| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "LayerDrawable.h" |
| #include <utils/MathUtils.h> |
| |
| #include "GrBackendSurface.h" |
| #include "SkColorFilter.h" |
| #include "SkSurface.h" |
| #include "gl/GrGLTypes.h" |
| |
| namespace android { |
| namespace uirenderer { |
| namespace skiapipeline { |
| |
| void LayerDrawable::onDraw(SkCanvas* canvas) { |
| Layer* layer = mLayerUpdater->backingLayer(); |
| if (layer) { |
| DrawLayer(canvas->getGrContext(), canvas, layer, nullptr, nullptr, true); |
| } |
| } |
| |
| static inline SkScalar isIntegerAligned(SkScalar x) { |
| return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON; |
| } |
| |
| // Disable filtering when there is no scaling in screen coordinates and the corners have the same |
| // fraction (for translate) or zero fraction (for any other rect-to-rect transform). |
| static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) { |
| if (!matrix.rectStaysRect()) return true; |
| SkRect dstDevRect = matrix.mapRect(dstRect); |
| float dstW, dstH; |
| if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) { |
| // Has a 90 or 270 degree rotation, although total matrix may also have scale factors |
| // in m10 and m01. Those scalings are automatically handled by mapRect so comparing |
| // dimensions is sufficient, but swap width and height comparison. |
| dstW = dstDevRect.height(); |
| dstH = dstDevRect.width(); |
| } else { |
| // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but |
| // dimensions are still safe to compare directly. |
| dstW = dstDevRect.width(); |
| dstH = dstDevRect.height(); |
| } |
| if (!(MathUtils::areEqual(dstW, srcRect.width()) && |
| MathUtils::areEqual(dstH, srcRect.height()))) { |
| return true; |
| } |
| // Device rect and source rect should be integer aligned to ensure there's no difference |
| // in how nearest-neighbor sampling is resolved. |
| return !(isIntegerAligned(srcRect.x()) && |
| isIntegerAligned(srcRect.y()) && |
| isIntegerAligned(dstDevRect.x()) && |
| isIntegerAligned(dstDevRect.y())); |
| } |
| |
| bool LayerDrawable::DrawLayer(GrContext* context, SkCanvas* canvas, Layer* layer, |
| const SkRect* srcRect, const SkRect* dstRect, |
| bool useLayerTransform) { |
| if (context == nullptr) { |
| SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); |
| return false; |
| } |
| // transform the matrix based on the layer |
| SkMatrix layerTransform = layer->getTransform(); |
| sk_sp<SkImage> layerImage = layer->getImage(); |
| const int layerWidth = layer->getWidth(); |
| const int layerHeight = layer->getHeight(); |
| |
| if (layerImage) { |
| SkMatrix textureMatrixInv; |
| textureMatrixInv = layer->getTexTransform(); |
| // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed |
| // use bottom left origin and remove flipV and invert transformations. |
| SkMatrix flipV; |
| flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); |
| textureMatrixInv.preConcat(flipV); |
| textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); |
| textureMatrixInv.postScale(layerImage->width(), layerImage->height()); |
| SkMatrix textureMatrix; |
| if (!textureMatrixInv.invert(&textureMatrix)) { |
| textureMatrix = textureMatrixInv; |
| } |
| |
| SkMatrix matrix; |
| if (useLayerTransform) { |
| matrix = SkMatrix::Concat(layerTransform, textureMatrix); |
| } else { |
| matrix = textureMatrix; |
| } |
| |
| SkPaint paint; |
| paint.setAlpha(layer->getAlpha()); |
| paint.setBlendMode(layer->getMode()); |
| paint.setColorFilter(layer->getColorFilter()); |
| const bool nonIdentityMatrix = !matrix.isIdentity(); |
| if (nonIdentityMatrix) { |
| canvas->save(); |
| canvas->concat(matrix); |
| } |
| const SkMatrix& totalMatrix = canvas->getTotalMatrix(); |
| if (dstRect || srcRect) { |
| SkMatrix matrixInv; |
| if (!matrix.invert(&matrixInv)) { |
| matrixInv = matrix; |
| } |
| SkRect skiaSrcRect; |
| if (srcRect) { |
| skiaSrcRect = *srcRect; |
| } else { |
| skiaSrcRect = SkRect::MakeIWH(layerWidth, layerHeight); |
| } |
| matrixInv.mapRect(&skiaSrcRect); |
| SkRect skiaDestRect; |
| if (dstRect) { |
| skiaDestRect = *dstRect; |
| } else { |
| skiaDestRect = SkRect::MakeIWH(layerWidth, layerHeight); |
| } |
| matrixInv.mapRect(&skiaDestRect); |
| // If (matrix is a rect-to-rect transform) |
| // and (src/dst buffers size match in screen coordinates) |
| // and (src/dst corners align fractionally), |
| // then use nearest neighbor, otherwise use bilerp sampling. |
| // Skia TextureOp has the above logic build-in, but not NonAAFillRectOp. TextureOp works |
| // only for SrcOver blending and without color filter (readback uses Src blending). |
| if (layer->getForceFilter() || |
| shouldFilterRect(totalMatrix, skiaSrcRect, skiaDestRect)) { |
| paint.setFilterQuality(kLow_SkFilterQuality); |
| } |
| canvas->drawImageRect(layerImage.get(), skiaSrcRect, skiaDestRect, &paint, |
| SkCanvas::kFast_SrcRectConstraint); |
| } else { |
| SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height()); |
| if (layer->getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) { |
| paint.setFilterQuality(kLow_SkFilterQuality); |
| } |
| canvas->drawImage(layerImage.get(), 0, 0, &paint); |
| } |
| // restore the original matrix |
| if (nonIdentityMatrix) { |
| canvas->restore(); |
| } |
| } |
| |
| return layerImage != nullptr; |
| } |
| |
| } // namespace skiapipeline |
| } // namespace uirenderer |
| } // namespace android |