| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #ifndef ANDROID_NATIVE_ACTIVITY_H |
| #define ANDROID_NATIVE_ACTIVITY_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <jni.h> |
| |
| #include <android/input.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| // Temporary until native surface API is defined. |
| struct android_surface_t; |
| typedef struct android_surface_t android_surface_t; |
| |
| struct android_activity_callbacks_t; |
| |
| /** |
| * This structure defines the native side of an android.app.NativeActivity. |
| * It is created by the framework, and handed to the application's native |
| * code as it is being launched. |
| */ |
| typedef struct android_activity_t { |
| /** |
| * Pointer to the callback function table of the native application. |
| * You can set the functions here to your own callbacks. The callbacks |
| * pointer itself here should not be changed; it is allocated and managed |
| * for you by the framework. |
| */ |
| struct android_activity_callbacks_t* callbacks; |
| |
| /** |
| * JNI context for the main thread of the app. |
| */ |
| JNIEnv* env; |
| |
| /** |
| * The NativeActivity Java class. |
| */ |
| jobject clazz; |
| |
| /** |
| * This is the native instance of the application. It is not used by |
| * the framework, but can be set by the application to its own instance |
| * state. |
| */ |
| void* instance; |
| } android_activity_t; |
| |
| /** |
| * These are the callbacks the framework makes into a native application. |
| * All of these callbacks happen on the main thread of the application. |
| * By default, all callbacks are NULL; set to a pointer to your own function |
| * to have it called. |
| */ |
| typedef struct android_activity_callbacks_t { |
| /** |
| * NativeActivity has started. See Java documentation for Activity.onStart() |
| * for more information. |
| */ |
| void (*onStart)(android_activity_t* activity); |
| |
| /** |
| * NativeActivity has resumed. See Java documentation for Activity.onResume() |
| * for more information. |
| */ |
| void (*onResume)(android_activity_t* activity); |
| |
| /** |
| * Framework is asking NativeActivity to save its current instance state. |
| * See Java documentation for Activity.onSaveInstanceState() for more |
| * information. The returned pointer needs to be created with malloc(); |
| * the framework will call free() on it for you. You also must fill in |
| * outSize with the number of bytes in the allocation. Note that the |
| * saved state will be persisted, so it can not contain any active |
| * entities (pointers to memory, file descriptors, etc). |
| */ |
| void* (*onSaveInstanceState)(android_activity_t* activity, size_t* outSize); |
| |
| /** |
| * NativeActivity has paused. See Java documentation for Activity.onPause() |
| * for more information. |
| */ |
| void (*onPause)(android_activity_t* activity); |
| |
| /** |
| * NativeActivity has stopped. See Java documentation for Activity.onStop() |
| * for more information. |
| */ |
| void (*onStop)(android_activity_t* activity); |
| |
| /** |
| * NativeActivity is being destroyed. See Java documentation for Activity.onDestroy() |
| * for more information. |
| */ |
| void (*onDestroy)(android_activity_t* activity); |
| |
| /** |
| * Focus has changed in this NativeActivity's window. This is often used, |
| * for example, to pause a game when it loses input focus. |
| */ |
| void (*onWindowFocusChanged)(android_activity_t* activity, int hasFocus); |
| |
| /** |
| * The drawing surface for this native activity has been created. You |
| * can use the given surface object to start drawing. NOTE: surface |
| * drawing API is not yet defined. |
| */ |
| void (*onSurfaceCreated)(android_activity_t* activity, android_surface_t* surface); |
| |
| /** |
| * The drawing surface for this native activity has changed. The surface |
| * given here is guaranteed to be the same as the one last given to |
| * onSurfaceCreated. This is simply to inform you about interesting |
| * changed to that surface. |
| */ |
| void (*onSurfaceChanged)(android_activity_t* activity, android_surface_t* surface, |
| int format, int width, int height); |
| |
| /** |
| * The drawing surface for this native activity is going to be destroyed. |
| * You MUST ensure that you do not touch the surface object after returning |
| * from this function: in the common case of drawing to the surface from |
| * another thread, that means the implementation of this callback must |
| * properly synchronize with the other thread to stop its drawing before |
| * returning from here. |
| */ |
| void (*onSurfaceDestroyed)(android_activity_t* activity, android_surface_t* surface); |
| |
| /** |
| * The input queue for this native activity's window has been created. |
| * You can use the given input queue to start retrieving input events. |
| */ |
| void (*onInputQueueCreated)(android_activity_t* activity, input_queue_t* queue); |
| |
| /** |
| * The input queue for this native activity's window is being destroyed. |
| * You should no longer try to reference this object upon returning from this |
| * function. |
| */ |
| void (*onInputQueueDestroyed)(android_activity_t* activity, input_queue_t* queue); |
| |
| /** |
| * The system is running low on memory. Use this callback to release |
| * resources you do not need, to help the system avoid killing more |
| * important processes. |
| */ |
| void (*onLowMemory)(android_activity_t* activity); |
| } android_activity_callbacks_t; |
| |
| /** |
| * This is the function that must be in the native code to instantiate the |
| * application's native activity. It is called with the activity instance (see |
| * above); if the code is being instantiated from a previously saved instance, |
| * the savedState will be non-NULL and point to the saved data. |
| */ |
| typedef void android_activity_create_t(android_activity_t* activity, |
| void* savedState, size_t savedStateSize); |
| |
| /** |
| * The name of the function that NativeInstance looks for when launching its |
| * native code. |
| */ |
| extern android_activity_create_t android_onCreateActivity; |
| |
| #ifdef __cplusplus |
| }; |
| #endif |
| |
| #endif // ANDROID_NATIVE_ACTIVITY_H |
| |