| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "TransformCanvas.h" |
| |
| #include "FunctorDrawable.h" |
| #include "HolePunch.h" |
| #include "SkData.h" |
| #include "SkDrawable.h" |
| #include "SkMatrix.h" |
| #include "SkPaint.h" |
| #include "SkRect.h" |
| #include "SkRRect.h" |
| |
| using namespace android::uirenderer::skiapipeline; |
| |
| void TransformCanvas::onDrawAnnotation(const SkRect& rect, const char* key, SkData* value) { |
| if (HOLE_PUNCH_ANNOTATION == key) { |
| auto* rectParams = reinterpret_cast<const float*>(value->data()); |
| const float radiusX = rectParams[0]; |
| const float radiusY = rectParams[1]; |
| const float alpha = rectParams[2]; |
| SkRRect roundRect = SkRRect::MakeRectXY(rect, radiusX, radiusY); |
| |
| SkPaint paint; |
| paint.setColor(SkColors::kBlack); |
| paint.setBlendMode(mHolePunchBlendMode); |
| paint.setAlphaf(alpha); |
| mWrappedCanvas->drawRRect(roundRect, paint); |
| } |
| } |
| |
| void TransformCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { |
| // TransformCanvas filters all drawing commands while maintaining the current |
| // clip stack and transformation. We need to draw most SkDrawables, since their |
| // draw calls may call methods that affect the clip stack and transformation. (Any |
| // actual draw commands will then be filtered out.) But FunctorDrawables are used |
| // as leaf nodes which issue self-contained OpenGL/Vulkan commands. These won't |
| // affect the clip stack + transformation, and in some cases cause problems (e.g. if |
| // the surface only has an alpha channel). See b/203960959 |
| const auto* drawableName = drawable->getTypeName(); |
| if (drawableName == nullptr || strcmp(drawableName, FunctorDrawable::TYPE_NAME) != 0) { |
| drawable->draw(this, matrix); |
| } |
| } |
| |
| bool TransformCanvas::onFilter(SkPaint& paint) const { |
| return false; |
| } |