| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "benchmark/benchmark.h" |
| |
| #include "android-base/stringprintf.h" |
| #include "androidfw/ApkAssets.h" |
| #include "androidfw/AssetManager.h" |
| #include "androidfw/AssetManager2.h" |
| #include "androidfw/ResourceTypes.h" |
| |
| #include "BenchmarkHelpers.h" |
| #include "data/basic/R.h" |
| #include "data/libclient/R.h" |
| #include "data/styles/R.h" |
| |
| namespace app = com::android::app; |
| namespace basic = com::android::basic; |
| namespace libclient = com::android::libclient; |
| |
| namespace android { |
| |
| constexpr const static char* kFrameworkPath = "/system/framework/framework-res.apk"; |
| |
| static void BM_AssetManagerLoadAssets(benchmark::State& state) { |
| std::string path = GetTestDataPath() + "/basic/basic.apk"; |
| while (state.KeepRunning()) { |
| std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path); |
| AssetManager2 assets; |
| assets.SetApkAssets({apk.get()}); |
| } |
| } |
| BENCHMARK(BM_AssetManagerLoadAssets); |
| |
| static void BM_AssetManagerLoadAssetsOld(benchmark::State& state) { |
| String8 path((GetTestDataPath() + "/basic/basic.apk").data()); |
| while (state.KeepRunning()) { |
| AssetManager assets; |
| assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */, |
| false /* isSystemAsset */); |
| |
| // Force creation. |
| assets.getResources(true); |
| } |
| } |
| BENCHMARK(BM_AssetManagerLoadAssetsOld); |
| |
| static void BM_AssetManagerLoadFrameworkAssets(benchmark::State& state) { |
| std::string path = kFrameworkPath; |
| while (state.KeepRunning()) { |
| std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path); |
| AssetManager2 assets; |
| assets.SetApkAssets({apk.get()}); |
| } |
| } |
| BENCHMARK(BM_AssetManagerLoadFrameworkAssets); |
| |
| static void BM_AssetManagerLoadFrameworkAssetsOld(benchmark::State& state) { |
| String8 path(kFrameworkPath); |
| while (state.KeepRunning()) { |
| AssetManager assets; |
| assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */, |
| false /* isSystemAsset */); |
| |
| // Force creation. |
| assets.getResources(true); |
| } |
| } |
| BENCHMARK(BM_AssetManagerLoadFrameworkAssetsOld); |
| |
| static void BM_AssetManagerGetResource(benchmark::State& state, uint32_t resid) { |
| GetResourceBenchmark({GetTestDataPath() + "/basic/basic.apk"}, nullptr /*config*/, resid, state); |
| } |
| BENCHMARK_CAPTURE(BM_AssetManagerGetResource, number1, basic::R::integer::number1); |
| BENCHMARK_CAPTURE(BM_AssetManagerGetResource, deep_ref, basic::R::integer::deep_ref); |
| |
| static void BM_AssetManagerGetResourceOld(benchmark::State& state, uint32_t resid) { |
| GetResourceBenchmarkOld({GetTestDataPath() + "/basic/basic.apk"}, nullptr /*config*/, resid, |
| state); |
| } |
| BENCHMARK_CAPTURE(BM_AssetManagerGetResourceOld, number1, basic::R::integer::number1); |
| BENCHMARK_CAPTURE(BM_AssetManagerGetResourceOld, deep_ref, basic::R::integer::deep_ref); |
| |
| static void BM_AssetManagerGetLibraryResource(benchmark::State& state) { |
| GetResourceBenchmark( |
| {GetTestDataPath() + "/lib_two/lib_two.apk", GetTestDataPath() + "/lib_one/lib_one.apk", |
| GetTestDataPath() + "/libclient/libclient.apk"}, |
| nullptr /*config*/, libclient::R::string::foo_one, state); |
| } |
| BENCHMARK(BM_AssetManagerGetLibraryResource); |
| |
| static void BM_AssetManagerGetLibraryResourceOld(benchmark::State& state) { |
| GetResourceBenchmarkOld( |
| {GetTestDataPath() + "/lib_two/lib_two.apk", GetTestDataPath() + "/lib_one/lib_one.apk", |
| GetTestDataPath() + "/libclient/libclient.apk"}, |
| nullptr /*config*/, libclient::R::string::foo_one, state); |
| } |
| BENCHMARK(BM_AssetManagerGetLibraryResourceOld); |
| |
| constexpr static const uint32_t kStringOkId = 0x0104000au; |
| |
| static void BM_AssetManagerGetResourceFrameworkLocale(benchmark::State& state) { |
| ResTable_config config; |
| memset(&config, 0, sizeof(config)); |
| memcpy(config.language, "fr", 2); |
| GetResourceBenchmark({kFrameworkPath}, &config, kStringOkId, state); |
| } |
| BENCHMARK(BM_AssetManagerGetResourceFrameworkLocale); |
| |
| static void BM_AssetManagerGetResourceFrameworkLocaleOld(benchmark::State& state) { |
| ResTable_config config; |
| memset(&config, 0, sizeof(config)); |
| memcpy(config.language, "fr", 2); |
| GetResourceBenchmarkOld({kFrameworkPath}, &config, kStringOkId, state); |
| } |
| BENCHMARK(BM_AssetManagerGetResourceFrameworkLocaleOld); |
| |
| static void BM_AssetManagerGetBag(benchmark::State& state) { |
| std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk"); |
| if (apk == nullptr) { |
| state.SkipWithError("Failed to load assets"); |
| return; |
| } |
| |
| AssetManager2 assets; |
| assets.SetApkAssets({apk.get()}); |
| |
| while (state.KeepRunning()) { |
| const ResolvedBag* bag = assets.GetBag(app::R::style::StyleTwo); |
| const auto bag_end = end(bag); |
| for (auto iter = begin(bag); iter != bag_end; ++iter) { |
| uint32_t key = iter->key; |
| Res_value value = iter->value; |
| benchmark::DoNotOptimize(key); |
| benchmark::DoNotOptimize(value); |
| } |
| } |
| } |
| BENCHMARK(BM_AssetManagerGetBag); |
| |
| static void BM_AssetManagerGetBagOld(benchmark::State& state) { |
| AssetManager assets; |
| if (!assets.addAssetPath(String8((GetTestDataPath() + "/styles/styles.apk").data()), |
| nullptr /*cookie*/, false /*appAsLib*/, false /*isSystemAssets*/)) { |
| state.SkipWithError("Failed to load assets"); |
| return; |
| } |
| |
| const ResTable& table = assets.getResources(true); |
| |
| while (state.KeepRunning()) { |
| const ResTable::bag_entry* bag_begin; |
| const ssize_t N = table.lockBag(app::R::style::StyleTwo, &bag_begin); |
| const ResTable::bag_entry* const bag_end = bag_begin + N; |
| for (auto iter = bag_begin; iter != bag_end; ++iter) { |
| uint32_t key = iter->map.name.ident; |
| Res_value value = iter->map.value; |
| benchmark::DoNotOptimize(key); |
| benchmark::DoNotOptimize(value); |
| } |
| table.unlockBag(bag_begin); |
| } |
| } |
| BENCHMARK(BM_AssetManagerGetBagOld); |
| |
| static void BM_AssetManagerGetResourceLocales(benchmark::State& state) { |
| std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); |
| if (apk == nullptr) { |
| state.SkipWithError("Failed to load assets"); |
| return; |
| } |
| |
| AssetManager2 assets; |
| assets.SetApkAssets({apk.get()}); |
| |
| while (state.KeepRunning()) { |
| std::set<std::string> locales = |
| assets.GetResourceLocales(false /*exclude_system*/, true /*merge_equivalent_languages*/); |
| benchmark::DoNotOptimize(locales); |
| } |
| } |
| BENCHMARK(BM_AssetManagerGetResourceLocales); |
| |
| static void BM_AssetManagerGetResourceLocalesOld(benchmark::State& state) { |
| AssetManager assets; |
| if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /*cookie*/, false /*appAsLib*/, |
| true /*isSystemAssets*/)) { |
| state.SkipWithError("Failed to load assets"); |
| return; |
| } |
| |
| const ResTable& table = assets.getResources(true); |
| |
| while (state.KeepRunning()) { |
| Vector<String8> locales; |
| table.getLocales(&locales, true /*includeSystemLocales*/, true /*mergeEquivalentLangs*/); |
| benchmark::DoNotOptimize(locales); |
| } |
| } |
| BENCHMARK(BM_AssetManagerGetResourceLocalesOld); |
| |
| static void BM_AssetManagerSetConfigurationFramework(benchmark::State& state) { |
| std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); |
| if (apk == nullptr) { |
| state.SkipWithError("Failed to load assets"); |
| return; |
| } |
| |
| AssetManager2 assets; |
| assets.SetApkAssets({apk.get()}); |
| |
| ResTable_config config; |
| memset(&config, 0, sizeof(config)); |
| |
| while (state.KeepRunning()) { |
| config.sdkVersion = ~config.sdkVersion; |
| assets.SetConfiguration(config); |
| } |
| } |
| BENCHMARK(BM_AssetManagerSetConfigurationFramework); |
| |
| static void BM_AssetManagerSetConfigurationFrameworkOld(benchmark::State& state) { |
| AssetManager assets; |
| if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /*cookie*/, false /*appAsLib*/, |
| true /*isSystemAssets*/)) { |
| state.SkipWithError("Failed to load assets"); |
| return; |
| } |
| |
| const ResTable& table = assets.getResources(true); |
| |
| ResTable_config config; |
| memset(&config, 0, sizeof(config)); |
| |
| while (state.KeepRunning()) { |
| config.sdkVersion = ~config.sdkVersion; |
| assets.setConfiguration(config); |
| } |
| } |
| BENCHMARK(BM_AssetManagerSetConfigurationFrameworkOld); |
| |
| } // namespace android |