| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef TEST_UTILS_H |
| #define TEST_UTILS_H |
| |
| #include <DeviceInfo.h> |
| #include <DisplayList.h> |
| #include <Matrix.h> |
| #include <Rect.h> |
| #include <RenderNode.h> |
| #include <renderstate/RenderState.h> |
| #include <renderthread/RenderThread.h> |
| #include <Snapshot.h> |
| |
| #if HWUI_NEW_OPS |
| #include <RecordedOp.h> |
| #include <RecordingCanvas.h> |
| #else |
| #include <DisplayListOp.h> |
| #include <DisplayListCanvas.h> |
| #endif |
| |
| #include <memory> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| #if HWUI_NEW_OPS |
| typedef RecordingCanvas TestCanvas; |
| #else |
| typedef DisplayListCanvas TestCanvas; |
| #endif |
| |
| #define EXPECT_MATRIX_APPROX_EQ(a, b) \ |
| EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b)) |
| |
| #define EXPECT_RECT_APPROX_EQ(a, b) \ |
| EXPECT_TRUE(MathUtils::areEqual(a.left, b.left) \ |
| && MathUtils::areEqual(a.top, b.top) \ |
| && MathUtils::areEqual(a.right, b.right) \ |
| && MathUtils::areEqual(a.bottom, b.bottom)); |
| |
| #define EXPECT_CLIP_RECT(expRect, clipStatePtr) \ |
| EXPECT_NE(nullptr, (clipStatePtr)) << "Op is unclipped"; \ |
| if ((clipStatePtr)->mode == ClipMode::Rectangle) { \ |
| EXPECT_EQ((expRect), reinterpret_cast<const ClipRect*>(clipStatePtr)->rect); \ |
| } else { \ |
| ADD_FAILURE() << "ClipState not a rect"; \ |
| } |
| /** |
| * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope |
| * (for e.g. accessing its RenderState) |
| */ |
| #define RENDERTHREAD_TEST(test_case_name, test_name) \ |
| class test_case_name##_##test_name##_RenderThreadTest { \ |
| public: \ |
| static void doTheThing(renderthread::RenderThread& renderThread); \ |
| }; \ |
| TEST(test_case_name, test_name) { \ |
| TestUtils::runOnRenderThread(test_case_name##_##test_name##_RenderThreadTest::doTheThing); \ |
| }; \ |
| void test_case_name##_##test_name##_RenderThreadTest::doTheThing(renderthread::RenderThread& renderThread) |
| |
| /** |
| * Sets a property value temporarily, generally for the duration of a test, restoring the previous |
| * value when going out of scope. |
| * |
| * Can be used e.g. to test behavior only active while Properties::debugOverdraw is enabled. |
| */ |
| template <typename T> |
| class ScopedProperty { |
| public: |
| ScopedProperty(T& property, T newValue) |
| : mPropertyPtr(&property) |
| , mOldValue(property) { |
| property = newValue; |
| } |
| ~ScopedProperty() { |
| *mPropertyPtr = mOldValue; |
| } |
| private: |
| T* mPropertyPtr; |
| T mOldValue; |
| }; |
| |
| class TestUtils { |
| public: |
| class SignalingDtor { |
| public: |
| SignalingDtor() |
| : mSignal(nullptr) {} |
| SignalingDtor(int* signal) |
| : mSignal(signal) {} |
| void setSignal(int* signal) { |
| mSignal = signal; |
| } |
| ~SignalingDtor() { |
| if (mSignal) { |
| (*mSignal)++; |
| } |
| } |
| private: |
| int* mSignal; |
| }; |
| |
| static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) { |
| for (int i = 0; i < 16; i++) { |
| if (!MathUtils::areEqual(a[i], b[i])) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| static std::unique_ptr<Snapshot> makeSnapshot(const Matrix4& transform, const Rect& clip) { |
| std::unique_ptr<Snapshot> snapshot(new Snapshot()); |
| snapshot->clip(clip, SkRegion::kReplace_Op); // store clip first, so it isn't transformed |
| *(snapshot->transform) = transform; |
| return snapshot; |
| } |
| |
| static SkBitmap createSkBitmap(int width, int height, |
| SkColorType colorType = kN32_SkColorType) { |
| SkBitmap bitmap; |
| SkImageInfo info = SkImageInfo::Make(width, height, |
| colorType, kPremul_SkAlphaType); |
| bitmap.setInfo(info); |
| bitmap.allocPixels(info); |
| return bitmap; |
| } |
| |
| static sp<DeferredLayerUpdater> createTextureLayerUpdater( |
| renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, |
| const SkMatrix& transform); |
| |
| template<class CanvasType> |
| static std::unique_ptr<DisplayList> createDisplayList(int width, int height, |
| std::function<void(CanvasType& canvas)> canvasCallback) { |
| CanvasType canvas(width, height); |
| canvasCallback(canvas); |
| return std::unique_ptr<DisplayList>(canvas.finishRecording()); |
| } |
| |
| static sp<RenderNode> createNode(int left, int top, int right, int bottom, |
| std::function<void(RenderProperties& props, TestCanvas& canvas)> setup) { |
| #if HWUI_NULL_GPU |
| // if RenderNodes are being sync'd/used, device info will be needed, since |
| // DeviceInfo::maxTextureSize() affects layer property |
| DeviceInfo::initialize(); |
| #endif |
| |
| sp<RenderNode> node = new RenderNode(); |
| RenderProperties& props = node->mutateStagingProperties(); |
| props.setLeftTopRightBottom(left, top, right, bottom); |
| if (setup) { |
| TestCanvas canvas(props.getWidth(), props.getHeight()); |
| setup(props, canvas); |
| node->setStagingDisplayList(canvas.finishRecording(), nullptr); |
| } |
| node->setPropertyFieldsDirty(0xFFFFFFFF); |
| return node; |
| } |
| |
| static void recordNode(RenderNode& node, |
| std::function<void(TestCanvas&)> contentCallback) { |
| TestCanvas canvas(node.stagingProperties().getWidth(), |
| node.stagingProperties().getHeight()); |
| contentCallback(canvas); |
| node.setStagingDisplayList(canvas.finishRecording(), nullptr); |
| } |
| |
| /** |
| * Forces a sync of a tree of RenderNode, such that every descendant will have its staging |
| * properties and DisplayList moved to the render copies. |
| * |
| * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded. |
| * For this reason, this should generally only be called once on a tree. |
| */ |
| static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) { |
| syncHierarchyPropertiesAndDisplayListImpl(node.get()); |
| } |
| |
| static sp<RenderNode>& getSyncedNode(sp<RenderNode>& node) { |
| syncHierarchyPropertiesAndDisplayList(node); |
| return node; |
| } |
| |
| typedef std::function<void(renderthread::RenderThread& thread)> RtCallback; |
| |
| class TestTask : public renderthread::RenderTask { |
| public: |
| TestTask(RtCallback rtCallback) |
| : rtCallback(rtCallback) {} |
| virtual ~TestTask() {} |
| virtual void run() override; |
| RtCallback rtCallback; |
| }; |
| |
| /** |
| * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely. |
| */ |
| static void runOnRenderThread(RtCallback rtCallback) { |
| TestTask task(rtCallback); |
| renderthread::RenderThread::getInstance().queueAndWait(&task); |
| } |
| |
| static bool isRenderThreadRunning() { |
| return renderthread::RenderThread::hasInstance(); |
| } |
| |
| static SkColor interpolateColor(float fraction, SkColor start, SkColor end); |
| |
| static void layoutTextUnscaled(const SkPaint& paint, const char* text, |
| std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions, |
| float* outTotalAdvance, Rect* outBounds); |
| |
| static void drawUtf8ToCanvas(Canvas* canvas, const char* text, |
| const SkPaint& paint, float x, float y); |
| |
| static void drawUtf8ToCanvas(Canvas* canvas, const char* text, |
| const SkPaint& paint, const SkPath& path); |
| |
| static std::unique_ptr<uint16_t[]> asciiToUtf16(const char* str); |
| |
| private: |
| static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) { |
| node->syncProperties(); |
| node->syncDisplayList(nullptr); |
| auto displayList = node->getDisplayList(); |
| if (displayList) { |
| for (auto&& childOp : displayList->getChildren()) { |
| syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode); |
| } |
| } |
| } |
| |
| }; // class TestUtils |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| |
| #endif /* TEST_UTILS_H */ |