| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "Layer.h" |
| |
| #include "renderstate/RenderState.h" |
| #include "utils/Color.h" |
| #include "utils/MathUtils.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha, |
| SkBlendMode mode) |
| : mRenderState(renderState) |
| , mColorFilter(colorFilter) |
| , alpha(alpha) |
| , mode(mode) { |
| // TODO: This is a violation of Android's typical ref counting, but it |
| // preserves the old inc/dec ref locations. This should be changed... |
| incStrong(nullptr); |
| renderState.registerLayer(this); |
| texTransform.setIdentity(); |
| transform.setIdentity(); |
| } |
| |
| Layer::~Layer() { |
| mRenderState.unregisterLayer(this); |
| } |
| |
| void Layer::postDecStrong() { |
| mRenderState.postDecStrong(this); |
| } |
| |
| SkBlendMode Layer::getMode() const { |
| if (mBlend || mode != SkBlendMode::kSrcOver) { |
| return mode; |
| } else { |
| return SkBlendMode::kSrc; |
| } |
| } |
| |
| static inline SkScalar isIntegerAligned(SkScalar x) { |
| return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON; |
| } |
| |
| // Disable filtering when there is no scaling in screen coordinates and the corners have the same |
| // fraction (for translate) or zero fraction (for any other rect-to-rect transform). |
| static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) { |
| if (!matrix.rectStaysRect()) return true; |
| SkRect dstDevRect = matrix.mapRect(dstRect); |
| float dstW, dstH; |
| if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) { |
| // Has a 90 or 270 degree rotation, although total matrix may also have scale factors |
| // in m10 and m01. Those scalings are automatically handled by mapRect so comparing |
| // dimensions is sufficient, but swap width and height comparison. |
| dstW = dstDevRect.height(); |
| dstH = dstDevRect.width(); |
| } else { |
| // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but |
| // dimensions are still safe to compare directly. |
| dstW = dstDevRect.width(); |
| dstH = dstDevRect.height(); |
| } |
| if (!(MathUtils::areEqual(dstW, srcRect.width()) && |
| MathUtils::areEqual(dstH, srcRect.height()))) { |
| return true; |
| } |
| // Device rect and source rect should be integer aligned to ensure there's no difference |
| // in how nearest-neighbor sampling is resolved. |
| return !(isIntegerAligned(srcRect.x()) && |
| isIntegerAligned(srcRect.y()) && |
| isIntegerAligned(dstDevRect.x()) && |
| isIntegerAligned(dstDevRect.y())); |
| } |
| |
| void Layer::draw(SkCanvas* canvas) { |
| GrRecordingContext* context = canvas->recordingContext(); |
| if (context == nullptr) { |
| SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); |
| return; |
| } |
| SkMatrix layerTransform = getTransform(); |
| //sk_sp<SkImage> layerImage = getImage(); |
| const int layerWidth = getWidth(); |
| const int layerHeight = getHeight(); |
| if (layerImage) { |
| SkMatrix textureMatrixInv; |
| textureMatrixInv = getTexTransform(); |
| // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed |
| // use bottom left origin and remove flipV and invert transformations. |
| SkMatrix flipV; |
| flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); |
| textureMatrixInv.preConcat(flipV); |
| textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); |
| textureMatrixInv.postScale(layerImage->width(), layerImage->height()); |
| SkMatrix textureMatrix; |
| if (!textureMatrixInv.invert(&textureMatrix)) { |
| textureMatrix = textureMatrixInv; |
| } |
| |
| SkMatrix matrix; |
| matrix = SkMatrix::Concat(layerTransform, textureMatrix); |
| |
| SkPaint paint; |
| paint.setAlpha(getAlpha()); |
| paint.setBlendMode(getMode()); |
| paint.setColorFilter(getColorFilter()); |
| const bool nonIdentityMatrix = !matrix.isIdentity(); |
| if (nonIdentityMatrix) { |
| canvas->save(); |
| canvas->concat(matrix); |
| } |
| const SkMatrix& totalMatrix = canvas->getTotalMatrix(); |
| |
| SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height()); |
| if (getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) { |
| paint.setFilterQuality(kLow_SkFilterQuality); |
| } |
| canvas->drawImage(layerImage.get(), 0, 0, &paint); |
| // restore the original matrix |
| if (nonIdentityMatrix) { |
| canvas->restore(); |
| } |
| } |
| } |
| |
| } // namespace uirenderer |
| } // namespace android |