| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "SkiaVulkanPipeline.h" |
| |
| #include "DeferredLayerUpdater.h" |
| #include "renderthread/EglManager.h" // needed for Frame |
| #include "Readback.h" |
| #include "renderstate/RenderState.h" |
| |
| #include <SkTypes.h> |
| #include <WindowContextFactory_android.h> |
| #include <VulkanWindowContext.h> |
| |
| #include <android/native_window.h> |
| #include <cutils/properties.h> |
| #include <strings.h> |
| |
| using namespace android::uirenderer::renderthread; |
| using namespace sk_app; |
| |
| namespace android { |
| namespace uirenderer { |
| namespace skiapipeline { |
| |
| MakeCurrentResult SkiaVulkanPipeline::makeCurrent() { |
| return (mWindowContext != nullptr) ? |
| MakeCurrentResult::AlreadyCurrent : MakeCurrentResult::Failed; |
| } |
| |
| Frame SkiaVulkanPipeline::getFrame() { |
| LOG_ALWAYS_FATAL_IF(mWindowContext == nullptr, "Tried to draw into null vulkan context!"); |
| mBackbuffer = mWindowContext->getBackbufferSurface(); |
| if (mBackbuffer.get() == nullptr) { |
| // try recreating the context? |
| SkDebugf("failed to get backbuffer"); |
| return Frame(-1, -1, 0); |
| } |
| |
| // TODO: support buffer age if Vulkan API can do it |
| Frame frame(mBackbuffer->width(), mBackbuffer->height(), 0); |
| return frame; |
| } |
| |
| bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, |
| const SkRect& dirty, |
| const FrameBuilder::LightGeometry& lightGeometry, |
| LayerUpdateQueue* layerUpdateQueue, |
| const Rect& contentDrawBounds, bool opaque, |
| const BakedOpRenderer::LightInfo& lightInfo, |
| const std::vector<sp<RenderNode>>& renderNodes, |
| FrameInfoVisualizer* profiler) { |
| |
| if (mBackbuffer.get() == nullptr) { |
| return false; |
| } |
| renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, mBackbuffer); |
| layerUpdateQueue->clear(); |
| return true; |
| } |
| |
| bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, |
| const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) { |
| |
| *requireSwap = drew; |
| |
| // Even if we decided to cancel the frame, from the perspective of jank |
| // metrics the frame was swapped at this point |
| currentFrameInfo->markSwapBuffers(); |
| |
| if (*requireSwap) { |
| mWindowContext->swapBuffers(); |
| } |
| |
| mBackbuffer.reset(); |
| |
| return *requireSwap; |
| } |
| |
| bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { |
| // TODO: implement copyLayerInto for vulkan. |
| return false; |
| } |
| |
| DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() { |
| Layer* layer = new Layer(mRenderThread.renderState(), 0, 0); |
| return new DeferredLayerUpdater(layer); |
| } |
| |
| void SkiaVulkanPipeline::onStop() { |
| } |
| |
| bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) { |
| |
| if (mWindowContext) { |
| delete mWindowContext; |
| mWindowContext = nullptr; |
| } |
| |
| if (surface) { |
| DisplayParams displayParams; |
| mWindowContext = window_context_factory::NewVulkanForAndroid(surface, displayParams); |
| if (mWindowContext) { |
| DeviceInfo::initialize(mWindowContext->getGrContext()->caps()->maxRenderTargetSize()); |
| } |
| } |
| |
| |
| // this doesn't work for if there is more than one CanvasContext available at one time! |
| mRenderThread.setGrContext(mWindowContext ? mWindowContext->getGrContext() : nullptr); |
| |
| return mWindowContext != nullptr; |
| } |
| |
| bool SkiaVulkanPipeline::isSurfaceReady() { |
| return CC_LIKELY(mWindowContext != nullptr) && mWindowContext->isValid(); |
| } |
| |
| bool SkiaVulkanPipeline::isContextReady() { |
| return CC_LIKELY(mWindowContext != nullptr); |
| } |
| |
| void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { |
| // TODO: we currently don't support OpenGL WebView's |
| DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext; |
| (*functor)(mode, nullptr); |
| } |
| |
| } /* namespace skiapipeline */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |