| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| #include <effects/StretchEffect.h> |
| #include "tests/common/TestUtils.h" |
| #include "Properties.h" |
| |
| using namespace android; |
| using namespace android::uirenderer; |
| |
| TEST(StretchEffect, noStretchDirectionDoesNotRequireLayer) { |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::ShaderHWUI); |
| auto stretchEffect = StretchEffect({.fX = 0.f, .fY = 0.f}, 100.f, 100.f); |
| ASSERT_FALSE(stretchEffect.requiresLayer()); |
| |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::UniformScale); |
| ASSERT_FALSE(stretchEffect.requiresLayer()); |
| } |
| |
| TEST(StretchEffect, horizontalStretchRequiresLayer) { |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::ShaderHWUI); |
| auto stretchEffect = StretchEffect({.fX = 1.f, .fY = 0.f}, 100.f, 100.f); |
| ASSERT_TRUE(stretchEffect.requiresLayer()); |
| |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::UniformScale); |
| ASSERT_TRUE(stretchEffect.requiresLayer()); |
| } |
| |
| TEST(StretchEffect, verticalStretchRequiresLayer) { |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::ShaderHWUI); |
| |
| auto stretchEffect = StretchEffect({.fX = 0.f, .fY = 1.f}, 100.f, 100.f); |
| ASSERT_TRUE(stretchEffect.requiresLayer()); |
| |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::UniformScale); |
| ASSERT_TRUE(stretchEffect.requiresLayer()); |
| } |
| |
| TEST(StretchEffect, bidirectionalStretchRequiresLayer) { |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::ShaderHWUI); |
| |
| auto stretchEffect = StretchEffect({.fX = 1.f, .fY = 1.f}, 100.f, 100.f); |
| ASSERT_TRUE(stretchEffect.requiresLayer()); |
| |
| Properties::setStretchEffectBehavior(StretchEffectBehavior::UniformScale); |
| ASSERT_TRUE(stretchEffect.requiresLayer()); |
| } |