| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "RenderThread.h" |
| |
| #include <GrContextOptions.h> |
| #include <android-base/properties.h> |
| #include <dlfcn.h> |
| #include <gl/GrGLInterface.h> |
| #include <gui/TraceUtils.h> |
| #include <include/gpu/ganesh/gl/GrGLDirectContext.h> |
| #include <private/android/choreographer.h> |
| #include <sys/resource.h> |
| #include <ui/FatVector.h> |
| #include <utils/Condition.h> |
| #include <utils/Log.h> |
| #include <utils/Mutex.h> |
| |
| #include <thread> |
| |
| #include "../HardwareBitmapUploader.h" |
| #include "CacheManager.h" |
| #include "CanvasContext.h" |
| #include "DeviceInfo.h" |
| #include "EglManager.h" |
| #include "Properties.h" |
| #include "Readback.h" |
| #include "RenderProxy.h" |
| #include "VulkanManager.h" |
| #include "hwui/Bitmap.h" |
| #include "pipeline/skia/SkiaOpenGLPipeline.h" |
| #include "pipeline/skia/SkiaVulkanPipeline.h" |
| #include "renderstate/RenderState.h" |
| #include "utils/TimeUtils.h" |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| static bool gHasRenderThreadInstance = false; |
| |
| static JVMAttachHook gOnStartHook = nullptr; |
| |
| ASurfaceControlFunctions::ASurfaceControlFunctions() { |
| void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE); |
| createFunc = (ASC_create)dlsym(handle_, "ASurfaceControl_create"); |
| LOG_ALWAYS_FATAL_IF(createFunc == nullptr, |
| "Failed to find required symbol ASurfaceControl_create!"); |
| |
| acquireFunc = (ASC_acquire) dlsym(handle_, "ASurfaceControl_acquire"); |
| LOG_ALWAYS_FATAL_IF(acquireFunc == nullptr, |
| "Failed to find required symbol ASurfaceControl_acquire!"); |
| |
| releaseFunc = (ASC_release) dlsym(handle_, "ASurfaceControl_release"); |
| LOG_ALWAYS_FATAL_IF(releaseFunc == nullptr, |
| "Failed to find required symbol ASurfaceControl_release!"); |
| |
| registerListenerFunc = (ASC_registerSurfaceStatsListener) dlsym(handle_, |
| "ASurfaceControl_registerSurfaceStatsListener"); |
| LOG_ALWAYS_FATAL_IF(registerListenerFunc == nullptr, |
| "Failed to find required symbol ASurfaceControl_registerSurfaceStatsListener!"); |
| |
| unregisterListenerFunc = (ASC_unregisterSurfaceStatsListener) dlsym(handle_, |
| "ASurfaceControl_unregisterSurfaceStatsListener"); |
| LOG_ALWAYS_FATAL_IF(unregisterListenerFunc == nullptr, |
| "Failed to find required symbol ASurfaceControl_unregisterSurfaceStatsListener!"); |
| |
| getAcquireTimeFunc = (ASCStats_getAcquireTime) dlsym(handle_, |
| "ASurfaceControlStats_getAcquireTime"); |
| LOG_ALWAYS_FATAL_IF(getAcquireTimeFunc == nullptr, |
| "Failed to find required symbol ASurfaceControlStats_getAcquireTime!"); |
| |
| getFrameNumberFunc = (ASCStats_getFrameNumber) dlsym(handle_, |
| "ASurfaceControlStats_getFrameNumber"); |
| LOG_ALWAYS_FATAL_IF(getFrameNumberFunc == nullptr, |
| "Failed to find required symbol ASurfaceControlStats_getFrameNumber!"); |
| |
| transactionCreateFunc = (AST_create)dlsym(handle_, "ASurfaceTransaction_create"); |
| LOG_ALWAYS_FATAL_IF(transactionCreateFunc == nullptr, |
| "Failed to find required symbol ASurfaceTransaction_create!"); |
| |
| transactionDeleteFunc = (AST_delete)dlsym(handle_, "ASurfaceTransaction_delete"); |
| LOG_ALWAYS_FATAL_IF(transactionDeleteFunc == nullptr, |
| "Failed to find required symbol ASurfaceTransaction_delete!"); |
| |
| transactionApplyFunc = (AST_apply)dlsym(handle_, "ASurfaceTransaction_apply"); |
| LOG_ALWAYS_FATAL_IF(transactionApplyFunc == nullptr, |
| "Failed to find required symbol ASurfaceTransaction_apply!"); |
| |
| transactionReparentFunc = (AST_reparent)dlsym(handle_, "ASurfaceTransaction_reparent"); |
| LOG_ALWAYS_FATAL_IF(transactionReparentFunc == nullptr, |
| "Failed to find required symbol transactionReparentFunc!"); |
| |
| transactionSetVisibilityFunc = |
| (AST_setVisibility)dlsym(handle_, "ASurfaceTransaction_setVisibility"); |
| LOG_ALWAYS_FATAL_IF(transactionSetVisibilityFunc == nullptr, |
| "Failed to find required symbol ASurfaceTransaction_setVisibility!"); |
| |
| transactionSetZOrderFunc = (AST_setZOrder)dlsym(handle_, "ASurfaceTransaction_setZOrder"); |
| LOG_ALWAYS_FATAL_IF(transactionSetZOrderFunc == nullptr, |
| "Failed to find required symbol ASurfaceTransaction_setZOrder!"); |
| } |
| |
| void RenderThread::extendedFrameCallback(const AChoreographerFrameCallbackData* cbData, |
| void* data) { |
| RenderThread* rt = reinterpret_cast<RenderThread*>(data); |
| size_t preferredFrameTimelineIndex = |
| AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(cbData); |
| AVsyncId vsyncId = AChoreographerFrameCallbackData_getFrameTimelineVsyncId( |
| cbData, preferredFrameTimelineIndex); |
| int64_t frameDeadline = AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos( |
| cbData, preferredFrameTimelineIndex); |
| int64_t frameTimeNanos = AChoreographerFrameCallbackData_getFrameTimeNanos(cbData); |
| // TODO(b/193273294): Remove when shared memory in use w/ expected present time always current. |
| int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer); |
| rt->frameCallback(vsyncId, frameDeadline, frameTimeNanos, frameInterval); |
| } |
| |
| void RenderThread::frameCallback(int64_t vsyncId, int64_t frameDeadline, int64_t frameTimeNanos, |
| int64_t frameInterval) { |
| mVsyncRequested = false; |
| if (timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline, |
| frameInterval) && |
| !mFrameCallbackTaskPending) { |
| mFrameCallbackTaskPending = true; |
| |
| using SteadyClock = std::chrono::steady_clock; |
| using Nanos = std::chrono::nanoseconds; |
| using toNsecs_t = std::chrono::duration<nsecs_t, std::nano>; |
| using toFloatMillis = std::chrono::duration<float, std::milli>; |
| |
| const auto frameTimeTimePoint = SteadyClock::time_point(Nanos(frameTimeNanos)); |
| const auto deadlineTimePoint = SteadyClock::time_point(Nanos(frameDeadline)); |
| |
| const auto timeUntilDeadline = deadlineTimePoint - frameTimeTimePoint; |
| const auto runAt = (frameTimeTimePoint + (timeUntilDeadline / 4)); |
| |
| ATRACE_FORMAT("queue mFrameCallbackTask to run after %.2fms", |
| toFloatMillis(runAt - SteadyClock::now()).count()); |
| queue().postAt(toNsecs_t(runAt.time_since_epoch()).count(), |
| [this]() { dispatchFrameCallbacks(); }); |
| } |
| } |
| |
| void RenderThread::refreshRateCallback(int64_t vsyncPeriod, void* data) { |
| ATRACE_NAME("refreshRateCallback"); |
| RenderThread* rt = reinterpret_cast<RenderThread*>(data); |
| DeviceInfo::get()->onRefreshRateChanged(vsyncPeriod); |
| rt->setupFrameInterval(); |
| } |
| |
| class ChoreographerSource : public VsyncSource { |
| public: |
| ChoreographerSource(RenderThread* renderThread) : mRenderThread(renderThread) {} |
| |
| virtual void requestNextVsync() override { |
| AChoreographer_postVsyncCallback(mRenderThread->mChoreographer, |
| RenderThread::extendedFrameCallback, mRenderThread); |
| } |
| |
| virtual void drainPendingEvents() override { |
| AChoreographer_handlePendingEvents(mRenderThread->mChoreographer, mRenderThread); |
| } |
| |
| private: |
| RenderThread* mRenderThread; |
| }; |
| |
| class DummyVsyncSource : public VsyncSource { |
| public: |
| DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {} |
| |
| virtual void requestNextVsync() override { |
| mRenderThread->queue().postDelayed(16_ms, [this]() { |
| mRenderThread->frameCallback(UiFrameInfoBuilder::INVALID_VSYNC_ID, |
| std::numeric_limits<int64_t>::max(), |
| systemTime(SYSTEM_TIME_MONOTONIC), 16_ms); |
| }); |
| } |
| |
| virtual void drainPendingEvents() override { |
| mRenderThread->frameCallback(UiFrameInfoBuilder::INVALID_VSYNC_ID, |
| std::numeric_limits<int64_t>::max(), |
| systemTime(SYSTEM_TIME_MONOTONIC), 16_ms); |
| } |
| |
| private: |
| RenderThread* mRenderThread; |
| }; |
| |
| bool RenderThread::hasInstance() { |
| return gHasRenderThreadInstance; |
| } |
| |
| void RenderThread::setOnStartHook(JVMAttachHook onStartHook) { |
| LOG_ALWAYS_FATAL_IF(hasInstance(), "can't set an onStartHook after we've started..."); |
| gOnStartHook = onStartHook; |
| } |
| |
| JVMAttachHook RenderThread::getOnStartHook() { |
| return gOnStartHook; |
| } |
| |
| RenderThread& RenderThread::getInstance() { |
| [[clang::no_destroy]] static sp<RenderThread> sInstance = []() { |
| sp<RenderThread> thread = sp<RenderThread>::make(); |
| thread->start("RenderThread"); |
| return thread; |
| }(); |
| gHasRenderThreadInstance = true; |
| return *sInstance; |
| } |
| |
| RenderThread::RenderThread() |
| : ThreadBase() |
| , mVsyncSource(nullptr) |
| , mVsyncRequested(false) |
| , mFrameCallbackTaskPending(false) |
| , mRenderState(nullptr) |
| , mEglManager(nullptr) |
| , mFunctorManager(WebViewFunctorManager::instance()) |
| , mGlobalProfileData(mJankDataMutex) { |
| Properties::load(); |
| } |
| |
| RenderThread::~RenderThread() { |
| // Note that if this fatal assertion is removed then member variables must |
| // be properly destroyed. |
| LOG_ALWAYS_FATAL("Can't destroy the render thread"); |
| } |
| |
| void RenderThread::initializeChoreographer() { |
| LOG_ALWAYS_FATAL_IF(mVsyncSource, "Initializing a second Choreographer?"); |
| |
| if (!Properties::isolatedProcess) { |
| mChoreographer = AChoreographer_create(); |
| LOG_ALWAYS_FATAL_IF(mChoreographer == nullptr, "Initialization of Choreographer failed"); |
| AChoreographer_registerRefreshRateCallback(mChoreographer, |
| RenderThread::refreshRateCallback, this); |
| |
| // Register the FD |
| mLooper->addFd(AChoreographer_getFd(mChoreographer), 0, Looper::EVENT_INPUT, |
| RenderThread::choreographerCallback, this); |
| mVsyncSource = new ChoreographerSource(this); |
| } else { |
| mVsyncSource = new DummyVsyncSource(this); |
| } |
| } |
| |
| void RenderThread::initThreadLocals() { |
| setupFrameInterval(); |
| initializeChoreographer(); |
| mEglManager = new EglManager(); |
| mRenderState = new RenderState(*this); |
| mVkManager = VulkanManager::getInstance(); |
| mCacheManager = new CacheManager(*this); |
| } |
| |
| void RenderThread::setupFrameInterval() { |
| nsecs_t frameIntervalNanos = DeviceInfo::getVsyncPeriod(); |
| mTimeLord.setFrameInterval(frameIntervalNanos); |
| } |
| |
| void RenderThread::requireGlContext() { |
| if (mEglManager->hasEglContext()) { |
| return; |
| } |
| mEglManager->initialize(); |
| |
| sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface(); |
| LOG_ALWAYS_FATAL_IF(!glInterface.get()); |
| |
| GrContextOptions options; |
| initGrContextOptions(options); |
| auto glesVersion = reinterpret_cast<const char*>(glGetString(GL_VERSION)); |
| auto size = glesVersion ? strlen(glesVersion) : -1; |
| cacheManager().configureContext(&options, glesVersion, size); |
| sk_sp<GrDirectContext> grContext(GrDirectContexts::MakeGL(std::move(glInterface), options)); |
| LOG_ALWAYS_FATAL_IF(!grContext.get()); |
| setGrContext(grContext); |
| } |
| |
| void RenderThread::requireVkContext() { |
| // the getter creates the context in the event it had been destroyed by destroyRenderingContext |
| // Also check if we have a GrContext before returning fast. VulkanManager may be shared with |
| // the HardwareBitmapUploader which initializes the Vk context without persisting the GrContext |
| // in the rendering thread. |
| if (vulkanManager().hasVkContext() && mGrContext) { |
| return; |
| } |
| mVkManager->initialize(); |
| GrContextOptions options; |
| initGrContextOptions(options); |
| auto vkDriverVersion = mVkManager->getDriverVersion(); |
| cacheManager().configureContext(&options, &vkDriverVersion, sizeof(vkDriverVersion)); |
| sk_sp<GrDirectContext> grContext = mVkManager->createContext(options); |
| LOG_ALWAYS_FATAL_IF(!grContext.get()); |
| setGrContext(grContext); |
| } |
| |
| void RenderThread::initGrContextOptions(GrContextOptions& options) { |
| options.fPreferExternalImagesOverES3 = true; |
| options.fDisableDistanceFieldPaths = true; |
| if (android::base::GetBoolProperty(PROPERTY_REDUCE_OPS_TASK_SPLITTING, true)) { |
| options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kYes; |
| } else { |
| options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo; |
| } |
| } |
| |
| void RenderThread::destroyRenderingContext() { |
| mFunctorManager.onContextDestroyed(); |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { |
| if (mEglManager->hasEglContext()) { |
| setGrContext(nullptr); |
| mEglManager->destroy(); |
| } |
| } else { |
| setGrContext(nullptr); |
| mVkManager.clear(); |
| } |
| } |
| |
| VulkanManager& RenderThread::vulkanManager() { |
| if (!mVkManager.get()) { |
| mVkManager = VulkanManager::getInstance(); |
| } |
| return *mVkManager.get(); |
| } |
| |
| static const char* pipelineToString() { |
| switch (auto renderType = Properties::getRenderPipelineType()) { |
| case RenderPipelineType::SkiaGL: |
| return "Skia (OpenGL)"; |
| case RenderPipelineType::SkiaVulkan: |
| return "Skia (Vulkan)"; |
| default: |
| LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); |
| } |
| } |
| |
| void RenderThread::dumpGraphicsMemory(int fd, bool includeProfileData) { |
| if (includeProfileData) { |
| globalProfileData()->dump(fd); |
| } |
| |
| String8 cachesOutput; |
| mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState); |
| dprintf(fd, "\nPipeline=%s\n%s", pipelineToString(), cachesOutput.c_str()); |
| for (auto&& context : mCacheManager->mCanvasContexts) { |
| context->visitAllRenderNodes([&](const RenderNode& node) { |
| if (node.isTextureView()) { |
| dprintf(fd, "TextureView: %dx%d\n", node.getWidth(), node.getHeight()); |
| } |
| }); |
| } |
| dprintf(fd, "\n"); |
| } |
| |
| void RenderThread::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) { |
| mCacheManager->getMemoryUsage(cpuUsage, gpuUsage); |
| } |
| |
| Readback& RenderThread::readback() { |
| if (!mReadback) { |
| mReadback = new Readback(*this); |
| } |
| |
| return *mReadback; |
| } |
| |
| void RenderThread::setGrContext(sk_sp<GrDirectContext> context) { |
| mCacheManager->reset(context); |
| if (mGrContext) { |
| mRenderState->onContextDestroyed(); |
| mGrContext->releaseResourcesAndAbandonContext(); |
| } |
| mGrContext = std::move(context); |
| if (mGrContext) { |
| DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize()); |
| } |
| } |
| |
| sk_sp<GrDirectContext> RenderThread::requireGrContext() { |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { |
| requireGlContext(); |
| } else { |
| requireVkContext(); |
| } |
| return mGrContext; |
| } |
| |
| int RenderThread::choreographerCallback(int fd, int events, void* data) { |
| if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) { |
| ALOGE("Display event receiver pipe was closed or an error occurred. " |
| "events=0x%x", |
| events); |
| return 0; // remove the callback |
| } |
| |
| if (!(events & Looper::EVENT_INPUT)) { |
| ALOGW("Received spurious callback for unhandled poll event. " |
| "events=0x%x", |
| events); |
| return 1; // keep the callback |
| } |
| RenderThread* rt = reinterpret_cast<RenderThread*>(data); |
| AChoreographer_handlePendingEvents(rt->mChoreographer, data); |
| |
| return 1; |
| } |
| |
| void RenderThread::dispatchFrameCallbacks() { |
| ATRACE_CALL(); |
| mFrameCallbackTaskPending = false; |
| |
| std::set<IFrameCallback*> callbacks; |
| mFrameCallbacks.swap(callbacks); |
| |
| if (callbacks.size()) { |
| // Assume one of them will probably animate again so preemptively |
| // request the next vsync in case it occurs mid-frame |
| requestVsync(); |
| for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end(); |
| it++) { |
| (*it)->doFrame(); |
| } |
| } |
| } |
| |
| void RenderThread::requestVsync() { |
| if (!mVsyncRequested) { |
| mVsyncRequested = true; |
| mVsyncSource->requestNextVsync(); |
| } |
| } |
| |
| bool RenderThread::threadLoop() { |
| setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY); |
| Looper::setForThread(mLooper); |
| if (gOnStartHook) { |
| gOnStartHook("RenderThread"); |
| } |
| initThreadLocals(); |
| |
| while (true) { |
| waitForWork(); |
| processQueue(); |
| |
| if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) { |
| mVsyncSource->drainPendingEvents(); |
| mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(), |
| mPendingRegistrationFrameCallbacks.end()); |
| mPendingRegistrationFrameCallbacks.clear(); |
| requestVsync(); |
| } |
| |
| if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { |
| // TODO: Clean this up. This is working around an issue where a combination |
| // of bad timing and slow drawing can result in dropping a stale vsync |
| // on the floor (correct!) but fails to schedule to listen for the |
| // next vsync (oops), so none of the callbacks are run. |
| requestVsync(); |
| } |
| |
| mCacheManager->onThreadIdle(); |
| } |
| |
| return false; |
| } |
| |
| void RenderThread::postFrameCallback(IFrameCallback* callback) { |
| mPendingRegistrationFrameCallbacks.insert(callback); |
| } |
| |
| bool RenderThread::removeFrameCallback(IFrameCallback* callback) { |
| size_t erased; |
| erased = mFrameCallbacks.erase(callback); |
| erased |= mPendingRegistrationFrameCallbacks.erase(callback); |
| return erased; |
| } |
| |
| void RenderThread::pushBackFrameCallback(IFrameCallback* callback) { |
| if (mFrameCallbacks.erase(callback)) { |
| mPendingRegistrationFrameCallbacks.insert(callback); |
| } |
| } |
| |
| sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { |
| auto renderType = Properties::getRenderPipelineType(); |
| switch (renderType) { |
| case RenderPipelineType::SkiaVulkan: |
| return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); |
| default: |
| LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); |
| break; |
| } |
| return nullptr; |
| } |
| |
| bool RenderThread::isCurrent() { |
| return gettid() == getInstance().getTid(); |
| } |
| |
| void RenderThread::preload() { |
| // EGL driver is always preloaded only if HWUI renders with GL. |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { |
| std::thread eglInitThread([]() { eglGetDisplay(EGL_DEFAULT_DISPLAY); }); |
| eglInitThread.detach(); |
| } else { |
| requireVkContext(); |
| } |
| HardwareBitmapUploader::initialize(); |
| } |
| |
| void RenderThread::trimMemory(TrimLevel level) { |
| ATRACE_CALL(); |
| cacheManager().trimMemory(level); |
| } |
| |
| void RenderThread::trimCaches(CacheTrimLevel level) { |
| ATRACE_CALL(); |
| cacheManager().trimCaches(level); |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |