| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "CacheManager.h" |
| |
| #include <GrContextOptions.h> |
| #include <SkExecutor.h> |
| #include <SkGraphics.h> |
| #include <math.h> |
| #include <utils/Trace.h> |
| |
| #include <set> |
| |
| #include "CanvasContext.h" |
| #include "DeviceInfo.h" |
| #include "Layer.h" |
| #include "Properties.h" |
| #include "RenderThread.h" |
| #include "pipeline/skia/ATraceMemoryDump.h" |
| #include "pipeline/skia/ShaderCache.h" |
| #include "pipeline/skia/SkiaMemoryTracer.h" |
| #include "renderstate/RenderState.h" |
| #include "thread/CommonPool.h" |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| CacheManager::CacheManager(RenderThread& thread) |
| : mRenderThread(thread), mMemoryPolicy(loadMemoryPolicy()) { |
| mMaxSurfaceArea = static_cast<size_t>((DeviceInfo::getWidth() * DeviceInfo::getHeight()) * |
| mMemoryPolicy.initialMaxSurfaceAreaScale); |
| setupCacheLimits(); |
| } |
| |
| static inline int countLeadingZeros(uint32_t mask) { |
| // __builtin_clz(0) is undefined, so we have to detect that case. |
| return mask ? __builtin_clz(mask) : 32; |
| } |
| |
| // Return the smallest power-of-2 >= n. |
| static inline uint32_t nextPowerOfTwo(uint32_t n) { |
| return n ? (1 << (32 - countLeadingZeros(n - 1))) : 1; |
| } |
| |
| void CacheManager::setupCacheLimits() { |
| mMaxResourceBytes = mMaxSurfaceArea * mMemoryPolicy.surfaceSizeMultiplier; |
| mBackgroundResourceBytes = mMaxResourceBytes * mMemoryPolicy.backgroundRetentionPercent; |
| // This sets the maximum size for a single texture atlas in the GPU font cache. If |
| // necessary, the cache can allocate additional textures that are counted against the |
| // total cache limits provided to Skia. |
| mMaxGpuFontAtlasBytes = nextPowerOfTwo(mMaxSurfaceArea); |
| // This sets the maximum size of the CPU font cache to be at least the same size as the |
| // total number of GPU font caches (i.e. 4 separate GPU atlases). |
| mMaxCpuFontCacheBytes = std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit()); |
| mBackgroundCpuFontCacheBytes = mMaxCpuFontCacheBytes * mMemoryPolicy.backgroundRetentionPercent; |
| |
| SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); |
| if (mGrContext) { |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); |
| } |
| } |
| |
| void CacheManager::reset(sk_sp<GrDirectContext> context) { |
| if (context != mGrContext) { |
| destroy(); |
| } |
| |
| if (context) { |
| mGrContext = std::move(context); |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); |
| mLastDeferredCleanup = systemTime(CLOCK_MONOTONIC); |
| } |
| } |
| |
| void CacheManager::destroy() { |
| // cleanup any caches here as the GrContext is about to go away... |
| mGrContext.reset(nullptr); |
| } |
| |
| class CommonPoolExecutor : public SkExecutor { |
| public: |
| virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); } |
| }; |
| |
| static CommonPoolExecutor sDefaultExecutor; |
| |
| void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, |
| ssize_t size) { |
| contextOptions->fAllowPathMaskCaching = true; |
| contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes; |
| contextOptions->fExecutor = &sDefaultExecutor; |
| |
| auto& cache = skiapipeline::ShaderCache::get(); |
| cache.initShaderDiskCache(identity, size); |
| contextOptions->fPersistentCache = &cache; |
| } |
| |
| void CacheManager::trimMemory(TrimLevel mode) { |
| if (!mGrContext) { |
| return; |
| } |
| |
| // flush and submit all work to the gpu and wait for it to finish |
| mGrContext->flushAndSubmit(/*syncCpu=*/true); |
| |
| if (!Properties::isHighEndGfx && mode >= TrimLevel::MODERATE) { |
| mode = TrimLevel::COMPLETE; |
| } |
| |
| switch (mode) { |
| case TrimLevel::COMPLETE: |
| mGrContext->freeGpuResources(); |
| SkGraphics::PurgeAllCaches(); |
| mRenderThread.destroyRenderingContext(); |
| break; |
| case TrimLevel::UI_HIDDEN: |
| // Here we purge all the unlocked scratch resources and then toggle the resources cache |
| // limits between the background and max amounts. This causes the unlocked resources |
| // that have persistent data to be purged in LRU order. |
| mGrContext->setResourceCacheLimit(mBackgroundResourceBytes); |
| SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes); |
| mGrContext->purgeUnlockedResources(mMemoryPolicy.purgeScratchOnly); |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); |
| SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| void CacheManager::trimStaleResources() { |
| if (!mGrContext) { |
| return; |
| } |
| mGrContext->flushAndSubmit(); |
| mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30)); |
| } |
| |
| void CacheManager::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) { |
| *cpuUsage = 0; |
| *gpuUsage = 0; |
| if (!mGrContext) { |
| return; |
| } |
| |
| skiapipeline::SkiaMemoryTracer cpuTracer("category", true); |
| SkGraphics::DumpMemoryStatistics(&cpuTracer); |
| *cpuUsage += cpuTracer.total(); |
| |
| skiapipeline::SkiaMemoryTracer gpuTracer("category", true); |
| mGrContext->dumpMemoryStatistics(&gpuTracer); |
| *gpuUsage += gpuTracer.total(); |
| } |
| |
| void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { |
| log.appendFormat(R"(Memory policy: |
| Max surface area: %zu |
| Max resource usage: %.2fMB (x%.0f) |
| Background retention: %.0f%% (altUiHidden = %s) |
| )", |
| mMaxSurfaceArea, mMaxResourceBytes / 1000000.f, |
| mMemoryPolicy.surfaceSizeMultiplier, |
| mMemoryPolicy.backgroundRetentionPercent * 100.0f, |
| mMemoryPolicy.useAlternativeUiHidden ? "true" : "false"); |
| if (Properties::isSystemOrPersistent) { |
| log.appendFormat(" IsSystemOrPersistent\n"); |
| } |
| log.appendFormat(" GPU Context timeout: %" PRIu64 "\n", ns2s(mMemoryPolicy.contextTimeout)); |
| size_t stoppedContexts = 0; |
| for (auto context : mCanvasContexts) { |
| if (context->isStopped()) stoppedContexts++; |
| } |
| log.appendFormat("Contexts: %zu (stopped = %zu)\n", mCanvasContexts.size(), stoppedContexts); |
| |
| if (!mGrContext) { |
| log.appendFormat("No GPU context.\n"); |
| return; |
| } |
| std::vector<skiapipeline::ResourcePair> cpuResourceMap = { |
| {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, |
| {"skia/sk_resource_cache/rrect-blur_", "Masks"}, |
| {"skia/sk_resource_cache/rects-blur_", "Masks"}, |
| {"skia/sk_resource_cache/tessellated", "Shadows"}, |
| {"skia/sk_glyph_cache", "Glyph Cache"}, |
| }; |
| skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false); |
| SkGraphics::DumpMemoryStatistics(&cpuTracer); |
| if (cpuTracer.hasOutput()) { |
| log.appendFormat("CPU Caches:\n"); |
| cpuTracer.logOutput(log); |
| log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed()); |
| log.appendFormat("Total CPU memory usage:\n"); |
| cpuTracer.logTotals(log); |
| } |
| |
| skiapipeline::SkiaMemoryTracer gpuTracer("category", true); |
| mGrContext->dumpMemoryStatistics(&gpuTracer); |
| if (gpuTracer.hasOutput()) { |
| log.appendFormat("GPU Caches:\n"); |
| gpuTracer.logOutput(log); |
| } |
| |
| if (renderState && renderState->mActiveLayers.size() > 0) { |
| log.appendFormat("Layer Info:\n"); |
| |
| const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL |
| ? "GlLayer" |
| : "VkLayer"; |
| size_t layerMemoryTotal = 0; |
| for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); |
| it != renderState->mActiveLayers.end(); it++) { |
| const Layer* layer = *it; |
| log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(), |
| layer->getHeight()); |
| layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4; |
| } |
| log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n", |
| layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); |
| } |
| |
| log.appendFormat("Total GPU memory usage:\n"); |
| gpuTracer.logTotals(log); |
| } |
| |
| void CacheManager::onFrameCompleted() { |
| cancelDestroyContext(); |
| mFrameCompletions.next() = systemTime(CLOCK_MONOTONIC); |
| if (ATRACE_ENABLED()) { |
| static skiapipeline::ATraceMemoryDump tracer; |
| tracer.startFrame(); |
| SkGraphics::DumpMemoryStatistics(&tracer); |
| if (mGrContext) { |
| mGrContext->dumpMemoryStatistics(&tracer); |
| } |
| tracer.logTraces(); |
| } |
| } |
| |
| void CacheManager::onThreadIdle() { |
| if (!mGrContext || mFrameCompletions.size() == 0) return; |
| |
| const nsecs_t now = systemTime(CLOCK_MONOTONIC); |
| // Rate limiting |
| if ((now - mLastDeferredCleanup) < 25_ms) { |
| mLastDeferredCleanup = now; |
| const nsecs_t frameCompleteNanos = mFrameCompletions[0]; |
| const nsecs_t frameDiffNanos = now - frameCompleteNanos; |
| const nsecs_t cleanupMillis = |
| ns2ms(std::max(frameDiffNanos, mMemoryPolicy.minimumResourceRetention)); |
| mGrContext->performDeferredCleanup(std::chrono::milliseconds(cleanupMillis), |
| mMemoryPolicy.purgeScratchOnly); |
| } |
| } |
| |
| void CacheManager::scheduleDestroyContext() { |
| if (mMemoryPolicy.contextTimeout > 0) { |
| mRenderThread.queue().postDelayed(mMemoryPolicy.contextTimeout, |
| [this, genId = mGenerationId] { |
| if (mGenerationId != genId) return; |
| // GenID should have already stopped this, but just in |
| // case |
| if (!areAllContextsStopped()) return; |
| mRenderThread.destroyRenderingContext(); |
| }); |
| } |
| } |
| |
| void CacheManager::cancelDestroyContext() { |
| if (mIsDestructionPending) { |
| mIsDestructionPending = false; |
| mGenerationId++; |
| } |
| } |
| |
| bool CacheManager::areAllContextsStopped() { |
| for (auto context : mCanvasContexts) { |
| if (!context->isStopped()) return false; |
| } |
| return true; |
| } |
| |
| void CacheManager::checkUiHidden() { |
| if (!mGrContext) return; |
| |
| if (mMemoryPolicy.useAlternativeUiHidden && areAllContextsStopped()) { |
| trimMemory(TrimLevel::UI_HIDDEN); |
| } |
| } |
| |
| void CacheManager::registerCanvasContext(CanvasContext* context) { |
| mCanvasContexts.push_back(context); |
| cancelDestroyContext(); |
| } |
| |
| void CacheManager::unregisterCanvasContext(CanvasContext* context) { |
| std::erase(mCanvasContexts, context); |
| checkUiHidden(); |
| if (mCanvasContexts.empty()) { |
| scheduleDestroyContext(); |
| } |
| } |
| |
| void CacheManager::onContextStopped(CanvasContext* context) { |
| checkUiHidden(); |
| if (mMemoryPolicy.releaseContextOnStoppedOnly && areAllContextsStopped()) { |
| scheduleDestroyContext(); |
| } |
| } |
| |
| void CacheManager::notifyNextFrameSize(int width, int height) { |
| int frameArea = width * height; |
| if (frameArea > mMaxSurfaceArea) { |
| mMaxSurfaceArea = frameArea; |
| setupCacheLimits(); |
| } |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |