| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "DeferredLayerUpdater.h" |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| // TODO: Use public SurfaceTexture APIs once available and include public NDK header file instead. |
| #include <surfacetexture/surface_texture_platform.h> |
| |
| #include "AutoBackendTextureRelease.h" |
| #include "Matrix.h" |
| #include "Properties.h" |
| #include "android/hdr_metadata.h" |
| #include "renderstate/RenderState.h" |
| #include "renderthread/EglManager.h" |
| #include "renderthread/RenderThread.h" |
| #include "renderthread/VulkanManager.h" |
| |
| using namespace android::uirenderer::renderthread; |
| |
| namespace android { |
| namespace uirenderer { |
| |
| DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) |
| : mRenderState(renderState) |
| , mBlend(false) |
| , mSurfaceTexture(nullptr, [](ASurfaceTexture*) {}) |
| , mTransform(nullptr) |
| , mGLContextAttached(false) |
| , mUpdateTexImage(false) |
| , mLayer(nullptr) { |
| renderState.registerContextCallback(this); |
| } |
| |
| DeferredLayerUpdater::~DeferredLayerUpdater() { |
| setTransform(nullptr); |
| mRenderState.removeContextCallback(this); |
| destroyLayer(); |
| } |
| |
| void DeferredLayerUpdater::setSurfaceTexture(AutoTextureRelease&& consumer) { |
| mSurfaceTexture = std::move(consumer); |
| |
| GLenum target = ASurfaceTexture_getCurrentTextureTarget(mSurfaceTexture.get()); |
| LOG_ALWAYS_FATAL_IF(target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES, |
| "set unsupported SurfaceTexture with target %x", target); |
| } |
| |
| void DeferredLayerUpdater::onContextDestroyed() { |
| destroyLayer(); |
| } |
| |
| void DeferredLayerUpdater::destroyLayer() { |
| if (!mLayer) { |
| return; |
| } |
| |
| if (mSurfaceTexture.get() && mGLContextAttached) { |
| ASurfaceTexture_releaseConsumerOwnership(mSurfaceTexture.get()); |
| mGLContextAttached = false; |
| } |
| |
| mLayer->postDecStrong(); |
| |
| mLayer = nullptr; |
| |
| for (auto& [index, slot] : mImageSlots) { |
| slot.clear(mRenderState.getRenderThread().getGrContext()); |
| } |
| mImageSlots.clear(); |
| } |
| |
| void DeferredLayerUpdater::setPaint(const SkPaint* paint) { |
| mAlpha = PaintUtils::getAlphaDirect(paint); |
| mMode = PaintUtils::getBlendModeDirect(paint); |
| if (paint) { |
| mColorFilter = paint->refColorFilter(); |
| } else { |
| mColorFilter.reset(); |
| } |
| } |
| |
| status_t DeferredLayerUpdater::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, |
| EGLDisplay* display, int* releaseFence, |
| void* handle) { |
| *display = EGL_NO_DISPLAY; |
| DeferredLayerUpdater* dlu = (DeferredLayerUpdater*)handle; |
| RenderState& renderState = dlu->mRenderState; |
| status_t err; |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { |
| EglManager& eglManager = renderState.getRenderThread().eglManager(); |
| *display = eglManager.eglDisplay(); |
| err = eglManager.createReleaseFence(useFenceSync, eglFence, releaseFence); |
| } else { |
| int previousSlot = dlu->mCurrentSlot; |
| if (previousSlot != -1) { |
| dlu->mImageSlots[previousSlot].releaseQueueOwnership( |
| renderState.getRenderThread().getGrContext()); |
| } |
| err = renderState.getRenderThread().vulkanManager().createReleaseFence( |
| releaseFence, renderState.getRenderThread().getGrContext()); |
| } |
| return err; |
| } |
| |
| status_t DeferredLayerUpdater::fenceWait(int fence, void* handle) { |
| // Wait on the producer fence for the buffer to be ready. |
| status_t err; |
| DeferredLayerUpdater* dlu = (DeferredLayerUpdater*)handle; |
| RenderState& renderState = dlu->mRenderState; |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { |
| err = renderState.getRenderThread().eglManager().fenceWait(fence); |
| } else { |
| err = renderState.getRenderThread().vulkanManager().fenceWait( |
| fence, renderState.getRenderThread().getGrContext()); |
| } |
| return err; |
| } |
| |
| void DeferredLayerUpdater::apply() { |
| if (!mLayer) { |
| mLayer = new Layer(mRenderState, mColorFilter, mAlpha, mMode); |
| } |
| |
| mLayer->setColorFilter(mColorFilter); |
| mLayer->setAlpha(mAlpha, mMode); |
| |
| if (mSurfaceTexture.get()) { |
| if (!mGLContextAttached) { |
| mGLContextAttached = true; |
| mUpdateTexImage = true; |
| ASurfaceTexture_takeConsumerOwnership(mSurfaceTexture.get()); |
| } |
| if (mUpdateTexImage) { |
| mUpdateTexImage = false; |
| float transformMatrix[16]; |
| android_dataspace dataspace; |
| AHdrMetadataType hdrMetadataType; |
| android_cta861_3_metadata cta861_3; |
| android_smpte2086_metadata smpte2086; |
| int slot; |
| bool newContent = false; |
| ARect currentCrop; |
| uint32_t outTransform; |
| // Note: ASurfaceTexture_dequeueBuffer discards all but the last frame. This |
| // is necessary if the SurfaceTexture queue is in synchronous mode, and we |
| // cannot tell which mode it is in. |
| AHardwareBuffer* hardwareBuffer = ASurfaceTexture_dequeueBuffer( |
| mSurfaceTexture.get(), &slot, &dataspace, &hdrMetadataType, &cta861_3, |
| &smpte2086, transformMatrix, &outTransform, &newContent, createReleaseFence, |
| fenceWait, this, ¤tCrop); |
| |
| if (hardwareBuffer) { |
| mCurrentSlot = slot; |
| sk_sp<SkImage> layerImage = mImageSlots[slot].createIfNeeded( |
| hardwareBuffer, dataspace, newContent, |
| mRenderState.getRenderThread().getGrContext()); |
| AHardwareBuffer_Desc bufferDesc; |
| AHardwareBuffer_describe(hardwareBuffer, &bufferDesc); |
| // unref to match the ref added by ASurfaceTexture_dequeueBuffer. eglCreateImageKHR |
| // (invoked by createIfNeeded) will add a ref to the AHardwareBuffer. |
| AHardwareBuffer_release(hardwareBuffer); |
| if (layerImage.get()) { |
| // force filtration if buffer size != layer size |
| bool forceFilter = |
| mWidth != layerImage->width() || mHeight != layerImage->height(); |
| SkRect currentCropRect = |
| SkRect::MakeLTRB(currentCrop.left, currentCrop.top, currentCrop.right, |
| currentCrop.bottom); |
| |
| float maxLuminanceNits = -1.f; |
| if (hdrMetadataType & HDR10_SMPTE2086) { |
| maxLuminanceNits = std::max(smpte2086.maxLuminance, maxLuminanceNits); |
| } |
| |
| if (hdrMetadataType & HDR10_CTA861_3) { |
| maxLuminanceNits = |
| std::max(cta861_3.maxContentLightLevel, maxLuminanceNits); |
| } |
| mLayer->setBufferFormat(bufferDesc.format); |
| updateLayer(forceFilter, layerImage, outTransform, currentCropRect, |
| maxLuminanceNits); |
| } |
| } |
| } |
| |
| if (mTransform) { |
| mLayer->getTransform() = *mTransform; |
| setTransform(nullptr); |
| } |
| } |
| } |
| |
| void DeferredLayerUpdater::updateLayer(bool forceFilter, const sk_sp<SkImage>& layerImage, |
| const uint32_t transform, SkRect currentCrop, |
| float maxLuminanceNits) { |
| mLayer->setBlend(mBlend); |
| mLayer->setForceFilter(forceFilter); |
| mLayer->setSize(mWidth, mHeight); |
| mLayer->setCurrentCropRect(currentCrop); |
| mLayer->setWindowTransform(transform); |
| mLayer->setImage(layerImage); |
| mLayer->setMaxLuminanceNits(maxLuminanceNits); |
| } |
| |
| void DeferredLayerUpdater::detachSurfaceTexture() { |
| if (mSurfaceTexture.get()) { |
| destroyLayer(); |
| mSurfaceTexture = nullptr; |
| } |
| } |
| |
| sk_sp<SkImage> DeferredLayerUpdater::ImageSlot::createIfNeeded(AHardwareBuffer* buffer, |
| android_dataspace dataspace, |
| bool forceCreate, |
| GrDirectContext* context) { |
| if (!mTextureRelease || !mTextureRelease->getImage().get() || dataspace != mDataspace || |
| forceCreate || mBuffer != buffer) { |
| if (buffer != mBuffer) { |
| clear(context); |
| } |
| |
| if (!buffer) { |
| return nullptr; |
| } |
| |
| if (!mTextureRelease) { |
| mTextureRelease = new AutoBackendTextureRelease(context, buffer); |
| } else { |
| mTextureRelease->newBufferContent(context); |
| } |
| |
| mDataspace = dataspace; |
| mBuffer = buffer; |
| mTextureRelease->makeImage(buffer, dataspace, context); |
| } |
| return mTextureRelease ? mTextureRelease->getImage() : nullptr; |
| } |
| |
| void DeferredLayerUpdater::ImageSlot::clear(GrDirectContext* context) { |
| if (mTextureRelease) { |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { |
| this->releaseQueueOwnership(context); |
| } |
| // The following unref counteracts the initial mUsageCount of 1, set by default initializer. |
| mTextureRelease->unref(true); |
| mTextureRelease = nullptr; |
| } |
| |
| mBuffer = nullptr; |
| } |
| |
| void DeferredLayerUpdater::ImageSlot::releaseQueueOwnership(GrDirectContext* context) { |
| LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); |
| if (mTextureRelease) { |
| mTextureRelease->releaseQueueOwnership(context); |
| } |
| } |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |