| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "CanvasOpRasterizer.h" |
| |
| #include <SkCanvas.h> |
| #include <log/log.h> |
| |
| #include <vector> |
| |
| #include "CanvasOpBuffer.h" |
| #include "CanvasOps.h" |
| |
| namespace android::uirenderer { |
| |
| void rasterizeCanvasBuffer(const CanvasOpBuffer& source, SkCanvas* destination) { |
| // Tracks the global transform from the current display list back toward the display space |
| // Push on beginning a RenderNode draw, pop on ending one |
| std::vector<SkMatrix> globalMatrixStack; |
| SkMatrix& currentGlobalTransform = globalMatrixStack.emplace_back(SkMatrix::I()); |
| |
| source.for_each([&]<CanvasOpType T>(const CanvasOpContainer<T> * op) { |
| if constexpr (CanvasOpTraits::can_draw<CanvasOp<T>>) { |
| // Generic OP |
| // First apply the current transformation |
| destination->setMatrix(SkMatrix::Concat(currentGlobalTransform, op->transform())); |
| // Now draw it |
| (*op)->draw(destination); |
| return; |
| } |
| LOG_ALWAYS_FATAL("TODO, unable to rasterize %d", static_cast<int>(T)); |
| }); |
| } |
| |
| } // namespace android::uirenderer |