| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef TIMELORD_H |
| #define TIMELORD_H |
| |
| #include <utils/Timers.h> |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| class RenderThread; |
| |
| // This class serves as a helper to filter & manage frame times from multiple sources |
| // ensuring that time flows linearly and smoothly |
| class TimeLord { |
| public: |
| void setFrameInterval(nsecs_t intervalNanos) { mFrameIntervalNanos = intervalNanos; } |
| nsecs_t frameIntervalNanos() const { return mFrameIntervalNanos; } |
| |
| // returns true if the vsync is newer, false if it was rejected for staleness |
| bool vsyncReceived(nsecs_t vsync); |
| nsecs_t latestVsync() { return mFrameTimeNanos; } |
| nsecs_t computeFrameTimeNanos(); |
| |
| private: |
| friend class RenderThread; |
| |
| TimeLord(); |
| ~TimeLord() {} |
| |
| nsecs_t mFrameIntervalNanos; |
| nsecs_t mFrameTimeNanos; |
| }; |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| |
| #endif /* TIMELORD_H */ |