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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Readback.h"
#include <SkBitmap.h>
#include <SkBlendMode.h>
#include <SkCanvas.h>
#include <SkColorSpace.h>
#include <SkImage.h>
#include <SkImageAndroid.h>
#include <SkImageInfo.h>
#include <SkMatrix.h>
#include <SkPaint.h>
#include <SkRect.h>
#include <SkRefCnt.h>
#include <SkSamplingOptions.h>
#include <SkSurface.h>
#include "include/gpu/GpuTypes.h" // from Skia
#include <include/gpu/ganesh/SkSurfaceGanesh.h>
#include <gui/TraceUtils.h>
#include <private/android/AHardwareBufferHelpers.h>
#include <shaders/shaders.h>
#include <sync/sync.h>
#include <system/window.h>
#include "DeferredLayerUpdater.h"
#include "Properties.h"
#include "Tonemapper.h"
#include "hwui/Bitmap.h"
#include "pipeline/skia/LayerDrawable.h"
#include "renderthread/EglManager.h"
#include "renderthread/VulkanManager.h"
#include "utils/Color.h"
#include "utils/MathUtils.h"
#include "utils/NdkUtils.h"
using namespace android::uirenderer::renderthread;
namespace android {
namespace uirenderer {
#define ARECT_ARGS(r) float((r).left), float((r).top), float((r).right), float((r).bottom)
void Readback::copySurfaceInto(ANativeWindow* window, const std::shared_ptr<CopyRequest>& request) {
ATRACE_CALL();
// Setup the source
AHardwareBuffer* rawSourceBuffer;
int rawSourceFence;
ARect cropRect;
uint32_t windowTransform;
status_t err = ANativeWindow_getLastQueuedBuffer2(window, &rawSourceBuffer, &rawSourceFence,
&cropRect, &windowTransform);
base::unique_fd sourceFence(rawSourceFence);
// Really this shouldn't ever happen, but better safe than sorry.
if (err == UNKNOWN_TRANSACTION) {
ALOGW("Readback failed to ANativeWindow_getLastQueuedBuffer2 - who are we talking to?");
return request->onCopyFinished(CopyResult::SourceInvalid);
}
ALOGV("Using new path, cropRect=" RECT_STRING ", transform=%x", ARECT_ARGS(cropRect),
windowTransform);
if (err != NO_ERROR) {
ALOGW("Failed to get last queued buffer, error = %d", err);
return request->onCopyFinished(CopyResult::SourceInvalid);
}
if (rawSourceBuffer == nullptr) {
ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
return request->onCopyFinished(CopyResult::SourceEmpty);
}
UniqueAHardwareBuffer sourceBuffer{rawSourceBuffer};
AHardwareBuffer_Desc description;
AHardwareBuffer_describe(sourceBuffer.get(), &description);
if (description.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) {
ALOGW("Surface is protected, unable to copy from it");
return request->onCopyFinished(CopyResult::SourceInvalid);
}
{
ATRACE_NAME("sync_wait");
if (sourceFence != -1 && sync_wait(sourceFence.get(), 500 /* ms */) != NO_ERROR) {
ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt");
return request->onCopyFinished(CopyResult::Timeout);
}
}
int32_t dataspace = ANativeWindow_getBuffersDataSpace(window);
// If the application is not updating the Surface themselves, e.g., another
// process is producing buffers for the application to display, then
// ANativeWindow_getBuffersDataSpace will return an unknown answer, so grab
// the dataspace from buffer metadata instead, if it exists.
if (dataspace == 0) {
dataspace = AHardwareBuffer_getDataSpace(sourceBuffer.get());
}
sk_sp<SkColorSpace> colorSpace =
DataSpaceToColorSpace(static_cast<android_dataspace>(dataspace));
sk_sp<SkImage> image =
SkImages::DeferredFromAHardwareBuffer(sourceBuffer.get(), kPremul_SkAlphaType,
colorSpace);
if (!image.get()) {
return request->onCopyFinished(CopyResult::UnknownError);
}
sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext();
SkRect srcRect = request->srcRect.toSkRect();
SkRect imageSrcRect = SkRect::MakeIWH(description.width, description.height);
SkISize imageWH = SkISize::Make(description.width, description.height);
if (cropRect.left < cropRect.right && cropRect.top < cropRect.bottom) {
imageSrcRect =
SkRect::MakeLTRB(cropRect.left, cropRect.top, cropRect.right, cropRect.bottom);
imageWH = SkISize::Make(cropRect.right - cropRect.left, cropRect.bottom - cropRect.top);
// Chroma channels of YUV420 images are subsampled we may need to shrink the crop region by
// a whole texel on each side. Since skia still adds its own 0.5 inset, we apply an
// additional 0.5 inset. See GLConsumer::computeTransformMatrix for details.
float shrinkAmount = 0.0f;
switch (description.format) {
// Use HAL formats since some AHB formats are only available in vndk
case HAL_PIXEL_FORMAT_YCBCR_420_888:
case HAL_PIXEL_FORMAT_YV12:
case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED:
shrinkAmount = 0.5f;
break;
default:
break;
}
// Shrink the crop if it has more than 1-px and differs from the buffer size.
if (imageWH.width() > 1 && imageWH.width() < (int32_t)description.width)
imageSrcRect = imageSrcRect.makeInset(shrinkAmount, 0);
if (imageWH.height() > 1 && imageWH.height() < (int32_t)description.height)
imageSrcRect = imageSrcRect.makeInset(0, shrinkAmount);
}
ALOGV("imageSrcRect = " RECT_STRING, SK_RECT_ARGS(imageSrcRect));
// Represents the "logical" width/height of the texture. That is, the dimensions of the buffer
// after respecting crop & rotate. flipV/flipH still result in the same width & height
// so we can ignore those for this.
const SkRect textureRect =
(windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90)
? SkRect::MakeIWH(imageSrcRect.height(), imageSrcRect.width())
: SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
if (srcRect.isEmpty()) {
srcRect = textureRect;
} else {
ALOGV("intersecting " RECT_STRING " with " RECT_STRING, SK_RECT_ARGS(srcRect),
SK_RECT_ARGS(textureRect));
if (!srcRect.intersect(textureRect)) {
return request->onCopyFinished(CopyResult::UnknownError);
}
}
SkBitmap skBitmap = request->getDestinationBitmap(srcRect.width(), srcRect.height());
SkBitmap* bitmap = &skBitmap;
sk_sp<SkSurface> tmpSurface =
SkSurfaces::RenderTarget(mRenderThread.getGrContext(), skgpu::Budgeted::kYes,
bitmap->info(), 0, kTopLeft_GrSurfaceOrigin, nullptr);
// if we can't generate a GPU surface that matches the destination bitmap (e.g. 565) then we
// attempt to do the intermediate rendering step in 8888
if (!tmpSurface.get()) {
SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
tmpSurface = SkSurfaces::RenderTarget(mRenderThread.getGrContext(),
skgpu::Budgeted::kYes,
tmpInfo, 0, kTopLeft_GrSurfaceOrigin, nullptr);
if (!tmpSurface.get()) {
ALOGW("Unable to generate GPU buffer in a format compatible with the provided bitmap");
return request->onCopyFinished(CopyResult::UnknownError);
}
}
/*
* The grand ordering of events.
* First we apply the buffer's crop, done by using a srcRect of the crop with a dstRect of the
* same width/height as the srcRect but with a 0x0 origin
*
* Second we apply the window transform via a Canvas matrix. Ordering for that is as follows:
* 1) FLIP_H
* 2) FLIP_V
* 3) ROT_90
* as per GLConsumer::computeTransformMatrix
*
* Third we apply the user's supplied cropping & scale to the output by doing a RectToRect
* matrix transform from srcRect to {0,0, bitmapWidth, bitmapHeight}
*
* Finally we're done messing with this bloody thing for hopefully the last time.
*
* That's a lie since...
* TODO: Do all this same stuff for TextureView as it's strictly more correct & easier
* to rationalize. And we can fix the 1-px crop bug.
*/
SkMatrix m;
const SkRect imageDstRect = SkRect::Make(imageWH);
const float px = imageDstRect.centerX();
const float py = imageDstRect.centerY();
if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
m.postScale(-1.f, 1.f, px, py);
}
if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
m.postScale(1.f, -1.f, px, py);
}
if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
m.postRotate(90, 0, 0);
m.postTranslate(imageDstRect.height(), 0);
}
SkSamplingOptions sampling(SkFilterMode::kNearest);
ALOGV("Mapping from " RECT_STRING " to " RECT_STRING, SK_RECT_ARGS(srcRect),
SK_RECT_ARGS(SkRect::MakeWH(bitmap->width(), bitmap->height())));
m.postConcat(SkMatrix::MakeRectToRect(srcRect,
SkRect::MakeWH(bitmap->width(), bitmap->height()),
SkMatrix::kFill_ScaleToFit));
if (srcRect.width() != bitmap->width() || srcRect.height() != bitmap->height()) {
sampling = SkSamplingOptions(SkFilterMode::kLinear);
}
SkCanvas* canvas = tmpSurface->getCanvas();
canvas->save();
canvas->concat(m);
SkPaint paint;
paint.setAlpha(255);
paint.setBlendMode(SkBlendMode::kSrc);
const bool hasBufferCrop = cropRect.left < cropRect.right && cropRect.top < cropRect.bottom;
auto constraint =
hasBufferCrop ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint;
static constexpr float kMaxLuminanceNits = 4000.f;
tonemapPaint(image->imageInfo(), canvas->imageInfo(), kMaxLuminanceNits, paint);
canvas->drawImageRect(image, imageSrcRect, imageDstRect, sampling, &paint, constraint);
canvas->restore();
if (!tmpSurface->readPixels(*bitmap, 0, 0)) {
// if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
// 8888 and then convert that into the destination format before giving up.
SkBitmap tmpBitmap;
SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
if (bitmap->info().colorType() == SkColorType::kN32_SkColorType ||
!tmpBitmap.tryAllocPixels(tmpInfo) || !tmpSurface->readPixels(tmpBitmap, 0, 0) ||
!tmpBitmap.readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
ALOGW("Unable to convert content into the provided bitmap");
return request->onCopyFinished(CopyResult::UnknownError);
}
}
bitmap->notifyPixelsChanged();
return request->onCopyFinished(CopyResult::Success);
}
CopyResult Readback::copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap) {
LOG_ALWAYS_FATAL_IF(!hwBitmap->isHardware());
Rect srcRect;
return copyImageInto(hwBitmap->makeImage(), srcRect, bitmap);
}
CopyResult Readback::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
ATRACE_CALL();
if (!mRenderThread.getGrContext()) {
return CopyResult::UnknownError;
}
// acquire most recent buffer for drawing
deferredLayer->updateTexImage();
deferredLayer->apply();
const SkRect dstRect = SkRect::MakeIWH(bitmap->width(), bitmap->height());
CopyResult copyResult = CopyResult::UnknownError;
Layer* layer = deferredLayer->backingLayer();
if (layer) {
if (copyLayerInto(layer, nullptr, &dstRect, bitmap)) {
copyResult = CopyResult::Success;
}
}
return copyResult;
}
CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap) {
Rect srcRect;
return copyImageInto(image, srcRect, bitmap);
}
CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, const Rect& srcRect,
SkBitmap* bitmap) {
ATRACE_CALL();
if (!image.get()) {
return CopyResult::UnknownError;
}
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
mRenderThread.requireGlContext();
} else {
mRenderThread.requireVkContext();
}
int imgWidth = image->width();
int imgHeight = image->height();
sk_sp<GrDirectContext> grContext = sk_ref_sp(mRenderThread.getGrContext());
CopyResult copyResult = CopyResult::UnknownError;
int displayedWidth = imgWidth, displayedHeight = imgHeight;
SkRect skiaDestRect = SkRect::MakeWH(bitmap->width(), bitmap->height());
SkRect skiaSrcRect = srcRect.toSkRect();
if (skiaSrcRect.isEmpty()) {
skiaSrcRect = SkRect::MakeIWH(displayedWidth, displayedHeight);
}
bool srcNotEmpty = skiaSrcRect.intersect(SkRect::MakeIWH(displayedWidth, displayedHeight));
if (!srcNotEmpty) {
return copyResult;
}
Layer layer(mRenderThread.renderState(), nullptr, 255, SkBlendMode::kSrc);
layer.setSize(displayedWidth, displayedHeight);
layer.setImage(image);
// Scaling filter is not explicitly set here, because it is done inside copyLayerInfo
// after checking the necessity based on the src/dest rect size and the transformation.
if (copyLayerInto(&layer, &skiaSrcRect, &skiaDestRect, bitmap)) {
copyResult = CopyResult::Success;
}
return copyResult;
}
bool Readback::copyLayerInto(Layer* layer, const SkRect* srcRect, const SkRect* dstRect,
SkBitmap* bitmap) {
/* This intermediate surface is present to work around limitations that LayerDrawable expects
* to render into a GPU backed canvas. Additionally, the offscreen buffer solution works around
* a scaling issue (b/62262733) that was encountered when sampling from an EGLImage into a
* software buffer.
*/
sk_sp<SkSurface> tmpSurface = SkSurfaces::RenderTarget(mRenderThread.getGrContext(),
skgpu::Budgeted::kYes,
bitmap->info(),
0,
kTopLeft_GrSurfaceOrigin, nullptr);
// if we can't generate a GPU surface that matches the destination bitmap (e.g. 565) then we
// attempt to do the intermediate rendering step in 8888
if (!tmpSurface.get()) {
SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
tmpSurface = SkSurfaces::RenderTarget(mRenderThread.getGrContext(),
skgpu::Budgeted::kYes,
tmpInfo, 0, kTopLeft_GrSurfaceOrigin, nullptr);
if (!tmpSurface.get()) {
ALOGW("Unable to generate GPU buffer in a format compatible with the provided bitmap");
return false;
}
}
if (!skiapipeline::LayerDrawable::DrawLayer(mRenderThread.getGrContext(),
tmpSurface->getCanvas(), layer, srcRect, dstRect,
false)) {
ALOGW("Unable to draw content from GPU into the provided bitmap");
return false;
}
if (!tmpSurface->readPixels(*bitmap, 0, 0)) {
// if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
// 8888 and then convert that into the destination format before giving up.
SkBitmap tmpBitmap;
SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
if (bitmap->info().colorType() == SkColorType::kN32_SkColorType ||
!tmpBitmap.tryAllocPixels(tmpInfo) ||
!tmpSurface->readPixels(tmpBitmap, 0, 0) ||
!tmpBitmap.readPixels(bitmap->info(), bitmap->getPixels(),
bitmap->rowBytes(), 0, 0)) {
ALOGW("Unable to convert content into the provided bitmap");
return false;
}
}
bitmap->notifyPixelsChanged();
return true;
}
} /* namespace uirenderer */
} /* namespace android */