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/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
// This source file is automatically generated
package android.opengl;
import java.nio.Buffer;
public class GLES11Ext {
public static final int GL_BLEND_EQUATION_RGB_OES = 0x8009;
public static final int GL_BLEND_EQUATION_ALPHA_OES = 0x883D;
public static final int GL_BLEND_DST_RGB_OES = 0x80C8;
public static final int GL_BLEND_SRC_RGB_OES = 0x80C9;
public static final int GL_BLEND_DST_ALPHA_OES = 0x80CA;
public static final int GL_BLEND_SRC_ALPHA_OES = 0x80CB;
public static final int GL_BLEND_EQUATION_OES = 0x8009;
public static final int GL_FUNC_ADD_OES = 0x8006;
public static final int GL_FUNC_SUBTRACT_OES = 0x800A;
public static final int GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B;
public static final int GL_ETC1_RGB8_OES = 0x8D64;
public static final int GL_DEPTH_COMPONENT24_OES = 0x81A6;
public static final int GL_DEPTH_COMPONENT32_OES = 0x81A7;
public static final int GL_TEXTURE_CROP_RECT_OES = 0x8B9D;
public static final int GL_FIXED_OES = 0x140C;
public static final int GL_NONE_OES = 0;
public static final int GL_FRAMEBUFFER_OES = 0x8D40;
public static final int GL_RENDERBUFFER_OES = 0x8D41;
public static final int GL_RGBA4_OES = 0x8056;
public static final int GL_RGB5_A1_OES = 0x8057;
public static final int GL_RGB565_OES = 0x8D62;
public static final int GL_DEPTH_COMPONENT16_OES = 0x81A5;
public static final int GL_RENDERBUFFER_WIDTH_OES = 0x8D42;
public static final int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43;
public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44;
public static final int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50;
public static final int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51;
public static final int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52;
public static final int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53;
public static final int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54;
public static final int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55;
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0;
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1;
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2;
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3;
public static final int GL_COLOR_ATTACHMENT0_OES = 0x8CE0;
public static final int GL_DEPTH_ATTACHMENT_OES = 0x8D00;
public static final int GL_STENCIL_ATTACHMENT_OES = 0x8D20;
public static final int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5;
public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6;
public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7;
public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9;
public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA;
public static final int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD;
public static final int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6;
public static final int GL_RENDERBUFFER_BINDING_OES = 0x8CA7;
public static final int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8;
public static final int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506;
public static final int GL_WRITE_ONLY_OES = 0x88B9;
public static final int GL_BUFFER_ACCESS_OES = 0x88BB;
public static final int GL_BUFFER_MAPPED_OES = 0x88BC;
public static final int GL_BUFFER_MAP_POINTER_OES = 0x88BD;
public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D;
public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E;
public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F;
public static final int GL_MAX_VERTEX_UNITS_OES = 0x86A4;
public static final int GL_MAX_PALETTE_MATRICES_OES = 0x8842;
public static final int GL_MATRIX_PALETTE_OES = 0x8840;
public static final int GL_MATRIX_INDEX_ARRAY_OES = 0x8844;
public static final int GL_WEIGHT_ARRAY_OES = 0x86AD;
public static final int GL_CURRENT_PALETTE_MATRIX_OES = 0x8843;
public static final int GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846;
public static final int GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847;
public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848;
public static final int GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849;
public static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E;
public static final int GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB;
public static final int GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9;
public static final int GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA;
public static final int GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC;
public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E;
public static final int GL_DEPTH_STENCIL_OES = 0x84F9;
public static final int GL_UNSIGNED_INT_24_8_OES = 0x84FA;
public static final int GL_DEPTH24_STENCIL8_OES = 0x88F0;
public static final int GL_RGB8_OES = 0x8051;
public static final int GL_RGBA8_OES = 0x8058;
public static final int GL_STENCIL_INDEX1_OES = 0x8D46;
public static final int GL_STENCIL_INDEX4_OES = 0x8D47;
public static final int GL_STENCIL_INDEX8_OES = 0x8D48;
public static final int GL_INCR_WRAP_OES = 0x8507;
public static final int GL_DECR_WRAP_OES = 0x8508;
public static final int GL_NORMAL_MAP_OES = 0x8511;
public static final int GL_REFLECTION_MAP_OES = 0x8512;
public static final int GL_TEXTURE_CUBE_MAP_OES = 0x8513;
public static final int GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514;
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515;
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516;
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517;
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518;
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519;
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A;
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C;
public static final int GL_TEXTURE_GEN_MODE_OES = 0x2500;
public static final int GL_TEXTURE_GEN_STR_OES = 0x8D60;
public static final int GL_MIRRORED_REPEAT_OES = 0x8370;
public static final int GL_3DC_X_AMD = 0x87F9;
public static final int GL_3DC_XY_AMD = 0x87FA;
public static final int GL_ATC_RGB_AMD = 0x8C92;
public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93;
public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE;
public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
public static final int GL_BGRA = 0x80E1;
public static final int GL_TEXTURE_EXTERNAL_OES = 0x8D65;
public static final int GL_SAMPLER_EXTERNAL_OES = 0x8D66;
public static final int GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67;
public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68;
native private static void _nativeClassInit();
static {
_nativeClassInit();
}
private static final int GL_BYTE = GLES10.GL_BYTE;
private static final int GL_FIXED = GLES10.GL_FIXED;
private static final int GL_FLOAT = GLES10.GL_FLOAT;
private static final int GL_SHORT = GLES10.GL_SHORT;
private static Buffer _matrixIndexPointerOES;
// C function void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha )
public static native void glBlendEquationSeparateOES(
int modeRGB,
int modeAlpha
);
// C function void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
public static native void glBlendFuncSeparateOES(
int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha
);
// C function void glBlendEquationOES ( GLenum mode )
public static native void glBlendEquationOES(
int mode
);
// C function void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
public static native void glDrawTexsOES(
short x,
short y,
short z,
short width,
short height
);
// C function void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )
public static native void glDrawTexiOES(
int x,
int y,
int z,
int width,
int height
);
// C function void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
public static native void glDrawTexxOES(
int x,
int y,
int z,
int width,
int height
);
// C function void glDrawTexsvOES ( const GLshort *coords )
public static native void glDrawTexsvOES(
short[] coords,
int offset
);
// C function void glDrawTexsvOES ( const GLshort *coords )
public static native void glDrawTexsvOES(
java.nio.ShortBuffer coords
);
// C function void glDrawTexivOES ( const GLint *coords )
public static native void glDrawTexivOES(
int[] coords,
int offset
);
// C function void glDrawTexivOES ( const GLint *coords )
public static native void glDrawTexivOES(
java.nio.IntBuffer coords
);
// C function void glDrawTexxvOES ( const GLfixed *coords )
public static native void glDrawTexxvOES(
int[] coords,
int offset
);
// C function void glDrawTexxvOES ( const GLfixed *coords )
public static native void glDrawTexxvOES(
java.nio.IntBuffer coords
);
// C function void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
public static native void glDrawTexfOES(
float x,
float y,
float z,
float width,
float height
);
// C function void glDrawTexfvOES ( const GLfloat *coords )
public static native void glDrawTexfvOES(
float[] coords,
int offset
);
// C function void glDrawTexfvOES ( const GLfloat *coords )
public static native void glDrawTexfvOES(
java.nio.FloatBuffer coords
);
// C function void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image )
public static native void glEGLImageTargetTexture2DOES(
int target,
java.nio.Buffer image
);
// C function void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image )
public static native void glEGLImageTargetRenderbufferStorageOES(
int target,
java.nio.Buffer image
);
// C function void glAlphaFuncxOES ( GLenum func, GLclampx ref )
public static native void glAlphaFuncxOES(
int func,
int ref
);
// C function void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
public static native void glClearColorxOES(
int red,
int green,
int blue,
int alpha
);
// C function void glClearDepthxOES ( GLclampx depth )
public static native void glClearDepthxOES(
int depth
);
// C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation )
public static native void glClipPlanexOES(
int plane,
int[] equation,
int offset
);
// C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation )
public static native void glClipPlanexOES(
int plane,
java.nio.IntBuffer equation
);
// C function void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
public static native void glColor4xOES(
int red,
int green,
int blue,
int alpha
);
// C function void glDepthRangexOES ( GLclampx zNear, GLclampx zFar )
public static native void glDepthRangexOES(
int zNear,
int zFar
);
// C function void glFogxOES ( GLenum pname, GLfixed param )
public static native void glFogxOES(
int pname,
int param
);
// C function void glFogxvOES ( GLenum pname, const GLfixed *params )
public static native void glFogxvOES(
int pname,
int[] params,
int offset
);
// C function void glFogxvOES ( GLenum pname, const GLfixed *params )
public static native void glFogxvOES(
int pname,
java.nio.IntBuffer params
);
// C function void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
public static native void glFrustumxOES(
int left,
int right,
int bottom,
int top,
int zNear,
int zFar
);
// C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn )
public static native void glGetClipPlanexOES(
int pname,
int[] eqn,
int offset
);
// C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn )
public static native void glGetClipPlanexOES(
int pname,
java.nio.IntBuffer eqn
);
// C function void glGetFixedvOES ( GLenum pname, GLfixed *params )
public static native void glGetFixedvOES(
int pname,
int[] params,
int offset
);
// C function void glGetFixedvOES ( GLenum pname, GLfixed *params )
public static native void glGetFixedvOES(
int pname,
java.nio.IntBuffer params
);
// C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params )
public static native void glGetLightxvOES(
int light,
int pname,
int[] params,
int offset
);
// C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params )
public static native void glGetLightxvOES(
int light,
int pname,
java.nio.IntBuffer params
);
// C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params )
public static native void glGetMaterialxvOES(
int face,
int pname,
int[] params,
int offset
);
// C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params )
public static native void glGetMaterialxvOES(
int face,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params )
public static native void glGetTexEnvxvOES(
int env,
int pname,
int[] params,
int offset
);
// C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params )
public static native void glGetTexEnvxvOES(
int env,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params )
public static native void glGetTexParameterxvOES(
int target,
int pname,
int[] params,
int offset
);
// C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params )
public static native void glGetTexParameterxvOES(
int target,
int pname,
java.nio.IntBuffer params
);
// C function void glLightModelxOES ( GLenum pname, GLfixed param )
public static native void glLightModelxOES(
int pname,
int param
);
// C function void glLightModelxvOES ( GLenum pname, const GLfixed *params )
public static native void glLightModelxvOES(
int pname,
int[] params,
int offset
);
// C function void glLightModelxvOES ( GLenum pname, const GLfixed *params )
public static native void glLightModelxvOES(
int pname,
java.nio.IntBuffer params
);
// C function void glLightxOES ( GLenum light, GLenum pname, GLfixed param )
public static native void glLightxOES(
int light,
int pname,
int param
);
// C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params )
public static native void glLightxvOES(
int light,
int pname,
int[] params,
int offset
);
// C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params )
public static native void glLightxvOES(
int light,
int pname,
java.nio.IntBuffer params
);
// C function void glLineWidthxOES ( GLfixed width )
public static native void glLineWidthxOES(
int width
);
// C function void glLoadMatrixxOES ( const GLfixed *m )
public static native void glLoadMatrixxOES(
int[] m,
int offset
);
// C function void glLoadMatrixxOES ( const GLfixed *m )
public static native void glLoadMatrixxOES(
java.nio.IntBuffer m
);
// C function void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param )
public static native void glMaterialxOES(
int face,
int pname,
int param
);
// C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params )
public static native void glMaterialxvOES(
int face,
int pname,
int[] params,
int offset
);
// C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params )
public static native void glMaterialxvOES(
int face,
int pname,
java.nio.IntBuffer params
);
// C function void glMultMatrixxOES ( const GLfixed *m )
public static native void glMultMatrixxOES(
int[] m,
int offset
);
// C function void glMultMatrixxOES ( const GLfixed *m )
public static native void glMultMatrixxOES(
java.nio.IntBuffer m
);
// C function void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
public static native void glMultiTexCoord4xOES(
int target,
int s,
int t,
int r,
int q
);
// C function void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz )
public static native void glNormal3xOES(
int nx,
int ny,
int nz
);
// C function void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
public static native void glOrthoxOES(
int left,
int right,
int bottom,
int top,
int zNear,
int zFar
);
// C function void glPointParameterxOES ( GLenum pname, GLfixed param )
public static native void glPointParameterxOES(
int pname,
int param
);
// C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params )
public static native void glPointParameterxvOES(
int pname,
int[] params,
int offset
);
// C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params )
public static native void glPointParameterxvOES(
int pname,
java.nio.IntBuffer params
);
// C function void glPointSizexOES ( GLfixed size )
public static native void glPointSizexOES(
int size
);
// C function void glPolygonOffsetxOES ( GLfixed factor, GLfixed units )
public static native void glPolygonOffsetxOES(
int factor,
int units
);
// C function void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
public static native void glRotatexOES(
int angle,
int x,
int y,
int z
);
// C function void glSampleCoveragexOES ( GLclampx value, GLboolean invert )
public static native void glSampleCoveragexOES(
int value,
boolean invert
);
// C function void glScalexOES ( GLfixed x, GLfixed y, GLfixed z )
public static native void glScalexOES(
int x,
int y,
int z
);
// C function void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param )
public static native void glTexEnvxOES(
int target,
int pname,
int param
);
// C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params )
public static native void glTexEnvxvOES(
int target,
int pname,
int[] params,
int offset
);
// C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params )
public static native void glTexEnvxvOES(
int target,
int pname,
java.nio.IntBuffer params
);
// C function void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param )
public static native void glTexParameterxOES(
int target,
int pname,
int param
);
// C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params )
public static native void glTexParameterxvOES(
int target,
int pname,
int[] params,
int offset
);
// C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params )
public static native void glTexParameterxvOES(
int target,
int pname,
java.nio.IntBuffer params
);
// C function void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z )
public static native void glTranslatexOES(
int x,
int y,
int z
);
// C function GLboolean glIsRenderbufferOES ( GLuint renderbuffer )
public static native boolean glIsRenderbufferOES(
int renderbuffer
);
// C function void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer )
public static native void glBindRenderbufferOES(
int target,
int renderbuffer
);
// C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers )
public static native void glDeleteRenderbuffersOES(
int n,
int[] renderbuffers,
int offset
);
// C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers )
public static native void glDeleteRenderbuffersOES(
int n,
java.nio.IntBuffer renderbuffers
);
// C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers )
public static native void glGenRenderbuffersOES(
int n,
int[] renderbuffers,
int offset
);
// C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers )
public static native void glGenRenderbuffersOES(
int n,
java.nio.IntBuffer renderbuffers
);
// C function void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height )
public static native void glRenderbufferStorageOES(
int target,
int internalformat,
int width,
int height
);
// C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params )
public static native void glGetRenderbufferParameterivOES(
int target,
int pname,
int[] params,
int offset
);
// C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params )
public static native void glGetRenderbufferParameterivOES(
int target,
int pname,
java.nio.IntBuffer params
);
// C function GLboolean glIsFramebufferOES ( GLuint framebuffer )
public static native boolean glIsFramebufferOES(
int framebuffer
);
// C function void glBindFramebufferOES ( GLenum target, GLuint framebuffer )
public static native void glBindFramebufferOES(
int target,
int framebuffer
);
// C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers )
public static native void glDeleteFramebuffersOES(
int n,
int[] framebuffers,
int offset
);
// C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers )
public static native void glDeleteFramebuffersOES(
int n,
java.nio.IntBuffer framebuffers
);
// C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers )
public static native void glGenFramebuffersOES(
int n,
int[] framebuffers,
int offset
);
// C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers )
public static native void glGenFramebuffersOES(
int n,
java.nio.IntBuffer framebuffers
);
// C function GLenum glCheckFramebufferStatusOES ( GLenum target )
public static native int glCheckFramebufferStatusOES(
int target
);
// C function void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )
public static native void glFramebufferRenderbufferOES(
int target,
int attachment,
int renderbuffertarget,
int renderbuffer
);
// C function void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
public static native void glFramebufferTexture2DOES(
int target,
int attachment,
int textarget,
int texture,
int level
);
// C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
public static native void glGetFramebufferAttachmentParameterivOES(
int target,
int attachment,
int pname,
int[] params,
int offset
);
// C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
public static native void glGetFramebufferAttachmentParameterivOES(
int target,
int attachment,
int pname,
java.nio.IntBuffer params
);
// C function void glGenerateMipmapOES ( GLenum target )
public static native void glGenerateMipmapOES(
int target
);
// C function void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )
public static native void glCurrentPaletteMatrixOES(
int matrixpaletteindex
);
// C function void glLoadPaletteFromModelViewMatrixOES ( void )
public static native void glLoadPaletteFromModelViewMatrixOES(
);
// C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
private static native void glMatrixIndexPointerOESBounds(
int size,
int type,
int stride,
java.nio.Buffer pointer,
int remaining
);
public static void glMatrixIndexPointerOES(
int size,
int type,
int stride,
java.nio.Buffer pointer
) {
glMatrixIndexPointerOESBounds(
size,
type,
stride,
pointer,
pointer.remaining()
);
if (((size == 2) ||
(size == 3) ||
(size == 4)) &&
((type == GL_FLOAT) ||
(type == GL_BYTE) ||
(type == GL_SHORT) ||
(type == GL_FIXED)) &&
(stride >= 0)) {
_matrixIndexPointerOES = pointer;
}
}
// C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
private static native void glWeightPointerOESBounds(
int size,
int type,
int stride,
java.nio.Buffer pointer,
int remaining
);
public static void glWeightPointerOES(
int size,
int type,
int stride,
java.nio.Buffer pointer
) {
glWeightPointerOESBounds(
size,
type,
stride,
pointer,
pointer.remaining()
);
}
// C function void glDepthRangefOES ( GLclampf zNear, GLclampf zFar )
public static native void glDepthRangefOES(
float zNear,
float zFar
);
// C function void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
public static native void glFrustumfOES(
float left,
float right,
float bottom,
float top,
float zNear,
float zFar
);
// C function void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
public static native void glOrthofOES(
float left,
float right,
float bottom,
float top,
float zNear,
float zFar
);
// C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation )
public static native void glClipPlanefOES(
int plane,
float[] equation,
int offset
);
// C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation )
public static native void glClipPlanefOES(
int plane,
java.nio.FloatBuffer equation
);
// C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn )
public static native void glGetClipPlanefOES(
int pname,
float[] eqn,
int offset
);
// C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn )
public static native void glGetClipPlanefOES(
int pname,
java.nio.FloatBuffer eqn
);
// C function void glClearDepthfOES ( GLclampf depth )
public static native void glClearDepthfOES(
float depth
);
// C function void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param )
public static native void glTexGenfOES(
int coord,
int pname,
float param
);
// C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params )
public static native void glTexGenfvOES(
int coord,
int pname,
float[] params,
int offset
);
// C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params )
public static native void glTexGenfvOES(
int coord,
int pname,
java.nio.FloatBuffer params
);
// C function void glTexGeniOES ( GLenum coord, GLenum pname, GLint param )
public static native void glTexGeniOES(
int coord,
int pname,
int param
);
// C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params )
public static native void glTexGenivOES(
int coord,
int pname,
int[] params,
int offset
);
// C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params )
public static native void glTexGenivOES(
int coord,
int pname,
java.nio.IntBuffer params
);
// C function void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param )
public static native void glTexGenxOES(
int coord,
int pname,
int param
);
// C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params )
public static native void glTexGenxvOES(
int coord,
int pname,
int[] params,
int offset
);
// C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params )
public static native void glTexGenxvOES(
int coord,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params )
public static native void glGetTexGenfvOES(
int coord,
int pname,
float[] params,
int offset
);
// C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params )
public static native void glGetTexGenfvOES(
int coord,
int pname,
java.nio.FloatBuffer params
);
// C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params )
public static native void glGetTexGenivOES(
int coord,
int pname,
int[] params,
int offset
);
// C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params )
public static native void glGetTexGenivOES(
int coord,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params )
public static native void glGetTexGenxvOES(
int coord,
int pname,
int[] params,
int offset
);
// C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params )
public static native void glGetTexGenxvOES(
int coord,
int pname,
java.nio.IntBuffer params
);
}