| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "SkiaProfileRenderer.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| void SkiaProfileRenderer::drawRect(float left, float top, float right, float bottom, |
| const SkPaint& paint) { |
| SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); |
| mCanvas->drawRect(rect, paint); |
| } |
| |
| void SkiaProfileRenderer::drawRects(const float* rects, int count, const SkPaint& paint) { |
| for (int index = 0; index + 4 <= count; index += 4) { |
| SkRect rect = SkRect::MakeLTRB(rects[index + 0], rects[index + 1], rects[index + 2], |
| rects[index + 3]); |
| mCanvas->drawRect(rect, paint); |
| } |
| } |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |