| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <EGL/egl.h> |
| #include <system/window.h> |
| |
| #include "SkiaPipeline.h" |
| #include "renderstate/RenderState.h" |
| #include "renderthread/HardwareBufferRenderParams.h" |
| |
| namespace android { |
| |
| class Bitmap; |
| |
| namespace uirenderer { |
| namespace skiapipeline { |
| |
| class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback { |
| public: |
| SkiaOpenGLPipeline(renderthread::RenderThread& thread); |
| virtual ~SkiaOpenGLPipeline(); |
| |
| renderthread::MakeCurrentResult makeCurrent() override; |
| renderthread::Frame getFrame() override; |
| renderthread::IRenderPipeline::DrawResult draw( |
| const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty, |
| const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, |
| const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, |
| const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler, |
| const renderthread::HardwareBufferRenderParams& bufferParams, |
| std::mutex& profilerLock) override; |
| GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; } |
| bool swapBuffers(const renderthread::Frame& frame, IRenderPipeline::DrawResult& drawResult, |
| const SkRect& screenDirty, FrameInfo* currentFrameInfo, |
| bool* requireSwap) override; |
| DeferredLayerUpdater* createTextureLayer() override; |
| bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override; |
| [[nodiscard]] android::base::unique_fd flush() override; |
| void onStop() override; |
| bool isSurfaceReady() override; |
| bool isContextReady() override; |
| |
| const SkM44& getPixelSnapMatrix() const override { |
| // Small (~1/16th) nudge to ensure that pixel-aligned non-AA'd draws fill the |
| // desired fragment |
| static const SkScalar kOffset = 0.063f; |
| static const SkM44 sSnapMatrix = SkM44::Translate(kOffset, kOffset); |
| return sSnapMatrix; |
| } |
| |
| static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor); |
| |
| protected: |
| void onContextDestroyed() override; |
| |
| private: |
| renderthread::EglManager& mEglManager; |
| EGLSurface mEglSurface = EGL_NO_SURFACE; |
| sp<ANativeWindow> mNativeWindow; |
| renderthread::SwapBehavior mSwapBehavior = renderthread::SwapBehavior::kSwap_discardBuffer; |
| }; |
| |
| } /* namespace skiapipeline */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |