| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "Readback.h" |
| |
| #include "pipeline/skia/LayerDrawable.h" |
| #include "renderthread/EglManager.h" |
| #include "renderthread/VulkanManager.h" |
| |
| #include <SkToSRGBColorFilter.h> |
| #include <gui/Surface.h> |
| #include <ui/Fence.h> |
| #include <ui/GraphicBuffer.h> |
| #include "DeferredLayerUpdater.h" |
| #include "Properties.h" |
| #include "hwui/Bitmap.h" |
| #include "utils/Color.h" |
| #include "utils/MathUtils.h" |
| |
| using namespace android::uirenderer::renderthread; |
| |
| namespace android { |
| namespace uirenderer { |
| |
| CopyResult Readback::copySurfaceInto(Surface& surface, const Rect& srcRect, SkBitmap* bitmap) { |
| ATRACE_CALL(); |
| // Setup the source |
| sp<GraphicBuffer> sourceBuffer; |
| sp<Fence> sourceFence; |
| Matrix4 texTransform; |
| status_t err = surface.getLastQueuedBuffer(&sourceBuffer, &sourceFence, texTransform.data); |
| texTransform.invalidateType(); |
| if (err != NO_ERROR) { |
| ALOGW("Failed to get last queued buffer, error = %d", err); |
| return CopyResult::UnknownError; |
| } |
| if (!sourceBuffer.get()) { |
| ALOGW("Surface doesn't have any previously queued frames, nothing to readback from"); |
| return CopyResult::SourceEmpty; |
| } |
| if (sourceBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) { |
| ALOGW("Surface is protected, unable to copy from it"); |
| return CopyResult::SourceInvalid; |
| } |
| err = sourceFence->wait(500 /* ms */); |
| if (err != NO_ERROR) { |
| ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt"); |
| return CopyResult::Timeout; |
| } |
| if (!sourceBuffer.get()) { |
| return CopyResult::UnknownError; |
| } |
| |
| sk_sp<SkColorSpace> colorSpace = |
| DataSpaceToColorSpace(static_cast<android_dataspace>(surface.getBuffersDataSpace())); |
| sk_sp<SkColorFilter> colorSpaceFilter; |
| if (colorSpace && !colorSpace->isSRGB()) { |
| colorSpaceFilter = SkToSRGBColorFilter::Make(colorSpace); |
| } |
| sk_sp<SkImage> image = SkImage::MakeFromAHardwareBuffer( |
| reinterpret_cast<AHardwareBuffer*>(sourceBuffer.get()), kPremul_SkAlphaType); |
| return copyImageInto(image, colorSpaceFilter, texTransform, srcRect, bitmap); |
| } |
| |
| CopyResult Readback::copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap) { |
| LOG_ALWAYS_FATAL_IF(!hwBitmap->isHardware()); |
| |
| Rect srcRect; |
| Matrix4 transform; |
| transform.loadScale(1, -1, 1); |
| transform.translate(0, -1); |
| |
| // TODO: Try to take and reuse the image inside HW bitmap with "hwBitmap->makeImage". |
| // TODO: When this was attempted, it resulted in instability. |
| sk_sp<SkColorFilter> colorSpaceFilter; |
| sk_sp<SkColorSpace> colorSpace = hwBitmap->info().refColorSpace(); |
| if (colorSpace && !colorSpace->isSRGB()) { |
| colorSpaceFilter = SkToSRGBColorFilter::Make(colorSpace); |
| } |
| sk_sp<SkImage> image = SkImage::MakeFromAHardwareBuffer( |
| reinterpret_cast<AHardwareBuffer*>(hwBitmap->graphicBuffer()), kPremul_SkAlphaType); |
| |
| // HW Bitmap currently can only attach to a GraphicBuffer with PIXEL_FORMAT_RGBA_8888 format |
| // and SRGB color space. ImageDecoder can create a new HW Bitmap with non-SRGB color space: for |
| // example see android.graphics.cts.BitmapColorSpaceTest#testEncodeP3hardware test. |
| return copyImageInto(image, colorSpaceFilter, transform, srcRect, bitmap); |
| } |
| |
| CopyResult Readback::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) { |
| if (!mRenderThread.getGrContext()) { |
| return CopyResult::UnknownError; |
| } |
| |
| // acquire most recent buffer for drawing |
| deferredLayer->updateTexImage(); |
| deferredLayer->apply(); |
| const SkRect dstRect = SkRect::MakeIWH(bitmap->width(), bitmap->height()); |
| CopyResult copyResult = CopyResult::UnknownError; |
| Layer* layer = deferredLayer->backingLayer(); |
| if (layer) { |
| if (copyLayerInto(layer, nullptr, &dstRect, bitmap)) { |
| copyResult = CopyResult::Success; |
| } |
| } |
| return copyResult; |
| } |
| |
| CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, |
| sk_sp<SkColorFilter>& colorSpaceFilter, Matrix4& texTransform, |
| const Rect& srcRect, SkBitmap* bitmap) { |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { |
| mRenderThread.requireGlContext(); |
| } else { |
| mRenderThread.vulkanManager().initialize(); |
| } |
| if (!image.get()) { |
| return CopyResult::UnknownError; |
| } |
| int imgWidth = image->width(); |
| int imgHeight = image->height(); |
| sk_sp<GrContext> grContext = sk_ref_sp(mRenderThread.getGrContext()); |
| |
| if (bitmap->colorType() == kRGBA_F16_SkColorType && |
| !grContext->colorTypeSupportedAsSurface(bitmap->colorType())) { |
| ALOGW("Can't copy surface into bitmap, RGBA_F16 config is not supported"); |
| return CopyResult::DestinationInvalid; |
| } |
| |
| CopyResult copyResult = CopyResult::UnknownError; |
| |
| int displayedWidth = imgWidth, displayedHeight = imgHeight; |
| // If this is a 90 or 270 degree rotation we need to swap width/height to get the device |
| // size. |
| if (texTransform[Matrix4::kSkewX] >= 0.5f || texTransform[Matrix4::kSkewX] <= -0.5f) { |
| std::swap(displayedWidth, displayedHeight); |
| } |
| SkRect skiaDestRect = SkRect::MakeWH(bitmap->width(), bitmap->height()); |
| SkRect skiaSrcRect = srcRect.toSkRect(); |
| if (skiaSrcRect.isEmpty()) { |
| skiaSrcRect = SkRect::MakeIWH(displayedWidth, displayedHeight); |
| } |
| bool srcNotEmpty = skiaSrcRect.intersect(SkRect::MakeIWH(displayedWidth, displayedHeight)); |
| if (!srcNotEmpty) { |
| return copyResult; |
| } |
| |
| // See Readback::copyLayerInto for an overview of color space conversion. |
| // HW Bitmap are allowed to be in a non-SRGB color space (for example coming from ImageDecoder). |
| // For Surface and HW Bitmap readback flows we pass colorSpaceFilter, which does the conversion. |
| // TextureView readback is using Layer::setDataSpace, which creates a SkColorFilter internally. |
| Layer layer(mRenderThread.renderState(), colorSpaceFilter, 255, SkBlendMode::kSrc); |
| bool disableFilter = MathUtils::areEqual(skiaSrcRect.width(), skiaDestRect.width()) && |
| MathUtils::areEqual(skiaSrcRect.height(), skiaDestRect.height()); |
| layer.setForceFilter(!disableFilter); |
| layer.setSize(displayedWidth, displayedHeight); |
| texTransform.copyTo(layer.getTexTransform()); |
| layer.setImage(image); |
| if (copyLayerInto(&layer, &skiaSrcRect, &skiaDestRect, bitmap)) { |
| copyResult = CopyResult::Success; |
| } |
| |
| return copyResult; |
| } |
| |
| bool Readback::copyLayerInto(Layer* layer, const SkRect* srcRect, const SkRect* dstRect, |
| SkBitmap* bitmap) { |
| /* |
| * In the past only TextureView readback was setting the temporary surface color space to null. |
| * Now all 3 readback flows are drawing into a SkSurface with null color space. |
| * At readback there are 3 options to convert the source image color space to the destination |
| * color space requested in "bitmap->info().colorSpace()": |
| * 1. Set color space for temporary surface render target to null (disables color management), |
| * colorspace tag from source SkImage is ignored by Skia, |
| * convert SkImage to SRGB at draw time with SkColorFilter/SkToSRGBColorFilter, |
| * do a readback from temporary SkSurface to a temporary SRGB SkBitmap "bitmap2", |
| * read back from SRGB "bitmap2" into non-SRGB "bitmap" which will do a CPU color conversion. |
| * |
| * 2. Set color space for temporary surface render target to SRGB (not nullptr), |
| * colorspace tag on the source SkImage is used by Skia to enable conversion, |
| * convert SkImage to SRGB at draw time with drawImage (no filters), |
| * do a readback from temporary SkSurface, which will do a color conversion from SRGB to |
| * bitmap->info().colorSpace() on the CPU. |
| * |
| * 3. Set color space for temporary surface render target to bitmap->info().colorSpace(), |
| * colorspace tag on the source SkImage is used by Skia to enable conversion, |
| * convert SkImage to bitmap->info().colorSpace() at draw time with drawImage (no filters), |
| * do a readback from SkSurface, which will not do any color conversion, because |
| * surface was created with the same color space as the "bitmap". |
| * |
| * Option 1 is used for all readback flows. |
| * Options 2 and 3 are new, because skia added support for non-SRGB render targets without |
| * linear blending. |
| * TODO: evaluate if options 2 or 3 for color space conversion are better. |
| */ |
| |
| // drop the colorSpace from the temporary surface. |
| SkImageInfo surfaceInfo = bitmap->info().makeColorSpace(nullptr); |
| |
| /* This intermediate surface is present to work around a bug in SwiftShader that |
| * prevents us from reading the contents of the layer's texture directly. The |
| * workaround involves first rendering that texture into an intermediate buffer and |
| * then reading from the intermediate buffer into the bitmap. |
| * Another reason to render in an offscreen buffer is to scale and to avoid an issue b/62262733 |
| * with reading incorrect data from EGLImage backed SkImage (likely a driver bug). |
| */ |
| sk_sp<SkSurface> tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), |
| SkBudgeted::kYes, surfaceInfo); |
| |
| if (!tmpSurface.get()) { |
| surfaceInfo = surfaceInfo.makeColorType(SkColorType::kN32_SkColorType); |
| tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes, |
| surfaceInfo); |
| if (!tmpSurface.get()) { |
| ALOGW("Unable to readback GPU contents into the provided bitmap"); |
| return false; |
| } |
| } |
| |
| if (skiapipeline::LayerDrawable::DrawLayer(mRenderThread.getGrContext(), |
| tmpSurface->getCanvas(), layer, srcRect, dstRect, |
| false)) { |
| // If bitmap->info().colorSpace() is non-SRGB, convert the data from SRGB to non-SRGB on |
| // CPU. We can't just pass bitmap->info() to SkSurface::readPixels, because "tmpSurface" has |
| // disabled color conversion. |
| SkColorSpace* destColorSpace = bitmap->info().colorSpace(); |
| SkBitmap tempSRGBBitmap; |
| SkBitmap tmpN32Bitmap; |
| SkBitmap* bitmapInSRGB; |
| if (destColorSpace && !destColorSpace->isSRGB()) { |
| tempSRGBBitmap.allocPixels(bitmap->info().makeColorSpace(SkColorSpace::MakeSRGB())); |
| bitmapInSRGB = &tempSRGBBitmap; // Need to convert latter from SRGB to non-SRGB. |
| } else { |
| bitmapInSRGB = bitmap; // No need for color conversion - write directly into output. |
| } |
| bool success = false; |
| |
| // TODO: does any of the readbacks below clamp F16 exSRGB? |
| // Readback into a SRGB SkBitmap. |
| if (tmpSurface->readPixels(bitmapInSRGB->info(), bitmapInSRGB->getPixels(), |
| bitmapInSRGB->rowBytes(), 0, 0)) { |
| success = true; |
| } else { |
| // if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into |
| // 8888 and then convert that into the destination format before giving up. |
| SkImageInfo bitmapInfo = |
| SkImageInfo::MakeN32(bitmap->width(), bitmap->height(), bitmap->alphaType(), |
| SkColorSpace::MakeSRGB()); |
| if (tmpN32Bitmap.tryAllocPixels(bitmapInfo) && |
| tmpSurface->readPixels(bitmapInfo, tmpN32Bitmap.getPixels(), |
| tmpN32Bitmap.rowBytes(), 0, 0)) { |
| success = true; |
| bitmapInSRGB = &tmpN32Bitmap; |
| } |
| } |
| |
| if (success) { |
| if (bitmapInSRGB != bitmap) { |
| // Convert from SRGB to non-SRGB color space if needed. Convert from N32 to |
| // destination bitmap color format if needed. |
| if (!bitmapInSRGB->readPixels(bitmap->info(), bitmap->getPixels(), |
| bitmap->rowBytes(), 0, 0)) { |
| return false; |
| } |
| } |
| bitmap->notifyPixelsChanged(); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |