| page.title=Building and Running from the Command Line |
| parent.title=Building and Running |
| parent.link=index.html |
| @jd:body |
| |
| <div id="qv-wrapper"> |
| <div id="qv"> |
| <h2>In this document</h2> |
| <ol> |
| <li><a href="#DebugMode">Building in Debug Mode</a></li> |
| <li><a href="#ReleaseMode">Building in Release Mode</a> |
| <ol> |
| <li><a href="#ManualReleaseMode">Build unsigned</a></li> |
| <li><a href="#AutoReleaseMode">Build signed and aligned</a></li> |
| <li><a href="#OnceBuilt">Once built and signed in release mode</a></li> |
| </ol> |
| </li> |
| <li><a href="#RunningOnEmulator">Running on the Emulator</a></li> |
| <li><a href="#RunningOnDevice">Running on a Device</a></li> |
| <li><a href="#Signing">Application Signing</a></li> |
| <li><a href="#AntReference">Ant Command Reference</a></li> |
| </ol> |
| <h2>See also</h2> |
| <ol> |
| <li><a href="{@docRoot}tools/devices/managing-avds-cmdline.html">Managing AVDs from |
| the Command Line</a></li> |
| <li><a href="{@docRoot}tools/devices/emulator.html">Using the Android |
| Emulator</a></li> |
| <li><a href="{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a></li> |
| </ol> |
| </div> |
| </div> |
| |
| <p class="caution"> |
| <strong>Important:</strong> Support for Ant as a build tool for Android is ending, per our |
| <a href="http://android-developers.blogspot.com/2015/06/an-update-on-eclipse-android-developer.html" |
| class="external-link">announcement</a>. You should migrate your app development projects to |
| Android Studio and Gradle as soon as possible. For more information on transitioning to these |
| tools, see <a href="{@docRoot}sdk/installing/migrate.html">Migrating to Android Studio</a>. |
| </p> |
| |
| <p>There are two ways to build your application using the Ant build script: one for |
| testing/debugging your application — <em>debug mode</em> — and one for building your |
| final package for release — <em>release mode</em>. Regardless of which way you build your application, |
| it must be signed before it can install on an emulator or device—with a debug key when building |
| in debug mode and with your own private key when building in release mode.</p> |
| |
| <p>Whether you're building in debug mode or release mode, you need to use the Ant tool to compile |
| and build your project. This will create the .apk file that you can install on an emulator or device. |
| When you build in debug mode, the .apk file is automatically signed by the SDK tools with |
| a debug key, so it's instantly ready for installation onto an emulator or attached |
| development device. You cannot distribute an application that is signed with a debug key. |
| When you build in release mode, the .apk file is <em>unsigned</em>, so you |
| must manually sign it with your own private key, using Keytool and Jarsigner.</p> |
| |
| <p>It's important that you read and understand <a href= |
| "{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a>, particularly once |
| you're ready to release your application and share it with end-users. That document describes the |
| procedure for generating a private key and then using it to sign your .apk file. If you're just |
| getting started, however, you can quickly run your applications on an emulator or your own |
| development device by building in debug mode.</p> |
| |
| <p>If you don't have Ant, you can obtain it from the <a href="http://ant.apache.org/">Apache Ant |
| home page</a>. Install it and make sure it is in your executable PATH. Before calling Ant, you |
| need to declare the JAVA_HOME environment variable to specify the path to where the JDK is |
| installed.</p> |
| |
| <p class="note"><strong>Note:</strong> When installing JDK on Windows, the default is to install |
| in the "Program Files" directory. This location will cause <code>ant</code> to fail, because of |
| the space. To fix the problem, you can specify the JAVA_HOME variable like this: |
| <pre>set JAVA_HOME=c:\Progra~1\Java\<jdkdir></pre> |
| |
| <p>The easiest solution, however, is to install JDK in a non-space directory, for example:</p> |
| |
| <pre>c:\java\jdk1.7</pre> |
| |
| <h2 id="DebugMode">Building in Debug Mode</h2> |
| |
| <p>For immediate application testing and debugging, you can build your application in debug mode |
| and immediately install it on an emulator. In debug mode, the build tools automatically sign your |
| application with a debug key and optimize the package with {@code zipalign}.</p> |
| |
| <p>To build in debug mode:</p> |
| |
| <ol> |
| <li>Open a command-line and navigate to the root of your project directory.</li> |
| <li>Use Ant to compile your project in debug mode: |
| <pre> |
| ant debug |
| </pre> |
| |
| <p>This creates your debug <code>.apk</code> file inside the project <code>bin/</code> directory, named |
| <code><your_project_name>-debug.apk</code>. The file is already signed with |
| the debug key and has been aligned with |
| <a href="{@docRoot}tools/help/zipalign.html"><code>zipalign</code></a>. |
| </p> |
| </li> |
| </ol> |
| |
| <p>Each time you change a source file or resource, you must run Ant again in order to package up |
| the latest version of the application.</p> |
| |
| <p>To install and run your application on an emulator, see the following section about <a href= |
| "#RunningOnEmulator">Running on the Emulator</a>.</p> |
| |
| <h2 id="ReleaseMode">Building in Release Mode</h2> |
| |
| <p>When you're ready to release and distribute your application to end-users, you must build your |
| application in release mode. Once you have built in release mode, it's a good idea to perform |
| additional testing and debugging with the final .apk.</p> |
| |
| <p>Before you start building your application in release mode, be aware that you must sign the |
| resulting application package with your private key, and should then align it using the {@code |
| zipalign} tool. There are two approaches to building in release mode: build an unsigned package |
| in release mode and then manually sign and align the package, or allow the build script to sign |
| and align the package for you.</p> |
| |
| <h3 id="ManualReleaseMode">Build unsigned</h3> |
| |
| <p>If you build your application <em>unsigned</em>, then you will need to manually sign and align |
| the package.</p> |
| |
| <p>To build an <em>unsigned</em> .apk in release mode:</p> |
| |
| <ol> |
| <li>Open a command-line and navigate to the root of your project directory.</li> |
| |
| <li>Use Ant to compile your project in release mode: |
| <pre> |
| ant release |
| </pre> |
| </li> |
| </ol> |
| |
| <p>This creates your Android application .apk file inside the project <code>bin/</code> |
| directory, named <code><em><your_project_name></em>-unsigned.apk</code>.</p> |
| |
| <p class="note"><strong>Note:</strong> The .apk file is <em>unsigned</em> at this point and can't |
| be installed until signed with your private key.</p> |
| |
| <p>Once you have created the unsigned .apk, your next step is to sign the .apk with your private |
| key and then align it with {@code zipalign}. To complete this procedure, read <a href= |
| "{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a>.</p> |
| |
| <p>When your <code>.apk</code> has been signed and aligned, it's ready to be distributed to end-users. |
| You should test the final build on different devices or AVDs to ensure that it |
| runs properly on different platforms.</p> |
| |
| <h3 id="AutoReleaseMode">Build signed and aligned</h3> |
| |
| <p>If you would like, you can configure the Android build script to automatically sign and align |
| your application package. To do so, you must provide the path to your keystore and the name of |
| your key alias in your project's {@code ant.properties} file. With this information provided, |
| the build script will prompt you for your keystore and alias password when you build in release |
| mode and produce your final application package, which will be ready for distribution.</p> |
| |
| <p class="caution"><strong>Caution:</strong> Due to the way Ant handles input, the password that |
| you enter during the build process <strong>will be visible</strong>. If you are concerned about |
| your keystore and alias password being visible on screen, then you may prefer to perform the |
| application signing manually, via Jarsigner (or a similar tool). To instead perform the signing |
| procedure manually, <a href="#ManualReleaseMode">build unsigned</a> and then continue with |
| <a href="{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a>.</p> |
| |
| <p>To specify your keystore and alias, open the project {@code ant.properties} file (found in |
| the root of the project directory) and add entries for {@code key.store} and {@code key.alias}. |
| For example:</p> |
| <pre> |
| key.store=path/to/my.keystore |
| key.alias=mykeystore |
| </pre> |
| |
| <p>Save your changes. Now you can build a <em>signed</em> .apk in release mode:</p> |
| |
| <ol> |
| <li>Open a command-line and navigate to the root of your project directory.</li> |
| |
| <li>Use Ant to compile your project in release mode: |
| <pre> |
| ant release |
| </pre> |
| </li> |
| |
| <li>When prompted, enter you keystore and alias passwords. |
| |
| <p class="caution"><strong>Caution:</strong> As described above, your password will be |
| visible on the screen.</p> |
| </li> |
| </ol> |
| |
| <p>This creates your Android application .apk file inside the project <code>bin/</code> |
| directory, named <code><em><your_project_name></em>-release.apk</code>. This .apk file has |
| been signed with the private key specified in {@code ant.properties} and aligned with {@code |
| zipalign}. It's ready for installation and distribution.</p> |
| |
| <h3 id="OnceBuilt">Once built and signed in release mode</h3> |
| |
| <p>Once you have signed your application with a private key, you can install and run it on an |
| <a href="#RunningOnEmulator">emulator</a> or <a href="#RunningOnDevice">device</a>. You can |
| also try installing it onto a device from a web server. Simply upload the signed .apk to a web |
| site, then load the .apk URL in your Android web browser to download the application and begin |
| installation. (On your device, be sure you have enabled |
| <em>Settings > Applications > Unknown sources</em>.)</p> |
| |
| <h2 id="RunningOnEmulator">Running on the Emulator</h2> |
| |
| <p>Before you can run your application on the Android Emulator, you must <a href= |
| "{@docRoot}tools/devices/managing-avds.html">create an AVD</a>.</p> |
| |
| <p>To run your application:</p> |
| |
| <ol> |
| <li> |
| <strong>Open the AVD Manager and launch a virtual device</strong> |
| |
| <p>From your SDK's <code>platform-tools/</code> directory, execute the {@code android} tool |
| with the <code>avd</code> options:</p> |
| <pre> |
| android avd |
| </pre> |
| |
| <p>In the <em>Virtual Devices</em> view, select an AVD and click <strong>Start</strong>.</p> |
| </li> |
| |
| <li> |
| <strong>Install your application</strong> |
| |
| <p>From your SDK's <code>tools/</code> directory, install the {@code .apk} on the |
| emulator:</p> |
| <pre> |
| adb install <em><path_to_your_bin></em>.apk |
| </pre> |
| |
| <p>Your .apk file (signed with either a release or debug key) is in your project {@code bin/} |
| directory after you build your application.</p> |
| |
| <p>If there is more than one emulator running, you must specify the emulator upon which to |
| install the application, by its serial number, with the <code>-s</code> option. For |
| example:</p> |
| <pre> |
| adb -s emulator-5554 install <em>path/to/your/app</em>.apk |
| </pre> |
| |
| <p>To see a list of available device serial numbers, execute {@code adb devices}.</p> |
| </li> |
| </ol> |
| |
| <p>If you don't see your application on the emulator, try closing the emulator and launching the |
| virtual device again from the AVD Manager. Sometimes when you install an application for the |
| first time, it won't show up in the application launcher or be accessible by other applications. |
| This is because the package manager usually examines manifests completely only on emulator |
| startup.</p> |
| |
| <p>Be certain to create multiple AVDs upon which to test your application. You should have one |
| AVD for each platform and screen type with which your application is compatible. For instance, if |
| your application compiles against the Android 4.0 (API Level 14) platform, you should create an |
| AVD for each platform equal to and greater than 4.0 and an AVD for each <a href= |
| "{@docRoot}guide/practices/screens_support.html">screen type</a> you support, then test your |
| application on each one.</p> |
| |
| <p class="note"><strong>Tip:</strong> If you have <em>only one</em> emulator running, you can |
| build your application and install it on the emulator in one simple step. Navigate to the root of |
| your project directory and use Ant to compile the project with <em>install mode</em>: <code>ant |
| install</code>. This will build your application, sign it with the debug key, and install it on |
| the currently running emulator.</p> |
| |
| <h2 id="RunningOnDevice">Running on a Device</h2> |
| |
| <p>Before you can run your application on a device, you must perform some basic setup for your |
| device:</p> |
| |
| <ul> |
| <li>Enable <strong>USB debugging</strong> on your device. |
| <ul> |
| <li>On most devices running Android 3.2 or older, you can find the option under |
| <strong>Settings > Applications > Development</strong>.</li> |
| <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. |
| <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer |
| options</strong> is hidden by default. To make it available, go |
| to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> |
| seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> |
| </li> |
| </ul> |
| </li> |
| |
| <li>Ensure that your development computer can detect your device when connected via USB</li> |
| </ul> |
| |
| <p>Read <a href="{@docRoot}tools/device.html#setting-up">Setting up a Device for |
| Development</a> for more information.</p> |
| |
| <p>Once your device is set up and connected via USB, navigate to your SDK's <code>platform-tools/</code> |
| directory and install the <code>.apk</code> on the device:</p> |
| <pre> |
| adb -d install <em>path/to/your/app</em>.apk |
| </pre> |
| |
| <p>The {@code -d} flag specifies that you want to use the attached device (in case you also have |
| an emulator running).</p> |
| |
| <p>For more information on the tools used above, please see the following documents:</p> |
| |
| <ul> |
| <li><a href="{@docRoot}tools/help/android.html">android Tool</a></li> |
| |
| <li><a href="{@docRoot}tools/devices/emulator.html">Android Emulator</a></li> |
| |
| <li><a href="{@docRoot}tools/help/adb.html">Android Debug Bridge</a> (ADB)</li> |
| </ul> |
| |
| <h2 id="Signing">Application Signing</h2> |
| |
| <p>As you begin developing Android applications, understand that all Android applications must be |
| digitally signed before the system will install them on an emulator or device. There are two ways |
| to do this: with a <em>debug key</em> (for immediate testing on an emulator or development |
| device) or with a <em>private key</em> (for application distribution).</p> |
| |
| <p>The Android build tools help you get started by automatically signing your .apk files with a |
| debug key at build time. This means that you can compile your application and install it on the |
| emulator without having to generate your own private key. However, please note that if you intend |
| to publish your application, you <strong>must</strong> sign the application with your own private |
| key, rather than the debug key generated by the SDK tools.</p> |
| |
| <p>The ADT plugin helps you get started quickly by signing your .apk files with a debug key, |
| prior to installing them on an emulator or development device. This means that you can quickly |
| run your application from Eclipse without having to generate your own private key. No specific |
| action on your part is needed, provided ADT has access to Keytool. However, please note that if |
| you intend to publish your application, you <strong>must</strong> sign the application with your |
| own private key, rather than the debug key generated by the SDK tools.</p> |
| |
| <p>Please read <a href="{@docRoot}tools/publishing/app-signing.html">Signing Your |
| Applications</a>, which provides a thorough guide to application signing on Android and what it |
| means to you as an Android application developer. The document also includes a guide to exporting |
| and signing your application with the ADT's Export Wizard.</p> |
| |
| <h2 id="AntReference">Ant Command Reference</h2> |
| <dt><code>ant clean</code></dt> |
| <dd>Cleans the project. If you include the <code>all</code> target before <code>clean</code> |
| (<code>ant all clean</code>), other projects are also cleaned. For instance if you clean a |
| test project, the tested project is also cleaned.</dd> |
| |
| <dt><code>ant debug</code></dt> |
| <dd>Builds a debug package. Works on application, library, and test projects and compiles |
| dependencies as needed.</dd> |
| |
| <dt id="emma"><code>ant emma debug</code></dt> |
| <dd>Builds a test project while building the tested project with instrumentation turned on. |
| This is used to run tests with code coverage enabled.</dd> |
| |
| <dt><code>ant release</code></dt> |
| <dd>Builds a release package.</dd> |
| |
| <dt><code>ant instrument</code> |
| </dt> |
| <dd>Builds an instrumented debug package. This is generally called automatically when building a |
| test project with code coverage enabled (with the <code>emma</code> |
| target)</dd> |
| |
| <dt><code>ant <build_target> install</code></dt> |
| <dd>Builds and installs a package. Using <code>install</code> by itself fails.</dd> |
| |
| <dt><code>ant installd</code></dt> |
| <dd>Installs an already compiled debug package. This fails if the <code>.apk</code> is not |
| already built.</dd> |
| |
| <dt><code>ant installr</code></dt> |
| <dd>Installs an already compiled release package. This fails if the <code>.apk</code> is not |
| already built.</dd> |
| |
| <dt><code>ant installt</code></dt> |
| <dd>Installs an already compiled test package. Also installs the <code>.apk</code> of the |
| tested application. This fails if the <code>.apk</code> is not already built.</dd> |
| |
| <dt><code>ant installi</code></dt> |
| <dd>Installs an already compiled instrumented package. This is generally not used manually as |
| it's called when installing a test package. This fails if the <code>.apk</code> is not already |
| built.</dd> |
| |
| <dt><code>ant test</code></dt> |
| <dd>Runs the tests (for test projects). The tested and test <code>.apk</code> files must be |
| previously installed.</dd> |
| |
| <dt><code>ant debug installt test</code></dt> |
| <dd>Builds a test project and the tested project, installs both <code>.apk</code> files, and |
| runs the tests.</dd> |
| |
| <dt><code>ant emma debug install test</code></dt> |
| <dd>Builds a test project and the tested project, installs both <code>.apk</code> files, and |
| runs the tests with code coverage enabled.</dd> |
| |