| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_SURFACE_TEXTURE_LAYER_H |
| #define ANDROID_SURFACE_TEXTURE_LAYER_H |
| |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/Errors.h> |
| #include <gui/SurfaceTexture.h> |
| |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| class Layer; |
| |
| class SurfaceTextureLayer : public SurfaceTexture |
| { |
| wp<Layer> mLayer; |
| uint32_t mDefaultFormat; |
| |
| public: |
| SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer); |
| ~SurfaceTextureLayer(); |
| |
| status_t setDefaultBufferSize(uint32_t w, uint32_t h); |
| status_t setDefaultBufferFormat(uint32_t format); |
| |
| public: |
| virtual status_t setBufferCount(int bufferCount); |
| |
| protected: |
| virtual status_t queueBuffer(int buf, int64_t timestamp, |
| uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform); |
| |
| virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h, |
| uint32_t format, uint32_t usage); |
| }; |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| |
| #endif // ANDROID_SURFACE_TEXTURE_LAYER_H |