| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| /** |
| * |
| * Intrinsic for converting RGB to RGBA by using a 3D lookup table. The |
| * incoming r,g,b values are use as normalized x,y,z coordinates into a 3D |
| * allocation. The 8 nearest values are sampled and linearly interpolated. The |
| * result is placed in the output. |
| * |
| * @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a |
| * href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration |
| * guide</a> for the proposed alternatives. |
| **/ |
| @Deprecated |
| public final class ScriptIntrinsic3DLUT extends ScriptIntrinsic { |
| private Allocation mLUT; |
| private Element mElement; |
| |
| private ScriptIntrinsic3DLUT(long id, RenderScript rs, Element e) { |
| super(id, rs); |
| mElement = e; |
| } |
| |
| /** |
| * Supported elements types are {@link Element#U8_4} |
| * |
| * The defaults tables are identity. |
| * |
| * @param rs The RenderScript context |
| * @param e Element type for intputs and outputs |
| * |
| * @return ScriptIntrinsic3DLUT |
| */ |
| public static ScriptIntrinsic3DLUT create(RenderScript rs, Element e) { |
| long id = rs.nScriptIntrinsicCreate(8, e.getID(rs)); |
| |
| if (!e.isCompatible(Element.U8_4(rs))) { |
| throw new RSIllegalArgumentException("Element must be compatible with uchar4."); |
| } |
| |
| return new ScriptIntrinsic3DLUT(id, rs, e); |
| } |
| |
| /** |
| * Sets the {@link android.renderscript.Allocation} to be used as the lookup table. |
| * |
| * The lookup table must use the same {@link android.renderscript.Element} as the intrinsic. |
| * |
| */ |
| |
| public void setLUT(Allocation lut) { |
| final Type t = lut.getType(); |
| |
| if (t.getZ() == 0) { |
| throw new RSIllegalArgumentException("LUT must be 3d."); |
| } |
| |
| if (!t.getElement().isCompatible(mElement)) { |
| throw new RSIllegalArgumentException("LUT element type must match."); |
| } |
| |
| mLUT = lut; |
| setVar(0, mLUT); |
| } |
| |
| |
| /** |
| * Invoke the kernel and apply the lookup to each cell of ain |
| * and copy to aout. |
| * |
| * @param ain Input allocation |
| * @param aout Output allocation |
| */ |
| public void forEach(Allocation ain, Allocation aout) { |
| forEach(ain, aout, null); |
| } |
| |
| /** |
| * Invoke the kernel and apply the lookup to each cell of ain |
| * and copy to aout. |
| * |
| * @param ain Input allocation |
| * @param aout Output allocation |
| * @param opt Launch options for kernel |
| */ |
| public void forEach(Allocation ain, Allocation aout, Script.LaunchOptions opt) { |
| forEach(0, ain, aout, null, opt); |
| } |
| |
| |
| /** |
| * Get a KernelID for this intrinsic kernel. |
| * |
| * @return Script.KernelID The KernelID object. |
| */ |
| public Script.KernelID getKernelID() { |
| return createKernelID(0, 3, null, null); |
| } |
| } |
| |