blob: 47a41057cac902e7356fd5c34984bc4f8334e94f [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include "AnimationContext.h"
#include "IContextFactory.h"
#include "renderthread/CanvasContext.h"
#include "renderthread/VulkanManager.h"
#include "tests/common/TestUtils.h"
using namespace android;
using namespace android::uirenderer;
using namespace android::uirenderer::renderthread;
class ContextFactory : public IContextFactory {
public:
virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override {
return new AnimationContext(clock);
}
};
RENDERTHREAD_TEST(CanvasContext, create) {
auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, rootNode.get(), &contextFactory, 0, 0));
ASSERT_FALSE(canvasContext->hasOutputTarget());
canvasContext->destroy();
}
RENDERTHREAD_TEST(CanvasContext, buildLayerDoesntLeak) {
auto node = TestUtils::createNode(0, 0, 200, 400, [](RenderProperties& props, Canvas& canvas) {
canvas.drawColor(0xFFFF0000, SkBlendMode::kSrc);
});
ASSERT_TRUE(node->isValid());
EXPECT_EQ(LayerType::None, node->stagingProperties().effectiveLayerType());
node->mutateStagingProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
auto& cacheManager = renderThread.cacheManager();
EXPECT_TRUE(cacheManager.areAllContextsStopped());
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, node.get(), &contextFactory, 0, 0));
canvasContext->buildLayer(node.get());
EXPECT_TRUE(node->hasLayer());
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
auto instance = VulkanManager::peekInstance();
if (instance) {
EXPECT_TRUE(instance->hasVkContext());
} else {
ADD_FAILURE() << "VulkanManager wasn't initialized to buildLayer?";
}
}
renderThread.destroyRenderingContext();
EXPECT_FALSE(node->hasLayer()) << "Node still has a layer after rendering context destroyed";
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
auto instance = VulkanManager::peekInstance();
if (instance) {
ADD_FAILURE() << "VulkanManager still exists";
EXPECT_FALSE(instance->hasVkContext());
}
}
}