blob: 83bb255f3c3bf9f19abcff91a5b24f537efb6c21 [file] [log] [blame]
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "LightingInfo.h"
#include <float.h>
namespace android {
namespace uirenderer {
float LightingInfo::mLightRadius = 0;
uint8_t LightingInfo::mAmbientShadowAlpha = 0;
uint8_t LightingInfo::mSpotShadowAlpha = 0;
Vector3 LightingInfo::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};
} /* namespace uirenderer */
} /* namespace android */