| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| |
| #include "AnimationContext.h" |
| #include "IContextFactory.h" |
| #include "renderthread/CanvasContext.h" |
| #include "renderthread/VulkanManager.h" |
| #include "tests/common/TestUtils.h" |
| |
| using namespace android; |
| using namespace android::uirenderer; |
| using namespace android::uirenderer::renderthread; |
| |
| class ContextFactory : public IContextFactory { |
| public: |
| virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { |
| return new AnimationContext(clock); |
| } |
| }; |
| |
| RENDERTHREAD_TEST(CanvasContext, create) { |
| auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr); |
| ContextFactory contextFactory; |
| std::unique_ptr<CanvasContext> canvasContext( |
| CanvasContext::create(renderThread, false, rootNode.get(), &contextFactory, 0, 0)); |
| |
| ASSERT_FALSE(canvasContext->hasOutputTarget()); |
| |
| canvasContext->destroy(); |
| } |
| |
| RENDERTHREAD_TEST(CanvasContext, buildLayerDoesntLeak) { |
| auto node = TestUtils::createNode(0, 0, 200, 400, [](RenderProperties& props, Canvas& canvas) { |
| canvas.drawColor(0xFFFF0000, SkBlendMode::kSrc); |
| }); |
| ASSERT_TRUE(node->isValid()); |
| EXPECT_EQ(LayerType::None, node->stagingProperties().effectiveLayerType()); |
| node->mutateStagingProperties().mutateLayerProperties().setType(LayerType::RenderLayer); |
| |
| auto& cacheManager = renderThread.cacheManager(); |
| EXPECT_TRUE(cacheManager.areAllContextsStopped()); |
| ContextFactory contextFactory; |
| std::unique_ptr<CanvasContext> canvasContext( |
| CanvasContext::create(renderThread, false, node.get(), &contextFactory, 0, 0)); |
| canvasContext->buildLayer(node.get()); |
| EXPECT_TRUE(node->hasLayer()); |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { |
| auto instance = VulkanManager::peekInstance(); |
| if (instance) { |
| EXPECT_TRUE(instance->hasVkContext()); |
| } else { |
| ADD_FAILURE() << "VulkanManager wasn't initialized to buildLayer?"; |
| } |
| } |
| renderThread.destroyRenderingContext(); |
| EXPECT_FALSE(node->hasLayer()) << "Node still has a layer after rendering context destroyed"; |
| |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { |
| auto instance = VulkanManager::peekInstance(); |
| if (instance) { |
| ADD_FAILURE() << "VulkanManager still exists"; |
| EXPECT_FALSE(instance->hasVkContext()); |
| } |
| } |
| } |