static final String adjustToString(int adj) {
switch (adj) {
case ADJUST_RAISE: return "ADJUST_RAISE";
case ADJUST_LOWER: return "ADJUST_LOWER";
case ADJUST_SAME: return "ADJUST_SAME";
case ADJUST_MUTE: return "ADJUST_MUTE";
case ADJUST_UNMUTE: return "ADJUST_UNMUTE";
case ADJUST_TOGGLE_MUTE: return "ADJUST_TOGGLE_MUTE";
default: return new StringBuilder("unknown adjust mode ").append(adj).toString();
}
}
// Flags should be powers of 2!
/**
* Show a toast containing the current volume.
*
* @see #adjustStreamVolume(int, int, int)
* @see #adjustVolume(int, int)
* @see #setStreamVolume(int, int, int)
* @see #setRingerMode(int)
*/
public static final int FLAG_SHOW_UI = 1 << 0;
/**
* Whether to include ringer modes as possible options when changing volume.
* For example, if true and volume level is 0 and the volume is adjusted
* with {@link #ADJUST_LOWER}, then the ringer mode may switch the silent or
* vibrate mode.
* <p>
* By default this is on for the ring stream. If this flag is included,
* this behavior will be present regardless of the stream type being
* affected by the ringer mode.
*
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
*/
public static final int FLAG_ALLOW_RINGER_MODES = 1 << 1;
/**
* Whether to play a sound when changing the volume.
* <p>
* If this is given to {@link #adjustVolume(int, int)} or
* {@link #adjustSuggestedStreamVolume(int, int, int)}, it may be ignored
* in some cases (for example, the decided stream type is not
* {@link AudioManager#STREAM_RING}, or the volume is being adjusted
* downward).
*
* @see #adjustStreamVolume(int, int, int)
* @see #adjustVolume(int, int)
* @see #setStreamVolume(int, int, int)
*/
public static final int FLAG_PLAY_SOUND = 1 << 2;
/**
* Removes any sounds/vibrate that may be in the queue, or are playing (related to
* changing volume).
*/
public static final int FLAG_REMOVE_SOUND_AND_VIBRATE = 1 << 3;
/**
* Whether to vibrate if going into the vibrate ringer mode.
*/
public static final int FLAG_VIBRATE = 1 << 4;
/**
* Indicates to VolumePanel that the volume slider should be disabled as user
* cannot change the stream volume
* @hide
*/
public static final int FLAG_FIXED_VOLUME = 1 << 5;
/**
* Indicates the volume set/adjust call is for Bluetooth absolute volume
* @hide
*/
public static final int FLAG_BLUETOOTH_ABS_VOLUME = 1 << 6;
/**
* Adjusting the volume was prevented due to silent mode, display a hint in the UI.
* @hide
*/
public static final int FLAG_SHOW_SILENT_HINT = 1 << 7;
/**
* Indicates the volume call is for Hdmi Cec system audio volume
* @hide
*/
public static final int FLAG_HDMI_SYSTEM_AUDIO_VOLUME = 1 << 8;
/**
* Indicates that this should only be handled if media is actively playing.
* @hide
*/
public static final int FLAG_ACTIVE_MEDIA_ONLY = 1 << 9;
/**
* Like FLAG_SHOW_UI, but only dialog warnings and confirmations, no sliders.
* @hide
*/
public static final int FLAG_SHOW_UI_WARNINGS = 1 << 10;
/**
* Adjusting the volume down from vibrated was prevented, display a hint in the UI.
* @hide
*/
public static final int FLAG_SHOW_VIBRATE_HINT = 1 << 11;
/**
* Adjusting the volume due to a hardware key press.
* This flag can be used in the places in order to denote (or check) that a volume adjustment
* request is from a hardware key press. (e.g. {@link MediaController}).
* @hide
*/
public static final int FLAG_FROM_KEY = 1 << 12;
// The iterator of TreeMap#entrySet() returns the entries in ascending key order.
private static final TreeMap<Integer, String> FLAG_NAMES = new TreeMap<>();
static {
FLAG_NAMES.put(FLAG_SHOW_UI, "FLAG_SHOW_UI");
FLAG_NAMES.put(FLAG_ALLOW_RINGER_MODES, "FLAG_ALLOW_RINGER_MODES");
FLAG_NAMES.put(FLAG_PLAY_SOUND, "FLAG_PLAY_SOUND");
FLAG_NAMES.put(FLAG_REMOVE_SOUND_AND_VIBRATE, "FLAG_REMOVE_SOUND_AND_VIBRATE");
FLAG_NAMES.put(FLAG_VIBRATE, "FLAG_VIBRATE");
FLAG_NAMES.put(FLAG_FIXED_VOLUME, "FLAG_FIXED_VOLUME");
FLAG_NAMES.put(FLAG_BLUETOOTH_ABS_VOLUME, "FLAG_BLUETOOTH_ABS_VOLUME");
FLAG_NAMES.put(FLAG_SHOW_SILENT_HINT, "FLAG_SHOW_SILENT_HINT");
FLAG_NAMES.put(FLAG_HDMI_SYSTEM_AUDIO_VOLUME, "FLAG_HDMI_SYSTEM_AUDIO_VOLUME");
FLAG_NAMES.put(FLAG_ACTIVE_MEDIA_ONLY, "FLAG_ACTIVE_MEDIA_ONLY");
FLAG_NAMES.put(FLAG_SHOW_UI_WARNINGS, "FLAG_SHOW_UI_WARNINGS");
FLAG_NAMES.put(FLAG_SHOW_VIBRATE_HINT, "FLAG_SHOW_VIBRATE_HINT");
FLAG_NAMES.put(FLAG_FROM_KEY, "FLAG_FROM_KEY");
}
/** @hide */
public static String flagsToString(int flags) {
final StringBuilder sb = new StringBuilder();
for (Map.Entry<Integer, String> entry : FLAG_NAMES.entrySet()) {
final int flag = entry.getKey();
if ((flags & flag) != 0) {
if (sb.length() > 0) {
sb.append(',');
}
sb.append(entry.getValue());
flags &= ~flag;
}
}
if (flags != 0) {
if (sb.length() > 0) {
sb.append(',');
}
sb.append(flags);
}
return sb.toString();
}
/**
* Ringer mode that will be silent and will not vibrate. (This overrides the
* vibrate setting.)
*
* @see #setRingerMode(int)
* @see #getRingerMode()
*/
public static final int RINGER_MODE_SILENT = 0;
/**
* Ringer mode that will be silent and will vibrate. (This will cause the
* phone ringer to always vibrate, but the notification vibrate to only
* vibrate if set.)
*
* @see #setRingerMode(int)
* @see #getRingerMode()
*/
public static final int RINGER_MODE_VIBRATE = 1;
/**
* Ringer mode that may be audible and may vibrate. It will be audible if
* the volume before changing out of this mode was audible. It will vibrate
* if the vibrate setting is on.
*
* @see #setRingerMode(int)
* @see #getRingerMode()
*/
public static final int RINGER_MODE_NORMAL = 2;
/**
* Maximum valid ringer mode value. Values must start from 0 and be contiguous.
* @hide
*/
public static final int RINGER_MODE_MAX = RINGER_MODE_NORMAL;
/**
* Vibrate type that corresponds to the ringer.
*
* @see #setVibrateSetting(int, int)
* @see #getVibrateSetting(int)
* @see #shouldVibrate(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public static final int VIBRATE_TYPE_RINGER = 0;
/**
* Vibrate type that corresponds to notifications.
*
* @see #setVibrateSetting(int, int)
* @see #getVibrateSetting(int)
* @see #shouldVibrate(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public static final int VIBRATE_TYPE_NOTIFICATION = 1;
/**
* Vibrate setting that suggests to never vibrate.
*
* @see #setVibrateSetting(int, int)
* @see #getVibrateSetting(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public static final int VIBRATE_SETTING_OFF = 0;
/**
* Vibrate setting that suggests to vibrate when possible.
*
* @see #setVibrateSetting(int, int)
* @see #getVibrateSetting(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public static final int VIBRATE_SETTING_ON = 1;
/**
* Vibrate setting that suggests to only vibrate when in the vibrate ringer
* mode.
*
* @see #setVibrateSetting(int, int)
* @see #getVibrateSetting(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public static final int VIBRATE_SETTING_ONLY_SILENT = 2;
/**
* Suggests using the default stream type. This may not be used in all
* places a stream type is needed.
*/
public static final int USE_DEFAULT_STREAM_TYPE = Integer.MIN_VALUE;
private static IAudioService sService;
/**
* @hide
* For test purposes only, will throw NPE with some methods that require a Context.
*/
@UnsupportedAppUsage
public AudioManager() {
mUseVolumeKeySounds = true;
mUseFixedVolume = false;
}
/**
* @hide
*/
@UnsupportedAppUsage
public AudioManager(Context context) {
setContext(context);
mUseVolumeKeySounds = getContext().getResources().getBoolean(
com.android.internal.R.bool.config_useVolumeKeySounds);
mUseFixedVolume = getContext().getResources().getBoolean(
com.android.internal.R.bool.config_useFixedVolume);
}
private Context getContext() {
if (mApplicationContext == null) {
setContext(mOriginalContext);
}
if (mApplicationContext != null) {
return mApplicationContext;
}
return mOriginalContext;
}
private void setContext(Context context) {
mApplicationContext = context.getApplicationContext();
if (mApplicationContext != null) {
mOriginalContext = null;
} else {
mOriginalContext = context;
}
}
@UnsupportedAppUsage
private static IAudioService getService()
{
if (sService != null) {
return sService;
}
IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE);
sService = IAudioService.Stub.asInterface(b);
return sService;
}
/**
* Sends a simulated key event for a media button.
* To simulate a key press, you must first send a KeyEvent built with a
* {@link KeyEvent#ACTION_DOWN} action, then another event with the {@link KeyEvent#ACTION_UP}
* action.
* <p>The key event will be sent to the current media key event consumer which registered with
* {@link AudioManager#registerMediaButtonEventReceiver(PendingIntent)}.
* @param keyEvent a {@link KeyEvent} instance whose key code is one of
* {@link KeyEvent#KEYCODE_MUTE},
* {@link KeyEvent#KEYCODE_HEADSETHOOK},
* {@link KeyEvent#KEYCODE_MEDIA_PLAY},
* {@link KeyEvent#KEYCODE_MEDIA_PAUSE},
* {@link KeyEvent#KEYCODE_MEDIA_PLAY_PAUSE},
* {@link KeyEvent#KEYCODE_MEDIA_STOP},
* {@link KeyEvent#KEYCODE_MEDIA_NEXT},
* {@link KeyEvent#KEYCODE_MEDIA_PREVIOUS},
* {@link KeyEvent#KEYCODE_MEDIA_REWIND},
* {@link KeyEvent#KEYCODE_MEDIA_RECORD},
* {@link KeyEvent#KEYCODE_MEDIA_FAST_FORWARD},
* {@link KeyEvent#KEYCODE_MEDIA_CLOSE},
* {@link KeyEvent#KEYCODE_MEDIA_EJECT},
* or {@link KeyEvent#KEYCODE_MEDIA_AUDIO_TRACK}.
*/
public void dispatchMediaKeyEvent(KeyEvent keyEvent) {
MediaSessionLegacyHelper helper = MediaSessionLegacyHelper.getHelper(getContext());
helper.sendMediaButtonEvent(keyEvent, false);
}
/**
* @hide
*/
public void preDispatchKeyEvent(KeyEvent event, int stream) {
/*
* If the user hits another key within the play sound delay, then
* cancel the sound
*/
int keyCode = event.getKeyCode();
if (keyCode != KeyEvent.KEYCODE_VOLUME_DOWN && keyCode != KeyEvent.KEYCODE_VOLUME_UP
&& keyCode != KeyEvent.KEYCODE_VOLUME_MUTE
&& mVolumeKeyUpTime + AudioSystem.PLAY_SOUND_DELAY > SystemClock.uptimeMillis()) {
/*
* The user has hit another key during the delay (e.g., 300ms)
* since the last volume key up, so cancel any sounds.
*/
adjustSuggestedStreamVolume(ADJUST_SAME,
stream, AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE);
}
}
/**
* Indicates if the device implements a fixed volume policy.
* <p>Some devices may not have volume control and may operate at a fixed volume,
* and may not enable muting or changing the volume of audio streams.
* This method will return true on such devices.
* <p>The following APIs have no effect when volume is fixed:
* <ul>
* <li> {@link #adjustVolume(int, int)}
* <li> {@link #adjustSuggestedStreamVolume(int, int, int)}
* <li> {@link #adjustStreamVolume(int, int, int)}
* <li> {@link #setStreamVolume(int, int, int)}
* <li> {@link #setRingerMode(int)}
* <li> {@link #setStreamSolo(int, boolean)}
* <li> {@link #setStreamMute(int, boolean)}
* </ul>
*/
public boolean isVolumeFixed() {
return mUseFixedVolume;
}
/**
* Adjusts the volume of a particular stream by one step in a direction.
* <p>
* This method should only be used by applications that replace the platform-wide
* management of audio settings or the main telephony application.
* <p>This method has no effect if the device implements a fixed volume policy
* as indicated by {@link #isVolumeFixed()}.
* <p>From N onward, ringer mode adjustments that would toggle Do Not Disturb are not allowed
* unless the app has been granted Do Not Disturb Access.
* See {@link NotificationManager#isNotificationPolicyAccessGranted()}.
*
* @param streamType The stream type to adjust. One of {@link #STREAM_VOICE_CALL},
* {@link #STREAM_SYSTEM}, {@link #STREAM_RING}, {@link #STREAM_MUSIC},
* {@link #STREAM_ALARM} or {@link #STREAM_ACCESSIBILITY}.
* @param direction The direction to adjust the volume. One of
* {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
* {@link #ADJUST_SAME}.
* @param flags One or more flags.
* @see #adjustVolume(int, int)
* @see #setStreamVolume(int, int, int)
* @throws SecurityException if the adjustment triggers a Do Not Disturb change
* and the caller is not granted notification policy access.
*/
public void adjustStreamVolume(int streamType, int direction, int flags) {
final IAudioService service = getService();
try {
service.adjustStreamVolume(streamType, direction, flags,
getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Adjusts the volume of the most relevant stream. For example, if a call is
* active, it will have the highest priority regardless of if the in-call
* screen is showing. Another example, if music is playing in the background
* and a call is not active, the music stream will be adjusted.
* <p>
* This method should only be used by applications that replace the
* platform-wide management of audio settings or the main telephony
* application.
* <p>
* This method has no effect if the device implements a fixed volume policy
* as indicated by {@link #isVolumeFixed()}.
*
* @param direction The direction to adjust the volume. One of
* {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE},
* {@link #ADJUST_SAME}, {@link #ADJUST_MUTE},
* {@link #ADJUST_UNMUTE}, or {@link #ADJUST_TOGGLE_MUTE}.
* @param flags One or more flags.
* @see #adjustSuggestedStreamVolume(int, int, int)
* @see #adjustStreamVolume(int, int, int)
* @see #setStreamVolume(int, int, int)
* @see #isVolumeFixed()
*/
public void adjustVolume(int direction, int flags) {
MediaSessionLegacyHelper helper = MediaSessionLegacyHelper.getHelper(getContext());
helper.sendAdjustVolumeBy(USE_DEFAULT_STREAM_TYPE, direction, flags);
}
/**
* Adjusts the volume of the most relevant stream, or the given fallback
* stream.
* <p>
* This method should only be used by applications that replace the
* platform-wide management of audio settings or the main telephony
* application.
* <p>
* This method has no effect if the device implements a fixed volume policy
* as indicated by {@link #isVolumeFixed()}.
*
* @param direction The direction to adjust the volume. One of
* {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE},
* {@link #ADJUST_SAME}, {@link #ADJUST_MUTE},
* {@link #ADJUST_UNMUTE}, or {@link #ADJUST_TOGGLE_MUTE}.
* @param suggestedStreamType The stream type that will be used if there
* isn't a relevant stream. {@link #USE_DEFAULT_STREAM_TYPE} is
* valid here.
* @param flags One or more flags.
* @see #adjustVolume(int, int)
* @see #adjustStreamVolume(int, int, int)
* @see #setStreamVolume(int, int, int)
* @see #isVolumeFixed()
*/
public void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags) {
MediaSessionLegacyHelper helper = MediaSessionLegacyHelper.getHelper(getContext());
helper.sendAdjustVolumeBy(suggestedStreamType, direction, flags);
}
/** @hide */
@UnsupportedAppUsage
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public void setMasterMute(boolean mute, int flags) {
final IAudioService service = getService();
try {
service.setMasterMute(mute, flags, getContext().getOpPackageName(),
UserHandle.getCallingUserId());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the current ringtone mode.
*
* @return The current ringtone mode, one of {@link #RINGER_MODE_NORMAL},
* {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}.
* @see #setRingerMode(int)
*/
public int getRingerMode() {
final IAudioService service = getService();
try {
return service.getRingerModeExternal();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Checks valid ringer mode values.
*
* @return true if the ringer mode indicated is valid, false otherwise.
*
* @see #setRingerMode(int)
* @hide
*/
@UnsupportedAppUsage
public static boolean isValidRingerMode(int ringerMode) {
if (ringerMode < 0 || ringerMode > RINGER_MODE_MAX) {
return false;
}
final IAudioService service = getService();
try {
return service.isValidRingerMode(ringerMode);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the maximum volume index for a particular stream.
*
* @param streamType The stream type whose maximum volume index is returned.
* @return The maximum valid volume index for the stream.
* @see #getStreamVolume(int)
*/
public int getStreamMaxVolume(int streamType) {
final IAudioService service = getService();
try {
return service.getStreamMaxVolume(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the minimum volume index for a particular stream.
* @param streamType The stream type whose minimum volume index is returned. Must be one of
* {@link #STREAM_VOICE_CALL}, {@link #STREAM_SYSTEM},
* {@link #STREAM_RING}, {@link #STREAM_MUSIC}, {@link #STREAM_ALARM},
* {@link #STREAM_NOTIFICATION}, {@link #STREAM_DTMF} or {@link #STREAM_ACCESSIBILITY}.
* @return The minimum valid volume index for the stream.
* @see #getStreamVolume(int)
*/
public int getStreamMinVolume(int streamType) {
if (!isPublicStreamType(streamType)) {
throw new IllegalArgumentException("Invalid stream type " + streamType);
}
return getStreamMinVolumeInt(streamType);
}
/**
* @hide
* Same as {@link #getStreamMinVolume(int)} but without the check on the public stream type.
* @param streamType The stream type whose minimum volume index is returned.
* @return The minimum valid volume index for the stream.
* @see #getStreamVolume(int)
*/
public int getStreamMinVolumeInt(int streamType) {
final IAudioService service = getService();
try {
return service.getStreamMinVolume(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the current volume index for a particular stream.
*
* @param streamType The stream type whose volume index is returned.
* @return The current volume index for the stream.
* @see #getStreamMaxVolume(int)
* @see #setStreamVolume(int, int, int)
*/
public int getStreamVolume(int streamType) {
final IAudioService service = getService();
try {
return service.getStreamVolume(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
// keep in sync with frameworks/av/services/audiopolicy/common/include/Volume.h
private static final float VOLUME_MIN_DB = -758.0f;
/** @hide */
@IntDef(flag = false, prefix = "STREAM", value = {
STREAM_VOICE_CALL,
STREAM_SYSTEM,
STREAM_RING,
STREAM_MUSIC,
STREAM_ALARM,
STREAM_NOTIFICATION,
STREAM_DTMF,
STREAM_ACCESSIBILITY }
)
@Retention(RetentionPolicy.SOURCE)
public @interface PublicStreamTypes {}
/**
* Returns the volume in dB (decibel) for the given stream type at the given volume index, on
* the given type of audio output device.
* @param streamType stream type for which the volume is queried.
* @param index the volume index for which the volume is queried. The index value must be
* between the minimum and maximum index values for the given stream type (see
* {@link #getStreamMinVolume(int)} and {@link #getStreamMaxVolume(int)}).
* @param deviceType the type of audio output device for which volume is queried.
* @return a volume expressed in dB.
* A negative value indicates the audio signal is attenuated. A typical maximum value
* at the maximum volume index is 0 dB (no attenuation nor amplification). Muting is
* reflected by a value of {@link Float#NEGATIVE_INFINITY}.
*/
public float getStreamVolumeDb(@PublicStreamTypes int streamType, int index,
@AudioDeviceInfo.AudioDeviceTypeOut int deviceType) {
if (!isPublicStreamType(streamType)) {
throw new IllegalArgumentException("Invalid stream type " + streamType);
}
if (index > getStreamMaxVolume(streamType) || index < getStreamMinVolume(streamType)) {
throw new IllegalArgumentException("Invalid stream volume index " + index);
}
if (!AudioDeviceInfo.isValidAudioDeviceTypeOut(deviceType)) {
throw new IllegalArgumentException("Invalid audio output device type " + deviceType);
}
final float gain = AudioSystem.getStreamVolumeDB(streamType, index,
AudioDeviceInfo.convertDeviceTypeToInternalDevice(deviceType));
if (gain <= VOLUME_MIN_DB) {
return Float.NEGATIVE_INFINITY;
} else {
return gain;
}
}
private static boolean isPublicStreamType(int streamType) {
switch (streamType) {
case STREAM_VOICE_CALL:
case STREAM_SYSTEM:
case STREAM_RING:
case STREAM_MUSIC:
case STREAM_ALARM:
case STREAM_NOTIFICATION:
case STREAM_DTMF:
case STREAM_ACCESSIBILITY:
return true;
default:
return false;
}
}
/**
* Get last audible volume before stream was muted.
*
* @hide
*/
@UnsupportedAppUsage
public int getLastAudibleStreamVolume(int streamType) {
final IAudioService service = getService();
try {
return service.getLastAudibleStreamVolume(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the stream type whose volume is driving the UI sounds volume.
* UI sounds are screen lock/unlock, camera shutter, key clicks...
* It is assumed that this stream type is also tied to ringer mode changes.
* @hide
*/
public int getUiSoundsStreamType() {
final IAudioService service = getService();
try {
return service.getUiSoundsStreamType();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Sets the ringer mode.
* <p>
* Silent mode will mute the volume and will not vibrate. Vibrate mode will
* mute the volume and vibrate. Normal mode will be audible and may vibrate
* according to user settings.
* <p>This method has no effect if the device implements a fixed volume policy
* as indicated by {@link #isVolumeFixed()}.
* * <p>From N onward, ringer mode adjustments that would toggle Do Not Disturb are not allowed
* unless the app has been granted Do Not Disturb Access.
* See {@link NotificationManager#isNotificationPolicyAccessGranted()}.
* @param ringerMode The ringer mode, one of {@link #RINGER_MODE_NORMAL},
* {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}.
* @see #getRingerMode()
* @see #isVolumeFixed()
*/
public void setRingerMode(int ringerMode) {
if (!isValidRingerMode(ringerMode)) {
return;
}
final IAudioService service = getService();
try {
service.setRingerModeExternal(ringerMode, getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Sets the volume index for a particular stream.
* <p>This method has no effect if the device implements a fixed volume policy
* as indicated by {@link #isVolumeFixed()}.
* <p>From N onward, volume adjustments that would toggle Do Not Disturb are not allowed unless
* the app has been granted Do Not Disturb Access.
* See {@link NotificationManager#isNotificationPolicyAccessGranted()}.
* @param streamType The stream whose volume index should be set.
* @param index The volume index to set. See
* {@link #getStreamMaxVolume(int)} for the largest valid value.
* @param flags One or more flags.
* @see #getStreamMaxVolume(int)
* @see #getStreamVolume(int)
* @see #isVolumeFixed()
* @throws SecurityException if the volume change triggers a Do Not Disturb change
* and the caller is not granted notification policy access.
*/
public void setStreamVolume(int streamType, int index, int flags) {
final IAudioService service = getService();
try {
service.setStreamVolume(streamType, index, flags, getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Sets the volume index for a particular {@link AudioAttributes}.
* @param attr The {@link AudioAttributes} whose volume index should be set.
* @param index The volume index to set. See
* {@link #getMaxVolumeIndexForAttributes(AudioAttributes)} for the largest valid value
* {@link #getMinVolumeIndexForAttributes(AudioAttributes)} for the lowest valid value.
* @param flags One or more flags.
* @see #getMaxVolumeIndexForAttributes(AudioAttributes)
* @see #getMinVolumeIndexForAttributes(AudioAttributes)
* @see #isVolumeFixed()
* @hide
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public void setVolumeIndexForAttributes(@NonNull AudioAttributes attr, int index, int flags) {
Preconditions.checkNotNull(attr, "attr must not be null");
final IAudioService service = getService();
try {
service.setVolumeIndexForAttributes(attr, index, flags,
getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the current volume index for a particular {@link AudioAttributes}.
*
* @param attr The {@link AudioAttributes} whose volume index is returned.
* @return The current volume index for the stream.
* @see #getMaxVolumeIndexForAttributes(AudioAttributes)
* @see #getMinVolumeIndexForAttributes(AudioAttributes)
* @see #setVolumeForAttributes(AudioAttributes, int, int)
* @hide
*/
@SystemApi
@IntRange(from = 0)
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public int getVolumeIndexForAttributes(@NonNull AudioAttributes attr) {
Preconditions.checkNotNull(attr, "attr must not be null");
final IAudioService service = getService();
try {
return service.getVolumeIndexForAttributes(attr);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the maximum volume index for a particular {@link AudioAttributes}.
*
* @param attr The {@link AudioAttributes} whose maximum volume index is returned.
* @return The maximum valid volume index for the {@link AudioAttributes}.
* @see #getVolumeIndexForAttributes(AudioAttributes)
* @hide
*/
@SystemApi
@IntRange(from = 0)
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public int getMaxVolumeIndexForAttributes(@NonNull AudioAttributes attr) {
Preconditions.checkNotNull(attr, "attr must not be null");
final IAudioService service = getService();
try {
return service.getMaxVolumeIndexForAttributes(attr);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the minimum volume index for a particular {@link AudioAttributes}.
*
* @param attr The {@link AudioAttributes} whose minimum volume index is returned.
* @return The minimum valid volume index for the {@link AudioAttributes}.
* @see #getVolumeIndexForAttributes(AudioAttributes)
* @hide
*/
@SystemApi
@IntRange(from = 0)
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public int getMinVolumeIndexForAttributes(@NonNull AudioAttributes attr) {
Preconditions.checkNotNull(attr, "attr must not be null");
final IAudioService service = getService();
try {
return service.getMinVolumeIndexForAttributes(attr);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Solo or unsolo a particular stream.
* <p>
* Do not use. This method has been deprecated and is now a no-op.
* {@link #requestAudioFocus} should be used for exclusive audio playback.
*
* @param streamType The stream to be soloed/unsoloed.
* @param state The required solo state: true for solo ON, false for solo
* OFF
* @see #isVolumeFixed()
* @deprecated Do not use. If you need exclusive audio playback use
* {@link #requestAudioFocus}.
*/
@Deprecated
public void setStreamSolo(int streamType, boolean state) {
Log.w(TAG, "setStreamSolo has been deprecated. Do not use.");
}
/**
* Mute or unmute an audio stream.
* <p>
* This method should only be used by applications that replace the
* platform-wide management of audio settings or the main telephony
* application.
* <p>
* This method has no effect if the device implements a fixed volume policy
* as indicated by {@link #isVolumeFixed()}.
* <p>
* This method was deprecated in API level 22. Prior to API level 22 this
* method had significantly different behavior and should be used carefully.
* The following applies only to pre-22 platforms:
* <ul>
* <li>The mute command is protected against client process death: if a
* process with an active mute request on a stream dies, this stream will be
* unmuted automatically.</li>
* <li>The mute requests for a given stream are cumulative: the AudioManager
* can receive several mute requests from one or more clients and the stream
* will be unmuted only when the same number of unmute requests are
* received.</li>
* <li>For a better user experience, applications MUST unmute a muted stream
* in onPause() and mute is again in onResume() if appropriate.</li>
* </ul>
*
* @param streamType The stream to be muted/unmuted.
* @param state The required mute state: true for mute ON, false for mute
* OFF
* @see #isVolumeFixed()
* @deprecated Use {@link #adjustStreamVolume(int, int, int)} with
* {@link #ADJUST_MUTE} or {@link #ADJUST_UNMUTE} instead.
*/
@Deprecated
public void setStreamMute(int streamType, boolean state) {
Log.w(TAG, "setStreamMute is deprecated. adjustStreamVolume should be used instead.");
int direction = state ? ADJUST_MUTE : ADJUST_UNMUTE;
if (streamType == AudioManager.USE_DEFAULT_STREAM_TYPE) {
adjustSuggestedStreamVolume(direction, streamType, 0);
} else {
adjustStreamVolume(streamType, direction, 0);
}
}
/**
* Returns the current mute state for a particular stream.
*
* @param streamType The stream to get mute state for.
* @return The mute state for the given stream.
* @see #adjustStreamVolume(int, int, int)
*/
public boolean isStreamMute(int streamType) {
final IAudioService service = getService();
try {
return service.isStreamMute(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* get master mute state.
*
* @hide
*/
@UnsupportedAppUsage
public boolean isMasterMute() {
final IAudioService service = getService();
try {
return service.isMasterMute();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* forces the stream controlled by hard volume keys
* specifying streamType == -1 releases control to the
* logic.
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.MODIFY_PHONE_STATE)
@UnsupportedAppUsage
public void forceVolumeControlStream(int streamType) {
final IAudioService service = getService();
try {
service.forceVolumeControlStream(streamType, mICallBack);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns whether a particular type should vibrate according to user
* settings and the current ringer mode.
* <p>
* This shouldn't be needed by most clients that use notifications to
* vibrate. The notification manager will not vibrate if the policy doesn't
* allow it, so the client should always set a vibrate pattern and let the
* notification manager control whether or not to actually vibrate.
*
* @param vibrateType The type of vibrate. One of
* {@link #VIBRATE_TYPE_NOTIFICATION} or
* {@link #VIBRATE_TYPE_RINGER}.
* @return Whether the type should vibrate at the instant this method is
* called.
* @see #setVibrateSetting(int, int)
* @see #getVibrateSetting(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public boolean shouldVibrate(int vibrateType) {
final IAudioService service = getService();
try {
return service.shouldVibrate(vibrateType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns whether the user's vibrate setting for a vibrate type.
* <p>
* This shouldn't be needed by most clients that want to vibrate, instead
* see {@link #shouldVibrate(int)}.
*
* @param vibrateType The type of vibrate. One of
* {@link #VIBRATE_TYPE_NOTIFICATION} or
* {@link #VIBRATE_TYPE_RINGER}.
* @return The vibrate setting, one of {@link #VIBRATE_SETTING_ON},
* {@link #VIBRATE_SETTING_OFF}, or
* {@link #VIBRATE_SETTING_ONLY_SILENT}.
* @see #setVibrateSetting(int, int)
* @see #shouldVibrate(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public int getVibrateSetting(int vibrateType) {
final IAudioService service = getService();
try {
return service.getVibrateSetting(vibrateType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Sets the setting for when the vibrate type should vibrate.
* <p>
* This method should only be used by applications that replace the platform-wide
* management of audio settings or the main telephony application.
*
* @param vibrateType The type of vibrate. One of
* {@link #VIBRATE_TYPE_NOTIFICATION} or
* {@link #VIBRATE_TYPE_RINGER}.
* @param vibrateSetting The vibrate setting, one of
* {@link #VIBRATE_SETTING_ON},
* {@link #VIBRATE_SETTING_OFF}, or
* {@link #VIBRATE_SETTING_ONLY_SILENT}.
* @see #getVibrateSetting(int)
* @see #shouldVibrate(int)
* @deprecated Applications should maintain their own vibrate policy based on
* current ringer mode that can be queried via {@link #getRingerMode()}.
*/
public void setVibrateSetting(int vibrateType, int vibrateSetting) {
final IAudioService service = getService();
try {
service.setVibrateSetting(vibrateType, vibrateSetting);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Sets the speakerphone on or off.
* <p>
* This method should only be used by applications that replace the platform-wide
* management of audio settings or the main telephony application.
*
* @param on set <var>true</var> to turn on speakerphone;
* <var>false</var> to turn it off
*/
public void setSpeakerphoneOn(boolean on){
final IAudioService service = getService();
try {
service.setSpeakerphoneOn(on);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Checks whether the speakerphone is on or off.
*
* @return true if speakerphone is on, false if it's off
*/
public boolean isSpeakerphoneOn() {
final IAudioService service = getService();
try {
return service.isSpeakerphoneOn();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Specifies whether the audio played by this app may or may not be captured by other apps or
* the system.
*
* The default is {@link AudioAttributes#ALLOW_CAPTURE_BY_ALL}.
*
* There are multiple ways to set this policy:
* <ul>
* <li> for each track independently, see
* {@link AudioAttributes.Builder#setAllowedCapturePolicy(int)} </li>
* <li> application-wide at runtime, with this method </li>
* <li> application-wide at build time, see {@code allowAudioPlaybackCapture} in the application
* manifest. </li>
* </ul>
* The most restrictive policy is always applied.
*
* See {@link AudioPlaybackCaptureConfiguration} for more details on
* which audio signals can be captured.
*
* @param capturePolicy one of
* {@link AudioAttributes#ALLOW_CAPTURE_BY_ALL},
* {@link AudioAttributes#ALLOW_CAPTURE_BY_SYSTEM},
* {@link AudioAttributes#ALLOW_CAPTURE_BY_NONE}.
* @throws IllegalArgumentException if the argument is not a valid value.
*/
public void setAllowedCapturePolicy(@AudioAttributes.CapturePolicy int capturePolicy) {
int flags = AudioAttributes.capturePolicyToFlags(capturePolicy, 0x0);
// TODO: got trough AudioService and save a cache to restore in case of AP crash
// TODO: also pass the package in case multiple packages have the same UID
int result = AudioSystem.setAllowedCapturePolicy(Process.myUid(), flags);
if (result != AudioSystem.AUDIO_STATUS_OK) {
Log.e(TAG, "Could not setAllowedCapturePolicy: " + result);
return;
}
mCapturePolicy = capturePolicy;
}
@AudioAttributes.CapturePolicy
private int mCapturePolicy = AudioAttributes.ALLOW_CAPTURE_BY_ALL;
/**
* Return the capture policy.
* @return the capture policy set by {@link #setAllowedCapturePolicy(int)} or
* the default if it was not called.
*/
@AudioAttributes.CapturePolicy
public int getAllowedCapturePolicy() {
return mCapturePolicy;
}
//====================================================================
// Audio Product Strategy routing
/**
* @hide
* Set the preferred device for a given strategy, i.e. the audio routing to be used by
* this audio strategy. Note that the device may not be available at the time the preferred
* device is set, but it will be used once made available.
* <p>Use {@link #removePreferredDeviceForStrategy(AudioProductStrategy)} to cancel setting
* this preference for this strategy.</p>
* @param strategy the audio strategy whose routing will be affected
* @param device the audio device to route to when available
* @return true if the operation was successful, false otherwise
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public boolean setPreferredDeviceForStrategy(@NonNull AudioProductStrategy strategy,
@NonNull AudioDeviceAddress device) {
Objects.requireNonNull(strategy);
Objects.requireNonNull(device);
try {
final int status =
getService().setPreferredDeviceForStrategy(strategy.getId(), device);
return status == AudioSystem.SUCCESS;
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Removes the preferred audio device previously set with
* {@link #setPreferredDeviceForStrategy(AudioProductStrategy, AudioDeviceAddress)}.
* @param strategy the audio strategy whose routing will be affected
* @return true if the operation was successful, false otherwise (invalid strategy, or no
* device set for example)
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public boolean removePreferredDeviceForStrategy(@NonNull AudioProductStrategy strategy) {
Objects.requireNonNull(strategy);
try {
final int status =
getService().removePreferredDeviceForStrategy(strategy.getId());
return status == AudioSystem.SUCCESS;
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Return the preferred device for an audio strategy, previously set with
* {@link #setPreferredDeviceForStrategy(AudioProductStrategy, AudioDeviceAddress)}
* @param strategy the strategy to query
* @return the preferred device for that strategy, or null if none was ever set or if the
* strategy is invalid
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public @Nullable AudioDeviceAddress getPreferredDeviceForStrategy(
@NonNull AudioProductStrategy strategy) {
Objects.requireNonNull(strategy);
try {
return getService().getPreferredDeviceForStrategy(strategy.getId());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
//====================================================================
// Offload query
/**
* Returns whether offloaded playback of an audio format is supported on the device.
* <p>Offloaded playback is the feature where the decoding and playback of an audio stream
* is not competing with other software resources. In general, it is supported by dedicated
* hardware, such as audio DSPs.
* <p>Note that this query only provides information about the support of an audio format,
* it does not indicate whether the resources necessary for the offloaded playback are
* available at that instant.
* @param format the audio format (codec, sample rate, channels) being checked.
* @param attributes the {@link AudioAttributes} to be used for playback
* @return true if the given audio format can be offloaded.
*/
public static boolean isOffloadedPlaybackSupported(@NonNull AudioFormat format,
@NonNull AudioAttributes attributes) {
if (format == null) {
throw new NullPointerException("Illegal null AudioFormat");
}
if (attributes == null) {
throw new NullPointerException("Illegal null AudioAttributes");
}
return AudioSystem.isOffloadSupported(format, attributes);
}
//====================================================================
// Bluetooth SCO control
/**
* Sticky broadcast intent action indicating that the Bluetooth SCO audio
* connection state has changed. The intent contains on extra {@link #EXTRA_SCO_AUDIO_STATE}
* indicating the new state which is either {@link #SCO_AUDIO_STATE_DISCONNECTED}
* or {@link #SCO_AUDIO_STATE_CONNECTED}
*
* @see #startBluetoothSco()
* @deprecated Use {@link #ACTION_SCO_AUDIO_STATE_UPDATED} instead
*/
@Deprecated
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_SCO_AUDIO_STATE_CHANGED =
"android.media.SCO_AUDIO_STATE_CHANGED";
/**
* Sticky broadcast intent action indicating that the Bluetooth SCO audio
* connection state has been updated.
* <p>This intent has two extras:
* <ul>
* <li> {@link #EXTRA_SCO_AUDIO_STATE} - The new SCO audio state. </li>
* <li> {@link #EXTRA_SCO_AUDIO_PREVIOUS_STATE}- The previous SCO audio state. </li>
* </ul>
* <p> EXTRA_SCO_AUDIO_STATE or EXTRA_SCO_AUDIO_PREVIOUS_STATE can be any of:
* <ul>
* <li> {@link #SCO_AUDIO_STATE_DISCONNECTED}, </li>
* <li> {@link #SCO_AUDIO_STATE_CONNECTING} or </li>
* <li> {@link #SCO_AUDIO_STATE_CONNECTED}, </li>
* </ul>
* @see #startBluetoothSco()
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_SCO_AUDIO_STATE_UPDATED =
"android.media.ACTION_SCO_AUDIO_STATE_UPDATED";
/**
* Extra for intent {@link #ACTION_SCO_AUDIO_STATE_CHANGED} or
* {@link #ACTION_SCO_AUDIO_STATE_UPDATED} containing the new bluetooth SCO connection state.
*/
public static final String EXTRA_SCO_AUDIO_STATE =
"android.media.extra.SCO_AUDIO_STATE";
/**
* Extra for intent {@link #ACTION_SCO_AUDIO_STATE_UPDATED} containing the previous
* bluetooth SCO connection state.
*/
public static final String EXTRA_SCO_AUDIO_PREVIOUS_STATE =
"android.media.extra.SCO_AUDIO_PREVIOUS_STATE";
/**
* Value for extra EXTRA_SCO_AUDIO_STATE or EXTRA_SCO_AUDIO_PREVIOUS_STATE
* indicating that the SCO audio channel is not established
*/
public static final int SCO_AUDIO_STATE_DISCONNECTED = 0;
/**
* Value for extra {@link #EXTRA_SCO_AUDIO_STATE} or {@link #EXTRA_SCO_AUDIO_PREVIOUS_STATE}
* indicating that the SCO audio channel is established
*/
public static final int SCO_AUDIO_STATE_CONNECTED = 1;
/**
* Value for extra EXTRA_SCO_AUDIO_STATE or EXTRA_SCO_AUDIO_PREVIOUS_STATE
* indicating that the SCO audio channel is being established
*/
public static final int SCO_AUDIO_STATE_CONNECTING = 2;
/**
* Value for extra EXTRA_SCO_AUDIO_STATE indicating that
* there was an error trying to obtain the state
*/
public static final int SCO_AUDIO_STATE_ERROR = -1;
/**
* Indicates if current platform supports use of SCO for off call use cases.
* Application wanted to use bluetooth SCO audio when the phone is not in call
* must first call this method to make sure that the platform supports this
* feature.
* @return true if bluetooth SCO can be used for audio when not in call
* false otherwise
* @see #startBluetoothSco()
*/
public boolean isBluetoothScoAvailableOffCall() {
return getContext().getResources().getBoolean(
com.android.internal.R.bool.config_bluetooth_sco_off_call);
}
/**
* Start bluetooth SCO audio connection.
* <p>Requires Permission:
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}.
* <p>This method can be used by applications wanting to send and received audio
* to/from a bluetooth SCO headset while the phone is not in call.
* <p>As the SCO connection establishment can take several seconds,
* applications should not rely on the connection to be available when the method
* returns but instead register to receive the intent {@link #ACTION_SCO_AUDIO_STATE_UPDATED}
* and wait for the state to be {@link #SCO_AUDIO_STATE_CONNECTED}.
* <p>As the ACTION_SCO_AUDIO_STATE_UPDATED intent is sticky, the application can check the SCO
* audio state before calling startBluetoothSco() by reading the intent returned by the receiver
* registration. If the state is already CONNECTED, no state change will be received via the
* intent after calling startBluetoothSco(). It is however useful to call startBluetoothSco()
* so that the connection stays active in case the current initiator stops the connection.
* <p>Unless the connection is already active as described above, the state will always
* transition from DISCONNECTED to CONNECTING and then either to CONNECTED if the connection
* succeeds or back to DISCONNECTED if the connection fails (e.g no headset is connected).
* <p>When finished with the SCO connection or if the establishment fails, the application must
* call {@link #stopBluetoothSco()} to clear the request and turn down the bluetooth connection.
* <p>Even if a SCO connection is established, the following restrictions apply on audio
* output streams so that they can be routed to SCO headset:
* <ul>
* <li> the stream type must be {@link #STREAM_VOICE_CALL} </li>
* <li> the format must be mono </li>
* <li> the sampling must be 16kHz or 8kHz </li>
* </ul>
* <p>The following restrictions apply on input streams:
* <ul>
* <li> the format must be mono </li>
* <li> the sampling must be 8kHz </li>
* </ul>
* <p>Note that the phone application always has the priority on the usage of the SCO
* connection for telephony. If this method is called while the phone is in call
* it will be ignored. Similarly, if a call is received or sent while an application
* is using the SCO connection, the connection will be lost for the application and NOT
* returned automatically when the call ends.
* <p>NOTE: up to and including API version
* {@link android.os.Build.VERSION_CODES#JELLY_BEAN_MR1}, this method initiates a virtual
* voice call to the bluetooth headset.
* After API version {@link android.os.Build.VERSION_CODES#JELLY_BEAN_MR2} only a raw SCO audio
* connection is established.
* @see #stopBluetoothSco()
* @see #ACTION_SCO_AUDIO_STATE_UPDATED
*/
public void startBluetoothSco(){
final IAudioService service = getService();
try {
service.startBluetoothSco(mICallBack,
getContext().getApplicationInfo().targetSdkVersion);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Start bluetooth SCO audio connection in virtual call mode.
* <p>Requires Permission:
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}.
* <p>Similar to {@link #startBluetoothSco()} with explicit selection of virtual call mode.
* Telephony and communication applications (VoIP, Video Chat) should preferably select
* virtual call mode.
* Applications using voice input for search or commands should first try raw audio connection
* with {@link #startBluetoothSco()} and fall back to startBluetoothScoVirtualCall() in case of
* failure.
* @see #startBluetoothSco()
* @see #stopBluetoothSco()
* @see #ACTION_SCO_AUDIO_STATE_UPDATED
*/
@UnsupportedAppUsage
public void startBluetoothScoVirtualCall() {
final IAudioService service = getService();
try {
service.startBluetoothScoVirtualCall(mICallBack);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Stop bluetooth SCO audio connection.
* <p>Requires Permission:
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}.
* <p>This method must be called by applications having requested the use of
* bluetooth SCO audio with {@link #startBluetoothSco()} when finished with the SCO
* connection or if connection fails.
* @see #startBluetoothSco()
*/
// Also used for connections started with {@link #startBluetoothScoVirtualCall()}
public void stopBluetoothSco(){
final IAudioService service = getService();
try {
service.stopBluetoothSco(mICallBack);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Request use of Bluetooth SCO headset for communications.
* <p>
* This method should only be used by applications that replace the platform-wide
* management of audio settings or the main telephony application.
*
* @param on set <var>true</var> to use bluetooth SCO for communications;
* <var>false</var> to not use bluetooth SCO for communications
*/
public void setBluetoothScoOn(boolean on){
final IAudioService service = getService();
try {
service.setBluetoothScoOn(on);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Checks whether communications use Bluetooth SCO.
*
* @return true if SCO is used for communications;
* false if otherwise
*/
public boolean isBluetoothScoOn() {
final IAudioService service = getService();
try {
return service.isBluetoothScoOn();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @param on set <var>true</var> to route A2DP audio to/from Bluetooth
* headset; <var>false</var> disable A2DP audio
* @deprecated Do not use.
*/
@Deprecated public void setBluetoothA2dpOn(boolean on){
}
/**
* Checks whether a Bluetooth A2DP audio peripheral is connected or not.
*
* @return true if a Bluetooth A2DP peripheral is connected
* false if otherwise
* @deprecated Use {@link AudioManager#getDevices(int)} instead to list available audio devices.
*/
public boolean isBluetoothA2dpOn() {
if (AudioSystem.getDeviceConnectionState(DEVICE_OUT_BLUETOOTH_A2DP,"")
== AudioSystem.DEVICE_STATE_AVAILABLE) {
return true;
} else if (AudioSystem.getDeviceConnectionState(DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"")
== AudioSystem.DEVICE_STATE_AVAILABLE) {
return true;
} else if (AudioSystem.getDeviceConnectionState(DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,"")
== AudioSystem.DEVICE_STATE_AVAILABLE) {
return true;
}
return false;
}
/**
* Sets audio routing to the wired headset on or off.
*
* @param on set <var>true</var> to route audio to/from wired
* headset; <var>false</var> disable wired headset audio
* @deprecated Do not use.
*/
@Deprecated public void setWiredHeadsetOn(boolean on){
}
/**
* Checks whether a wired headset is connected or not.
* <p>This is not a valid indication that audio playback is
* actually over the wired headset as audio routing depends on other conditions.
*
* @return true if a wired headset is connected.
* false if otherwise
* @deprecated Use {@link AudioManager#getDevices(int)} instead to list available audio devices.
*/
public boolean isWiredHeadsetOn() {
if (AudioSystem.getDeviceConnectionState(DEVICE_OUT_WIRED_HEADSET,"")
== AudioSystem.DEVICE_STATE_UNAVAILABLE &&
AudioSystem.getDeviceConnectionState(DEVICE_OUT_WIRED_HEADPHONE,"")
== AudioSystem.DEVICE_STATE_UNAVAILABLE &&
AudioSystem.getDeviceConnectionState(DEVICE_OUT_USB_HEADSET, "")
== AudioSystem.DEVICE_STATE_UNAVAILABLE) {
return false;
} else {
return true;
}
}
/**
* Sets the microphone mute on or off.
* <p>
* This method should only be used by applications that replace the platform-wide
* management of audio settings or the main telephony application.
*
* @param on set <var>true</var> to mute the microphone;
* <var>false</var> to turn mute off
*/
public void setMicrophoneMute(boolean on) {
final IAudioService service = getService();
try {
service.setMicrophoneMute(on, getContext().getOpPackageName(),
UserHandle.getCallingUserId());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Sets the microphone from switch mute on or off.
* <p>
* This method should only be used by InputManager to notify
* Audio Subsystem about Microphone Mute switch state.
*
* @param on set <var>true</var> to mute the microphone;
* <var>false</var> to turn mute off
*/
@UnsupportedAppUsage
public void setMicrophoneMuteFromSwitch(boolean on) {
final IAudioService service = getService();
try {
service.setMicrophoneMuteFromSwitch(on);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Checks whether the microphone mute is on or off.
*
* @return true if microphone is muted, false if it's not
*/
public boolean isMicrophoneMute() {
final IAudioService service = getService();
try {
return service.isMicrophoneMuted();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Broadcast Action: microphone muting state changed.
*
* You <em>cannot</em> receive this through components declared
* in manifests, only by explicitly registering for it with
* {@link Context#registerReceiver(BroadcastReceiver, IntentFilter)
* Context.registerReceiver()}.
*
* <p>The intent has no extra values, use {@link #isMicrophoneMute} to check whether the
* microphone is muted.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_MICROPHONE_MUTE_CHANGED =
"android.media.action.MICROPHONE_MUTE_CHANGED";
/**
* Broadcast Action: speakerphone state changed.
*
* You <em>cannot</em> receive this through components declared
* in manifests, only by explicitly registering for it with
* {@link Context#registerReceiver(BroadcastReceiver, IntentFilter)
* Context.registerReceiver()}.
*
* <p>The intent has no extra values, use {@link #isSpeakerphoneOn} to check whether the
* speakerphone functionality is enabled or not.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_SPEAKERPHONE_STATE_CHANGED =
"android.media.action.SPEAKERPHONE_STATE_CHANGED";
/**
* Sets the audio mode.
* <p>
* The audio mode encompasses audio routing AND the behavior of
* the telephony layer. Therefore this method should only be used by applications that
* replace the platform-wide management of audio settings or the main telephony application.
* In particular, the {@link #MODE_IN_CALL} mode should only be used by the telephony
* application when it places a phone call, as it will cause signals from the radio layer
* to feed the platform mixer.
*
* @param mode the requested audio mode.
* Informs the HAL about the current audio state so that
* it can route the audio appropriately.
*/
public void setMode(@AudioMode int mode) {
final IAudioService service = getService();
try {
service.setMode(mode, mICallBack, mApplicationContext.getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the current audio mode.
*
* @return the current audio mode.
*/
@AudioMode
public int getMode() {
final IAudioService service = getService();
try {
int mode = service.getMode();
int sdk;
try {
sdk = getContext().getApplicationInfo().targetSdkVersion;
} catch (NullPointerException e) {
// some tests don't have a Context
sdk = Build.VERSION.SDK_INT;
}
if (mode == MODE_CALL_SCREENING && sdk <= Build.VERSION_CODES.Q) {
mode = MODE_IN_CALL;
}
return mode;
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Indicates if the platform supports a special call screening and call monitoring mode.
* <p>
* When this mode is supported, it is possible to perform call screening and monitoring
* functions while other use cases like music or movie playback are active.
* <p>
* Use {@link #setMode(int)} with mode {@link #MODE_CALL_SCREENING} to place the platform in
* call screening mode.
* <p>
* If call screening mode is not supported, setting mode to
* MODE_CALL_SCREENING will be ignored and will not change current mode reported by
* {@link #getMode()}.
* @return true if call screening mode is supported, false otherwise.
*/
public boolean isCallScreeningModeSupported() {
final IAudioService service = getService();
try {
return service.isCallScreeningModeSupported();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/* modes for setMode/getMode/setRoute/getRoute */
/**
* Audio harware modes.
*/
/**
* Invalid audio mode.
*/
public static final int MODE_INVALID = AudioSystem.MODE_INVALID;
/**
* Current audio mode. Used to apply audio routing to current mode.
*/
public static final int MODE_CURRENT = AudioSystem.MODE_CURRENT;
/**
* Normal audio mode: not ringing and no call established.
*/
public static final int MODE_NORMAL = AudioSystem.MODE_NORMAL;
/**
* Ringing audio mode. An incoming is being signaled.
*/
public static final int MODE_RINGTONE = AudioSystem.MODE_RINGTONE;
/**
* In call audio mode. A telephony call is established.
*/
public static final int MODE_IN_CALL = AudioSystem.MODE_IN_CALL;
/**
* In communication audio mode. An audio/video chat or VoIP call is established.
*/
public static final int MODE_IN_COMMUNICATION = AudioSystem.MODE_IN_COMMUNICATION;
/**
* Call screening in progress. Call is connected and audio is accessible to call
* screening applications but other audio use cases are still possible.
*/
public static final int MODE_CALL_SCREENING = AudioSystem.MODE_CALL_SCREENING;
/** @hide */
@IntDef(flag = false, prefix = "MODE_", value = {
MODE_NORMAL,
MODE_RINGTONE,
MODE_IN_CALL,
MODE_IN_COMMUNICATION,
MODE_CALL_SCREENING }
)
@Retention(RetentionPolicy.SOURCE)
public @interface AudioMode {}
/* Routing bits for setRouting/getRouting API */
/**
* Routing audio output to earpiece
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_EARPIECE = AudioSystem.ROUTE_EARPIECE;
/**
* Routing audio output to speaker
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_SPEAKER = AudioSystem.ROUTE_SPEAKER;
/**
* @deprecated use {@link #ROUTE_BLUETOOTH_SCO}
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_BLUETOOTH = AudioSystem.ROUTE_BLUETOOTH_SCO;
/**
* Routing audio output to bluetooth SCO
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_BLUETOOTH_SCO = AudioSystem.ROUTE_BLUETOOTH_SCO;
/**
* Routing audio output to headset
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_HEADSET = AudioSystem.ROUTE_HEADSET;
/**
* Routing audio output to bluetooth A2DP
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_BLUETOOTH_A2DP = AudioSystem.ROUTE_BLUETOOTH_A2DP;
/**
* Used for mask parameter of {@link #setRouting(int,int,int)}.
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated public static final int ROUTE_ALL = AudioSystem.ROUTE_ALL;
/**
* Sets the audio routing for a specified mode
*
* @param mode audio mode to change route. E.g., MODE_RINGTONE.
* @param routes bit vector of routes requested, created from one or
* more of ROUTE_xxx types. Set bits indicate that route should be on
* @param mask bit vector of routes to change, created from one or more of
* ROUTE_xxx types. Unset bits indicate the route should be left unchanged
*
* @deprecated Do not set audio routing directly, use setSpeakerphoneOn(),
* setBluetoothScoOn() methods instead.
*/
@Deprecated
public void setRouting(int mode, int routes, int mask) {
}
/**
* Returns the current audio routing bit vector for a specified mode.
*
* @param mode audio mode to get route (e.g., MODE_RINGTONE)
* @return an audio route bit vector that can be compared with ROUTE_xxx
* bits
* @deprecated Do not query audio routing directly, use isSpeakerphoneOn(),
* isBluetoothScoOn(), isBluetoothA2dpOn() and isWiredHeadsetOn() methods instead.
*/
@Deprecated
public int getRouting(int mode) {
return -1;
}
/**
* Checks whether any music is active.
*
* @return true if any music tracks are active.
*/
public boolean isMusicActive() {
return AudioSystem.isStreamActive(STREAM_MUSIC, 0);
}
/**
* @hide
* Checks whether any music or media is actively playing on a remote device (e.g. wireless
* display). Note that BT audio sinks are not considered remote devices.
* @return true if {@link AudioManager#STREAM_MUSIC} is active on a remote device
*/
@UnsupportedAppUsage
public boolean isMusicActiveRemotely() {
return AudioSystem.isStreamActiveRemotely(STREAM_MUSIC, 0);
}
/**
* @hide
* Checks whether the current audio focus is exclusive.
* @return true if the top of the audio focus stack requested focus
* with {@link #AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE}
*/
public boolean isAudioFocusExclusive() {
final IAudioService service = getService();
try {
return service.getCurrentAudioFocus() == AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE;
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Return a new audio session identifier not associated with any player or effect.
* An audio session identifier is a system wide unique identifier for a set of audio streams
* (one or more mixed together).
* <p>The primary use of the audio session ID is to associate audio effects to audio players,
* such as {@link MediaPlayer} or {@link AudioTrack}: all audio effects sharing the same audio
* session ID will be applied to the mixed audio content of the players that share the same
* audio session.
* <p>This method can for instance be used when creating one of the
* {@link android.media.audiofx.AudioEffect} objects to define the audio session of the effect,
* or to specify a session for a speech synthesis utterance
* in {@link android.speech.tts.TextToSpeech.Engine}.
* @return a new unclaimed and unused audio session identifier, or {@link #ERROR} when the
* system failed to generate a new session, a condition in which audio playback or recording
* will subsequently fail as well.
*/
public int generateAudioSessionId() {
int session = AudioSystem.newAudioSessionId();
if (session > 0) {
return session;
} else {
Log.e(TAG, "Failure to generate a new audio session ID");
return ERROR;
}
}
/**
* A special audio session ID to indicate that the audio session ID isn't known and the
* framework should generate a new value. This can be used when building a new
* {@link AudioTrack} instance with
* {@link AudioTrack#AudioTrack(AudioAttributes, AudioFormat, int, int, int)}.
*/
public static final int AUDIO_SESSION_ID_GENERATE = AudioSystem.AUDIO_SESSION_ALLOCATE;
/*
* Sets a generic audio configuration parameter. The use of these parameters
* are platform dependant, see libaudio
*
* ** Temporary interface - DO NOT USE
*
* TODO: Replace with a more generic key:value get/set mechanism
*
* param key name of parameter to set. Must not be null.
* param value value of parameter. Must not be null.
*/
/**
* @hide
* @deprecated Use {@link #setParameters(String)} instead
*/
@Deprecated public void setParameter(String key, String value) {
setParameters(key+"="+value);
}
/**
* Sets a variable number of parameter values to audio hardware.
*
* @param keyValuePairs list of parameters key value pairs in the form:
* key1=value1;key2=value2;...
*
*/
public void setParameters(String keyValuePairs) {
AudioSystem.setParameters(keyValuePairs);
}
/**
* Gets a variable number of parameter values from audio hardware.
*
* @param keys list of parameters
* @return list of parameters key value pairs in the form:
* key1=value1;key2=value2;...
*/
public String getParameters(String keys) {
return AudioSystem.getParameters(keys);
}
/* Sound effect identifiers */
/**
* Keyboard and direction pad click sound
* @see #playSoundEffect(int)
*/
public static final int FX_KEY_CLICK = 0;
/**
* Focus has moved up
* @see #playSoundEffect(int)
*/
public static final int FX_FOCUS_NAVIGATION_UP = 1;
/**
* Focus has moved down
* @see #playSoundEffect(int)
*/
public static final int FX_FOCUS_NAVIGATION_DOWN = 2;
/**
* Focus has moved left
* @see #playSoundEffect(int)
*/
public static final int FX_FOCUS_NAVIGATION_LEFT = 3;
/**
* Focus has moved right
* @see #playSoundEffect(int)
*/
public static final int FX_FOCUS_NAVIGATION_RIGHT = 4;
/**
* IME standard keypress sound
* @see #playSoundEffect(int)
*/
public static final int FX_KEYPRESS_STANDARD = 5;
/**
* IME spacebar keypress sound
* @see #playSoundEffect(int)
*/
public static final int FX_KEYPRESS_SPACEBAR = 6;
/**
* IME delete keypress sound
* @see #playSoundEffect(int)
*/
public static final int FX_KEYPRESS_DELETE = 7;
/**
* IME return_keypress sound
* @see #playSoundEffect(int)
*/
public static final int FX_KEYPRESS_RETURN = 8;
/**
* Invalid keypress sound
* @see #playSoundEffect(int)
*/
public static final int FX_KEYPRESS_INVALID = 9;
/**
* @hide Number of sound effects
*/
@UnsupportedAppUsage
public static final int NUM_SOUND_EFFECTS = 10;
/**
* Plays a sound effect (Key clicks, lid open/close...)
* @param effectType The type of sound effect. One of
* {@link #FX_KEY_CLICK},
* {@link #FX_FOCUS_NAVIGATION_UP},
* {@link #FX_FOCUS_NAVIGATION_DOWN},
* {@link #FX_FOCUS_NAVIGATION_LEFT},
* {@link #FX_FOCUS_NAVIGATION_RIGHT},
* {@link #FX_KEYPRESS_STANDARD},
* {@link #FX_KEYPRESS_SPACEBAR},
* {@link #FX_KEYPRESS_DELETE},
* {@link #FX_KEYPRESS_RETURN},
* {@link #FX_KEYPRESS_INVALID},
* NOTE: This version uses the UI settings to determine
* whether sounds are heard or not.
*/
public void playSoundEffect(int effectType) {
if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) {
return;
}
if (!querySoundEffectsEnabled(Process.myUserHandle().getIdentifier())) {
return;
}
final IAudioService service = getService();
try {
service.playSoundEffect(effectType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Plays a sound effect (Key clicks, lid open/close...)
* @param effectType The type of sound effect. One of
* {@link #FX_KEY_CLICK},
* {@link #FX_FOCUS_NAVIGATION_UP},
* {@link #FX_FOCUS_NAVIGATION_DOWN},
* {@link #FX_FOCUS_NAVIGATION_LEFT},
* {@link #FX_FOCUS_NAVIGATION_RIGHT},
* {@link #FX_KEYPRESS_STANDARD},
* {@link #FX_KEYPRESS_SPACEBAR},
* {@link #FX_KEYPRESS_DELETE},
* {@link #FX_KEYPRESS_RETURN},
* {@link #FX_KEYPRESS_INVALID},
* @param userId The current user to pull sound settings from
* NOTE: This version uses the UI settings to determine
* whether sounds are heard or not.
* @hide
*/
public void playSoundEffect(int effectType, int userId) {
if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) {
return;
}
if (!querySoundEffectsEnabled(userId)) {
return;
}
final IAudioService service = getService();
try {
service.playSoundEffect(effectType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Plays a sound effect (Key clicks, lid open/close...)
* @param effectType The type of sound effect. One of
* {@link #FX_KEY_CLICK},
* {@link #FX_FOCUS_NAVIGATION_UP},
* {@link #FX_FOCUS_NAVIGATION_DOWN},
* {@link #FX_FOCUS_NAVIGATION_LEFT},
* {@link #FX_FOCUS_NAVIGATION_RIGHT},
* {@link #FX_KEYPRESS_STANDARD},
* {@link #FX_KEYPRESS_SPACEBAR},
* {@link #FX_KEYPRESS_DELETE},
* {@link #FX_KEYPRESS_RETURN},
* {@link #FX_KEYPRESS_INVALID},
* @param volume Sound effect volume.
* The volume value is a raw scalar so UI controls should be scaled logarithmically.
* If a volume of -1 is specified, the AudioManager.STREAM_MUSIC stream volume minus 3dB will be used.
* NOTE: This version is for applications that have their own
* settings panel for enabling and controlling volume.
*/
public void playSoundEffect(int effectType, float volume) {
if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) {
return;
}
final IAudioService service = getService();
try {
service.playSoundEffectVolume(effectType, volume);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Settings has an in memory cache, so this is fast.
*/
private boolean querySoundEffectsEnabled(int user) {
return Settings.System.getIntForUser(getContext().getContentResolver(),
Settings.System.SOUND_EFFECTS_ENABLED, 0, user) != 0;
}
/**
* Load Sound effects.
* This method must be called when sound effects are enabled.
*/
public void loadSoundEffects() {
final IAudioService service = getService();
try {
service.loadSoundEffects();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Unload Sound effects.
* This method can be called to free some memory when
* sound effects are disabled.
*/
public void unloadSoundEffects() {
final IAudioService service = getService();
try {
service.unloadSoundEffects();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Used to indicate no audio focus has been gained or lost, or requested.
*/
public static final int AUDIOFOCUS_NONE = 0;
/**
* Used to indicate a gain of audio focus, or a request of audio focus, of unknown duration.
* @see OnAudioFocusChangeListener#onAudioFocusChange(int)
* @see #requestAudioFocus(OnAudioFocusChangeListener, int, int)
*/
public static final int AUDIOFOCUS_GAIN = 1;
/**
* Used to indicate a temporary gain or request of audio focus, anticipated to last a short
* amount of time. Examples of temporary changes are the playback of driving directions, or an
* event notification.
* @see OnAudioFocusChangeListener#onAudioFocusChange(int)
* @see #requestAudioFocus(OnAudioFocusChangeListener, int, int)
*/
public static final int AUDIOFOCUS_GAIN_TRANSIENT = 2;
/**
* Used to indicate a temporary request of audio focus, anticipated to last a short
* amount of time, and where it is acceptable for other audio applications to keep playing
* after having lowered their output level (also referred to as "ducking").
* Examples of temporary changes are the playback of driving directions where playback of music
* in the background is acceptable.
* @see OnAudioFocusChangeListener#onAudioFocusChange(int)
* @see #requestAudioFocus(OnAudioFocusChangeListener, int, int)
*/
public static final int AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK = 3;
/**
* Used to indicate a temporary request of audio focus, anticipated to last a short
* amount of time, during which no other applications, or system components, should play
* anything. Examples of exclusive and transient audio focus requests are voice
* memo recording and speech recognition, during which the system shouldn't play any
* notifications, and media playback should have paused.
* @see #requestAudioFocus(OnAudioFocusChangeListener, int, int)
*/
public static final int AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE = 4;
/**
* Used to indicate a loss of audio focus of unknown duration.
* @see OnAudioFocusChangeListener#onAudioFocusChange(int)
*/
public static final int AUDIOFOCUS_LOSS = -1 * AUDIOFOCUS_GAIN;
/**
* Used to indicate a transient loss of audio focus.
* @see OnAudioFocusChangeListener#onAudioFocusChange(int)
*/
public static final int AUDIOFOCUS_LOSS_TRANSIENT = -1 * AUDIOFOCUS_GAIN_TRANSIENT;
/**
* Used to indicate a transient loss of audio focus where the loser of the audio focus can
* lower its output volume if it wants to continue playing (also referred to as "ducking"), as
* the new focus owner doesn't require others to be silent.
* @see OnAudioFocusChangeListener#onAudioFocusChange(int)
*/
public static final int AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK =
-1 * AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK;
/**
* Interface definition for a callback to be invoked when the audio focus of the system is
* updated.
*/
public interface OnAudioFocusChangeListener {
/**
* Called on the listener to notify it the audio focus for this listener has been changed.
* The focusChange value indicates whether the focus was gained,
* whether the focus was lost, and whether that loss is transient, or whether the new focus
* holder will hold it for an unknown amount of time.
* When losing focus, listeners can use the focus change information to decide what
* behavior to adopt when losing focus. A music player could for instance elect to lower
* the volume of its music stream (duck) for transient focus losses, and pause otherwise.
* @param focusChange the type of focus change, one of {@link AudioManager#AUDIOFOCUS_GAIN},
* {@link AudioManager#AUDIOFOCUS_LOSS}, {@link AudioManager#AUDIOFOCUS_LOSS_TRANSIENT}
* and {@link AudioManager#AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK}.
*/
public void onAudioFocusChange(int focusChange);
}
/**
* Internal class to hold the AudioFocusRequest as well as the Handler for the callback
*/
private static class FocusRequestInfo {
@NonNull final AudioFocusRequest mRequest;
@Nullable final Handler mHandler;
FocusRequestInfo(@NonNull AudioFocusRequest afr, @Nullable Handler handler) {
mRequest = afr;
mHandler = handler;
}
}
/**
* Map to convert focus event listener IDs, as used in the AudioService audio focus stack,
* to actual listener objects.
*/
@UnsupportedAppUsage
private final ConcurrentHashMap<String, FocusRequestInfo> mAudioFocusIdListenerMap =
new ConcurrentHashMap<String, FocusRequestInfo>();
private FocusRequestInfo findFocusRequestInfo(String id) {
return mAudioFocusIdListenerMap.get(id);
}
/**
* Handler for events (audio focus change, recording config change) coming from the
* audio service.
*/
private final ServiceEventHandlerDelegate mServiceEventHandlerDelegate =
new ServiceEventHandlerDelegate(null);
/**
* Event types
*/
private final static int MSSG_FOCUS_CHANGE = 0;
private final static int MSSG_RECORDING_CONFIG_CHANGE = 1;
private final static int MSSG_PLAYBACK_CONFIG_CHANGE = 2;
/**
* Helper class to handle the forwarding of audio service events to the appropriate listener
*/
private class ServiceEventHandlerDelegate {
private final Handler mHandler;
ServiceEventHandlerDelegate(Handler handler) {
Looper looper;
if (handler == null) {
if ((looper = Looper.myLooper()) == null) {
looper = Looper.getMainLooper();
}
} else {
looper = handler.getLooper();
}
if (looper != null) {
// implement the event handler delegate to receive events from audio service
mHandler = new Handler(looper) {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSSG_FOCUS_CHANGE: {
final FocusRequestInfo fri = findFocusRequestInfo((String)msg.obj);
if (fri != null) {
final OnAudioFocusChangeListener listener =
fri.mRequest.getOnAudioFocusChangeListener();
if (listener != null) {
Log.d(TAG, "dispatching onAudioFocusChange("
+ msg.arg1 + ") to " + msg.obj);
listener.onAudioFocusChange(msg.arg1);
}
}
} break;
case MSSG_RECORDING_CONFIG_CHANGE: {
final RecordConfigChangeCallbackData cbData =
(RecordConfigChangeCallbackData) msg.obj;
if (cbData.mCb != null) {
cbData.mCb.onRecordingConfigChanged(cbData.mConfigs);
}
} break;
case MSSG_PLAYBACK_CONFIG_CHANGE: {
final PlaybackConfigChangeCallbackData cbData =
(PlaybackConfigChangeCallbackData) msg.obj;
if (cbData.mCb != null) {
if (DEBUG) {
Log.d(TAG, "dispatching onPlaybackConfigChanged()");
}
cbData.mCb.onPlaybackConfigChanged(cbData.mConfigs);
}
} break;
default:
Log.e(TAG, "Unknown event " + msg.what);
}
}
};
} else {
mHandler = null;
}
}
Handler getHandler() {
return mHandler;
}
}
private final IAudioFocusDispatcher mAudioFocusDispatcher = new IAudioFocusDispatcher.Stub() {
@Override
public void dispatchAudioFocusChange(int focusChange, String id) {
final FocusRequestInfo fri = findFocusRequestInfo(id);
if (fri != null) {
final OnAudioFocusChangeListener listener =
fri.mRequest.getOnAudioFocusChangeListener();
if (listener != null) {
final Handler h = (fri.mHandler == null) ?
mServiceEventHandlerDelegate.getHandler() : fri.mHandler;
final Message m = h.obtainMessage(
MSSG_FOCUS_CHANGE/*what*/, focusChange/*arg1*/, 0/*arg2 ignored*/,
id/*obj*/);
h.sendMessage(m);
}
}
}
@Override
public void dispatchFocusResultFromExtPolicy(int requestResult, String clientId) {
synchronized (mFocusRequestsLock) {
// TODO use generation counter as the key instead
final BlockingFocusResultReceiver focusReceiver =
mFocusRequestsAwaitingResult.remove(clientId);
if (focusReceiver != null) {
focusReceiver.notifyResult(requestResult);
} else {
Log.e(TAG, "dispatchFocusResultFromExtPolicy found no result receiver");
}
}
}
};
private String getIdForAudioFocusListener(OnAudioFocusChangeListener l) {
if (l == null) {
return new String(this.toString());
} else {
return new String(this.toString() + l.toString());
}
}
/**
* @hide
* Registers a listener to be called when audio focus changes and keeps track of the associated
* focus request (including Handler to use for the listener).
* @param afr the full request parameters
*/
public void registerAudioFocusRequest(@NonNull AudioFocusRequest afr) {
final Handler h = afr.getOnAudioFocusChangeListenerHandler();
final FocusRequestInfo fri = new FocusRequestInfo(afr, (h == null) ? null :
new ServiceEventHandlerDelegate(h).getHandler());
final String key = getIdForAudioFocusListener(afr.getOnAudioFocusChangeListener());
mAudioFocusIdListenerMap.put(key, fri);
}
/**
* @hide
* Causes the specified listener to not be called anymore when focus is gained or lost.
* @param l the listener to unregister.
*/
public void unregisterAudioFocusRequest(OnAudioFocusChangeListener l) {
// remove locally
mAudioFocusIdListenerMap.remove(getIdForAudioFocusListener(l));
}
/**
* A failed focus change request.
*/
public static final int AUDIOFOCUS_REQUEST_FAILED = 0;
/**
* A successful focus change request.
*/
public static final int AUDIOFOCUS_REQUEST_GRANTED = 1;
/**
* A focus change request whose granting is delayed: the request was successful, but the
* requester will only be granted audio focus once the condition that prevented immediate
* granting has ended.
* See {@link #requestAudioFocus(AudioFocusRequest)} and
* {@link AudioFocusRequest.Builder#setAcceptsDelayedFocusGain(boolean)}
*/
public static final int AUDIOFOCUS_REQUEST_DELAYED = 2;
/** @hide */
@IntDef(flag = false, prefix = "AUDIOFOCUS_REQUEST", value = {
AUDIOFOCUS_REQUEST_FAILED,
AUDIOFOCUS_REQUEST_GRANTED,
AUDIOFOCUS_REQUEST_DELAYED }
)
@Retention(RetentionPolicy.SOURCE)
public @interface FocusRequestResult {}
/**
* @hide
* code returned when a synchronous focus request on the client-side is to be blocked
* until the external audio focus policy decides on the response for the client
*/
public static final int AUDIOFOCUS_REQUEST_WAITING_FOR_EXT_POLICY = 100;
/**
* Timeout duration in ms when waiting on an external focus policy for the result for a
* focus request
*/
private static final int EXT_FOCUS_POLICY_TIMEOUT_MS = 200;
private static final String FOCUS_CLIENT_ID_STRING = "android_audio_focus_client_id";
private final Object mFocusRequestsLock = new Object();
/**
* Map of all receivers of focus request results, one per unresolved focus request.
* Receivers are added before sending the request to the external focus policy,
* and are removed either after receiving the result, or after the timeout.
* This variable is lazily initialized.
*/
@GuardedBy("mFocusRequestsLock")
private HashMap<String, BlockingFocusResultReceiver> mFocusRequestsAwaitingResult;
/**
* Request audio focus.
* Send a request to obtain the audio focus
* @param l the listener to be notified of audio focus changes
* @param streamType the main audio stream type affected by the focus request
* @param durationHint use {@link #AUDIOFOCUS_GAIN_TRANSIENT} to indicate this focus request
* is temporary, and focus will be abandonned shortly. Examples of transient requests are
* for the playback of driving directions, or notifications sounds.
* Use {@link #AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK} to indicate also that it's ok for
* the previous focus owner to keep playing if it ducks its audio output.
* Alternatively use {@link #AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE} for a temporary request
* that benefits from the system not playing disruptive sounds like notifications, for
* usecases such as voice memo recording, or speech recognition.
* Use {@link #AUDIOFOCUS_GAIN} for a focus request of unknown duration such
* as the playback of a song or a video.
* @return {@link #AUDIOFOCUS_REQUEST_FAILED} or {@link #AUDIOFOCUS_REQUEST_GRANTED}
* @deprecated use {@link #requestAudioFocus(AudioFocusRequest)}
*/
public int requestAudioFocus(OnAudioFocusChangeListener l, int streamType, int durationHint) {
PlayerBase.deprecateStreamTypeForPlayback(streamType,
"AudioManager", "requestAudioFocus()");
int status = AUDIOFOCUS_REQUEST_FAILED;
try {
// status is guaranteed to be either AUDIOFOCUS_REQUEST_FAILED or
// AUDIOFOCUS_REQUEST_GRANTED as focus is requested without the
// AUDIOFOCUS_FLAG_DELAY_OK flag
status = requestAudioFocus(l,
new AudioAttributes.Builder()
.setInternalLegacyStreamType(streamType).build(),
durationHint,
0 /* flags, legacy behavior */);
} catch (IllegalArgumentException e) {
Log.e(TAG, "Audio focus request denied due to ", e);
}
return status;
}
// when adding new flags, add them to the relevant AUDIOFOCUS_FLAGS_APPS or SYSTEM masks
/**
* @hide
* Use this flag when requesting audio focus to indicate it is ok for the requester to not be
* granted audio focus immediately (as indicated by {@link #AUDIOFOCUS_REQUEST_DELAYED}) when
* the system is in a state where focus cannot change, but be granted focus later when
* this condition ends.
*/
@SystemApi
public static final int AUDIOFOCUS_FLAG_DELAY_OK = 0x1 << 0;
/**
* @hide
* Use this flag when requesting audio focus to indicate that the requester
* will pause its media playback (if applicable) when losing audio focus with
* {@link #AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK}, rather than ducking.
* <br>On some platforms, the ducking may be handled without the application being aware of it
* (i.e. it will not transiently lose focus). For applications that for instance play spoken
* content, such as audio book or podcast players, ducking may never be acceptable, and will
* thus always pause. This flag enables them to be declared as such whenever they request focus.
*/
@SystemApi
public static final int AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS = 0x1 << 1;
/**
* @hide
* Use this flag to lock audio focus so granting is temporarily disabled.
* <br>This flag can only be used by owners of a registered
* {@link android.media.audiopolicy.AudioPolicy} in
* {@link #requestAudioFocus(OnAudioFocusChangeListener, AudioAttributes, int, int, AudioPolicy)}
*/
@SystemApi
public static final int AUDIOFOCUS_FLAG_LOCK = 0x1 << 2;
/** @hide */
public static final int AUDIOFOCUS_FLAGS_APPS = AUDIOFOCUS_FLAG_DELAY_OK
| AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS;
/** @hide */
public static final int AUDIOFOCUS_FLAGS_SYSTEM = AUDIOFOCUS_FLAG_DELAY_OK
| AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS | AUDIOFOCUS_FLAG_LOCK;
/**
* Request audio focus.
* See the {@link AudioFocusRequest} for information about the options available to configure
* your request, and notification of focus gain and loss.
* @param focusRequest a {@link AudioFocusRequest} instance used to configure how focus is
* requested.
* @return {@link #AUDIOFOCUS_REQUEST_FAILED}, {@link #AUDIOFOCUS_REQUEST_GRANTED}
* or {@link #AUDIOFOCUS_REQUEST_DELAYED}.
* <br>Note that the return value is never {@link #AUDIOFOCUS_REQUEST_DELAYED} when focus
* is requested without building the {@link AudioFocusRequest} with
* {@link AudioFocusRequest.Builder#setAcceptsDelayedFocusGain(boolean)} set to
* {@code true}.
* @throws NullPointerException if passed a null argument
*/
public int requestAudioFocus(@NonNull AudioFocusRequest focusRequest) {
return requestAudioFocus(focusRequest, null /* no AudioPolicy*/);
}
/**
* Abandon audio focus. Causes the previous focus owner, if any, to receive focus.
* @param focusRequest the {@link AudioFocusRequest} that was used when requesting focus
* with {@link #requestAudioFocus(AudioFocusRequest)}.
* @return {@link #AUDIOFOCUS_REQUEST_FAILED} or {@link #AUDIOFOCUS_REQUEST_GRANTED}
* @throws IllegalArgumentException if passed a null argument
*/
public int abandonAudioFocusRequest(@NonNull AudioFocusRequest focusRequest) {
if (focusRequest == null) {
throw new IllegalArgumentException("Illegal null AudioFocusRequest");
}
return abandonAudioFocus(focusRequest.getOnAudioFocusChangeListener(),
focusRequest.getAudioAttributes());
}
/**
* @hide
* Request audio focus.
* Send a request to obtain the audio focus. This method differs from
* {@link #requestAudioFocus(OnAudioFocusChangeListener, int, int)} in that it can express
* that the requester accepts delayed grants of audio focus.
* @param l the listener to be notified of audio focus changes. It is not allowed to be null
* when the request is flagged with {@link #AUDIOFOCUS_FLAG_DELAY_OK}.
* @param requestAttributes non null {@link AudioAttributes} describing the main reason for
* requesting audio focus.
* @param durationHint use {@link #AUDIOFOCUS_GAIN_TRANSIENT} to indicate this focus request
* is temporary, and focus will be abandonned shortly. Examples of transient requests are
* for the playback of driving directions, or notifications sounds.
* Use {@link #AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK} to indicate also that it's ok for
* the previous focus owner to keep playing if it ducks its audio output.
* Alternatively use {@link #AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE} for a temporary request
* that benefits from the system not playing disruptive sounds like notifications, for
* usecases such as voice memo recording, or speech recognition.
* Use {@link #AUDIOFOCUS_GAIN} for a focus request of unknown duration such
* as the playback of a song or a video.
* @param flags 0 or a combination of {link #AUDIOFOCUS_FLAG_DELAY_OK},
* {@link #AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS} and {@link #AUDIOFOCUS_FLAG_LOCK}.
* <br>Use 0 when not using any flags for the request, which behaves like
* {@link #requestAudioFocus(OnAudioFocusChangeListener, int, int)}, where either audio
* focus is granted immediately, or the grant request fails because the system is in a
* state where focus cannot change (e.g. a phone call).
* @return {@link #AUDIOFOCUS_REQUEST_FAILED}, {@link #AUDIOFOCUS_REQUEST_GRANTED}
* or {@link #AUDIOFOCUS_REQUEST_DELAYED}.
* The return value is never {@link #AUDIOFOCUS_REQUEST_DELAYED} when focus is requested
* without the {@link #AUDIOFOCUS_FLAG_DELAY_OK} flag.
* @throws IllegalArgumentException
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_PHONE_STATE)
public int requestAudioFocus(OnAudioFocusChangeListener l,
@NonNull AudioAttributes requestAttributes,
int durationHint,
int flags) throws IllegalArgumentException {
if (flags != (flags & AUDIOFOCUS_FLAGS_APPS)) {
throw new IllegalArgumentException("Invalid flags 0x"
+ Integer.toHexString(flags).toUpperCase());
}
return requestAudioFocus(l, requestAttributes, durationHint,
flags & AUDIOFOCUS_FLAGS_APPS,
null /* no AudioPolicy*/);
}
/**
* @hide
* Request or lock audio focus.
* This method is to be used by system components that have registered an
* {@link android.media.audiopolicy.AudioPolicy} to request audio focus, but also to "lock" it
* so focus granting is temporarily disabled.
* @param l see the description of the same parameter in
* {@link #requestAudioFocus(OnAudioFocusChangeListener, AudioAttributes, int, int)}
* @param requestAttributes non null {@link AudioAttributes} describing the main reason for
* requesting audio focus.
* @param durationHint see the description of the same parameter in
* {@link #requestAudioFocus(OnAudioFocusChangeListener, AudioAttributes, int, int)}
* @param flags 0 or a combination of {link #AUDIOFOCUS_FLAG_DELAY_OK},
* {@link #AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS}, and {@link #AUDIOFOCUS_FLAG_LOCK}.
* <br>Use 0 when not using any flags for the request, which behaves like
* {@link #requestAudioFocus(OnAudioFocusChangeListener, int, int)}, where either audio
* focus is granted immediately, or the grant request fails because the system is in a
* state where focus cannot change (e.g. a phone call).
* @param ap a registered {@link android.media.audiopolicy.AudioPolicy} instance when locking
* focus, or null.
* @return see the description of the same return value in
* {@link #requestAudioFocus(OnAudioFocusChangeListener, AudioAttributes, int, int)}
* @throws IllegalArgumentException
* @deprecated use {@link #requestAudioFocus(AudioFocusRequest, AudioPolicy)}
*/
@SystemApi
@RequiresPermission(anyOf= {
android.Manifest.permission.MODIFY_PHONE_STATE,
android.Manifest.permission.MODIFY_AUDIO_ROUTING
})
public int requestAudioFocus(OnAudioFocusChangeListener l,
@NonNull AudioAttributes requestAttributes,
int durationHint,
int flags,
AudioPolicy ap) throws IllegalArgumentException {
// parameter checking
if (requestAttributes == null) {
throw new IllegalArgumentException("Illegal null AudioAttributes argument");
}
if (!AudioFocusRequest.isValidFocusGain(durationHint)) {
throw new IllegalArgumentException("Invalid duration hint");
}
if (flags != (flags & AUDIOFOCUS_FLAGS_SYSTEM)) {
throw new IllegalArgumentException("Illegal flags 0x"
+ Integer.toHexString(flags).toUpperCase());
}
if (((flags & AUDIOFOCUS_FLAG_DELAY_OK) == AUDIOFOCUS_FLAG_DELAY_OK) && (l == null)) {
throw new IllegalArgumentException(
"Illegal null focus listener when flagged as accepting delayed focus grant");
}
if (((flags & AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS)
== AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS) && (l == null)) {
throw new IllegalArgumentException(
"Illegal null focus listener when flagged as pausing instead of ducking");
}
if (((flags & AUDIOFOCUS_FLAG_LOCK) == AUDIOFOCUS_FLAG_LOCK) && (ap == null)) {
throw new IllegalArgumentException(
"Illegal null audio policy when locking audio focus");
}
final AudioFocusRequest afr = new AudioFocusRequest.Builder(durationHint)
.setOnAudioFocusChangeListenerInt(l, null /* no Handler for this legacy API */)
.setAudioAttributes(requestAttributes)
.setAcceptsDelayedFocusGain((flags & AUDIOFOCUS_FLAG_DELAY_OK)
== AUDIOFOCUS_FLAG_DELAY_OK)
.setWillPauseWhenDucked((flags & AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS)
== AUDIOFOCUS_FLAG_PAUSES_ON_DUCKABLE_LOSS)
.setLocksFocus((flags & AUDIOFOCUS_FLAG_LOCK) == AUDIOFOCUS_FLAG_LOCK)
.build();
return requestAudioFocus(afr, ap);
}
/**
* @hide
* Request or lock audio focus.
* This method is to be used by system components that have registered an
* {@link android.media.audiopolicy.AudioPolicy} to request audio focus, but also to "lock" it
* so focus granting is temporarily disabled.
* @param afr see the description of the same parameter in
* {@link #requestAudioFocus(AudioFocusRequest)}
* @param ap a registered {@link android.media.audiopolicy.AudioPolicy} instance when locking
* focus, or null.
* @return {@link #AUDIOFOCUS_REQUEST_FAILED}, {@link #AUDIOFOCUS_REQUEST_GRANTED}
* or {@link #AUDIOFOCUS_REQUEST_DELAYED}.
* @throws NullPointerException if the AudioFocusRequest is null
* @throws IllegalArgumentException when trying to lock focus without an AudioPolicy
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public int requestAudioFocus(@NonNull AudioFocusRequest afr, @Nullable AudioPolicy ap) {
if (afr == null) {
throw new NullPointerException("Illegal null AudioFocusRequest");
}
// this can only be checked now, not during the creation of the AudioFocusRequest instance
if (afr.locksFocus() && ap == null) {
throw new IllegalArgumentException(
"Illegal null audio policy when locking audio focus");
}
registerAudioFocusRequest(afr);
final IAudioService service = getService();
final int status;
int sdk;
try {
sdk = getContext().getApplicationInfo().targetSdkVersion;
} catch (NullPointerException e) {
// some tests don't have a Context
sdk = Build.VERSION.SDK_INT;
}
final String clientId = getIdForAudioFocusListener(afr.getOnAudioFocusChangeListener());
final BlockingFocusResultReceiver focusReceiver;
synchronized (mFocusRequestsLock) {
try {
// TODO status contains result and generation counter for ext policy
status = service.requestAudioFocus(afr.getAudioAttributes(),
afr.getFocusGain(), mICallBack,
mAudioFocusDispatcher,
clientId,
getContext().getOpPackageName() /* package name */, afr.getFlags(),
ap != null ? ap.cb() : null,
sdk);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
if (status != AudioManager.AUDIOFOCUS_REQUEST_WAITING_FOR_EXT_POLICY) {
// default path with no external focus policy
return status;
}
if (mFocusRequestsAwaitingResult == null) {
mFocusRequestsAwaitingResult =
new HashMap<String, BlockingFocusResultReceiver>(1);
}
focusReceiver = new BlockingFocusResultReceiver(clientId);
mFocusRequestsAwaitingResult.put(clientId, focusReceiver);
}
focusReceiver.waitForResult(EXT_FOCUS_POLICY_TIMEOUT_MS);
if (DEBUG && !focusReceiver.receivedResult()) {
Log.e(TAG, "requestAudio response from ext policy timed out, denying request");
}
synchronized (mFocusRequestsLock) {
mFocusRequestsAwaitingResult.remove(clientId);
}
return focusReceiver.requestResult();
}
// helper class that abstracts out the handling of spurious wakeups in Object.wait()
private static final class SafeWaitObject {
private boolean mQuit = false;
public void safeNotify() {
synchronized (this) {
mQuit = true;
this.notify();
}
}
public void safeWait(long millis) throws InterruptedException {
final long timeOutTime = java.lang.System.currentTimeMillis() + millis;
synchronized (this) {
while (!mQuit) {
final long timeToWait = timeOutTime - java.lang.System.currentTimeMillis();
if (timeToWait < 0) { break; }
this.wait(timeToWait);
}
}
}
}
private static final class BlockingFocusResultReceiver {
private final SafeWaitObject mLock = new SafeWaitObject();
@GuardedBy("mLock")
private boolean mResultReceived = false;
// request denied by default (e.g. timeout)
private int mFocusRequestResult = AudioManager.AUDIOFOCUS_REQUEST_FAILED;
private final String mFocusClientId;
BlockingFocusResultReceiver(String clientId) {
mFocusClientId = clientId;
}
boolean receivedResult() { return mResultReceived; }
int requestResult() { return mFocusRequestResult; }
void notifyResult(int requestResult) {
synchronized (mLock) {
mResultReceived = true;
mFocusRequestResult = requestResult;
mLock.safeNotify();
}
}
public void waitForResult(long timeOutMs) {
synchronized (mLock) {
if (mResultReceived) {
// the result was received before waiting
return;
}
try {
mLock.safeWait(timeOutMs);
} catch (InterruptedException e) { }
}
}
}
/**
* @hide
* Used internally by telephony package to request audio focus. Will cause the focus request
* to be associated with the "voice communication" identifier only used in AudioService
* to identify this use case.
* @param streamType use STREAM_RING for focus requests when ringing, VOICE_CALL for
* the establishment of the call
* @param durationHint the type of focus request. AUDIOFOCUS_GAIN_TRANSIENT is recommended so
* media applications resume after a call
*/
@UnsupportedAppUsage
public void requestAudioFocusForCall(int streamType, int durationHint) {
final IAudioService service = getService();
try {
service.requestAudioFocus(new AudioAttributes.Builder()
.setInternalLegacyStreamType(streamType).build(),
durationHint, mICallBack, null,
AudioSystem.IN_VOICE_COMM_FOCUS_ID,
getContext().getOpPackageName(),
AUDIOFOCUS_FLAG_LOCK,
null /* policy token */, 0 /* sdk n/a here*/);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Return the volume ramping time for a sound to be played after the given focus request,
* and to play a sound of the given attributes
* @param focusGain
* @param attr
* @return
*/
public int getFocusRampTimeMs(int focusGain, AudioAttributes attr) {
final IAudioService service = getService();
try {
return service.getFocusRampTimeMs(focusGain, attr);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Set the result to the audio focus request received through
* {@link AudioPolicyFocusListener#onAudioFocusRequest(AudioFocusInfo, int)}.
* @param afi the information about the focus requester
* @param requestResult the result to the focus request to be passed to the requester
* @param ap a valid registered {@link AudioPolicy} configured as a focus policy.
*/
@TestApi
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public void setFocusRequestResult(@NonNull AudioFocusInfo afi,
@FocusRequestResult int requestResult, @NonNull AudioPolicy ap) {
if (afi == null) {
throw new IllegalArgumentException("Illegal null AudioFocusInfo");
}
if (ap == null) {
throw new IllegalArgumentException("Illegal null AudioPolicy");
}
final IAudioService service = getService();
try {
service.setFocusRequestResultFromExtPolicy(afi, requestResult, ap.cb());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Notifies an application with a focus listener of gain or loss of audio focus.
* This method can only be used by owners of an {@link AudioPolicy} configured with
* {@link AudioPolicy.Builder#setIsAudioFocusPolicy(boolean)} set to true.
* @param afi the recipient of the focus change, that has previously requested audio focus, and
* that was received by the {@code AudioPolicy} through
* {@link AudioPolicy.AudioPolicyFocusListener#onAudioFocusRequest(AudioFocusInfo, int)}.
* @param focusChange one of focus gain types ({@link #AUDIOFOCUS_GAIN},
* {@link #AUDIOFOCUS_GAIN_TRANSIENT}, {@link #AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK} or
* {@link #AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE})
* or one of the focus loss types ({@link AudioManager#AUDIOFOCUS_LOSS},
* {@link AudioManager#AUDIOFOCUS_LOSS_TRANSIENT},
* or {@link AudioManager#AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK}).
* <br>For the focus gain, the change type should be the same as the app requested.
* @param ap a valid registered {@link AudioPolicy} configured as a focus policy.
* @return {@link #AUDIOFOCUS_REQUEST_GRANTED} if the dispatch was successfully sent, or
* {@link #AUDIOFOCUS_REQUEST_FAILED} if the focus client didn't have a listener, or
* if there was an error sending the request.
* @throws NullPointerException if the {@link AudioFocusInfo} or {@link AudioPolicy} are null.
*/
@TestApi
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public int dispatchAudioFocusChange(@NonNull AudioFocusInfo afi, int focusChange,
@NonNull AudioPolicy ap) {
if (afi == null) {
throw new NullPointerException("Illegal null AudioFocusInfo");
}
if (ap == null) {
throw new NullPointerException("Illegal null AudioPolicy");
}
final IAudioService service = getService();
try {
return service.dispatchFocusChange(afi, focusChange, ap.cb());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Used internally by telephony package to abandon audio focus, typically after a call or
* when ringing ends and the call is rejected or not answered.
* Should match one or more calls to {@link #requestAudioFocusForCall(int, int)}.
*/
@UnsupportedAppUsage
public void abandonAudioFocusForCall() {
final IAudioService service = getService();
try {
service.abandonAudioFocus(null, AudioSystem.IN_VOICE_COMM_FOCUS_ID,
null /*AudioAttributes, legacy behavior*/, getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Abandon audio focus. Causes the previous focus owner, if any, to receive focus.
* @param l the listener with which focus was requested.
* @return {@link #AUDIOFOCUS_REQUEST_FAILED} or {@link #AUDIOFOCUS_REQUEST_GRANTED}
* @deprecated use {@link #abandonAudioFocusRequest(AudioFocusRequest)}
*/
public int abandonAudioFocus(OnAudioFocusChangeListener l) {
return abandonAudioFocus(l, null /*AudioAttributes, legacy behavior*/);
}
/**
* @hide
* Abandon audio focus. Causes the previous focus owner, if any, to receive focus.
* @param l the listener with which focus was requested.
* @param aa the {@link AudioAttributes} with which audio focus was requested
* @return {@link #AUDIOFOCUS_REQUEST_FAILED} or {@link #AUDIOFOCUS_REQUEST_GRANTED}
* @deprecated use {@link #abandonAudioFocusRequest(AudioFocusRequest)}
*/
@SystemApi
@SuppressLint("Doclava125") // no permission enforcement, but only "undoes" what would have been
// done by a matching requestAudioFocus
public int abandonAudioFocus(OnAudioFocusChangeListener l, AudioAttributes aa) {
int status = AUDIOFOCUS_REQUEST_FAILED;
unregisterAudioFocusRequest(l);
final IAudioService service = getService();
try {
status = service.abandonAudioFocus(mAudioFocusDispatcher,
getIdForAudioFocusListener(l), aa, getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
return status;
}
//====================================================================
// Remote Control
/**
* Register a component to be the sole receiver of MEDIA_BUTTON intents.
* @param eventReceiver identifier of a {@link android.content.BroadcastReceiver}
* that will receive the media button intent. This broadcast receiver must be declared
* in the application manifest. The package of the component must match that of
* the context you're registering from.
* @deprecated Use {@link MediaSession#setMediaButtonReceiver(PendingIntent)} instead.
*/
@Deprecated
public void registerMediaButtonEventReceiver(ComponentName eventReceiver) {
if (eventReceiver == null) {
return;
}
if (!eventReceiver.getPackageName().equals(getContext().getPackageName())) {
Log.e(TAG, "registerMediaButtonEventReceiver() error: " +
"receiver and context package names don't match");
return;
}
// construct a PendingIntent for the media button and register it
Intent mediaButtonIntent = new Intent(Intent.ACTION_MEDIA_BUTTON);
// the associated intent will be handled by the component being registered
mediaButtonIntent.setComponent(eventReceiver);
PendingIntent pi = PendingIntent.getBroadcast(getContext(),
0/*requestCode, ignored*/, mediaButtonIntent, 0/*flags*/);
registerMediaButtonIntent(pi, eventReceiver);
}
/**
* Register a component to be the sole receiver of MEDIA_BUTTON intents. This is like
* {@link #registerMediaButtonEventReceiver(android.content.ComponentName)}, but allows
* the buttons to go to any PendingIntent. Note that you should only use this form if
* you know you will continue running for the full time until unregistering the
* PendingIntent.
* @param eventReceiver target that will receive media button intents. The PendingIntent
* will be sent an {@link Intent#ACTION_MEDIA_BUTTON} event when a media button action
* occurs, with {@link Intent#EXTRA_KEY_EVENT} added and holding the key code of the
* media button that was pressed.
* @deprecated Use {@link MediaSession#setMediaButtonReceiver(PendingIntent)} instead.
*/
@Deprecated
public void registerMediaButtonEventReceiver(PendingIntent eventReceiver) {
if (eventReceiver == null) {
return;
}
registerMediaButtonIntent(eventReceiver, null);
}
/**
* @hide
* no-op if (pi == null) or (eventReceiver == null)
*/
public void registerMediaButtonIntent(PendingIntent pi, ComponentName eventReceiver) {
if (pi == null) {
Log.e(TAG, "Cannot call registerMediaButtonIntent() with a null parameter");
return;
}
MediaSessionLegacyHelper helper = MediaSessionLegacyHelper.getHelper(getContext());
helper.addMediaButtonListener(pi, eventReceiver, getContext());
}
/**
* Unregister the receiver of MEDIA_BUTTON intents.
* @param eventReceiver identifier of a {@link android.content.BroadcastReceiver}
* that was registered with {@link #registerMediaButtonEventReceiver(ComponentName)}.
* @deprecated Use {@link MediaSession} instead.
*/
@Deprecated
public void unregisterMediaButtonEventReceiver(ComponentName eventReceiver) {
if (eventReceiver == null) {
return;
}
// construct a PendingIntent for the media button and unregister it
Intent mediaButtonIntent = new Intent(Intent.ACTION_MEDIA_BUTTON);
// the associated intent will be handled by the component being registered
mediaButtonIntent.setComponent(eventReceiver);
PendingIntent pi = PendingIntent.getBroadcast(getContext(),
0/*requestCode, ignored*/, mediaButtonIntent, 0/*flags*/);
unregisterMediaButtonIntent(pi);
}
/**
* Unregister the receiver of MEDIA_BUTTON intents.
* @param eventReceiver same PendingIntent that was registed with
* {@link #registerMediaButtonEventReceiver(PendingIntent)}.
* @deprecated Use {@link MediaSession} instead.
*/
@Deprecated
public void unregisterMediaButtonEventReceiver(PendingIntent eventReceiver) {
if (eventReceiver == null) {
return;
}
unregisterMediaButtonIntent(eventReceiver);
}
/**
* @hide
*/
public void unregisterMediaButtonIntent(PendingIntent pi) {
MediaSessionLegacyHelper helper = MediaSessionLegacyHelper.getHelper(getContext());
helper.removeMediaButtonListener(pi);
}
/**
* Registers the remote control client for providing information to display on the remote
* controls.
* @param rcClient The remote control client from which remote controls will receive
* information to display.
* @see RemoteControlClient
* @deprecated Use {@link MediaSession} instead.
*/
@Deprecated
public void registerRemoteControlClient(RemoteControlClient rcClient) {
if ((rcClient == null) || (rcClient.getRcMediaIntent() == null)) {
return;
}
rcClient.registerWithSession(MediaSessionLegacyHelper.getHelper(getContext()));
}
/**
* Unregisters the remote control client that was providing information to display on the
* remote controls.
* @param rcClient The remote control client to unregister.
* @see #registerRemoteControlClient(RemoteControlClient)
* @deprecated Use {@link MediaSession} instead.
*/
@Deprecated
public void unregisterRemoteControlClient(RemoteControlClient rcClient) {
if ((rcClient == null) || (rcClient.getRcMediaIntent() == null)) {
return;
}
rcClient.unregisterWithSession(MediaSessionLegacyHelper.getHelper(getContext()));
}
/**
* Registers a {@link RemoteController} instance for it to receive media
* metadata updates and playback state information from applications using
* {@link RemoteControlClient}, and control their playback.
* <p>
* Registration requires the {@link RemoteController.OnClientUpdateListener} listener to be
* one of the enabled notification listeners (see
* {@link android.service.notification.NotificationListenerService}).
*
* @param rctlr the object to register.
* @return true if the {@link RemoteController} was successfully registered,
* false if an error occurred, due to an internal system error, or
* insufficient permissions.
* @deprecated Use
* {@link MediaSessionManager#addOnActiveSessionsChangedListener(android.media.session.MediaSessionManager.OnActiveSessionsChangedListener, ComponentName)}
* and {@link MediaController} instead.
*/
@Deprecated
public boolean registerRemoteController(RemoteController rctlr) {
if (rctlr == null) {
return false;
}
rctlr.startListeningToSessions();
return true;
}
/**
* Unregisters a {@link RemoteController}, causing it to no longer receive
* media metadata and playback state information, and no longer be capable
* of controlling playback.
*
* @param rctlr the object to unregister.
* @deprecated Use
* {@link MediaSessionManager#removeOnActiveSessionsChangedListener(android.media.session.MediaSessionManager.OnActiveSessionsChangedListener)}
* instead.
*/
@Deprecated
public void unregisterRemoteController(RemoteController rctlr) {
if (rctlr == null) {
return;
}
rctlr.stopListeningToSessions();
}
//====================================================================
// Audio policy
/**
* @hide
* Register the given {@link AudioPolicy}.
* This call is synchronous and blocks until the registration process successfully completed
* or failed to complete.
* @param policy the non-null {@link AudioPolicy} to register.
* @return {@link #ERROR} if there was an error communicating with the registration service
* or if the user doesn't have the required
* {@link android.Manifest.permission#MODIFY_AUDIO_ROUTING} permission,
* {@link #SUCCESS} otherwise.
*/
@TestApi
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public int registerAudioPolicy(@NonNull AudioPolicy policy) {
return registerAudioPolicyStatic(policy);
}
static int registerAudioPolicyStatic(@NonNull AudioPolicy policy) {
if (policy == null) {
throw new IllegalArgumentException("Illegal null AudioPolicy argument");
}
final IAudioService service = getService();
try {
MediaProjection projection = policy.getMediaProjection();
String regId = service.registerAudioPolicy(policy.getConfig(), policy.cb(),
policy.hasFocusListener(), policy.isFocusPolicy(), policy.isTestFocusPolicy(),
policy.isVolumeController(),
projection == null ? null : projection.getProjection());
if (regId == null) {
return ERROR;
} else {
policy.setRegistration(regId);
}
// successful registration
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
return SUCCESS;
}
/**
* @hide
* Unregisters an {@link AudioPolicy} asynchronously.
* @param policy the non-null {@link AudioPolicy} to unregister.
*/
@TestApi
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public void unregisterAudioPolicyAsync(@NonNull AudioPolicy policy) {
unregisterAudioPolicyAsyncStatic(policy);
}
static void unregisterAudioPolicyAsyncStatic(@NonNull AudioPolicy policy) {
if (policy == null) {
throw new IllegalArgumentException("Illegal null AudioPolicy argument");
}
final IAudioService service = getService();
try {
service.unregisterAudioPolicyAsync(policy.cb());
policy.setRegistration(null);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Unregisters an {@link AudioPolicy} synchronously.
* This method also invalidates all {@link AudioRecord} and {@link AudioTrack} objects
* associated with mixes of this policy.
* @param policy the non-null {@link AudioPolicy} to unregister.
*/
@TestApi
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public void unregisterAudioPolicy(@NonNull AudioPolicy policy) {
Preconditions.checkNotNull(policy, "Illegal null AudioPolicy argument");
final IAudioService service = getService();
try {
policy.invalidateCaptorsAndInjectors();
service.unregisterAudioPolicy(policy.cb());
policy.setRegistration(null);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* @return true if an AudioPolicy was previously registered
*/
@TestApi
public boolean hasRegisteredDynamicPolicy() {
final IAudioService service = getService();
try {
return service.hasRegisteredDynamicPolicy();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
//====================================================================
// Notification of playback activity & playback configuration
/**
* Interface for receiving update notifications about the playback activity on the system.
* Extend this abstract class and register it with
* {@link AudioManager#registerAudioPlaybackCallback(AudioPlaybackCallback, Handler)}
* to be notified.
* Use {@link AudioManager#getActivePlaybackConfigurations()} to query the current
* configuration.
* @see AudioPlaybackConfiguration
*/
public static abstract class AudioPlaybackCallback {
/**
* Called whenever the playback activity and configuration has changed.
* @param configs list containing the results of
* {@link AudioManager#getActivePlaybackConfigurations()}.
*/
public void onPlaybackConfigChanged(List<AudioPlaybackConfiguration> configs) {}
}
private static class AudioPlaybackCallbackInfo {
final AudioPlaybackCallback mCb;
final Handler mHandler;
AudioPlaybackCallbackInfo(AudioPlaybackCallback cb, Handler handler) {
mCb = cb;
mHandler = handler;
}
}
private final static class PlaybackConfigChangeCallbackData {
final AudioPlaybackCallback mCb;
final List<AudioPlaybackConfiguration> mConfigs;
PlaybackConfigChangeCallbackData(AudioPlaybackCallback cb,
List<AudioPlaybackConfiguration> configs) {
mCb = cb;
mConfigs = configs;
}
}
/**
* Register a callback to be notified of audio playback changes through
* {@link AudioPlaybackCallback}
* @param cb non-null callback to register
* @param handler the {@link Handler} object for the thread on which to execute
* the callback. If <code>null</code>, the {@link Handler} associated with the main
* {@link Looper} will be used.
*/
public void registerAudioPlaybackCallback(@NonNull AudioPlaybackCallback cb, Handler handler)
{
if (cb == null) {
throw new IllegalArgumentException("Illegal null AudioPlaybackCallback argument");
}
synchronized(mPlaybackCallbackLock) {
// lazy initialization of the list of playback callbacks
if (mPlaybackCallbackList == null) {
mPlaybackCallbackList = new ArrayList<AudioPlaybackCallbackInfo>();
}
final int oldCbCount = mPlaybackCallbackList.size();
if (!hasPlaybackCallback_sync(cb)) {
mPlaybackCallbackList.add(new AudioPlaybackCallbackInfo(cb,
new ServiceEventHandlerDelegate(handler).getHandler()));
final int newCbCount = mPlaybackCallbackList.size();
if ((oldCbCount == 0) && (newCbCount > 0)) {
// register binder for callbacks
try {
getService().registerPlaybackCallback(mPlayCb);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
} else {
Log.w(TAG, "attempt to call registerAudioPlaybackCallback() on a previously"
+ "registered callback");
}
}
}
/**
* Unregister an audio playback callback previously registered with
* {@link #registerAudioPlaybackCallback(AudioPlaybackCallback, Handler)}.
* @param cb non-null callback to unregister
*/
public void unregisterAudioPlaybackCallback(@NonNull AudioPlaybackCallback cb) {
if (cb == null) {
throw new IllegalArgumentException("Illegal null AudioPlaybackCallback argument");
}
synchronized(mPlaybackCallbackLock) {
if (mPlaybackCallbackList == null) {
Log.w(TAG, "attempt to call unregisterAudioPlaybackCallback() on a callback"
+ " that was never registered");
return;
}
final int oldCbCount = mPlaybackCallbackList.size();
if (removePlaybackCallback_sync(cb)) {
final int newCbCount = mPlaybackCallbackList.size();
if ((oldCbCount > 0) && (newCbCount == 0)) {
// unregister binder for callbacks
try {
getService().unregisterPlaybackCallback(mPlayCb);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
} else {
Log.w(TAG, "attempt to call unregisterAudioPlaybackCallback() on a callback"
+ " already unregistered or never registered");
}
}
}
/**
* Returns the current active audio playback configurations of the device
* @return a non-null list of playback configurations. An empty list indicates there is no
* playback active when queried.
* @see AudioPlaybackConfiguration
*/
public @NonNull List<AudioPlaybackConfiguration> getActivePlaybackConfigurations() {
final IAudioService service = getService();
try {
return service.getActivePlaybackConfigurations();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* All operations on this list are sync'd on mPlaybackCallbackLock.
* List is lazy-initialized in
* {@link #registerAudioPlaybackCallback(AudioPlaybackCallback, Handler)}.
* List can be null.
*/
private List<AudioPlaybackCallbackInfo> mPlaybackCallbackList;
private final Object mPlaybackCallbackLock = new Object();
/**
* Must be called synchronized on mPlaybackCallbackLock
*/
private boolean hasPlaybackCallback_sync(@NonNull AudioPlaybackCallback cb) {
if (mPlaybackCallbackList != null) {
for (int i=0 ; i < mPlaybackCallbackList.size() ; i++) {
if (cb.equals(mPlaybackCallbackList.get(i).mCb)) {
return true;
}
}
}
return false;
}
/**
* Must be called synchronized on mPlaybackCallbackLock
*/
private boolean removePlaybackCallback_sync(@NonNull AudioPlaybackCallback cb) {
if (mPlaybackCallbackList != null) {
for (int i=0 ; i < mPlaybackCallbackList.size() ; i++) {
if (cb.equals(mPlaybackCallbackList.get(i).mCb)) {
mPlaybackCallbackList.remove(i);
return true;
}
}
}
return false;
}
private final IPlaybackConfigDispatcher mPlayCb = new IPlaybackConfigDispatcher.Stub() {
@Override
public void dispatchPlaybackConfigChange(List<AudioPlaybackConfiguration> configs,
boolean flush) {
if (flush) {
Binder.flushPendingCommands();
}
synchronized(mPlaybackCallbackLock) {
if (mPlaybackCallbackList != null) {
for (int i=0 ; i < mPlaybackCallbackList.size() ; i++) {
final AudioPlaybackCallbackInfo arci = mPlaybackCallbackList.get(i);
if (arci.mHandler != null) {
final Message m = arci.mHandler.obtainMessage(
MSSG_PLAYBACK_CONFIG_CHANGE/*what*/,
new PlaybackConfigChangeCallbackData(arci.mCb, configs)/*obj*/);
arci.mHandler.sendMessage(m);
}
}
}
}
}
};
//====================================================================
// Notification of recording activity & recording configuration
/**
* Interface for receiving update notifications about the recording configuration. Extend
* this abstract class and register it with
* {@link AudioManager#registerAudioRecordingCallback(AudioRecordingCallback, Handler)}
* to be notified.
* Use {@link AudioManager#getActiveRecordingConfigurations()} to query the current
* configuration.
* @see AudioRecordingConfiguration
*/
public static abstract class AudioRecordingCallback {
/**
* Called whenever the device recording configuration has changed.
* @param configs list containing the results of
* {@link AudioManager#getActiveRecordingConfigurations()}.
*/
public void onRecordingConfigChanged(List<AudioRecordingConfiguration> configs) {}
}
private static class AudioRecordingCallbackInfo {
final AudioRecordingCallback mCb;
final Handler mHandler;
AudioRecordingCallbackInfo(AudioRecordingCallback cb, Handler handler) {
mCb = cb;
mHandler = handler;
}
}
private final static class RecordConfigChangeCallbackData {
final AudioRecordingCallback mCb;
final List<AudioRecordingConfiguration> mConfigs;
RecordConfigChangeCallbackData(AudioRecordingCallback cb,
List<AudioRecordingConfiguration> configs) {
mCb = cb;
mConfigs = configs;
}
}
/**
* Register a callback to be notified of audio recording changes through
* {@link AudioRecordingCallback}
* @param cb non-null callback to register
* @param handler the {@link Handler} object for the thread on which to execute
* the callback. If <code>null</code>, the {@link Handler} associated with the main
* {@link Looper} will be used.
*/
public void registerAudioRecordingCallback(@NonNull AudioRecordingCallback cb, Handler handler)
{
if (cb == null) {
throw new IllegalArgumentException("Illegal null AudioRecordingCallback argument");
}
synchronized(mRecordCallbackLock) {
// lazy initialization of the list of recording callbacks
if (mRecordCallbackList == null) {
mRecordCallbackList = new ArrayList<AudioRecordingCallbackInfo>();
}
final int oldCbCount = mRecordCallbackList.size();
if (!hasRecordCallback_sync(cb)) {
mRecordCallbackList.add(new AudioRecordingCallbackInfo(cb,
new ServiceEventHandlerDelegate(handler).getHandler()));
final int newCbCount = mRecordCallbackList.size();
if ((oldCbCount == 0) && (newCbCount > 0)) {
// register binder for callbacks
final IAudioService service = getService();
try {
service.registerRecordingCallback(mRecCb);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
} else {
Log.w(TAG, "attempt to call registerAudioRecordingCallback() on a previously"
+ "registered callback");
}
}
}
/**
* Unregister an audio recording callback previously registered with
* {@link #registerAudioRecordingCallback(AudioRecordingCallback, Handler)}.
* @param cb non-null callback to unregister
*/
public void unregisterAudioRecordingCallback(@NonNull AudioRecordingCallback cb) {
if (cb == null) {
throw new IllegalArgumentException("Illegal null AudioRecordingCallback argument");
}
synchronized(mRecordCallbackLock) {
if (mRecordCallbackList == null) {
return;
}
final int oldCbCount = mRecordCallbackList.size();
if (removeRecordCallback_sync(cb)) {
final int newCbCount = mRecordCallbackList.size();
if ((oldCbCount > 0) && (newCbCount == 0)) {
// unregister binder for callbacks
final IAudioService service = getService();
try {
service.unregisterRecordingCallback(mRecCb);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
} else {
Log.w(TAG, "attempt to call unregisterAudioRecordingCallback() on a callback"
+ " already unregistered or never registered");
}
}
}
/**
* Returns the current active audio recording configurations of the device.
* @return a non-null list of recording configurations. An empty list indicates there is
* no recording active when queried.
* @see AudioRecordingConfiguration
*/
public @NonNull List<AudioRecordingConfiguration> getActiveRecordingConfigurations() {
final IAudioService service = getService();
try {
return service.getActiveRecordingConfigurations();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* constants for the recording events, to keep in sync
* with frameworks/av/include/media/AudioPolicy.h
*/
/** @hide */
public static final int RECORD_CONFIG_EVENT_NONE = -1;
/** @hide */
public static final int RECORD_CONFIG_EVENT_START = 0;
/** @hide */
public static final int RECORD_CONFIG_EVENT_STOP = 1;
/** @hide */
public static final int RECORD_CONFIG_EVENT_UPDATE = 2;
/** @hide */
public static final int RECORD_CONFIG_EVENT_RELEASE = 3;
/**
* keep in sync with frameworks/native/include/audiomanager/AudioManager.h
*/
/** @hide */
public static final int RECORD_RIID_INVALID = -1;
/** @hide */
public static final int RECORDER_STATE_STARTED = 0;
/** @hide */
public static final int RECORDER_STATE_STOPPED = 1;
/**
* All operations on this list are sync'd on mRecordCallbackLock.
* List is lazy-initialized in
* {@link #registerAudioRecordingCallback(AudioRecordingCallback, Handler)}.
* List can be null.
*/
private List<AudioRecordingCallbackInfo> mRecordCallbackList;
private final Object mRecordCallbackLock = new Object();
/**
* Must be called synchronized on mRecordCallbackLock
*/
private boolean hasRecordCallback_sync(@NonNull AudioRecordingCallback cb) {
if (mRecordCallbackList != null) {
for (int i=0 ; i < mRecordCallbackList.size() ; i++) {
if (cb.equals(mRecordCallbackList.get(i).mCb)) {
return true;
}
}
}
return false;
}
/**
* Must be called synchronized on mRecordCallbackLock
*/
private boolean removeRecordCallback_sync(@NonNull AudioRecordingCallback cb) {
if (mRecordCallbackList != null) {
for (int i=0 ; i < mRecordCallbackList.size() ; i++) {
if (cb.equals(mRecordCallbackList.get(i).mCb)) {
mRecordCallbackList.remove(i);
return true;
}
}
}
return false;
}
private final IRecordingConfigDispatcher mRecCb = new IRecordingConfigDispatcher.Stub() {
@Override
public void dispatchRecordingConfigChange(List<AudioRecordingConfiguration> configs) {
synchronized(mRecordCallbackLock) {
if (mRecordCallbackList != null) {
for (int i=0 ; i < mRecordCallbackList.size() ; i++) {
final AudioRecordingCallbackInfo arci = mRecordCallbackList.get(i);
if (arci.mHandler != null) {
final Message m = arci.mHandler.obtainMessage(
MSSG_RECORDING_CONFIG_CHANGE/*what*/,
new RecordConfigChangeCallbackData(arci.mCb, configs)/*obj*/);
arci.mHandler.sendMessage(m);
}
}
}
}
}
};
//=====================================================================
/**
* @hide
* Reload audio settings. This method is called by Settings backup
* agent when audio settings are restored and causes the AudioService
* to read and apply restored settings.
*/
@UnsupportedAppUsage
public void reloadAudioSettings() {
final IAudioService service = getService();
try {
service.reloadAudioSettings();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Notifies AudioService that it is connected to an A2DP device that supports absolute volume,
* so that AudioService can send volume change events to the A2DP device, rather than handling
* them.
*/
public void avrcpSupportsAbsoluteVolume(String address, boolean support) {
final IAudioService service = getService();
try {
service.avrcpSupportsAbsoluteVolume(address, support);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* {@hide}
*/
private final IBinder mICallBack = new Binder();
/**
* Checks whether the phone is in silent mode, with or without vibrate.
*
* @return true if phone is in silent mode, with or without vibrate.
*
* @see #getRingerMode()
*
* @hide pending API Council approval
*/
@UnsupportedAppUsage
public boolean isSilentMode() {
int ringerMode = getRingerMode();
boolean silentMode =
(ringerMode == RINGER_MODE_SILENT) ||
(ringerMode == RINGER_MODE_VIBRATE);
return silentMode;
}
// This section re-defines new output device constants from AudioSystem, because the AudioSystem
// class is not used by other parts of the framework, which instead use definitions and methods
// from AudioManager. AudioSystem is an internal class used by AudioManager and AudioService.
/** @hide
* The audio device code for representing "no device." */
public static final int DEVICE_NONE = AudioSystem.DEVICE_NONE;
/** @hide
* The audio output device code for the small speaker at the front of the device used
* when placing calls. Does not refer to an in-ear headphone without attached microphone,
* such as earbuds, earphones, or in-ear monitors (IEM). Those would be handled as a
* {@link #DEVICE_OUT_WIRED_HEADPHONE}.
*/
@UnsupportedAppUsage
public static final int DEVICE_OUT_EARPIECE = AudioSystem.DEVICE_OUT_EARPIECE;
/** @hide
* The audio output device code for the built-in speaker */
@UnsupportedAppUsage
public static final int DEVICE_OUT_SPEAKER = AudioSystem.DEVICE_OUT_SPEAKER;
/** @hide
* The audio output device code for a wired headset with attached microphone */
@UnsupportedAppUsage
public static final int DEVICE_OUT_WIRED_HEADSET = AudioSystem.DEVICE_OUT_WIRED_HEADSET;
/** @hide
* The audio output device code for a wired headphone without attached microphone */
@UnsupportedAppUsage
public static final int DEVICE_OUT_WIRED_HEADPHONE = AudioSystem.DEVICE_OUT_WIRED_HEADPHONE;
/** @hide
* The audio output device code for a USB headphone with attached microphone */
public static final int DEVICE_OUT_USB_HEADSET = AudioSystem.DEVICE_OUT_USB_HEADSET;
/** @hide
* The audio output device code for generic Bluetooth SCO, for voice */
public static final int DEVICE_OUT_BLUETOOTH_SCO = AudioSystem.DEVICE_OUT_BLUETOOTH_SCO;
/** @hide
* The audio output device code for Bluetooth SCO Headset Profile (HSP) and
* Hands-Free Profile (HFP), for voice
*/
@UnsupportedAppUsage
public static final int DEVICE_OUT_BLUETOOTH_SCO_HEADSET =
AudioSystem.DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
/** @hide
* The audio output device code for Bluetooth SCO car audio, for voice */
public static final int DEVICE_OUT_BLUETOOTH_SCO_CARKIT =
AudioSystem.DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
/** @hide
* The audio output device code for generic Bluetooth A2DP, for music */
@UnsupportedAppUsage
public static final int DEVICE_OUT_BLUETOOTH_A2DP = AudioSystem.DEVICE_OUT_BLUETOOTH_A2DP;
/** @hide
* The audio output device code for Bluetooth A2DP headphones, for music */
@UnsupportedAppUsage
public static final int DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES =
AudioSystem.DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
/** @hide
* The audio output device code for Bluetooth A2DP external speaker, for music */
@UnsupportedAppUsage
public static final int DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER =
AudioSystem.DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
/** @hide
* The audio output device code for S/PDIF (legacy) or HDMI
* Deprecated: replaced by {@link #DEVICE_OUT_HDMI} */
public static final int DEVICE_OUT_AUX_DIGITAL = AudioSystem.DEVICE_OUT_AUX_DIGITAL;
/** @hide
* The audio output device code for HDMI */
@UnsupportedAppUsage
public static final int DEVICE_OUT_HDMI = AudioSystem.DEVICE_OUT_HDMI;
/** @hide
* The audio output device code for an analog wired headset attached via a
* docking station
*/
@UnsupportedAppUsage
public static final int DEVICE_OUT_ANLG_DOCK_HEADSET = AudioSystem.DEVICE_OUT_ANLG_DOCK_HEADSET;
/** @hide
* The audio output device code for a digital wired headset attached via a
* docking station
*/
@UnsupportedAppUsage
public static final int DEVICE_OUT_DGTL_DOCK_HEADSET = AudioSystem.DEVICE_OUT_DGTL_DOCK_HEADSET;
/** @hide
* The audio output device code for a USB audio accessory. The accessory is in USB host
* mode and the Android device in USB device mode
*/
public static final int DEVICE_OUT_USB_ACCESSORY = AudioSystem.DEVICE_OUT_USB_ACCESSORY;
/** @hide
* The audio output device code for a USB audio device. The device is in USB device
* mode and the Android device in USB host mode
*/
public static final int DEVICE_OUT_USB_DEVICE = AudioSystem.DEVICE_OUT_USB_DEVICE;
/** @hide
* The audio output device code for projection output.
*/
public static final int DEVICE_OUT_REMOTE_SUBMIX = AudioSystem.DEVICE_OUT_REMOTE_SUBMIX;
/** @hide
* The audio output device code the telephony voice TX path.
*/
public static final int DEVICE_OUT_TELEPHONY_TX = AudioSystem.DEVICE_OUT_TELEPHONY_TX;
/** @hide
* The audio output device code for an analog jack with line impedance detected.
*/
public static final int DEVICE_OUT_LINE = AudioSystem.DEVICE_OUT_LINE;
/** @hide
* The audio output device code for HDMI Audio Return Channel.
*/
public static final int DEVICE_OUT_HDMI_ARC = AudioSystem.DEVICE_OUT_HDMI_ARC;
/** @hide
* The audio output device code for S/PDIF digital connection.
*/
public static final int DEVICE_OUT_SPDIF = AudioSystem.DEVICE_OUT_SPDIF;
/** @hide
* The audio output device code for built-in FM transmitter.
*/
public static final int DEVICE_OUT_FM = AudioSystem.DEVICE_OUT_FM;
/** @hide
* This is not used as a returned value from {@link #getDevicesForStream}, but could be
* used in the future in a set method to select whatever default device is chosen by the
* platform-specific implementation.
*/
public static final int DEVICE_OUT_DEFAULT = AudioSystem.DEVICE_OUT_DEFAULT;
/** @hide
* The audio input device code for default built-in microphone
*/
public static final int DEVICE_IN_BUILTIN_MIC = AudioSystem.DEVICE_IN_BUILTIN_MIC;
/** @hide
* The audio input device code for a Bluetooth SCO headset
*/
public static final int DEVICE_IN_BLUETOOTH_SCO_HEADSET =
AudioSystem.DEVICE_IN_BLUETOOTH_SCO_HEADSET;
/** @hide
* The audio input device code for wired headset microphone
*/
public static final int DEVICE_IN_WIRED_HEADSET =
AudioSystem.DEVICE_IN_WIRED_HEADSET;
/** @hide
* The audio input device code for HDMI
*/
public static final int DEVICE_IN_HDMI =
AudioSystem.DEVICE_IN_HDMI;
/** @hide
* The audio input device code for HDMI ARC
*/
public static final int DEVICE_IN_HDMI_ARC =
AudioSystem.DEVICE_IN_HDMI_ARC;
/** @hide
* The audio input device code for telephony voice RX path
*/
public static final int DEVICE_IN_TELEPHONY_RX =
AudioSystem.DEVICE_IN_TELEPHONY_RX;
/** @hide
* The audio input device code for built-in microphone pointing to the back
*/
public static final int DEVICE_IN_BACK_MIC =
AudioSystem.DEVICE_IN_BACK_MIC;
/** @hide
* The audio input device code for analog from a docking station
*/
public static final int DEVICE_IN_ANLG_DOCK_HEADSET =
AudioSystem.DEVICE_IN_ANLG_DOCK_HEADSET;
/** @hide
* The audio input device code for digital from a docking station
*/
public static final int DEVICE_IN_DGTL_DOCK_HEADSET =
AudioSystem.DEVICE_IN_DGTL_DOCK_HEADSET;
/** @hide
* The audio input device code for a USB audio accessory. The accessory is in USB host
* mode and the Android device in USB device mode
*/
public static final int DEVICE_IN_USB_ACCESSORY =
AudioSystem.DEVICE_IN_USB_ACCESSORY;
/** @hide
* The audio input device code for a USB audio device. The device is in USB device
* mode and the Android device in USB host mode
*/
public static final int DEVICE_IN_USB_DEVICE =
AudioSystem.DEVICE_IN_USB_DEVICE;
/** @hide
* The audio input device code for a FM radio tuner
*/
public static final int DEVICE_IN_FM_TUNER = AudioSystem.DEVICE_IN_FM_TUNER;
/** @hide
* The audio input device code for a TV tuner
*/
public static final int DEVICE_IN_TV_TUNER = AudioSystem.DEVICE_IN_TV_TUNER;
/** @hide
* The audio input device code for an analog jack with line impedance detected
*/
public static final int DEVICE_IN_LINE = AudioSystem.DEVICE_IN_LINE;
/** @hide
* The audio input device code for a S/PDIF digital connection
*/
public static final int DEVICE_IN_SPDIF = AudioSystem.DEVICE_IN_SPDIF;
/** @hide
* The audio input device code for audio loopback
*/
public static final int DEVICE_IN_LOOPBACK = AudioSystem.DEVICE_IN_LOOPBACK;
/**
* Return true if the device code corresponds to an output device.
* @hide
*/
public static boolean isOutputDevice(int device)
{
return (device & AudioSystem.DEVICE_BIT_IN) == 0;
}
/**
* Return true if the device code corresponds to an input device.
* @hide
*/
public static boolean isInputDevice(int device)
{
return (device & AudioSystem.DEVICE_BIT_IN) == AudioSystem.DEVICE_BIT_IN;
}
/**
* Return the enabled devices for the specified output stream type.
*
* @param streamType The stream type to query. One of
* {@link #STREAM_VOICE_CALL},
* {@link #STREAM_SYSTEM},
* {@link #STREAM_RING},
* {@link #STREAM_MUSIC},
* {@link #STREAM_ALARM},
* {@link #STREAM_NOTIFICATION},
* {@link #STREAM_DTMF},
* {@link #STREAM_ACCESSIBILITY}.
*
* @return The bit-mask "or" of audio output device codes for all enabled devices on this
* stream. Zero or more of
* {@link #DEVICE_OUT_EARPIECE},
* {@link #DEVICE_OUT_SPEAKER},
* {@link #DEVICE_OUT_WIRED_HEADSET},
* {@link #DEVICE_OUT_WIRED_HEADPHONE},
* {@link #DEVICE_OUT_BLUETOOTH_SCO},
* {@link #DEVICE_OUT_BLUETOOTH_SCO_HEADSET},
* {@link #DEVICE_OUT_BLUETOOTH_SCO_CARKIT},
* {@link #DEVICE_OUT_BLUETOOTH_A2DP},
* {@link #DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES},
* {@link #DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER},
* {@link #DEVICE_OUT_HDMI},
* {@link #DEVICE_OUT_ANLG_DOCK_HEADSET},
* {@link #DEVICE_OUT_DGTL_DOCK_HEADSET}.
* {@link #DEVICE_OUT_USB_ACCESSORY}.
* {@link #DEVICE_OUT_USB_DEVICE}.
* {@link #DEVICE_OUT_REMOTE_SUBMIX}.
* {@link #DEVICE_OUT_TELEPHONY_TX}.
* {@link #DEVICE_OUT_LINE}.
* {@link #DEVICE_OUT_HDMI_ARC}.
* {@link #DEVICE_OUT_SPDIF}.
* {@link #DEVICE_OUT_FM}.
* {@link #DEVICE_OUT_DEFAULT} is not used here.
*
* The implementation may support additional device codes beyond those listed, so
* the application should ignore any bits which it does not recognize.
* Note that the information may be imprecise when the implementation
* cannot distinguish whether a particular device is enabled.
*
* {@hide}
*/
@UnsupportedAppUsage
public int getDevicesForStream(int streamType) {
switch (streamType) {
case STREAM_VOICE_CALL:
case STREAM_SYSTEM:
case STREAM_RING:
case STREAM_MUSIC:
case STREAM_ALARM:
case STREAM_NOTIFICATION:
case STREAM_DTMF:
case STREAM_ACCESSIBILITY:
return AudioSystem.getDevicesForStream(streamType);
default:
return 0;
}
}
/**
* Indicate wired accessory connection state change.
* @param device type of device connected/disconnected (AudioManager.DEVICE_OUT_xxx)
* @param state new connection state: 1 connected, 0 disconnected
* @param name device name
* {@hide}
*/
@UnsupportedAppUsage
public void setWiredDeviceConnectionState(int type, int state, String address, String name) {
final IAudioService service = getService();
try {
service.setWiredDeviceConnectionState(type, state, address, name,
mApplicationContext.getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Indicate Hearing Aid connection state change and eventually suppress
* the {@link AudioManager.ACTION_AUDIO_BECOMING_NOISY} intent.
* This operation is asynchronous but its execution will still be sequentially scheduled
* relative to calls to {@link #setBluetoothA2dpDeviceConnectionStateSuppressNoisyIntent(
* * BluetoothDevice, int, int, boolean, int)} and
* and {@link #handleBluetoothA2dpDeviceConfigChange(BluetoothDevice)}.
* @param device Bluetooth device connected/disconnected
* @param state new connection state (BluetoothProfile.STATE_xxx)
* @param musicDevice Default get system volume for the connecting device.
* (either {@link android.bluetooth.BluetoothProfile.hearingaid} or
* {@link android.bluetooth.BluetoothProfile.HEARING_AID})
* @param suppressNoisyIntent if true the
* {@link AudioManager.ACTION_AUDIO_BECOMING_NOISY} intent will not be sent.
* {@hide}
*/
public void setBluetoothHearingAidDeviceConnectionState(
BluetoothDevice device, int state, boolean suppressNoisyIntent,
int musicDevice) {
final IAudioService service = getService();
try {
service.setBluetoothHearingAidDeviceConnectionState(device,
state, suppressNoisyIntent, musicDevice);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Indicate A2DP source or sink connection state change and eventually suppress
* the {@link AudioManager.ACTION_AUDIO_BECOMING_NOISY} intent.
* This operation is asynchronous but its execution will still be sequentially scheduled
* relative to calls to {@link #setBluetoothHearingAidDeviceConnectionState(BluetoothDevice,
* int, boolean, int)} and
* {@link #handleBluetoothA2dpDeviceConfigChange(BluetoothDevice)}.
* @param device Bluetooth device connected/disconnected
* @param state new connection state, {@link BluetoothProfile#STATE_CONNECTED}
* or {@link BluetoothProfile#STATE_DISCONNECTED}
* @param profile profile for the A2DP device
* @param a2dpVolume New volume for the connecting device. Does nothing if disconnecting.
* (either {@link android.bluetooth.BluetoothProfile.A2DP} or
* {@link android.bluetooth.BluetoothProfile.A2DP_SINK})
* @param suppressNoisyIntent if true the
* {@link AudioManager.ACTION_AUDIO_BECOMING_NOISY} intent will not be sent.
* {@hide}
*/
public void setBluetoothA2dpDeviceConnectionStateSuppressNoisyIntent(
BluetoothDevice device, int state,
int profile, boolean suppressNoisyIntent, int a2dpVolume) {
final IAudioService service = getService();
try {
service.setBluetoothA2dpDeviceConnectionStateSuppressNoisyIntent(device,
state, profile, suppressNoisyIntent, a2dpVolume);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Indicate A2DP device configuration has changed.
* This operation is asynchronous but its execution will still be sequentially scheduled
* relative to calls to
* {@link #setBluetoothA2dpDeviceConnectionStateSuppressNoisyIntent(BluetoothDevice, int, int,
* boolean, int)} and
* {@link #setBluetoothHearingAidDeviceConnectionState(BluetoothDevice, int, boolean, int)}
* @param device Bluetooth device whose configuration has changed.
* {@hide}
*/
public void handleBluetoothA2dpDeviceConfigChange(BluetoothDevice device) {
final IAudioService service = getService();
try {
service.handleBluetoothA2dpDeviceConfigChange(device);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/** {@hide} */
public IRingtonePlayer getRingtonePlayer() {
try {
return getService().getRingtonePlayer();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Used as a key for {@link #getProperty} to request the native or optimal output sample rate
* for this device's low latency output stream, in decimal Hz. Latency-sensitive apps
* should use this value as a default, and offer the user the option to override it.
* The low latency output stream is typically either the device's primary output stream,
* or another output stream with smaller buffers.
*/
// FIXME Deprecate
public static final String PROPERTY_OUTPUT_SAMPLE_RATE =
"android.media.property.OUTPUT_SAMPLE_RATE";
/**
* Used as a key for {@link #getProperty} to request the native or optimal output buffer size
* for this device's low latency output stream, in decimal PCM frames. Latency-sensitive apps
* should use this value as a minimum, and offer the user the option to override it.
* The low latency output stream is typically either the device's primary output stream,
* or another output stream with smaller buffers.
*/
// FIXME Deprecate
public static final String PROPERTY_OUTPUT_FRAMES_PER_BUFFER =
"android.media.property.OUTPUT_FRAMES_PER_BUFFER";
/**
* Used as a key for {@link #getProperty} to determine if the default microphone audio source
* supports near-ultrasound frequencies (range of 18 - 21 kHz).
*/
public static final String PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND =
"android.media.property.SUPPORT_MIC_NEAR_ULTRASOUND";
/**
* Used as a key for {@link #getProperty} to determine if the default speaker audio path
* supports near-ultrasound frequencies (range of 18 - 21 kHz).
*/
public static final String PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND =
"android.media.property.SUPPORT_SPEAKER_NEAR_ULTRASOUND";
/**
* Used as a key for {@link #getProperty} to determine if the unprocessed audio source is
* available and supported with the expected frequency range and level response.
*/
public static final String PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED =
"android.media.property.SUPPORT_AUDIO_SOURCE_UNPROCESSED";
/**
* Returns the value of the property with the specified key.
* @param key One of the strings corresponding to a property key: either
* {@link #PROPERTY_OUTPUT_SAMPLE_RATE},
* {@link #PROPERTY_OUTPUT_FRAMES_PER_BUFFER},
* {@link #PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND},
* {@link #PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND}, or
* {@link #PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED}.
* @return A string representing the associated value for that property key,
* or null if there is no value for that key.
*/
public String getProperty(String key) {
if (PROPERTY_OUTPUT_SAMPLE_RATE.equals(key)) {
int outputSampleRate = AudioSystem.getPrimaryOutputSamplingRate();
return outputSampleRate > 0 ? Integer.toString(outputSampleRate) : null;
} else if (PROPERTY_OUTPUT_FRAMES_PER_BUFFER.equals(key)) {
int outputFramesPerBuffer = AudioSystem.getPrimaryOutputFrameCount();
return outputFramesPerBuffer > 0 ? Integer.toString(outputFramesPerBuffer) : null;
} else if (PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND.equals(key)) {
// Will throw a RuntimeException Resources.NotFoundException if this config value is
// not found.
return String.valueOf(getContext().getResources().getBoolean(
com.android.internal.R.bool.config_supportMicNearUltrasound));
} else if (PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND.equals(key)) {
return String.valueOf(getContext().getResources().getBoolean(
com.android.internal.R.bool.config_supportSpeakerNearUltrasound));
} else if (PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED.equals(key)) {
return String.valueOf(getContext().getResources().getBoolean(
com.android.internal.R.bool.config_supportAudioSourceUnprocessed));
} else {
// null or unknown key
return null;
}
}
/**
* Returns the estimated latency for the given stream type in milliseconds.
*
* DO NOT UNHIDE. The existing approach for doing A/V sync has too many problems. We need
* a better solution.
* @hide
*/
@UnsupportedAppUsage
public int getOutputLatency(int streamType) {
return AudioSystem.getOutputLatency(streamType);
}
/**
* Registers a global volume controller interface. Currently limited to SystemUI.
*
* @hide
*/
public void setVolumeController(IVolumeController controller) {
try {
getService().setVolumeController(controller);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Notify audio manager about volume controller visibility changes.
* Currently limited to SystemUI.
*
* @hide
*/
public void notifyVolumeControllerVisible(IVolumeController controller, boolean visible) {
try {
getService().notifyVolumeControllerVisible(controller, visible);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Only useful for volume controllers.
* @hide
*/
public boolean isStreamAffectedByRingerMode(int streamType) {
try {
return getService().isStreamAffectedByRingerMode(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Only useful for volume controllers.
* @hide
*/
public boolean isStreamAffectedByMute(int streamType) {
try {
return getService().isStreamAffectedByMute(streamType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Only useful for volume controllers.
* @hide
*/
public void disableSafeMediaVolume() {
try {
getService().disableSafeMediaVolume(mApplicationContext.getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Only useful for volume controllers.
* @hide
*/
@UnsupportedAppUsage
public void setRingerModeInternal(int ringerMode) {
try {
getService().setRingerModeInternal(ringerMode, getContext().getOpPackageName());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Only useful for volume controllers.
* @hide
*/
@UnsupportedAppUsage
public int getRingerModeInternal() {
try {
return getService().getRingerModeInternal();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Only useful for volume controllers.
* @hide
*/
public void setVolumePolicy(VolumePolicy policy) {
try {
getService().setVolumePolicy(policy);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set Hdmi Cec system audio mode.
*
* @param on whether to be on system audio mode
* @return output device type. 0 (DEVICE_NONE) if failed to set device.
* @hide
*/
public int setHdmiSystemAudioSupported(boolean on) {
try {
return getService().setHdmiSystemAudioSupported(on);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns true if Hdmi Cec system audio mode is supported.
*
* @hide
*/
@SystemApi
@SuppressLint("Doclava125") // FIXME is this still used?
public boolean isHdmiSystemAudioSupported() {
try {
return getService().isHdmiSystemAudioSupported();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Return codes for listAudioPorts(), createAudioPatch() ...
*/
/** @hide */
@TestApi
@SystemApi
public static final int SUCCESS = AudioSystem.SUCCESS;
/**
* A default error code.
*/
public static final int ERROR = AudioSystem.ERROR;
/** @hide
* CANDIDATE FOR PUBLIC API
*/
public static final int ERROR_BAD_VALUE = AudioSystem.BAD_VALUE;
/** @hide
*/
public static final int ERROR_INVALID_OPERATION = AudioSystem.INVALID_OPERATION;
/** @hide
*/
public static final int ERROR_PERMISSION_DENIED = AudioSystem.PERMISSION_DENIED;
/** @hide
*/
public static final int ERROR_NO_INIT = AudioSystem.NO_INIT;
/**
* An error code indicating that the object reporting it is no longer valid and needs to
* be recreated.
*/
public static final int ERROR_DEAD_OBJECT = AudioSystem.DEAD_OBJECT;
/**
* Returns a list of descriptors for all audio ports managed by the audio framework.
* Audio ports are nodes in the audio framework or audio hardware that can be configured
* or connected and disconnected with createAudioPatch() or releaseAudioPatch().
* See AudioPort for a list of attributes of each audio port.
* @param ports An AudioPort ArrayList where the list will be returned.
* @hide
*/
@UnsupportedAppUsage
public static int listAudioPorts(ArrayList<AudioPort> ports) {
return updateAudioPortCache(ports, null, null);
}
/**
* Returns a list of descriptors for all audio ports managed by the audio framework as
* it was before the last update calback.
* @param ports An AudioPort ArrayList where the list will be returned.
* @hide
*/
public static int listPreviousAudioPorts(ArrayList<AudioPort> ports) {
return updateAudioPortCache(null, null, ports);
}
/**
* Specialized version of listAudioPorts() listing only audio devices (AudioDevicePort)
* @see listAudioPorts(ArrayList<AudioPort>)
* @hide
*/
public static int listAudioDevicePorts(ArrayList<AudioDevicePort> devices) {
if (devices == null) {
return ERROR_BAD_VALUE;
}
ArrayList<AudioPort> ports = new ArrayList<AudioPort>();
int status = updateAudioPortCache(ports, null, null);
if (status == SUCCESS) {
filterDevicePorts(ports, devices);
}
return status;
}
/**
* Specialized version of listPreviousAudioPorts() listing only audio devices (AudioDevicePort)
* @see listPreviousAudioPorts(ArrayList<AudioPort>)
* @hide
*/
public static int listPreviousAudioDevicePorts(ArrayList<AudioDevicePort> devices) {
if (devices == null) {
return ERROR_BAD_VALUE;
}
ArrayList<AudioPort> ports = new ArrayList<AudioPort>();
int status = updateAudioPortCache(null, null, ports);
if (status == SUCCESS) {
filterDevicePorts(ports, devices);
}
return status;
}
private static void filterDevicePorts(ArrayList<AudioPort> ports,
ArrayList<AudioDevicePort> devices) {
devices.clear();
for (int i = 0; i < ports.size(); i++) {
if (ports.get(i) instanceof AudioDevicePort) {
devices.add((AudioDevicePort)ports.get(i));
}
}
}
/**
* Create a connection between two or more devices. The framework will reject the request if
* device types are not compatible or the implementation does not support the requested
* configuration.
* NOTE: current implementation is limited to one source and one sink per patch.
* @param patch AudioPatch array where the newly created patch will be returned.
* As input, if patch[0] is not null, the specified patch will be replaced by the
* new patch created. This avoids calling releaseAudioPatch() when modifying a
* patch and allows the implementation to optimize transitions.
* @param sources List of source audio ports. All must be AudioPort.ROLE_SOURCE.
* @param sinks List of sink audio ports. All must be AudioPort.ROLE_SINK.
*
* @return - {@link #SUCCESS} if connection is successful.
* - {@link #ERROR_BAD_VALUE} if incompatible device types are passed.
* - {@link #ERROR_INVALID_OPERATION} if the requested connection is not supported.
* - {@link #ERROR_PERMISSION_DENIED} if the client does not have permission to create
* a patch.
* - {@link #ERROR_DEAD_OBJECT} if the server process is dead
* - {@link #ERROR} if patch cannot be connected for any other reason.
*
* patch[0] contains the newly created patch
* @hide
*/
@UnsupportedAppUsage
public static int createAudioPatch(AudioPatch[] patch,
AudioPortConfig[] sources,
AudioPortConfig[] sinks) {
return AudioSystem.createAudioPatch(patch, sources, sinks);
}
/**
* Releases an existing audio patch connection.
* @param patch The audio patch to disconnect.
* @return - {@link #SUCCESS} if disconnection is successful.
* - {@link #ERROR_BAD_VALUE} if the specified patch does not exist.
* - {@link #ERROR_PERMISSION_DENIED} if the client does not have permission to release
* a patch.
* - {@link #ERROR_DEAD_OBJECT} if the server process is dead
* - {@link #ERROR} if patch cannot be released for any other reason.
* @hide
*/
@UnsupportedAppUsage
public static int releaseAudioPatch(AudioPatch patch) {
return AudioSystem.releaseAudioPatch(patch);
}
/**
* List all existing connections between audio ports.
* @param patches An AudioPatch array where the list will be returned.
* @hide
*/
@UnsupportedAppUsage
public static int listAudioPatches(ArrayList<AudioPatch> patches) {
return updateAudioPortCache(null, patches, null);
}
/**
* Set the gain on the specified AudioPort. The AudioGainConfig config is build by
* AudioGain.buildConfig()
* @hide
*/
public static int setAudioPortGain(AudioPort port, AudioGainConfig gain) {
if (port == null || gain == null) {
return ERROR_BAD_VALUE;
}
AudioPortConfig activeConfig = port.activeConfig();
AudioPortConfig config = new AudioPortConfig(port, activeConfig.samplingRate(),
activeConfig.channelMask(), activeConfig.format(), gain);
config.mConfigMask = AudioPortConfig.GAIN;
return AudioSystem.setAudioPortConfig(config);
}
/**
* Listener registered by client to be notified upon new audio port connections,
* disconnections or attributes update.
* @hide
*/
public interface OnAudioPortUpdateListener {
/**
* Callback method called upon audio port list update.
* @param portList the updated list of audio ports
*/
public void onAudioPortListUpdate(AudioPort[] portList);
/**
* Callback method called upon audio patch list update.
* @param patchList the updated list of audio patches
*/
public void onAudioPatchListUpdate(AudioPatch[] patchList);
/**
* Callback method called when the mediaserver dies
*/
public void onServiceDied();
}
/**
* Register an audio port list update listener.
* @hide
*/
@UnsupportedAppUsage
public void registerAudioPortUpdateListener(OnAudioPortUpdateListener l) {
sAudioPortEventHandler.init();
sAudioPortEventHandler.registerListener(l);
}
/**
* Unregister an audio port list update listener.
* @hide
*/
@UnsupportedAppUsage
public void unregisterAudioPortUpdateListener(OnAudioPortUpdateListener l) {
sAudioPortEventHandler.unregisterListener(l);
}
//
// AudioPort implementation
//
static final int AUDIOPORT_GENERATION_INIT = 0;
static Integer sAudioPortGeneration = new Integer(AUDIOPORT_GENERATION_INIT);
static ArrayList<AudioPort> sAudioPortsCached = new ArrayList<AudioPort>();
static ArrayList<AudioPort> sPreviousAudioPortsCached = new ArrayList<AudioPort>();
static ArrayList<AudioPatch> sAudioPatchesCached = new ArrayList<AudioPatch>();
static int resetAudioPortGeneration() {
int generation;
synchronized (sAudioPortGeneration) {
generation = sAudioPortGeneration;
sAudioPortGeneration = AUDIOPORT_GENERATION_INIT;
}
return generation;
}
static int updateAudioPortCache(ArrayList<AudioPort> ports, ArrayList<AudioPatch> patches,
ArrayList<AudioPort> previousPorts) {
sAudioPortEventHandler.init();
synchronized (sAudioPortGeneration) {
if (sAudioPortGeneration == AUDIOPORT_GENERATION_INIT) {
int[] patchGeneration = new int[1];
int[] portGeneration = new int[1];
int status;
ArrayList<AudioPort> newPorts = new ArrayList<AudioPort>();
ArrayList<AudioPatch> newPatches = new ArrayList<AudioPatch>();
do {
newPorts.clear();
status = AudioSystem.listAudioPorts(newPorts, portGeneration);
if (status != SUCCESS) {
Log.w(TAG, "updateAudioPortCache: listAudioPorts failed");
return status;
}
newPatches.clear();
status = AudioSystem.listAudioPatches(newPatches, patchGeneration);
if (status != SUCCESS) {
Log.w(TAG, "updateAudioPortCache: listAudioPatches failed");
return status;
}
// Loop until patch generation is the same as port generation unless audio ports
// and audio patches are not null.
} while (patchGeneration[0] != portGeneration[0]
&& (ports == null || patches == null));
// If the patch generation doesn't equal port generation, return ERROR here in case
// of mismatch between audio ports and audio patches.
if (patchGeneration[0] != portGeneration[0]) {
return ERROR;
}
for (int i = 0; i < newPatches.size(); i++) {
for (int j = 0; j < newPatches.get(i).sources().length; j++) {
AudioPortConfig portCfg = updatePortConfig(newPatches.get(i).sources()[j],
newPorts);
newPatches.get(i).sources()[j] = portCfg;
}
for (int j = 0; j < newPatches.get(i).sinks().length; j++) {
AudioPortConfig portCfg = updatePortConfig(newPatches.get(i).sinks()[j],
newPorts);
newPatches.get(i).sinks()[j] = portCfg;
}
}
for (Iterator<AudioPatch> i = newPatches.iterator(); i.hasNext(); ) {
AudioPatch newPatch = i.next();
boolean hasInvalidPort = false;
for (AudioPortConfig portCfg : newPatch.sources()) {
if (portCfg == null) {
hasInvalidPort = true;
break;
}
}
for (AudioPortConfig portCfg : newPatch.sinks()) {
if (portCfg == null) {
hasInvalidPort = true;
break;
}
}
if (hasInvalidPort) {
// Temporarily remove patches with invalid ports. One who created the patch
// is responsible for dealing with the port change.
i.remove();
}
}
sPreviousAudioPortsCached = sAudioPortsCached;
sAudioPortsCached = newPorts;
sAudioPatchesCached = newPatches;
sAudioPortGeneration = portGeneration[0];
}
if (ports != null) {
ports.clear();
ports.addAll(sAudioPortsCached);
}
if (patches != null) {
patches.clear();
patches.addAll(sAudioPatchesCached);
}
if (previousPorts != null) {
previousPorts.clear();
previousPorts.addAll(sPreviousAudioPortsCached);
}
}
return SUCCESS;
}
static AudioPortConfig updatePortConfig(AudioPortConfig portCfg, ArrayList<AudioPort> ports) {
AudioPort port = portCfg.port();
int k;
for (k = 0; k < ports.size(); k++) {
// compare handles because the port returned by JNI is not of the correct
// subclass
if (ports.get(k).handle().equals(port.handle())) {
port = ports.get(k);
break;
}
}
if (k == ports.size()) {
// this hould never happen
Log.e(TAG, "updatePortConfig port not found for handle: "+port.handle().id());
return null;
}
AudioGainConfig gainCfg = portCfg.gain();
if (gainCfg != null) {
AudioGain gain = port.gain(gainCfg.index());
gainCfg = gain.buildConfig(gainCfg.mode(),
gainCfg.channelMask(),
gainCfg.values(),
gainCfg.rampDurationMs());
}
return port.buildConfig(portCfg.samplingRate(),
portCfg.channelMask(),
portCfg.format(),
gainCfg);
}
private OnAmPortUpdateListener mPortListener = null;
/**
* The message sent to apps when the contents of the device list changes if they provide
* a {@link Handler} object to addOnAudioDeviceConnectionListener().
*/
private final static int MSG_DEVICES_CALLBACK_REGISTERED = 0;
private final static int MSG_DEVICES_DEVICES_ADDED = 1;
private final static int MSG_DEVICES_DEVICES_REMOVED = 2;
/**
* The list of {@link AudioDeviceCallback} objects to receive add/remove notifications.
*/
private final ArrayMap<AudioDeviceCallback, NativeEventHandlerDelegate> mDeviceCallbacks =
new ArrayMap<AudioDeviceCallback, NativeEventHandlerDelegate>();
/**
* The following are flags to allow users of {@link AudioManager#getDevices(int)} to filter
* the results list to only those device types they are interested in.
*/
/**
* Specifies to the {@link AudioManager#getDevices(int)} method to include
* source (i.e. input) audio devices.
*/
public static final int GET_DEVICES_INPUTS = 0x0001;
/**
* Specifies to the {@link AudioManager#getDevices(int)} method to include
* sink (i.e. output) audio devices.
*/
public static final int GET_DEVICES_OUTPUTS = 0x0002;
/** @hide */
@IntDef(flag = true, prefix = "GET_DEVICES", value = {
GET_DEVICES_INPUTS,
GET_DEVICES_OUTPUTS }
)
@Retention(RetentionPolicy.SOURCE)
public @interface AudioDeviceRole {}
/**
* Specifies to the {@link AudioManager#getDevices(int)} method to include both
* source and sink devices.
*/
public static final int GET_DEVICES_ALL = GET_DEVICES_OUTPUTS | GET_DEVICES_INPUTS;
/**
* Determines if a given AudioDevicePort meets the specified filter criteria.
* @param port The port to test.
* @param flags A set of bitflags specifying the criteria to test.
* @see {@link GET_DEVICES_OUTPUTS} and {@link GET_DEVICES_INPUTS}
**/
private static boolean checkFlags(AudioDevicePort port, int flags) {
return port.role() == AudioPort.ROLE_SINK && (flags & GET_DEVICES_OUTPUTS) != 0 ||
port.role() == AudioPort.ROLE_SOURCE && (flags & GET_DEVICES_INPUTS) != 0;
}
private static boolean checkTypes(AudioDevicePort port) {
return AudioDeviceInfo.convertInternalDeviceToDeviceType(port.type()) !=
AudioDeviceInfo.TYPE_UNKNOWN;
}
/**
* Returns an array of {@link AudioDeviceInfo} objects corresponding to the audio devices
* currently connected to the system and meeting the criteria specified in the
* <code>flags</code> parameter.
* @param flags A set of bitflags specifying the criteria to test.
* @see #GET_DEVICES_OUTPUTS
* @see #GET_DEVICES_INPUTS
* @see #GET_DEVICES_ALL
* @return A (possibly zero-length) array of AudioDeviceInfo objects.
*/
public AudioDeviceInfo[] getDevices(@AudioDeviceRole int flags) {
return getDevicesStatic(flags);
}
/**
* Does the actual computation to generate an array of (externally-visible) AudioDeviceInfo
* objects from the current (internal) AudioDevicePort list.
*/
private static AudioDeviceInfo[]
infoListFromPortList(ArrayList<AudioDevicePort> ports, int flags) {
// figure out how many AudioDeviceInfo we need space for...
int numRecs = 0;
for (AudioDevicePort port : ports) {
if (checkTypes(port) && checkFlags(port, flags)) {
numRecs++;
}
}
// Now load them up...
AudioDeviceInfo[] deviceList = new AudioDeviceInfo[numRecs];
int slot = 0;
for (AudioDevicePort port : ports) {
if (checkTypes(port) && checkFlags(port, flags)) {
deviceList[slot++] = new AudioDeviceInfo(port);
}
}
return deviceList;
}
/*
* Calculate the list of ports that are in ports_B, but not in ports_A. This is used by
* the add/remove callback mechanism to provide a list of the newly added or removed devices
* rather than the whole list and make the app figure it out.
* Note that calling this method with:
* ports_A == PREVIOUS_ports and ports_B == CURRENT_ports will calculated ADDED ports.
* ports_A == CURRENT_ports and ports_B == PREVIOUS_ports will calculated REMOVED ports.
*/
private static AudioDeviceInfo[] calcListDeltas(
ArrayList<AudioDevicePort> ports_A, ArrayList<AudioDevicePort> ports_B, int flags) {
ArrayList<AudioDevicePort> delta_ports = new ArrayList<AudioDevicePort>();
AudioDevicePort cur_port = null;
for (int cur_index = 0; cur_index < ports_B.size(); cur_index++) {
boolean cur_port_found = false;
cur_port = ports_B.get(cur_index);
for (int prev_index = 0;
prev_index < ports_A.size() && !cur_port_found;
prev_index++) {
cur_port_found = (cur_port.id() == ports_A.get(prev_index).id());
}
if (!cur_port_found) {
delta_ports.add(cur_port);
}
}
return infoListFromPortList(delta_ports, flags);
}
/**
* Generates a list of AudioDeviceInfo objects corresponding to the audio devices currently
* connected to the system and meeting the criteria specified in the <code>flags</code>
* parameter.
* This is an internal function. The public API front is getDevices(int).
* @param flags A set of bitflags specifying the criteria to test.
* @see #GET_DEVICES_OUTPUTS
* @see #GET_DEVICES_INPUTS
* @see #GET_DEVICES_ALL
* @return A (possibly zero-length) array of AudioDeviceInfo objects.
* @hide
*/
public static AudioDeviceInfo[] getDevicesStatic(int flags) {
ArrayList<AudioDevicePort> ports = new ArrayList<AudioDevicePort>();
int status = AudioManager.listAudioDevicePorts(ports);
if (status != AudioManager.SUCCESS) {
// fail and bail!
return new AudioDeviceInfo[0]; // Always return an array.
}
return infoListFromPortList(ports, flags);
}
/**
* Registers an {@link AudioDeviceCallback} object to receive notifications of changes
* to the set of connected audio devices.
* @param callback The {@link AudioDeviceCallback} object to receive connect/disconnect
* notifications.
* @param handler Specifies the {@link Handler} object for the thread on which to execute
* the callback. If <code>null</code>, the {@link Handler} associated with the main
* {@link Looper} will be used.
*/
public void registerAudioDeviceCallback(AudioDeviceCallback callback,
android.os.Handler handler) {
synchronized (mDeviceCallbacks) {
if (callback != null && !mDeviceCallbacks.containsKey(callback)) {
if (mDeviceCallbacks.size() == 0) {
if (mPortListener == null) {
mPortListener = new OnAmPortUpdateListener();
}
registerAudioPortUpdateListener(mPortListener);
}
NativeEventHandlerDelegate delegate =
new NativeEventHandlerDelegate(callback, handler);
mDeviceCallbacks.put(callback, delegate);
broadcastDeviceListChange_sync(delegate.getHandler());
}
}
}
/**
* Unregisters an {@link AudioDeviceCallback} object which has been previously registered
* to receive notifications of changes to the set of connected audio devices.
* @param callback The {@link AudioDeviceCallback} object that was previously registered
* with {@link AudioManager#registerAudioDeviceCallback} to be unregistered.
*/
public void unregisterAudioDeviceCallback(AudioDeviceCallback callback) {
synchronized (mDeviceCallbacks) {
if (mDeviceCallbacks.containsKey(callback)) {
mDeviceCallbacks.remove(callback);
if (mDeviceCallbacks.size() == 0) {
unregisterAudioPortUpdateListener(mPortListener);
}
}
}
}
/**
* Set port id for microphones by matching device type and address.
* @hide
*/
public static void setPortIdForMicrophones(ArrayList<MicrophoneInfo> microphones) {
AudioDeviceInfo[] devices = getDevicesStatic(AudioManager.GET_DEVICES_INPUTS);
for (int i = microphones.size() - 1; i >= 0; i--) {
boolean foundPortId = false;
for (AudioDeviceInfo device : devices) {
if (device.getPort().type() == microphones.get(i).getInternalDeviceType()
&& TextUtils.equals(device.getAddress(), microphones.get(i).getAddress())) {
microphones.get(i).setId(device.getId());
foundPortId = true;
break;
}
}
if (!foundPortId) {
Log.i(TAG, "Failed to find port id for device with type:"
+ microphones.get(i).getType() + " address:"
+ microphones.get(i).getAddress());
microphones.remove(i);
}
}
}
/**
* Convert {@link AudioDeviceInfo} to {@link MicrophoneInfo}.
* @hide
*/
public static MicrophoneInfo microphoneInfoFromAudioDeviceInfo(AudioDeviceInfo deviceInfo) {
int deviceType = deviceInfo.getType();
int micLocation = (deviceType == AudioDeviceInfo.TYPE_BUILTIN_MIC
|| deviceType == AudioDeviceInfo.TYPE_TELEPHONY) ? MicrophoneInfo.LOCATION_MAINBODY
: deviceType == AudioDeviceInfo.TYPE_UNKNOWN ? MicrophoneInfo.LOCATION_UNKNOWN
: MicrophoneInfo.LOCATION_PERIPHERAL;
MicrophoneInfo microphone = new MicrophoneInfo(
deviceInfo.getPort().name() + deviceInfo.getId(),
deviceInfo.getPort().type(), deviceInfo.getAddress(), micLocation,
MicrophoneInfo.GROUP_UNKNOWN, MicrophoneInfo.INDEX_IN_THE_GROUP_UNKNOWN,
MicrophoneInfo.POSITION_UNKNOWN, MicrophoneInfo.ORIENTATION_UNKNOWN,
new ArrayList<Pair<Float, Float>>(), new ArrayList<Pair<Integer, Integer>>(),
MicrophoneInfo.SENSITIVITY_UNKNOWN, MicrophoneInfo.SPL_UNKNOWN,
MicrophoneInfo.SPL_UNKNOWN, MicrophoneInfo.DIRECTIONALITY_UNKNOWN);
microphone.setId(deviceInfo.getId());
return microphone;
}
/**
* Add {@link MicrophoneInfo} by device information while filtering certain types.
*/
private void addMicrophonesFromAudioDeviceInfo(ArrayList<MicrophoneInfo> microphones,
HashSet<Integer> filterTypes) {
AudioDeviceInfo[] devices = getDevicesStatic(GET_DEVICES_INPUTS);
for (AudioDeviceInfo device : devices) {
if (filterTypes.contains(device.getType())) {
continue;
}
MicrophoneInfo microphone = microphoneInfoFromAudioDeviceInfo(device);
microphones.add(microphone);
}
}
/**
* Returns a list of {@link MicrophoneInfo} that corresponds to the characteristics
* of all available microphones. The list is empty when no microphones are available
* on the device. An error during the query will result in an IOException being thrown.
*
* @return a list that contains all microphones' characteristics
* @throws IOException if an error occurs.
*/
public List<MicrophoneInfo> getMicrophones() throws IOException {
ArrayList<MicrophoneInfo> microphones = new ArrayList<MicrophoneInfo>();
int status = AudioSystem.getMicrophones(microphones);
HashSet<Integer> filterTypes = new HashSet<>();
filterTypes.add(AudioDeviceInfo.TYPE_TELEPHONY);
if (status != AudioManager.SUCCESS) {
// fail and populate microphones with unknown characteristics by device information.
if (status != AudioManager.ERROR_INVALID_OPERATION) {
Log.e(TAG, "getMicrophones failed:" + status);
}
Log.i(TAG, "fallback on device info");
addMicrophonesFromAudioDeviceInfo(microphones, filterTypes);
return microphones;
}
setPortIdForMicrophones(microphones);
filterTypes.add(AudioDeviceInfo.TYPE_BUILTIN_MIC);
addMicrophonesFromAudioDeviceInfo(microphones, filterTypes);
return microphones;
}
/**
* Returns a list of audio formats that corresponds to encoding formats
* supported on offload path for A2DP playback.
*
* @return a list of {@link BluetoothCodecConfig} objects containing encoding formats
* supported for offload A2DP playback
* @hide
*/
public List<BluetoothCodecConfig> getHwOffloadEncodingFormatsSupportedForA2DP() {
ArrayList<Integer> formatsList = new ArrayList<Integer>();
ArrayList<BluetoothCodecConfig> codecConfigList = new ArrayList<BluetoothCodecConfig>();
int status = AudioSystem.getHwOffloadEncodingFormatsSupportedForA2DP(formatsList);
if (status != AudioManager.SUCCESS) {
Log.e(TAG, "getHwOffloadEncodingFormatsSupportedForA2DP failed:" + status);
return codecConfigList;
}
for (Integer format : formatsList) {
int btSourceCodec = AudioSystem.audioFormatToBluetoothSourceCodec(format);
if (btSourceCodec
!= BluetoothCodecConfig.SOURCE_CODEC_TYPE_INVALID) {
codecConfigList.add(new BluetoothCodecConfig(btSourceCodec));
}
}
return codecConfigList;
}
// Since we need to calculate the changes since THE LAST NOTIFICATION, and not since the
// (unpredictable) last time updateAudioPortCache() was called by someone, keep a list
// of the ports that exist at the time of the last notification.
private ArrayList<AudioDevicePort> mPreviousPorts = new ArrayList<AudioDevicePort>();
/**
* Internal method to compute and generate add/remove messages and then send to any
* registered callbacks. Must be called synchronized on mDeviceCallbacks.
*/
private void broadcastDeviceListChange_sync(Handler handler) {
int status;
// Get the new current set of ports
ArrayList<AudioDevicePort> current_ports = new ArrayList<AudioDevicePort>();
status = AudioManager.listAudioDevicePorts(current_ports);
if (status != AudioManager.SUCCESS) {
return;
}
if (handler != null) {
// This is the callback for the registration, so send the current list
AudioDeviceInfo[] deviceList =
infoListFromPortList(current_ports, GET_DEVICES_ALL);
handler.sendMessage(
Message.obtain(handler, MSG_DEVICES_CALLBACK_REGISTERED, deviceList));
} else {
AudioDeviceInfo[] added_devices =
calcListDeltas(mPreviousPorts, current_ports, GET_DEVICES_ALL);
AudioDeviceInfo[] removed_devices =
calcListDeltas(current_ports, mPreviousPorts, GET_DEVICES_ALL);
if (added_devices.length != 0 || removed_devices.length != 0) {
for (int i = 0; i < mDeviceCallbacks.size(); i++) {
handler = mDeviceCallbacks.valueAt(i).getHandler();
if (handler != null) {
if (removed_devices.length != 0) {
handler.sendMessage(Message.obtain(handler,
MSG_DEVICES_DEVICES_REMOVED,
removed_devices));
}
if (added_devices.length != 0) {
handler.sendMessage(Message.obtain(handler,
MSG_DEVICES_DEVICES_ADDED,
added_devices));
}
}
}
}
}
mPreviousPorts = current_ports;
}
/**
* Handles Port list update notifications from the AudioManager
*/
private class OnAmPortUpdateListener implements AudioManager.OnAudioPortUpdateListener {
static final String TAG = "OnAmPortUpdateListener";
public void onAudioPortListUpdate(AudioPort[] portList) {
synchronized (mDeviceCallbacks) {
broadcastDeviceListChange_sync(null);
}
}
/**
* Callback method called upon audio patch list update.
* Note: We don't do anything with Patches at this time, so ignore this notification.
* @param patchList the updated list of audio patches.
*/
public void onAudioPatchListUpdate(AudioPatch[] patchList) {}
/**
* Callback method called when the mediaserver dies
*/
public void onServiceDied() {
synchronized (mDeviceCallbacks) {
broadcastDeviceListChange_sync(null);
}
}
}
/**
* @hide
* Abstract class to receive event notification about audioserver process state.
*/
@SystemApi
public abstract static class AudioServerStateCallback {
public void onAudioServerDown() { }
public void onAudioServerUp() { }
}
private Executor mAudioServerStateExec;
private AudioServerStateCallback mAudioServerStateCb;
private final Object mAudioServerStateCbLock = new Object();
private final IAudioServerStateDispatcher mAudioServerStateDispatcher =
new IAudioServerStateDispatcher.Stub() {
@Override
public void dispatchAudioServerStateChange(boolean state) {
Executor exec;
AudioServerStateCallback cb;
synchronized (mAudioServerStateCbLock) {
exec = mAudioServerStateExec;
cb = mAudioServerStateCb;
}
if ((exec == null) || (cb == null)) {
return;
}
if (state) {
exec.execute(() -> cb.onAudioServerUp());
} else {
exec.execute(() -> cb.onAudioServerDown());
}
}
};
/**
* @hide
* Registers a callback for notification of audio server state changes.
* @param executor {@link Executor} to handle the callbacks
* @param stateCallback the callback to receive the audio server state changes
* To remove the callabck, pass a null reference for both executor and stateCallback.
*/
@SystemApi
public void setAudioServerStateCallback(@NonNull Executor executor,
@NonNull AudioServerStateCallback stateCallback) {
if (stateCallback == null) {
throw new IllegalArgumentException("Illegal null AudioServerStateCallback");
}
if (executor == null) {
throw new IllegalArgumentException(
"Illegal null Executor for the AudioServerStateCallback");
}
synchronized (mAudioServerStateCbLock) {
if (mAudioServerStateCb != null) {
throw new IllegalStateException(
"setAudioServerStateCallback called with already registered callabck");
}
final IAudioService service = getService();
try {
service.registerAudioServerStateDispatcher(mAudioServerStateDispatcher);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
mAudioServerStateExec = executor;
mAudioServerStateCb = stateCallback;
}
}
/**
* @hide
* Unregisters the callback for notification of audio server state changes.
*/
@SystemApi
public void clearAudioServerStateCallback() {
synchronized (mAudioServerStateCbLock) {
if (mAudioServerStateCb != null) {
final IAudioService service = getService();
try {
service.unregisterAudioServerStateDispatcher(
mAudioServerStateDispatcher);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
mAudioServerStateExec = null;
mAudioServerStateCb = null;
}
}
/**
* @hide
* Checks if native audioservice is running or not.
* @return true if native audioservice runs, false otherwise.
*/
@SystemApi
public boolean isAudioServerRunning() {
final IAudioService service = getService();
try {
return service.isAudioServerRunning();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Returns all surround formats.
* @return a map where the key is a surround format and
* the value indicates the surround format is enabled or not
*/
public Map<Integer, Boolean> getSurroundFormats() {
Map<Integer, Boolean> surroundFormats = new HashMap<>();
int status = AudioSystem.getSurroundFormats(surroundFormats, false);
if (status != AudioManager.SUCCESS) {
// fail and bail!
Log.e(TAG, "getSurroundFormats failed:" + status);
return new HashMap<Integer, Boolean>(); // Always return a map.
}
return surroundFormats;
}
/**
* @hide
* Set a certain surround format as enabled or not.
* @param audioFormat a surround format, the value is one of
* {@link AudioFormat#ENCODING_AC3}, {@link AudioFormat#ENCODING_E_AC3},
* {@link AudioFormat#ENCODING_DTS}, {@link AudioFormat#ENCODING_DTS_HD},
* {@link AudioFormat#ENCODING_AAC_LC}, {@link AudioFormat#ENCODING_DOLBY_TRUEHD},
* {@link AudioFormat#ENCODING_E_AC3_JOC}. Once {@link AudioFormat#ENCODING_AAC_LC} is
* set as enabled, {@link AudioFormat#ENCODING_AAC_LC},
* {@link AudioFormat#ENCODING_AAC_HE_V1}, {@link AudioFormat#ENCODING_AAC_HE_V2},
* {@link AudioFormat#ENCODING_AAC_ELD}, {@link AudioFormat#ENCODING_AAC_XHE} are
* all enabled.
* @param enabled the required surround format state, true for enabled, false for disabled
* @return true if successful, otherwise false
*/
public boolean setSurroundFormatEnabled(
@AudioFormat.SurroundSoundEncoding int audioFormat, boolean enabled) {
int status = AudioSystem.setSurroundFormatEnabled(audioFormat, enabled);
return status == AudioManager.SUCCESS;
}
/**
* @hide
* Returns all surround formats that are reported by the connected HDMI device.
* The keys are not affected by calling setSurroundFormatEnabled(), and the values
* are not affected by calling setSurroundFormatEnabled() when in AUTO mode.
* This information can used to show the AUTO setting for SurroundSound.
*
* @return a map where the key is a surround format and
* the value indicates the surround format is enabled or not
*/
public Map<Integer, Boolean> getReportedSurroundFormats() {
Map<Integer, Boolean> reportedSurroundFormats = new HashMap<>();
int status = AudioSystem.getSurroundFormats(reportedSurroundFormats, true);
if (status != AudioManager.SUCCESS) {
// fail and bail!
Log.e(TAG, "getReportedSurroundFormats failed:" + status);
return new HashMap<Integer, Boolean>(); // Always return a map.
}
return reportedSurroundFormats;
}
/**
* Return if audio haptic coupled playback is supported or not.
*
* @return whether audio haptic playback supported.
*/
public static boolean isHapticPlaybackSupported() {
return AudioSystem.isHapticPlaybackSupported();
}
/**
* @hide
* Introspection API to retrieve audio product strategies.
* When implementing {Car|Oem}AudioManager, use this method to retrieve the collection of
* audio product strategies, which is indexed by a weakly typed index in order to be extended
* by OEM without any needs of AOSP patches.
* The {Car|Oem}AudioManager can expose API to build {@link AudioAttributes} for a given product
* strategy refered either by its index or human readable string. It will allow clients
* application to start streaming data using these {@link AudioAttributes} on the selected
* device by Audio Policy Engine.
* @return a (possibly zero-length) array of
* {@see android.media.audiopolicy.AudioProductStrategy} objects.
*/
@SystemApi
@NonNull
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static List<AudioProductStrategy> getAudioProductStrategies() {
final IAudioService service = getService();
try {
return service.getAudioProductStrategies();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Introspection API to retrieve audio volume groups.
* When implementing {Car|Oem}AudioManager, use this method to retrieve the collection of
* audio volume groups.
* @return a (possibly zero-length) List of
* {@see android.media.audiopolicy.AudioVolumeGroup} objects.
*/
@SystemApi
@NonNull
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static List<AudioVolumeGroup> getAudioVolumeGroups() {
final IAudioService service = getService();
try {
return service.getAudioVolumeGroups();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Callback registered by client to be notified upon volume group change.
*/
@SystemApi
public abstract static class VolumeGroupCallback {
/**
* Callback method called upon audio volume group change.
* @param group the group for which the volume has changed
*/
public void onAudioVolumeGroupChanged(int group, int flags) {}
}
/**
* @hide
* Register an audio volume group change listener.
* @param callback the {@link VolumeGroupCallback} to register
*/
@SystemApi
public void registerVolumeGroupCallback(
@NonNull Executor executor,
@NonNull VolumeGroupCallback callback) {
Preconditions.checkNotNull(executor, "executor must not be null");
Preconditions.checkNotNull(callback, "volume group change cb must not be null");
sAudioAudioVolumeGroupChangedHandler.init();
// TODO: make use of executor
sAudioAudioVolumeGroupChangedHandler.registerListener(callback);
}
/**
* @hide
* Unregister an audio volume group change listener.
* @param callback the {@link VolumeGroupCallback} to unregister
*/
@SystemApi
public void unregisterVolumeGroupCallback(
@NonNull VolumeGroupCallback callback) {
Preconditions.checkNotNull(callback, "volume group change cb must not be null");
sAudioAudioVolumeGroupChangedHandler.unregisterListener(callback);
}
/**
* Return if an asset contains haptic channels or not.
* @param uri the {@link Uri} of the asset.
* @return true if the assert contains haptic channels.
* @hide
*/
public static boolean hasHapticChannels(Uri uri) {
try {
return getService().hasHapticChannels(uri);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
//---------------------------------------------------------
// Inner classes
//--------------------
/**
* Helper class to handle the forwarding of native events to the appropriate listener
* (potentially) handled in a different thread.
*/
private class NativeEventHandlerDelegate {
private final Handler mHandler;
NativeEventHandlerDelegate(final AudioDeviceCallback callback,
Handler handler) {
// find the looper for our new event handler
Looper looper;
if (handler != null) {
looper = handler.getLooper();
} else {
// no given handler, use the looper the addListener call was called in
looper = Looper.getMainLooper();
}
// construct the event handler with this looper
if (looper != null) {
// implement the event handler delegate
mHandler = new Handler(looper) {
@Override
public void handleMessage(Message msg) {
switch(msg.what) {
case MSG_DEVICES_CALLBACK_REGISTERED:
case MSG_DEVICES_DEVICES_ADDED:
if (callback != null) {
callback.onAudioDevicesAdded((AudioDeviceInfo[])msg.obj);
}
break;
case MSG_DEVICES_DEVICES_REMOVED:
if (callback != null) {
callback.onAudioDevicesRemoved((AudioDeviceInfo[])msg.obj);
}
break;
default:
Log.e(TAG, "Unknown native event type: " + msg.what);
break;
}
}
};
} else {
mHandler = null;
}
}
Handler getHandler() {
return mHandler;
}
}
}