| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HWUI_RECORDED_OP_H |
| #define ANDROID_HWUI_RECORDED_OP_H |
| |
| #include "RecordedOp.h" |
| #include "font/FontUtil.h" |
| #include "Matrix.h" |
| #include "Rect.h" |
| #include "RenderNode.h" |
| #include "TessellationCache.h" |
| #include "utils/LinearAllocator.h" |
| #include "Vector.h" |
| |
| #include <androidfw/ResourceTypes.h> |
| #include <SkXfermode.h> |
| |
| class SkBitmap; |
| class SkPaint; |
| |
| namespace android { |
| namespace uirenderer { |
| |
| struct ClipBase; |
| class OffscreenBuffer; |
| class RenderNode; |
| struct Vertex; |
| |
| namespace VectorDrawable { |
| class Tree; |
| } |
| |
| /** |
| * Authoritative op list, used for generating the op ID enum, ID based LUTS, and |
| * the functions to which they dispatch. Parameter macros are executed for each op, |
| * in order, based on the op's type. |
| * |
| * There are 4 types of op, which defines dispatch/LUT capability: |
| * |
| * | DisplayList | Render | Merge | |
| * -------------|-------------|-------------|-------------| |
| * PRE RENDER | Yes | | | |
| * RENDER ONLY | | Yes | | |
| * UNMERGEABLE | Yes | Yes | | |
| * MERGEABLE | Yes | Yes | Yes | |
| * |
| * PRE RENDER - These ops are recorded into DisplayLists, but can't be directly rendered. This |
| * may be because they need to be transformed into other op types (e.g. CirclePropsOp), |
| * be traversed to access multiple renderable ops within (e.g. RenderNodeOp), or because they |
| * modify renderbuffer lifecycle, instead of directly rendering content (the various LayerOps). |
| * |
| * RENDER ONLY - These ops cannot be recorded into DisplayLists, and are instead implicitly |
| * constructed from other commands/RenderNode properties. They cannot be merged. |
| * |
| * UNMERGEABLE - These ops can be recorded into DisplayLists and rendered directly, but do not |
| * support merged rendering. |
| * |
| * MERGEABLE - These ops can be recorded into DisplayLists and rendered individually, or merged |
| * under certain circumstances. |
| */ |
| #define MAP_OPS_BASED_ON_TYPE(PRE_RENDER_OP_FN, RENDER_ONLY_OP_FN, UNMERGEABLE_OP_FN, MERGEABLE_OP_FN) \ |
| PRE_RENDER_OP_FN(RenderNodeOp) \ |
| PRE_RENDER_OP_FN(CirclePropsOp) \ |
| PRE_RENDER_OP_FN(RoundRectPropsOp) \ |
| PRE_RENDER_OP_FN(BeginLayerOp) \ |
| PRE_RENDER_OP_FN(EndLayerOp) \ |
| PRE_RENDER_OP_FN(BeginUnclippedLayerOp) \ |
| PRE_RENDER_OP_FN(EndUnclippedLayerOp) \ |
| PRE_RENDER_OP_FN(VectorDrawableOp) \ |
| \ |
| RENDER_ONLY_OP_FN(ShadowOp) \ |
| RENDER_ONLY_OP_FN(LayerOp) \ |
| RENDER_ONLY_OP_FN(CopyToLayerOp) \ |
| RENDER_ONLY_OP_FN(CopyFromLayerOp) \ |
| \ |
| UNMERGEABLE_OP_FN(ArcOp) \ |
| UNMERGEABLE_OP_FN(BitmapMeshOp) \ |
| UNMERGEABLE_OP_FN(BitmapRectOp) \ |
| UNMERGEABLE_OP_FN(ColorOp) \ |
| UNMERGEABLE_OP_FN(FunctorOp) \ |
| UNMERGEABLE_OP_FN(LinesOp) \ |
| UNMERGEABLE_OP_FN(OvalOp) \ |
| UNMERGEABLE_OP_FN(PathOp) \ |
| UNMERGEABLE_OP_FN(PointsOp) \ |
| UNMERGEABLE_OP_FN(RectOp) \ |
| UNMERGEABLE_OP_FN(RoundRectOp) \ |
| UNMERGEABLE_OP_FN(SimpleRectsOp) \ |
| UNMERGEABLE_OP_FN(TextOnPathOp) \ |
| UNMERGEABLE_OP_FN(TextureLayerOp) \ |
| \ |
| MERGEABLE_OP_FN(BitmapOp) \ |
| MERGEABLE_OP_FN(PatchOp) \ |
| MERGEABLE_OP_FN(TextOp) |
| |
| /** |
| * LUT generators, which will insert nullptr for unsupported ops |
| */ |
| #define NULLPTR_OP_FN(Type) nullptr, |
| |
| #define BUILD_DEFERRABLE_OP_LUT(OP_FN) \ |
| { MAP_OPS_BASED_ON_TYPE(OP_FN, NULLPTR_OP_FN, OP_FN, OP_FN) } |
| |
| #define BUILD_MERGEABLE_OP_LUT(OP_FN) \ |
| { MAP_OPS_BASED_ON_TYPE(NULLPTR_OP_FN, NULLPTR_OP_FN, NULLPTR_OP_FN, OP_FN) } |
| |
| #define BUILD_RENDERABLE_OP_LUT(OP_FN) \ |
| { MAP_OPS_BASED_ON_TYPE(NULLPTR_OP_FN, OP_FN, OP_FN, OP_FN) } |
| |
| #define BUILD_FULL_OP_LUT(OP_FN) \ |
| { MAP_OPS_BASED_ON_TYPE(OP_FN, OP_FN, OP_FN, OP_FN) } |
| |
| /** |
| * Op mapping functions, which skip unsupported ops. |
| * |
| * Note: Do not use for LUTS, since these do not preserve ID order. |
| */ |
| #define NULL_OP_FN(Type) |
| |
| #define MAP_DEFERRABLE_OPS(OP_FN) \ |
| MAP_OPS_BASED_ON_TYPE(OP_FN, NULL_OP_FN, OP_FN, OP_FN) |
| |
| #define MAP_MERGEABLE_OPS(OP_FN) \ |
| MAP_OPS_BASED_ON_TYPE(NULL_OP_FN, NULL_OP_FN, NULL_OP_FN, OP_FN) |
| |
| #define MAP_RENDERABLE_OPS(OP_FN) \ |
| MAP_OPS_BASED_ON_TYPE(NULL_OP_FN, OP_FN, OP_FN, OP_FN) |
| |
| // Generate OpId enum |
| #define IDENTITY_FN(Type) Type, |
| namespace RecordedOpId { |
| enum { |
| MAP_OPS_BASED_ON_TYPE(IDENTITY_FN, IDENTITY_FN, IDENTITY_FN, IDENTITY_FN) |
| Count, |
| }; |
| } |
| static_assert(RecordedOpId::RenderNodeOp == 0, |
| "First index must be zero for LUTs to work"); |
| |
| #define BASE_PARAMS const Rect& unmappedBounds, const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint |
| #define BASE_PARAMS_PAINTLESS const Rect& unmappedBounds, const Matrix4& localMatrix, const ClipBase* localClip |
| #define SUPER(Type) RecordedOp(RecordedOpId::Type, unmappedBounds, localMatrix, localClip, paint) |
| #define SUPER_PAINTLESS(Type) RecordedOp(RecordedOpId::Type, unmappedBounds, localMatrix, localClip, nullptr) |
| |
| struct RecordedOp { |
| /* ID from RecordedOpId - generally used for jumping into function tables */ |
| const int opId; |
| |
| /* bounds in *local* space, without accounting for DisplayList transformation, or stroke */ |
| const Rect unmappedBounds; |
| |
| /* transform in recording space (vs DisplayList origin) */ |
| const Matrix4 localMatrix; |
| |
| /* clip in recording space - nullptr if not clipped */ |
| const ClipBase* localClip; |
| |
| /* optional paint, stored in base object to simplify merging logic */ |
| const SkPaint* paint; |
| protected: |
| RecordedOp(unsigned int opId, BASE_PARAMS) |
| : opId(opId) |
| , unmappedBounds(unmappedBounds) |
| , localMatrix(localMatrix) |
| , localClip(localClip) |
| , paint(paint) {} |
| }; |
| |
| struct RenderNodeOp : RecordedOp { |
| RenderNodeOp(BASE_PARAMS_PAINTLESS, RenderNode* renderNode) |
| : SUPER_PAINTLESS(RenderNodeOp) |
| , renderNode(renderNode) {} |
| RenderNode * renderNode; // not const, since drawing modifies it |
| |
| /** |
| * Holds the transformation between the projection surface ViewGroup and this RenderNode |
| * drawing instance. Represents any translations / transformations done within the drawing of |
| * the compositing ancestor ViewGroup's draw, before the draw of the View represented by this |
| * DisplayList draw instance. |
| * |
| * Note: doesn't include transformation within the RenderNode, or its properties. |
| */ |
| Matrix4 transformFromCompositingAncestor; |
| bool skipInOrderDraw = false; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Standard Ops |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| struct ArcOp : RecordedOp { |
| ArcOp(BASE_PARAMS, float startAngle, float sweepAngle, bool useCenter) |
| : SUPER(ArcOp) |
| , startAngle(startAngle) |
| , sweepAngle(sweepAngle) |
| , useCenter(useCenter) {} |
| const float startAngle; |
| const float sweepAngle; |
| const bool useCenter; |
| }; |
| |
| struct BitmapOp : RecordedOp { |
| BitmapOp(BASE_PARAMS, const SkBitmap* bitmap) |
| : SUPER(BitmapOp) |
| , bitmap(bitmap) {} |
| const SkBitmap* bitmap; |
| // TODO: asset atlas/texture id lookup? |
| }; |
| |
| struct BitmapMeshOp : RecordedOp { |
| BitmapMeshOp(BASE_PARAMS, const SkBitmap* bitmap, int meshWidth, int meshHeight, |
| const float* vertices, const int* colors) |
| : SUPER(BitmapMeshOp) |
| , bitmap(bitmap) |
| , meshWidth(meshWidth) |
| , meshHeight(meshHeight) |
| , vertices(vertices) |
| , colors(colors) {} |
| const SkBitmap* bitmap; |
| const int meshWidth; |
| const int meshHeight; |
| const float* vertices; |
| const int* colors; |
| }; |
| |
| struct BitmapRectOp : RecordedOp { |
| BitmapRectOp(BASE_PARAMS, const SkBitmap* bitmap, const Rect& src) |
| : SUPER(BitmapRectOp) |
| , bitmap(bitmap) |
| , src(src) {} |
| const SkBitmap* bitmap; |
| const Rect src; |
| }; |
| |
| struct CirclePropsOp : RecordedOp { |
| CirclePropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, |
| float* x, float* y, float* radius) |
| : RecordedOp(RecordedOpId::CirclePropsOp, Rect(), localMatrix, localClip, paint) |
| , x(x) |
| , y(y) |
| , radius(radius) {} |
| const float* x; |
| const float* y; |
| const float* radius; |
| }; |
| |
| struct ColorOp : RecordedOp { |
| // Note: unbounded op that will fillclip, so no bounds/matrix needed |
| ColorOp(const ClipBase* localClip, int color, SkXfermode::Mode mode) |
| : RecordedOp(RecordedOpId::ColorOp, Rect(), Matrix4::identity(), localClip, nullptr) |
| , color(color) |
| , mode(mode) {} |
| const int color; |
| const SkXfermode::Mode mode; |
| }; |
| |
| struct FunctorOp : RecordedOp { |
| // Note: undefined record-time bounds, since this op fills the clip |
| // TODO: explicitly define bounds |
| FunctorOp(const Matrix4& localMatrix, const ClipBase* localClip, Functor* functor) |
| : RecordedOp(RecordedOpId::FunctorOp, Rect(), localMatrix, localClip, nullptr) |
| , functor(functor) {} |
| Functor* functor; |
| }; |
| |
| struct LinesOp : RecordedOp { |
| LinesOp(BASE_PARAMS, const float* points, const int floatCount) |
| : SUPER(LinesOp) |
| , points(points) |
| , floatCount(floatCount) {} |
| const float* points; |
| const int floatCount; |
| }; |
| |
| struct OvalOp : RecordedOp { |
| OvalOp(BASE_PARAMS) |
| : SUPER(OvalOp) {} |
| }; |
| |
| struct PatchOp : RecordedOp { |
| PatchOp(BASE_PARAMS, const SkBitmap* bitmap, const Res_png_9patch* patch) |
| : SUPER(PatchOp) |
| , bitmap(bitmap) |
| , patch(patch) {} |
| const SkBitmap* bitmap; |
| const Res_png_9patch* patch; |
| }; |
| |
| struct PathOp : RecordedOp { |
| PathOp(BASE_PARAMS, const SkPath* path) |
| : SUPER(PathOp) |
| , path(path) {} |
| const SkPath* path; |
| }; |
| |
| struct PointsOp : RecordedOp { |
| PointsOp(BASE_PARAMS, const float* points, const int floatCount) |
| : SUPER(PointsOp) |
| , points(points) |
| , floatCount(floatCount) {} |
| const float* points; |
| const int floatCount; |
| }; |
| |
| struct RectOp : RecordedOp { |
| RectOp(BASE_PARAMS) |
| : SUPER(RectOp) {} |
| }; |
| |
| struct RoundRectOp : RecordedOp { |
| RoundRectOp(BASE_PARAMS, float rx, float ry) |
| : SUPER(RoundRectOp) |
| , rx(rx) |
| , ry(ry) {} |
| const float rx; |
| const float ry; |
| }; |
| |
| struct RoundRectPropsOp : RecordedOp { |
| RoundRectPropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, |
| float* left, float* top, float* right, float* bottom, float *rx, float *ry) |
| : RecordedOp(RecordedOpId::RoundRectPropsOp, Rect(), localMatrix, localClip, paint) |
| , left(left) |
| , top(top) |
| , right(right) |
| , bottom(bottom) |
| , rx(rx) |
| , ry(ry) {} |
| const float* left; |
| const float* top; |
| const float* right; |
| const float* bottom; |
| const float* rx; |
| const float* ry; |
| }; |
| |
| struct VectorDrawableOp : RecordedOp { |
| VectorDrawableOp(VectorDrawable::Tree* tree, BASE_PARAMS_PAINTLESS) |
| : SUPER_PAINTLESS(VectorDrawableOp) |
| , vectorDrawable(tree) {} |
| VectorDrawable::Tree* vectorDrawable; |
| }; |
| |
| /** |
| * Real-time, dynamic-lit shadow. |
| * |
| * Uses invalid/empty bounds and matrix since ShadowOp bounds aren't known at defer time, |
| * and are resolved dynamically, and transform isn't needed. |
| * |
| * State construction handles these properties specially, ignoring matrix/bounds. |
| */ |
| struct ShadowOp : RecordedOp { |
| ShadowOp(sp<TessellationCache::ShadowTask>& shadowTask, float casterAlpha) |
| : RecordedOp(RecordedOpId::ShadowOp, Rect(), Matrix4::identity(), nullptr, nullptr) |
| , shadowTask(shadowTask) |
| , casterAlpha(casterAlpha) { |
| }; |
| sp<TessellationCache::ShadowTask> shadowTask; |
| const float casterAlpha; |
| }; |
| |
| struct SimpleRectsOp : RecordedOp { // Filled, no AA (TODO: better name?) |
| SimpleRectsOp(BASE_PARAMS, Vertex* vertices, size_t vertexCount) |
| : SUPER(SimpleRectsOp) |
| , vertices(vertices) |
| , vertexCount(vertexCount) {} |
| Vertex* vertices; |
| const size_t vertexCount; |
| }; |
| |
| struct TextOp : RecordedOp { |
| TextOp(BASE_PARAMS, const glyph_t* glyphs, const float* positions, int glyphCount, |
| float x, float y) |
| : SUPER(TextOp) |
| , glyphs(glyphs) |
| , positions(positions) |
| , glyphCount(glyphCount) |
| , x(x) |
| , y(y) {} |
| const glyph_t* glyphs; |
| const float* positions; |
| const int glyphCount; |
| const float x; |
| const float y; |
| }; |
| |
| struct TextOnPathOp : RecordedOp { |
| // TODO: explicitly define bounds |
| TextOnPathOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, |
| const glyph_t* glyphs, int glyphCount, const SkPath* path, float hOffset, float vOffset) |
| : RecordedOp(RecordedOpId::TextOnPathOp, Rect(), localMatrix, localClip, paint) |
| , glyphs(glyphs) |
| , glyphCount(glyphCount) |
| , path(path) |
| , hOffset(hOffset) |
| , vOffset(vOffset) {} |
| const glyph_t* glyphs; |
| const int glyphCount; |
| |
| const SkPath* path; |
| const float hOffset; |
| const float vOffset; |
| }; |
| |
| struct TextureLayerOp : RecordedOp { |
| TextureLayerOp(BASE_PARAMS_PAINTLESS, Layer* layer) |
| : SUPER_PAINTLESS(TextureLayerOp) |
| , layer(layer) {} |
| |
| // Copy an existing TextureLayerOp, replacing the underlying matrix |
| TextureLayerOp(const TextureLayerOp& op, const Matrix4& replacementMatrix) |
| : RecordedOp(RecordedOpId::TextureLayerOp, op.unmappedBounds, replacementMatrix, |
| op.localClip, op.paint) |
| , layer(op.layer) { |
| |
| } |
| Layer* layer; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Layers |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Stateful operation! denotes the creation of an off-screen layer, |
| * and that commands following will render into it. |
| */ |
| struct BeginLayerOp : RecordedOp { |
| BeginLayerOp(BASE_PARAMS) |
| : SUPER(BeginLayerOp) {} |
| }; |
| |
| /** |
| * Stateful operation! Denotes end of off-screen layer, and that |
| * commands since last BeginLayerOp should be drawn into parent FBO. |
| * |
| * State in this op is empty, it just serves to signal that a layer has been finished. |
| */ |
| struct EndLayerOp : RecordedOp { |
| EndLayerOp() |
| : RecordedOp(RecordedOpId::EndLayerOp, Rect(), Matrix4::identity(), nullptr, nullptr) {} |
| }; |
| |
| struct BeginUnclippedLayerOp : RecordedOp { |
| BeginUnclippedLayerOp(BASE_PARAMS) |
| : SUPER(BeginUnclippedLayerOp) {} |
| }; |
| |
| struct EndUnclippedLayerOp : RecordedOp { |
| EndUnclippedLayerOp() |
| : RecordedOp(RecordedOpId::EndUnclippedLayerOp, Rect(), Matrix4::identity(), nullptr, nullptr) {} |
| }; |
| |
| struct CopyToLayerOp : RecordedOp { |
| CopyToLayerOp(const RecordedOp& op, OffscreenBuffer** layerHandle) |
| : RecordedOp(RecordedOpId::CopyToLayerOp, |
| op.unmappedBounds, |
| op.localMatrix, |
| nullptr, // clip intentionally ignored |
| op.paint) |
| , layerHandle(layerHandle) {} |
| |
| // Records a handle to the Layer object, since the Layer itself won't be |
| // constructed until after this operation is constructed. |
| OffscreenBuffer** layerHandle; |
| }; |
| |
| |
| // draw the parameter layer underneath |
| struct CopyFromLayerOp : RecordedOp { |
| CopyFromLayerOp(const RecordedOp& op, OffscreenBuffer** layerHandle) |
| : RecordedOp(RecordedOpId::CopyFromLayerOp, |
| op.unmappedBounds, |
| op.localMatrix, |
| nullptr, // clip intentionally ignored |
| op.paint) |
| , layerHandle(layerHandle) {} |
| |
| // Records a handle to the Layer object, since the Layer itself won't be |
| // constructed until after this operation is constructed. |
| OffscreenBuffer** layerHandle; |
| }; |
| |
| /** |
| * Draws an OffscreenBuffer. |
| * |
| * Alpha, mode, and colorfilter are embedded, since LayerOps are always dynamically generated, |
| * when creating/tracking a SkPaint* during defer isn't worth the bother. |
| */ |
| struct LayerOp : RecordedOp { |
| // Records a one-use (saveLayer) layer for drawing. |
| LayerOp(BASE_PARAMS, OffscreenBuffer** layerHandle) |
| : SUPER_PAINTLESS(LayerOp) |
| , layerHandle(layerHandle) |
| , alpha(paint ? paint->getAlpha() / 255.0f : 1.0f) |
| , mode(PaintUtils::getXfermodeDirect(paint)) |
| , colorFilter(paint ? paint->getColorFilter() : nullptr) {} |
| |
| LayerOp(RenderNode& node) |
| : RecordedOp(RecordedOpId::LayerOp, Rect(node.getWidth(), node.getHeight()), Matrix4::identity(), nullptr, nullptr) |
| , layerHandle(node.getLayerHandle()) |
| , alpha(node.properties().layerProperties().alpha() / 255.0f) |
| , mode(node.properties().layerProperties().xferMode()) |
| , colorFilter(node.properties().layerProperties().colorFilter()) {} |
| |
| // Records a handle to the Layer object, since the Layer itself won't be |
| // constructed until after this operation is constructed. |
| OffscreenBuffer** layerHandle; |
| const float alpha; |
| const SkXfermode::Mode mode; |
| |
| // pointer to object owned by either LayerProperties, or a recorded Paint object in a |
| // BeginLayerOp. Lives longer than LayerOp in either case, so no skia ref counting is used. |
| SkColorFilter* colorFilter; |
| }; |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_HWUI_RECORDED_OP_H |