| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef RENDERTASK_H_ |
| #define RENDERTASK_H_ |
| |
| #include <cutils/compiler.h> |
| #include <utils/Timers.h> |
| |
| namespace android { |
| class Mutex; |
| class Condition; |
| namespace uirenderer { |
| namespace renderthread { |
| |
| #define METHOD_INVOKE_PAYLOAD_SIZE (8 * sizeof(void*)) |
| |
| /* |
| * Notes about memory management |
| * |
| * RenderThread will only invoke RenderTask::run(). It is the responsibility |
| * of the RenderTask to know if it needs to suicide at the end of run() or |
| * if some other lifecycle is being used. As such, it is not valid to reference |
| * anything on RenderTask after the first call to run(). |
| * |
| * For example SignalingRenderTask |
| * is expected to be stack allocated by the calling thread, so it does not |
| * suicide in run() but instead relies on the caller to destroy it. |
| * |
| * MethodInvokeRenderTask however is currently allocated with new, so it will |
| * suicide at the end of run(). TODO: Replace this with a small pool to avoid |
| * malloc/free churn of small objects? |
| */ |
| |
| class RenderTask { |
| public: |
| RenderTask() : mNext(nullptr), mRunAt(0) {} |
| virtual ~RenderTask() {} |
| |
| virtual void run() = 0; |
| |
| RenderTask* mNext; |
| nsecs_t mRunAt; // nano-seconds on the SYSTEM_TIME_MONOTONIC clock |
| }; |
| |
| class SignalingRenderTask : public RenderTask { |
| public: |
| // Takes ownership of task, caller owns lock and signal |
| SignalingRenderTask(RenderTask* task, Mutex* lock, Condition* signal) |
| : mTask(task), mLock(lock), mSignal(signal), mHasRun(false) {} |
| virtual void run() override; |
| bool hasRun() const { return mHasRun; } |
| |
| private: |
| RenderTask* mTask; |
| Mutex* mLock; |
| Condition* mSignal; |
| bool mHasRun; |
| }; |
| |
| typedef void* (*RunnableMethod)(void* data); |
| |
| class MethodInvokeRenderTask : public RenderTask { |
| public: |
| explicit MethodInvokeRenderTask(RunnableMethod method) : mMethod(method), mReturnPtr(nullptr) {} |
| |
| void* payload() { return mData; } |
| void setReturnPtr(void** retptr) { mReturnPtr = retptr; } |
| |
| virtual void run() override { |
| void* retval = mMethod(mData); |
| if (mReturnPtr) { |
| *mReturnPtr = retval; |
| } |
| // Commit suicide |
| delete this; |
| } |
| |
| private: |
| RunnableMethod mMethod; |
| char mData[METHOD_INVOKE_PAYLOAD_SIZE]; |
| void** mReturnPtr; |
| }; |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| #endif /* RENDERTASK_H_ */ |