| GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image) |
| GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image) |
| GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) |
| GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length) |
| GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access) |
| GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target) |
| GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void** params) |
| GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels) |
| GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels) |
| GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data) |
| GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data) |
| GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups) |
| GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) |
| GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, char *groupString) |
| GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString) |
| GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void *data) |
| GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors) |
| GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors) |
| GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) |
| GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor) |
| GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor) |
| GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) |
| GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences) |
| GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences) |
| GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) |
| GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence) |
| GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params) |
| GL_ENTRY(void, glFinishFenceNV, GLuint fence) |
| GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition) |
| GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls) |
| GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString) |
| GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl) |
| GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl) |