blob: b8b3f0aa5229f85e23a945634ff6c81f5031e864 [file] [log] [blame]
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include "AutoBackendTextureRelease.h"
#include "tests/common/TestUtils.h"
using namespace android;
using namespace android::uirenderer;
AHardwareBuffer* allocHardwareBuffer() {
AHardwareBuffer* buffer;
AHardwareBuffer_Desc desc = {
.width = 16,
.height = 16,
.layers = 1,
.format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE,
};
constexpr int kSucceeded = 0;
int status = AHardwareBuffer_allocate(&desc, &buffer);
EXPECT_EQ(kSucceeded, status);
return buffer;
}
// Expands to AutoBackendTextureRelease_makeImage_invalid_RenderThreadTest,
// set as friend in AutoBackendTextureRelease.h
RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_invalid) {
AHardwareBuffer* buffer = allocHardwareBuffer();
AutoBackendTextureRelease* textureRelease =
new AutoBackendTextureRelease(renderThread.getGrContext(), buffer);
EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
// SkImages::BorrowTextureFrom should fail if given null GrDirectContext.
textureRelease->makeImage(buffer, HAL_DATASPACE_UNKNOWN, /*context = */ nullptr);
EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
textureRelease->unref(true);
AHardwareBuffer_release(buffer);
}
// Expands to AutoBackendTextureRelease_makeImage_valid_RenderThreadTest,
// set as friend in AutoBackendTextureRelease.h
RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_valid) {
AHardwareBuffer* buffer = allocHardwareBuffer();
AutoBackendTextureRelease* textureRelease =
new AutoBackendTextureRelease(renderThread.getGrContext(), buffer);
EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
textureRelease->makeImage(buffer, HAL_DATASPACE_UNKNOWN, renderThread.getGrContext());
EXPECT_EQ(2, TestUtils::getUsageCount(textureRelease));
textureRelease->unref(true);
AHardwareBuffer_release(buffer);
}