blob: d92f515983520890d64a55c8d070af7fe63dd928 [file] [log] [blame]
#include <string.h>
/* void glGetProgramInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
static
jstring
android_glGetProgramInfoLog (JNIEnv *_env, jobject _this, jint shader) {
GLint infoLen = 0;
jstring _result = 0;
char* buf = 0;
glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
if (infoLen) {
char* buf = (char*) malloc(infoLen);
if (buf == 0) {
_env->ThrowNew(IAEClass, "out of memory");
goto exit;
}
glGetProgramInfoLog(shader, infoLen, NULL, buf);
_result = _env->NewStringUTF(buf);
} else {
_result = _env->NewStringUTF("");
}
exit:
if (buf) {
free(buf);
}
return _result;
}