| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <unistd.h> |
| #include <string.h> |
| |
| #include <map> |
| #include <atomic> |
| |
| #include <utils/Log.h> |
| #include <androidfw/ResourceTimer.h> |
| |
| // The following block allows compilation on windows, which does not have getuid(). |
| #ifdef _WIN32 |
| #ifdef ERROR |
| #undef ERROR |
| #endif |
| #define getuid() (getUidWindows_) |
| #endif |
| |
| namespace android { |
| |
| namespace { |
| |
| #ifdef _WIN32 |
| // A temporary to confuse lint into thinking that getuid() on windows might return something other |
| // than zero. |
| int getUidWindows_ = 0; |
| #endif |
| |
| // The number of nanoseconds in a microsecond. |
| static const unsigned int US = 1000; |
| // The number of nanoseconds in a second. |
| static const unsigned int S = 1000 * 1000 * 1000; |
| |
| // Return the difference between two timespec values. The difference is in nanoseconds. If the |
| // return value would exceed 2s (2^31 nanoseconds) then UINT_MAX is returned. |
| unsigned int diffInNs(timespec const &a, timespec const &b) { |
| timespec r = { 0, 0 }; |
| r.tv_nsec = a.tv_nsec - b.tv_nsec; |
| if (r.tv_nsec < 0) { |
| r.tv_sec = -1; |
| r.tv_nsec += S; |
| } |
| r.tv_sec = r.tv_sec + (a.tv_sec - b.tv_sec); |
| if (r.tv_sec > 2) return UINT_MAX; |
| unsigned int result = (r.tv_sec * S) + r.tv_nsec; |
| if (result > 2 * S) return UINT_MAX; |
| return result; |
| } |
| |
| } |
| |
| ResourceTimer::ResourceTimer(Counter api) |
| : active_(enabled_.load()), |
| api_(api) { |
| if (active_) { |
| clock_gettime(CLOCK_MONOTONIC, &start_); |
| } |
| } |
| |
| ResourceTimer::~ResourceTimer() { |
| record(); |
| } |
| |
| void ResourceTimer::enable() { |
| if (!enabled_.load()) counter_ = new GuardedTimer[ResourceTimer::counterSize]; |
| enabled_.store(true); |
| } |
| |
| void ResourceTimer::cancel() { |
| active_ = false; |
| } |
| |
| void ResourceTimer::record() { |
| if (!active_) return; |
| |
| struct timespec end; |
| clock_gettime(CLOCK_MONOTONIC, &end); |
| // Get the difference in microseconds. |
| const unsigned int ticks = diffInNs(end, start_); |
| ScopedTimer t(counter_[toIndex(api_)]); |
| t->record(ticks); |
| active_ = false; |
| } |
| |
| bool ResourceTimer::copy(int counter, Timer &dst, bool reset) { |
| ScopedTimer t(counter_[counter]); |
| if (t->count == 0) { |
| dst.reset(); |
| if (reset) t->reset(); |
| return false; |
| } |
| Timer::copy(dst, *t, reset); |
| return true; |
| } |
| |
| void ResourceTimer::reset() { |
| for (int i = 0; i < counterSize; i++) { |
| ScopedTimer t(counter_[i]); |
| t->reset(); |
| } |
| } |
| |
| ResourceTimer::Timer::Timer() { |
| // Ensure newly-created objects are zeroed. |
| memset(buckets, 0, sizeof(buckets)); |
| reset(); |
| } |
| |
| ResourceTimer::Timer::~Timer() { |
| for (int d = 0; d < MaxDimension; d++) { |
| delete[] buckets[d]; |
| } |
| } |
| |
| void ResourceTimer::Timer::freeBuckets() { |
| for (int d = 0; d < MaxDimension; d++) { |
| delete[] buckets[d]; |
| buckets[d] = 0; |
| } |
| } |
| |
| void ResourceTimer::Timer::reset() { |
| count = total = mintime = maxtime = 0; |
| memset(largest, 0, sizeof(largest)); |
| memset(&pvalues, 0, sizeof(pvalues)); |
| // Zero the histogram, keeping any allocated dimensions. |
| for (int d = 0; d < MaxDimension; d++) { |
| if (buckets[d] != 0) memset(buckets[d], 0, sizeof(int) * MaxBuckets); |
| } |
| } |
| |
| void ResourceTimer::Timer::copy(Timer &dst, Timer &src, bool reset) { |
| dst.freeBuckets(); |
| dst = src; |
| // Clean up the histograms. |
| if (reset) { |
| // Do NOT free the src buckets because they being used by dst. |
| memset(src.buckets, 0, sizeof(src.buckets)); |
| src.reset(); |
| } else { |
| for (int d = 0; d < MaxDimension; d++) { |
| if (src.buckets[d] != nullptr) { |
| dst.buckets[d] = new int[MaxBuckets]; |
| memcpy(dst.buckets[d], src.buckets[d], sizeof(int) * MaxBuckets); |
| } |
| } |
| } |
| } |
| |
| void ResourceTimer::Timer::record(int ticks) { |
| // Record that the event happened. |
| count++; |
| |
| total += ticks; |
| if (mintime == 0 || ticks < mintime) mintime = ticks; |
| if (ticks > maxtime) maxtime = ticks; |
| |
| // Do not add oversized events to the histogram. |
| if (ticks != UINT_MAX) { |
| for (int d = 0; d < MaxDimension; d++) { |
| if (ticks < range[d]) { |
| if (buckets[d] == 0) { |
| buckets[d] = new int[MaxBuckets]; |
| memset(buckets[d], 0, sizeof(int) * MaxBuckets); |
| } |
| if (ticks < width[d]) { |
| // Special case: never write to bucket 0 because it complicates the percentile logic. |
| // However, this is always the smallest possible value to it is very unlikely to ever |
| // affect any of the percentile results. |
| buckets[d][1]++; |
| } else { |
| buckets[d][ticks / width[d]]++; |
| } |
| break; |
| } |
| } |
| } |
| |
| // The list of largest times is sorted with the biggest value at index 0 and the smallest at |
| // index MaxLargest-1. The incoming tick count should be added to the array only if it is |
| // larger than the current value at MaxLargest-1. |
| if (ticks > largest[Timer::MaxLargest-1]) { |
| for (size_t i = 0; i < Timer::MaxLargest; i++) { |
| if (ticks > largest[i]) { |
| if (i < Timer::MaxLargest-1) { |
| for (size_t j = Timer::MaxLargest - 1; j > i; j--) { |
| largest[j] = largest[j-1]; |
| } |
| } |
| largest[i] = ticks; |
| break; |
| } |
| } |
| } |
| } |
| |
| void ResourceTimer::Timer::Percentile::compute( |
| int cumulative, int current, int count, int width, int time) { |
| nominal = time; |
| nominal_actual = (cumulative * 100) / count; |
| floor = nominal - width; |
| floor_actual = ((cumulative - current) * 100) / count; |
| } |
| |
| void ResourceTimer::Timer::compute() { |
| memset(&pvalues, 0, sizeof(pvalues)); |
| |
| float l50 = count / 2.0; |
| float l90 = (count * 9.0) / 10.0; |
| float l95 = (count * 95.0) / 100.0; |
| float l99 = (count * 99.0) / 100.0; |
| |
| int sum = 0; |
| for (int d = 0; d < MaxDimension; d++) { |
| if (buckets[d] == 0) continue; |
| for (int j = 0; j < MaxBuckets && sum < count; j++) { |
| // Empty buckets don't contribute to the answers. Skip them. |
| if (buckets[d][j] == 0) continue; |
| sum += buckets[d][j]; |
| // A word on indexing. j is never zero in the following lines. buckets[0][0] corresponds |
| // to a delay of 0us, which cannot happen. buckets[n][0], for n > 0 overlaps a value in |
| // buckets[n-1], and the code would have stopped there. |
| if (sum >= l50 && pvalues.p50.nominal == 0) { |
| pvalues.p50.compute(sum, buckets[d][j], count, width[d], j * width[d]); |
| } |
| if (sum >= l90 && pvalues.p90.nominal == 0) { |
| pvalues.p90.compute(sum, buckets[d][j], count, width[d], j * width[d]); |
| } |
| if (sum >= l95 && pvalues.p95.nominal == 0) { |
| pvalues.p95.compute(sum, buckets[d][j], count, width[d], j * width[d]); |
| } |
| if (sum >= l99 && pvalues.p99.nominal == 0) { |
| pvalues.p99.compute(sum, buckets[d][j], count, width[d], j * width[d]); |
| } |
| } |
| } |
| } |
| |
| char const *ResourceTimer::toString(ResourceTimer::Counter counter) { |
| switch (counter) { |
| case Counter::GetResourceValue: |
| return "GetResourceValue"; |
| case Counter::RetrieveAttributes: |
| return "RetrieveAttributes"; |
| }; |
| return "Unknown"; |
| } |
| |
| std::atomic<bool> ResourceTimer::enabled_(false); |
| std::atomic<ResourceTimer::GuardedTimer *> ResourceTimer::counter_(nullptr); |
| |
| const int ResourceTimer::Timer::range[] = { 100 * US, 1000 * US, 10*1000 * US, 100*1000 * US }; |
| const int ResourceTimer::Timer::width[] = { 1 * US, 10 * US, 100 * US, 1000 * US }; |
| |
| |
| } // namespace android |