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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <SkMatrix.h>
#include "CanvasOpTypes.h"
#include "CanvasTransform.h"
#include "OpBuffer.h"
#include "TreeInfo.h"
#include "private/hwui/WebViewFunctor.h"
#include <functional>
namespace android::uirenderer {
class RenderNode;
template <CanvasOpType T>
struct CanvasOp;
template <CanvasOpType T>
class CanvasOpContainer {
private:
BE_OPBUFFERS_FRIEND();
OpBufferItemHeader<CanvasOpType> header;
// TODO: Figure out some magic to make this not be here when it's identity (or not used)
SkMatrix mTransform;
CanvasOp<T> mImpl;
public:
CanvasOpContainer(CanvasOp<T>&& impl, const SkMatrix& transform = SkMatrix::I())
: mTransform(transform), mImpl(std::move(impl)) {}
uint32_t size() const { return header.size; }
CanvasOpType type() const { return header.type; }
const SkMatrix& transform() const { return mTransform; }
CanvasOp<T>* operator->() noexcept { return &mImpl; }
const CanvasOp<T>* operator->() const noexcept { return &mImpl; }
CanvasOp<T>& op() noexcept { return mImpl; }
const CanvasOp<T>& op() const noexcept { return mImpl; }
};
extern template class OpBuffer<CanvasOpType, CanvasOpContainer>;
class CanvasOpBuffer final : private OpBuffer<CanvasOpType, CanvasOpContainer> {
private:
using SUPER = OpBuffer<CanvasOpType, CanvasOpContainer>;
public:
// Expose select superclass methods publicly
using SUPER::for_each;
using SUPER::size;
using SUPER::resize;
template <CanvasOpType T>
void push(CanvasOp<T>&& op) {
push_container(CanvasOpContainer<T>(std::move(op)));
}
template <CanvasOpType T>
void push_container(CanvasOpContainer<T>&& op) {
if constexpr (IsDrawOp(T)) {
mHas.content = true;
}
if constexpr (T == CanvasOpType::DrawRenderNode) {
mHas.children = true;
// use staging property, since recording on UI thread
if (op->renderNode->stagingProperties().isProjectionReceiver()) {
mHas.projectionReceiver = true;
}
}
SUPER::push_container(std::move(op));
}
void clear() {
mHas = Contains{};
SUPER::clear();
}
void updateChildren(std::function<void(RenderNode*)> updateFn);
bool prepareListAndChildren(
TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn);
void syncContents(const WebViewSyncData& data);
void onRemovedFromTree();
void applyColorTransform(ColorTransform transform);
[[nodiscard]] bool isEmpty() const { return !mHas.content; }
[[nodiscard]] bool hasText() const { return mHas.text; }
[[nodiscard]] bool hasVectorDrawables() const { return mHas.vectorDrawable; }
[[nodiscard]] bool containsProjectionReceiver() const { return mHas.projectionReceiver; }
[[nodiscard]] bool hasFunctor() const { return mHas.functor; }
[[nodiscard]] size_t getUsedSize() const {
return size();
}
[[nodiscard]] size_t getAllocatedSize() const {
return capacity();
}
void output(std::ostream& output, uint32_t level) const;
private:
struct Contains {
bool content : 1 = false;
bool children : 1 = false;
bool projectionReceiver : 1 = false;
bool text : 1 = false;
bool vectorDrawable : 1 = false;
bool functor : 1 = false;
};
Contains mHas;
};
} // namespace android::uirenderer