| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "SoundManager.h" |
| #include "StreamManager.h" |
| |
| #include <string> |
| |
| namespace android { |
| |
| /** |
| * Native class for Java SoundPool, manages a pool of sounds. |
| * |
| * See the Android SoundPool Java documentation for description of valid values. |
| * https://developer.android.com/reference/android/media/SoundPool |
| */ |
| class SoundPool { |
| public: |
| SoundPool(int32_t maxStreams, const audio_attributes_t& attributes, |
| const std::string& opPackageName = {}); |
| ~SoundPool(); |
| |
| // SoundPool Java API support |
| int32_t load(int fd, int64_t offset, int64_t length, int32_t priority); |
| bool unload(int32_t soundID); |
| int32_t play(int32_t soundID, float leftVolume, float rightVolume, int32_t priority, |
| int32_t loop, float rate, int32_t playerIId = PLAYER_PIID_INVALID); |
| void pause(int32_t streamID); |
| void autoPause(); |
| void resume(int32_t streamID); |
| void autoResume(); |
| void stop(int32_t streamID); |
| void setVolume(int32_t streamID, float leftVolume, float rightVolume); |
| void setPriority(int32_t streamID, int32_t priority); |
| void setLoop(int32_t streamID, int32_t loop); |
| void setRate(int32_t streamID, float rate); |
| void setCallback(SoundPoolCallback* callback, void* user); |
| void* getUserData() const; |
| |
| // not exposed in the public Java API, used for internal playerSetVolume() muting. |
| void mute(bool muting); |
| |
| private: |
| |
| // Constructor initialized variables |
| // Can access without lock as they are internally locked, |
| // though care needs to be taken that the final result composed of |
| // individually consistent actions are consistent. |
| soundpool::SoundManager mSoundManager; |
| soundpool::StreamManager mStreamManager; |
| |
| // mApiLock serializes SoundPool application calls (configurable by kUseApiLock). |
| // It only locks at the SoundPool layer and not below. At this level, |
| // mApiLock is only required for autoPause() and autoResume() to prevent zippering |
| // of the individual pauses and resumes, and mute() for self-interaction with itself. |
| // It is optional for all other apis. |
| mutable std::mutex mApiLock; |
| }; |
| |
| } // end namespace android |