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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "hwui/Bitmap.h"
#include <SkCanvas.h>
#include <SkPaintFilterCanvas.h>
#include <memory>
namespace android::uirenderer {
enum class UsageHint {
Unknown = 0,
Background = 1,
Foreground = 2,
// Contains foreground (usually text), like a button or chip
Container = 3
};
enum class ColorTransform {
None,
Light,
Dark,
Invert
};
// True if the paint was modified, false otherwise
bool transformPaint(ColorTransform transform, SkPaint* paint);
bool transformPaint(ColorTransform transform, SkPaint* paint, BitmapPalette palette);
SkColor transformColor(ColorTransform transform, SkColor color);
SkColor transformColorInverse(ColorTransform transform, SkColor color);
} // namespace android::uirenderer