blob: c320df035d088d689792c55e7c661b87d166fd82 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TransformCanvas.h"
#include "FunctorDrawable.h"
#include "HolePunch.h"
#include "SkData.h"
#include "SkDrawable.h"
#include "SkMatrix.h"
#include "SkPaint.h"
#include "SkRect.h"
#include "SkRRect.h"
using namespace android::uirenderer::skiapipeline;
void TransformCanvas::onDrawAnnotation(const SkRect& rect, const char* key, SkData* value) {
if (HOLE_PUNCH_ANNOTATION == key) {
auto* rectParams = reinterpret_cast<const float*>(value->data());
const float radiusX = rectParams[0];
const float radiusY = rectParams[1];
const float alpha = rectParams[2];
SkRRect roundRect = SkRRect::MakeRectXY(rect, radiusX, radiusY);
SkPaint paint;
paint.setColor(SkColors::kBlack);
paint.setBlendMode(mHolePunchBlendMode);
paint.setAlphaf(alpha);
mWrappedCanvas->drawRRect(roundRect, paint);
}
}
void TransformCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
// TransformCanvas filters all drawing commands while maintaining the current
// clip stack and transformation. We need to draw most SkDrawables, since their
// draw calls may call methods that affect the clip stack and transformation. (Any
// actual draw commands will then be filtered out.) But FunctorDrawables are used
// as leaf nodes which issue self-contained OpenGL/Vulkan commands. These won't
// affect the clip stack + transformation, and in some cases cause problems (e.g. if
// the surface only has an alpha channel). See b/203960959
const auto* drawableName = drawable->getTypeName();
if (drawableName == nullptr || strcmp(drawableName, FunctorDrawable::TYPE_NAME) != 0) {
drawable->draw(this, matrix);
}
}
bool TransformCanvas::onFilter(SkPaint& paint) const {
return false;
}