| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <SkCanvas.h> |
| #include <SkCanvasVirtualEnforcer.h> |
| #include <SkDrawable.h> |
| #include <SkGainmapInfo.h> |
| #include <SkNoDrawCanvas.h> |
| #include <SkPaint.h> |
| #include <SkPath.h> |
| #include <SkRect.h> |
| #include <SkRuntimeEffect.h> |
| #include <log/log.h> |
| |
| #include <cstdlib> |
| #include <utility> |
| #include <vector> |
| |
| #include "CanvasTransform.h" |
| #include "Gainmap.h" |
| #include "hwui/Bitmap.h" |
| #include "pipeline/skia/AnimatedDrawables.h" |
| #include "utils/AutoMalloc.h" |
| #include "utils/Macros.h" |
| #include "utils/TypeLogic.h" |
| |
| enum class SkBlendMode; |
| class SkRRect; |
| class Mesh; |
| |
| namespace android { |
| namespace uirenderer { |
| |
| namespace skiapipeline { |
| class FunctorDrawable; |
| } |
| |
| namespace VectorDrawable { |
| class Tree; |
| } |
| typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot; |
| |
| enum class DisplayListOpType : uint8_t { |
| #define X(T) T, |
| #include "DisplayListOps.in" |
| #undef X |
| }; |
| |
| struct DisplayListOp { |
| const uint8_t type : 8; |
| const uint32_t skip : 24; |
| }; |
| |
| static_assert(sizeof(DisplayListOp) == 4); |
| |
| class DrawMeshPayload { |
| public: |
| explicit DrawMeshPayload(const SkMesh* mesh) : mesh(mesh) {} |
| explicit DrawMeshPayload(const Mesh* meshWrapper) : meshWrapper(meshWrapper) {} |
| |
| [[nodiscard]] const SkMesh& getSkMesh() const; |
| |
| private: |
| const SkMesh* mesh = nullptr; |
| const Mesh* meshWrapper = nullptr; |
| }; |
| |
| struct DrawImagePayload { |
| explicit DrawImagePayload(Bitmap& bitmap) |
| : image(bitmap.makeImage()), palette(bitmap.palette()) { |
| if (bitmap.hasGainmap()) { |
| auto gainmap = bitmap.gainmap(); |
| gainmapInfo = gainmap->info; |
| gainmapImage = gainmap->bitmap->makeImage(); |
| } |
| } |
| |
| explicit DrawImagePayload(const SkImage* image) |
| : image(sk_ref_sp(image)), palette(BitmapPalette::Unknown) {} |
| |
| DrawImagePayload(const DrawImagePayload&) = default; |
| DrawImagePayload(DrawImagePayload&&) = default; |
| DrawImagePayload& operator=(const DrawImagePayload&) = default; |
| DrawImagePayload& operator=(DrawImagePayload&&) = default; |
| ~DrawImagePayload() = default; |
| |
| sk_sp<SkImage> image; |
| BitmapPalette palette; |
| |
| sk_sp<SkImage> gainmapImage; |
| SkGainmapInfo gainmapInfo; |
| }; |
| |
| class RecordingCanvas; |
| |
| class DisplayListData final { |
| public: |
| DisplayListData() : mHasText(false), mHasFill(false) {} |
| ~DisplayListData(); |
| |
| void draw(SkCanvas* canvas) const; |
| |
| void reset(); |
| bool empty() const { return fUsed == 0; } |
| |
| void applyColorTransform(ColorTransform transform); |
| |
| bool hasText() const { return mHasText; } |
| bool hasFill() const { return mHasFill; } |
| size_t usedSize() const { return fUsed; } |
| size_t allocatedSize() const { return fReserved; } |
| |
| private: |
| friend class RecordingCanvas; |
| |
| void save(); |
| void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, SkCanvas::SaveLayerFlags); |
| void saveBehind(const SkRect*); |
| void restore(); |
| |
| void concat(const SkM44&); |
| void setMatrix(const SkM44&); |
| void scale(SkScalar, SkScalar); |
| void translate(SkScalar, SkScalar); |
| void translateZ(SkScalar); |
| |
| void clipPath(const SkPath&, SkClipOp, bool aa); |
| void clipShader(const sk_sp<SkShader>& shader, SkClipOp); |
| void clipRect(const SkRect&, SkClipOp, bool aa); |
| void clipRRect(const SkRRect&, SkClipOp, bool aa); |
| void clipRegion(const SkRegion&, SkClipOp); |
| void resetClip(); |
| |
| void drawPaint(const SkPaint&); |
| void drawBehind(const SkPaint&); |
| void drawPath(const SkPath&, const SkPaint&); |
| void drawRect(const SkRect&, const SkPaint&); |
| void drawRegion(const SkRegion&, const SkPaint&); |
| void drawOval(const SkRect&, const SkPaint&); |
| void drawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&); |
| void drawRRect(const SkRRect&, const SkPaint&); |
| void drawDRRect(const SkRRect&, const SkRRect&, const SkPaint&); |
| |
| void drawMesh(const SkMesh&, const sk_sp<SkBlender>&, const SkPaint&); |
| void drawMesh(const Mesh&, const sk_sp<SkBlender>&, const SkPaint&); |
| |
| void drawAnnotation(const SkRect&, const char*, SkData*); |
| void drawDrawable(SkDrawable*, const SkMatrix*); |
| void drawPicture(const SkPicture*, const SkMatrix*, const SkPaint*); |
| |
| void drawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint&); |
| |
| void drawImage(DrawImagePayload&&, SkScalar, SkScalar, const SkSamplingOptions&, |
| const SkPaint*); |
| void drawImageRect(DrawImagePayload&&, const SkRect*, const SkRect&, const SkSamplingOptions&, |
| const SkPaint*, SkCanvas::SrcRectConstraint); |
| void drawImageLattice(DrawImagePayload&&, const SkCanvas::Lattice&, const SkRect&, SkFilterMode, |
| const SkPaint*); |
| |
| void drawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode, |
| const SkPaint&); |
| void drawPoints(SkCanvas::PointMode, size_t, const SkPoint[], const SkPaint&); |
| void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&); |
| void drawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, |
| SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*); |
| void drawRippleDrawable(const skiapipeline::RippleDrawableParams& params); |
| void drawShadowRec(const SkPath&, const SkDrawShadowRec&); |
| void drawVectorDrawable(VectorDrawableRoot* tree); |
| void drawWebView(skiapipeline::FunctorDrawable*); |
| |
| template <typename T, typename... Args> |
| void* push(size_t, Args&&...); |
| |
| template <typename Fn, typename... Args> |
| void map(const Fn[], Args...) const; |
| |
| AutoTMalloc<uint8_t> fBytes; |
| size_t fUsed = 0; |
| size_t fReserved = 0; |
| |
| bool mHasText : 1; |
| bool mHasFill : 1; |
| }; |
| |
| class RecordingCanvas final : public SkCanvasVirtualEnforcer<SkNoDrawCanvas> { |
| public: |
| RecordingCanvas(); |
| void reset(DisplayListData*, const SkIRect& bounds); |
| |
| sk_sp<SkSurface> onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override; |
| |
| void willSave() override; |
| SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override; |
| void willRestore() override; |
| bool onDoSaveBehind(const SkRect*) override; |
| |
| void didConcat44(const SkM44&) override; |
| void didSetM44(const SkM44&) override; |
| void didScale(SkScalar, SkScalar) override; |
| void didTranslate(SkScalar, SkScalar) override; |
| |
| void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override; |
| void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override; |
| void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override; |
| void onClipShader(sk_sp<SkShader>, SkClipOp) override; |
| void onClipRegion(const SkRegion&, SkClipOp) override; |
| void onResetClip() override; |
| |
| void onDrawPaint(const SkPaint&) override; |
| void onDrawBehind(const SkPaint&) override; |
| void onDrawPath(const SkPath&, const SkPaint&) override; |
| void onDrawRect(const SkRect&, const SkPaint&) override; |
| void onDrawRegion(const SkRegion&, const SkPaint&) override; |
| void onDrawOval(const SkRect&, const SkPaint&) override; |
| void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override; |
| void onDrawRRect(const SkRRect&, const SkPaint&) override; |
| void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override; |
| |
| void onDrawDrawable(SkDrawable*, const SkMatrix*) override; |
| void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override; |
| void onDrawAnnotation(const SkRect&, const char[], SkData*) override; |
| |
| void onDrawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint&) override; |
| |
| void drawRippleDrawable(const skiapipeline::RippleDrawableParams& params); |
| |
| void drawImage(DrawImagePayload&&, SkScalar, SkScalar, const SkSamplingOptions&, |
| const SkPaint*); |
| void drawImageRect(DrawImagePayload&&, const SkRect&, const SkRect&, const SkSamplingOptions&, |
| const SkPaint*, SrcRectConstraint); |
| void drawImageLattice(DrawImagePayload&&, const Lattice& lattice, const SkRect&, SkFilterMode, |
| const SkPaint*); |
| |
| void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&, |
| const SkPaint*) override; |
| void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode, |
| const SkPaint*) override; |
| void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&, |
| const SkPaint*, SrcRectConstraint) override; |
| |
| void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode, |
| const SkPaint&) override; |
| void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override; |
| void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override; |
| void onDrawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) override; |
| void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, |
| SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override; |
| void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override; |
| |
| void drawMesh(const Mesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint); |
| void drawVectorDrawable(VectorDrawableRoot* tree); |
| void drawWebView(skiapipeline::FunctorDrawable*); |
| |
| /** |
| * If "isClipMayBeComplex" returns false, it is guaranteed the current clip is a rectangle. |
| * If the return value is true, then clip may or may not be complex (there is no guarantee). |
| */ |
| inline bool isClipMayBeComplex() { return mClipMayBeComplex; } |
| |
| private: |
| typedef SkCanvasVirtualEnforcer<SkNoDrawCanvas> INHERITED; |
| |
| inline void setClipMayBeComplex() { |
| if (!mClipMayBeComplex) { |
| mComplexSaveCount = mSaveCount; |
| mClipMayBeComplex = true; |
| } |
| } |
| |
| DisplayListData* fDL; |
| |
| /** |
| * mClipMayBeComplex tracks if the current clip is a rectangle. This flag is used to promote |
| * FunctorDrawable to a layer, if it is clipped by a non-rect. |
| */ |
| bool mClipMayBeComplex = false; |
| |
| /** |
| * mSaveCount is the current level of our save tree. |
| */ |
| int mSaveCount = 0; |
| |
| /** |
| * mComplexSaveCount is the first save level, which has a complex clip. Every level below |
| * mComplexSaveCount is assumed to have a complex clip and every level above mComplexSaveCount |
| * is guaranteed to not be complex. |
| */ |
| int mComplexSaveCount = 0; |
| }; |
| |
| } // namespace uirenderer |
| } // namespace android |